radeonsi: replace TGSI_SEMANTIC with VARYING_SLOT and FRAG_RESULT
[mesa.git] / src / gallium / drivers / radeonsi / si_shader_llvm_ps.c
index 74ae6f7b96e21eff164089704636317a38219655..78cdadb269b419f73922fbb5ba1597a92fc36abd 100644 (file)
  * USE OR OTHER DEALINGS IN THE SOFTWARE.
  */
 
-#include "si_shader_internal.h"
 #include "si_pipe.h"
+#include "si_shader_internal.h"
 #include "sid.h"
 
 LLVMValueRef si_get_sample_id(struct si_shader_context *ctx)
 {
-       return si_unpack_param(ctx, ctx->args.ancillary, 8, 4);
+   return si_unpack_param(ctx, ctx->args.ancillary, 8, 4);
 }
 
 static LLVMValueRef load_sample_mask_in(struct ac_shader_abi *abi)
 {
-       struct si_shader_context *ctx = si_shader_context_from_abi(abi);
-       return ac_to_integer(&ctx->ac, ac_get_arg(&ctx->ac, ctx->args.sample_coverage));
+   struct si_shader_context *ctx = si_shader_context_from_abi(abi);
+   return ac_to_integer(&ctx->ac, ac_get_arg(&ctx->ac, ctx->args.sample_coverage));
 }
 
 static LLVMValueRef load_sample_position(struct ac_shader_abi *abi, LLVMValueRef sample_id)
 {
-       struct si_shader_context *ctx = si_shader_context_from_abi(abi);
-       LLVMValueRef desc = ac_get_arg(&ctx->ac, ctx->rw_buffers);
-       LLVMValueRef buf_index = LLVMConstInt(ctx->i32, SI_PS_CONST_SAMPLE_POSITIONS, 0);
-       LLVMValueRef resource = ac_build_load_to_sgpr(&ctx->ac, desc, buf_index);
-
-       /* offset = sample_id * 8  (8 = 2 floats containing samplepos.xy) */
-       LLVMValueRef offset0 = LLVMBuildMul(ctx->ac.builder, sample_id, LLVMConstInt(ctx->i32, 8, 0), "");
-       LLVMValueRef offset1 = LLVMBuildAdd(ctx->ac.builder, offset0, LLVMConstInt(ctx->i32, 4, 0), "");
-
-       LLVMValueRef pos[4] = {
-               si_buffer_load_const(ctx, resource, offset0),
-               si_buffer_load_const(ctx, resource, offset1),
-               LLVMConstReal(ctx->f32, 0),
-               LLVMConstReal(ctx->f32, 0)
-       };
-
-       return ac_build_gather_values(&ctx->ac, pos, 4);
+   struct si_shader_context *ctx = si_shader_context_from_abi(abi);
+   LLVMValueRef desc = ac_get_arg(&ctx->ac, ctx->rw_buffers);
+   LLVMValueRef buf_index = LLVMConstInt(ctx->ac.i32, SI_PS_CONST_SAMPLE_POSITIONS, 0);
+   LLVMValueRef resource = ac_build_load_to_sgpr(&ctx->ac, desc, buf_index);
+
+   /* offset = sample_id * 8  (8 = 2 floats containing samplepos.xy) */
+   LLVMValueRef offset0 =
+      LLVMBuildMul(ctx->ac.builder, sample_id, LLVMConstInt(ctx->ac.i32, 8, 0), "");
+   LLVMValueRef offset1 =
+      LLVMBuildAdd(ctx->ac.builder, offset0, LLVMConstInt(ctx->ac.i32, 4, 0), "");
+
+   LLVMValueRef pos[4] = {si_buffer_load_const(ctx, resource, offset0),
+                          si_buffer_load_const(ctx, resource, offset1),
+                          LLVMConstReal(ctx->ac.f32, 0), LLVMConstReal(ctx->ac.f32, 0)};
+
+   return ac_build_gather_values(&ctx->ac, pos, 4);
 }
 
 static LLVMValueRef si_nir_emit_fbfetch(struct ac_shader_abi *abi)
 {
-       struct si_shader_context *ctx = si_shader_context_from_abi(abi);
-       struct ac_image_args args = {};
-       LLVMValueRef ptr, image, fmask;
-
-       /* Ignore src0, because KHR_blend_func_extended disallows multiple render
-        * targets.
-        */
-
-       /* Load the image descriptor. */
-       STATIC_ASSERT(SI_PS_IMAGE_COLORBUF0 % 2 == 0);
-       ptr = ac_get_arg(&ctx->ac, ctx->rw_buffers);
-       ptr = LLVMBuildPointerCast(ctx->ac.builder, ptr,
-                                  ac_array_in_const32_addr_space(ctx->v8i32), "");
-       image = ac_build_load_to_sgpr(&ctx->ac, ptr,
-                       LLVMConstInt(ctx->i32, SI_PS_IMAGE_COLORBUF0 / 2, 0));
-
-       unsigned chan = 0;
-
-       args.coords[chan++] = si_unpack_param(ctx, ctx->pos_fixed_pt, 0, 16);
-
-       if (!ctx->shader->key.mono.u.ps.fbfetch_is_1D)
-               args.coords[chan++] = si_unpack_param(ctx, ctx->pos_fixed_pt, 16, 16);
-
-       /* Get the current render target layer index. */
-       if (ctx->shader->key.mono.u.ps.fbfetch_layered)
-               args.coords[chan++] = si_unpack_param(ctx, ctx->args.ancillary, 16, 11);
-
-       if (ctx->shader->key.mono.u.ps.fbfetch_msaa)
-               args.coords[chan++] = si_get_sample_id(ctx);
-
-       if (ctx->shader->key.mono.u.ps.fbfetch_msaa &&
-           !(ctx->screen->debug_flags & DBG(NO_FMASK))) {
-               fmask = ac_build_load_to_sgpr(&ctx->ac, ptr,
-                       LLVMConstInt(ctx->i32, SI_PS_IMAGE_COLORBUF0_FMASK / 2, 0));
-
-               ac_apply_fmask_to_sample(&ctx->ac, fmask, args.coords,
-                                        ctx->shader->key.mono.u.ps.fbfetch_layered);
-       }
-
-       args.opcode = ac_image_load;
-       args.resource = image;
-       args.dmask = 0xf;
-       args.attributes = AC_FUNC_ATTR_READNONE;
-
-       if (ctx->shader->key.mono.u.ps.fbfetch_msaa)
-               args.dim = ctx->shader->key.mono.u.ps.fbfetch_layered ?
-                       ac_image_2darraymsaa : ac_image_2dmsaa;
-       else if (ctx->shader->key.mono.u.ps.fbfetch_is_1D)
-               args.dim = ctx->shader->key.mono.u.ps.fbfetch_layered ?
-                       ac_image_1darray : ac_image_1d;
-       else
-               args.dim = ctx->shader->key.mono.u.ps.fbfetch_layered ?
-                       ac_image_2darray : ac_image_2d;
-
-       return ac_build_image_opcode(&ctx->ac, &args);
+   struct si_shader_context *ctx = si_shader_context_from_abi(abi);
+   struct ac_image_args args = {};
+   LLVMValueRef ptr, image, fmask;
+
+   /* Ignore src0, because KHR_blend_func_extended disallows multiple render
+    * targets.
+    */
+
+   /* Load the image descriptor. */
+   STATIC_ASSERT(SI_PS_IMAGE_COLORBUF0 % 2 == 0);
+   ptr = ac_get_arg(&ctx->ac, ctx->rw_buffers);
+   ptr =
+      LLVMBuildPointerCast(ctx->ac.builder, ptr, ac_array_in_const32_addr_space(ctx->ac.v8i32), "");
+   image =
+      ac_build_load_to_sgpr(&ctx->ac, ptr, LLVMConstInt(ctx->ac.i32, SI_PS_IMAGE_COLORBUF0 / 2, 0));
+
+   unsigned chan = 0;
+
+   args.coords[chan++] = si_unpack_param(ctx, ctx->pos_fixed_pt, 0, 16);
+
+   if (!ctx->shader->key.mono.u.ps.fbfetch_is_1D)
+      args.coords[chan++] = si_unpack_param(ctx, ctx->pos_fixed_pt, 16, 16);
+
+   /* Get the current render target layer index. */
+   if (ctx->shader->key.mono.u.ps.fbfetch_layered)
+      args.coords[chan++] = si_unpack_param(ctx, ctx->args.ancillary, 16, 11);
+
+   if (ctx->shader->key.mono.u.ps.fbfetch_msaa)
+      args.coords[chan++] = si_get_sample_id(ctx);
+
+   if (ctx->shader->key.mono.u.ps.fbfetch_msaa && !(ctx->screen->debug_flags & DBG(NO_FMASK))) {
+      fmask = ac_build_load_to_sgpr(&ctx->ac, ptr,
+                                    LLVMConstInt(ctx->ac.i32, SI_PS_IMAGE_COLORBUF0_FMASK / 2, 0));
+
+      ac_apply_fmask_to_sample(&ctx->ac, fmask, args.coords,
+                               ctx->shader->key.mono.u.ps.fbfetch_layered);
+   }
+
+   args.opcode = ac_image_load;
+   args.resource = image;
+   args.dmask = 0xf;
+   args.attributes = AC_FUNC_ATTR_READNONE;
+
+   if (ctx->shader->key.mono.u.ps.fbfetch_msaa)
+      args.dim =
+         ctx->shader->key.mono.u.ps.fbfetch_layered ? ac_image_2darraymsaa : ac_image_2dmsaa;
+   else if (ctx->shader->key.mono.u.ps.fbfetch_is_1D)
+      args.dim = ctx->shader->key.mono.u.ps.fbfetch_layered ? ac_image_1darray : ac_image_1d;
+   else
+      args.dim = ctx->shader->key.mono.u.ps.fbfetch_layered ? ac_image_2darray : ac_image_2d;
+
+   return ac_build_image_opcode(&ctx->ac, &args);
 }
 
-static LLVMValueRef si_build_fs_interp(struct si_shader_context *ctx,
-                                      unsigned attr_index, unsigned chan,
-                                      LLVMValueRef prim_mask,
-                                      LLVMValueRef i, LLVMValueRef j)
+static LLVMValueRef si_build_fs_interp(struct si_shader_context *ctx, unsigned attr_index,
+                                       unsigned chan, LLVMValueRef prim_mask, LLVMValueRef i,
+                                       LLVMValueRef j)
 {
-       if (i || j) {
-               return ac_build_fs_interp(&ctx->ac,
-                                         LLVMConstInt(ctx->i32, chan, 0),
-                                         LLVMConstInt(ctx->i32, attr_index, 0),
-                                         prim_mask, i, j);
-       }
-       return ac_build_fs_interp_mov(&ctx->ac,
-                                     LLVMConstInt(ctx->i32, 2, 0), /* P0 */
-                                     LLVMConstInt(ctx->i32, chan, 0),
-                                     LLVMConstInt(ctx->i32, attr_index, 0),
-                                     prim_mask);
+   if (i || j) {
+      return ac_build_fs_interp(&ctx->ac, LLVMConstInt(ctx->ac.i32, chan, 0),
+                                LLVMConstInt(ctx->ac.i32, attr_index, 0), prim_mask, i, j);
+   }
+   return ac_build_fs_interp_mov(&ctx->ac, LLVMConstInt(ctx->ac.i32, 2, 0), /* P0 */
+                                 LLVMConstInt(ctx->ac.i32, chan, 0),
+                                 LLVMConstInt(ctx->ac.i32, attr_index, 0), prim_mask);
 }
 
 /**
@@ -140,7 +131,6 @@ static LLVMValueRef si_build_fs_interp(struct si_shader_context *ctx,
  *
  * @param ctx          context
  * @param input_index          index of the input in hardware
- * @param semantic_name                TGSI_SEMANTIC_*
  * @param semantic_index       semantic index
  * @param num_interp_inputs    number of all interpolated inputs (= BCOLOR offset)
  * @param colors_read_mask     color components read (4 bits for each color, 8 bits in total)
@@ -149,345 +139,308 @@ static LLVMValueRef si_build_fs_interp(struct si_shader_context *ctx,
  * @param face                 SI_PARAM_FRONT_FACE
  * @param result               the return value (4 components)
  */
-static void interp_fs_color(struct si_shader_context *ctx,
-                           unsigned input_index,
-                           unsigned semantic_index,
-                           unsigned num_interp_inputs,
-                           unsigned colors_read_mask,
-                           LLVMValueRef interp_param,
-                           LLVMValueRef prim_mask,
-                           LLVMValueRef face,
-                           LLVMValueRef result[4])
+static void interp_fs_color(struct si_shader_context *ctx, unsigned input_index,
+                            unsigned semantic_index, unsigned num_interp_inputs,
+                            unsigned colors_read_mask, LLVMValueRef interp_param,
+                            LLVMValueRef prim_mask, LLVMValueRef face, LLVMValueRef result[4])
 {
-       LLVMValueRef i = NULL, j = NULL;
-       unsigned chan;
-
-       /* fs.constant returns the param from the middle vertex, so it's not
-        * really useful for flat shading. It's meant to be used for custom
-        * interpolation (but the intrinsic can't fetch from the other two
-        * vertices).
-        *
-        * Luckily, it doesn't matter, because we rely on the FLAT_SHADE state
-        * to do the right thing. The only reason we use fs.constant is that
-        * fs.interp cannot be used on integers, because they can be equal
-        * to NaN.
-        *
-        * When interp is false we will use fs.constant or for newer llvm,
-         * amdgcn.interp.mov.
-        */
-       bool interp = interp_param != NULL;
-
-       if (interp) {
-               interp_param = LLVMBuildBitCast(ctx->ac.builder, interp_param,
-                                               LLVMVectorType(ctx->f32, 2), "");
-
-               i = LLVMBuildExtractElement(ctx->ac.builder, interp_param,
-                                               ctx->i32_0, "");
-               j = LLVMBuildExtractElement(ctx->ac.builder, interp_param,
-                                               ctx->i32_1, "");
-       }
-
-       if (ctx->shader->key.part.ps.prolog.color_two_side) {
-               LLVMValueRef is_face_positive;
-
-               /* If BCOLOR0 is used, BCOLOR1 is at offset "num_inputs + 1",
-                * otherwise it's at offset "num_inputs".
-                */
-               unsigned back_attr_offset = num_interp_inputs;
-               if (semantic_index == 1 && colors_read_mask & 0xf)
-                       back_attr_offset += 1;
-
-               is_face_positive = LLVMBuildICmp(ctx->ac.builder, LLVMIntNE,
-                                                face, ctx->i32_0, "");
-
-               for (chan = 0; chan < 4; chan++) {
-                       LLVMValueRef front, back;
-
-                       front = si_build_fs_interp(ctx,
-                                                  input_index, chan,
-                                                  prim_mask, i, j);
-                       back = si_build_fs_interp(ctx,
-                                                 back_attr_offset, chan,
-                                                 prim_mask, i, j);
-
-                       result[chan] = LLVMBuildSelect(ctx->ac.builder,
-                                               is_face_positive,
-                                               front,
-                                               back,
-                                               "");
-               }
-       } else {
-               for (chan = 0; chan < 4; chan++) {
-                       result[chan] = si_build_fs_interp(ctx,
-                                                         input_index, chan,
-                                                         prim_mask, i, j);
-               }
-       }
+   LLVMValueRef i = NULL, j = NULL;
+   unsigned chan;
+
+   /* fs.constant returns the param from the middle vertex, so it's not
+    * really useful for flat shading. It's meant to be used for custom
+    * interpolation (but the intrinsic can't fetch from the other two
+    * vertices).
+    *
+    * Luckily, it doesn't matter, because we rely on the FLAT_SHADE state
+    * to do the right thing. The only reason we use fs.constant is that
+    * fs.interp cannot be used on integers, because they can be equal
+    * to NaN.
+    *
+    * When interp is false we will use fs.constant or for newer llvm,
+    * amdgcn.interp.mov.
+    */
+   bool interp = interp_param != NULL;
+
+   if (interp) {
+      interp_param =
+         LLVMBuildBitCast(ctx->ac.builder, interp_param, ctx->ac.v2f32, "");
+
+      i = LLVMBuildExtractElement(ctx->ac.builder, interp_param, ctx->ac.i32_0, "");
+      j = LLVMBuildExtractElement(ctx->ac.builder, interp_param, ctx->ac.i32_1, "");
+   }
+
+   if (ctx->shader->key.part.ps.prolog.color_two_side) {
+      LLVMValueRef is_face_positive;
+
+      /* If BCOLOR0 is used, BCOLOR1 is at offset "num_inputs + 1",
+       * otherwise it's at offset "num_inputs".
+       */
+      unsigned back_attr_offset = num_interp_inputs;
+      if (semantic_index == 1 && colors_read_mask & 0xf)
+         back_attr_offset += 1;
+
+      is_face_positive = LLVMBuildICmp(ctx->ac.builder, LLVMIntNE, face, ctx->ac.i32_0, "");
+
+      for (chan = 0; chan < 4; chan++) {
+         LLVMValueRef front, back;
+
+         front = si_build_fs_interp(ctx, input_index, chan, prim_mask, i, j);
+         back = si_build_fs_interp(ctx, back_attr_offset, chan, prim_mask, i, j);
+
+         result[chan] = LLVMBuildSelect(ctx->ac.builder, is_face_positive, front, back, "");
+      }
+   } else {
+      for (chan = 0; chan < 4; chan++) {
+         result[chan] = si_build_fs_interp(ctx, input_index, chan, prim_mask, i, j);
+      }
+   }
 }
 
 static void si_alpha_test(struct si_shader_context *ctx, LLVMValueRef alpha)
 {
-       if (ctx->shader->key.part.ps.epilog.alpha_func != PIPE_FUNC_NEVER) {
-               static LLVMRealPredicate cond_map[PIPE_FUNC_ALWAYS + 1] = {
-                       [PIPE_FUNC_LESS] = LLVMRealOLT,
-                       [PIPE_FUNC_EQUAL] = LLVMRealOEQ,
-                       [PIPE_FUNC_LEQUAL] = LLVMRealOLE,
-                       [PIPE_FUNC_GREATER] = LLVMRealOGT,
-                       [PIPE_FUNC_NOTEQUAL] = LLVMRealONE,
-                       [PIPE_FUNC_GEQUAL] = LLVMRealOGE,
-               };
-               LLVMRealPredicate cond = cond_map[ctx->shader->key.part.ps.epilog.alpha_func];
-               assert(cond);
-
-               LLVMValueRef alpha_ref = LLVMGetParam(ctx->main_fn,
-                               SI_PARAM_ALPHA_REF);
-               LLVMValueRef alpha_pass =
-                       LLVMBuildFCmp(ctx->ac.builder, cond, alpha, alpha_ref, "");
-               ac_build_kill_if_false(&ctx->ac, alpha_pass);
-       } else {
-               ac_build_kill_if_false(&ctx->ac, ctx->i1false);
-       }
+   if (ctx->shader->key.part.ps.epilog.alpha_func != PIPE_FUNC_NEVER) {
+      static LLVMRealPredicate cond_map[PIPE_FUNC_ALWAYS + 1] = {
+         [PIPE_FUNC_LESS] = LLVMRealOLT,     [PIPE_FUNC_EQUAL] = LLVMRealOEQ,
+         [PIPE_FUNC_LEQUAL] = LLVMRealOLE,   [PIPE_FUNC_GREATER] = LLVMRealOGT,
+         [PIPE_FUNC_NOTEQUAL] = LLVMRealONE, [PIPE_FUNC_GEQUAL] = LLVMRealOGE,
+      };
+      LLVMRealPredicate cond = cond_map[ctx->shader->key.part.ps.epilog.alpha_func];
+      assert(cond);
+
+      LLVMValueRef alpha_ref = LLVMGetParam(ctx->main_fn, SI_PARAM_ALPHA_REF);
+      LLVMValueRef alpha_pass = LLVMBuildFCmp(ctx->ac.builder, cond, alpha, alpha_ref, "");
+      ac_build_kill_if_false(&ctx->ac, alpha_pass);
+   } else {
+      ac_build_kill_if_false(&ctx->ac, ctx->ac.i1false);
+   }
 }
 
-static LLVMValueRef si_scale_alpha_by_sample_mask(struct si_shader_context *ctx,
-                                                 LLVMValueRef alpha,
-                                                 unsigned samplemask_param)
+static LLVMValueRef si_scale_alpha_by_sample_mask(struct si_shader_context *ctx, LLVMValueRef alpha,
+                                                  unsigned samplemask_param)
 {
-       LLVMValueRef coverage;
+   LLVMValueRef coverage;
 
-       /* alpha = alpha * popcount(coverage) / SI_NUM_SMOOTH_AA_SAMPLES */
-       coverage = LLVMGetParam(ctx->main_fn,
-                               samplemask_param);
-       coverage = ac_to_integer(&ctx->ac, coverage);
+   /* alpha = alpha * popcount(coverage) / SI_NUM_SMOOTH_AA_SAMPLES */
+   coverage = LLVMGetParam(ctx->main_fn, samplemask_param);
+   coverage = ac_to_integer(&ctx->ac, coverage);
 
-       coverage = ac_build_intrinsic(&ctx->ac, "llvm.ctpop.i32",
-                                  ctx->i32,
-                                  &coverage, 1, AC_FUNC_ATTR_READNONE);
+   coverage = ac_build_intrinsic(&ctx->ac, "llvm.ctpop.i32", ctx->ac.i32, &coverage, 1,
+                                 AC_FUNC_ATTR_READNONE);
 
-       coverage = LLVMBuildUIToFP(ctx->ac.builder, coverage,
-                                  ctx->f32, "");
+   coverage = LLVMBuildUIToFP(ctx->ac.builder, coverage, ctx->ac.f32, "");
 
-       coverage = LLVMBuildFMul(ctx->ac.builder, coverage,
-                                LLVMConstReal(ctx->f32,
-                                       1.0 / SI_NUM_SMOOTH_AA_SAMPLES), "");
+   coverage = LLVMBuildFMul(ctx->ac.builder, coverage,
+                            LLVMConstReal(ctx->ac.f32, 1.0 / SI_NUM_SMOOTH_AA_SAMPLES), "");
 
-       return LLVMBuildFMul(ctx->ac.builder, alpha, coverage, "");
+   return LLVMBuildFMul(ctx->ac.builder, alpha, coverage, "");
 }
 
 struct si_ps_exports {
-       unsigned num;
-       struct ac_export_args args[10];
+   unsigned num;
+   struct ac_export_args args[10];
 };
 
-static void si_export_mrt_z(struct si_shader_context *ctx,
-                           LLVMValueRef depth, LLVMValueRef stencil,
-                           LLVMValueRef samplemask, struct si_ps_exports *exp)
+static void si_export_mrt_z(struct si_shader_context *ctx, LLVMValueRef depth, LLVMValueRef stencil,
+                            LLVMValueRef samplemask, struct si_ps_exports *exp)
 {
-       struct ac_export_args args;
+   struct ac_export_args args;
 
-       ac_export_mrt_z(&ctx->ac, depth, stencil, samplemask, &args);
+   ac_export_mrt_z(&ctx->ac, depth, stencil, samplemask, &args);
 
-       memcpy(&exp->args[exp->num++], &args, sizeof(args));
+   memcpy(&exp->args[exp->num++], &args, sizeof(args));
 }
 
 /* Initialize arguments for the shader export intrinsic */
-static void si_llvm_init_ps_export_args(struct si_shader_context *ctx,
-                                       LLVMValueRef *values,
-                                       unsigned target,
-                                       struct ac_export_args *args)
+static void si_llvm_init_ps_export_args(struct si_shader_context *ctx, LLVMValueRef *values,
+                                        unsigned cbuf, unsigned compacted_mrt_index,
+                                        struct ac_export_args *args)
 {
-       const struct si_shader_key *key = &ctx->shader->key;
-       unsigned col_formats = key->part.ps.epilog.spi_shader_col_format;
-       LLVMValueRef f32undef = LLVMGetUndef(ctx->ac.f32);
-       unsigned spi_shader_col_format;
-       unsigned chan;
-       bool is_int8, is_int10;
-       int cbuf = target - V_008DFC_SQ_EXP_MRT;
-
-       assert(cbuf >= 0 && cbuf < 8);
-
-       spi_shader_col_format = (col_formats >> (cbuf * 4)) & 0xf;
-       is_int8 = (key->part.ps.epilog.color_is_int8 >> cbuf) & 0x1;
-       is_int10 = (key->part.ps.epilog.color_is_int10 >> cbuf) & 0x1;
-
-       /* Default is 0xf. Adjusted below depending on the format. */
-       args->enabled_channels = 0xf; /* writemask */
-
-       /* Specify whether the EXEC mask represents the valid mask */
-       args->valid_mask = 0;
-
-       /* Specify whether this is the last export */
-       args->done = 0;
-
-       /* Specify the target we are exporting */
-       args->target = target;
-
-       args->compr = false;
-       args->out[0] = f32undef;
-       args->out[1] = f32undef;
-       args->out[2] = f32undef;
-       args->out[3] = f32undef;
-
-       LLVMValueRef (*packf)(struct ac_llvm_context *ctx, LLVMValueRef args[2]) = NULL;
-       LLVMValueRef (*packi)(struct ac_llvm_context *ctx, LLVMValueRef args[2],
-                             unsigned bits, bool hi) = NULL;
-
-       switch (spi_shader_col_format) {
-       case V_028714_SPI_SHADER_ZERO:
-               args->enabled_channels = 0; /* writemask */
-               args->target = V_008DFC_SQ_EXP_NULL;
-               break;
-
-       case V_028714_SPI_SHADER_32_R:
-               args->enabled_channels = 1; /* writemask */
-               args->out[0] = values[0];
-               break;
-
-       case V_028714_SPI_SHADER_32_GR:
-               args->enabled_channels = 0x3; /* writemask */
-               args->out[0] = values[0];
-               args->out[1] = values[1];
-               break;
-
-       case V_028714_SPI_SHADER_32_AR:
-               if (ctx->screen->info.chip_class >= GFX10) {
-                       args->enabled_channels = 0x3; /* writemask */
-                       args->out[0] = values[0];
-                       args->out[1] = values[3];
-               } else {
-                       args->enabled_channels = 0x9; /* writemask */
-                       args->out[0] = values[0];
-                       args->out[3] = values[3];
-               }
-               break;
-
-       case V_028714_SPI_SHADER_FP16_ABGR:
-               packf = ac_build_cvt_pkrtz_f16;
-               break;
-
-       case V_028714_SPI_SHADER_UNORM16_ABGR:
-               packf = ac_build_cvt_pknorm_u16;
-               break;
-
-       case V_028714_SPI_SHADER_SNORM16_ABGR:
-               packf = ac_build_cvt_pknorm_i16;
-               break;
-
-       case V_028714_SPI_SHADER_UINT16_ABGR:
-               packi = ac_build_cvt_pk_u16;
-               break;
-
-       case V_028714_SPI_SHADER_SINT16_ABGR:
-               packi = ac_build_cvt_pk_i16;
-               break;
-
-       case V_028714_SPI_SHADER_32_ABGR:
-               memcpy(&args->out[0], values, sizeof(values[0]) * 4);
-               break;
-       }
-
-       /* Pack f16 or norm_i16/u16. */
-       if (packf) {
-               for (chan = 0; chan < 2; chan++) {
-                       LLVMValueRef pack_args[2] = {
-                               values[2 * chan],
-                               values[2 * chan + 1]
-                       };
-                       LLVMValueRef packed;
-
-                       packed = packf(&ctx->ac, pack_args);
-                       args->out[chan] = ac_to_float(&ctx->ac, packed);
-               }
-               args->compr = 1; /* COMPR flag */
-       }
-       /* Pack i16/u16. */
-       if (packi) {
-               for (chan = 0; chan < 2; chan++) {
-                       LLVMValueRef pack_args[2] = {
-                               ac_to_integer(&ctx->ac, values[2 * chan]),
-                               ac_to_integer(&ctx->ac, values[2 * chan + 1])
-                       };
-                       LLVMValueRef packed;
-
-                       packed = packi(&ctx->ac, pack_args,
-                                      is_int8 ? 8 : is_int10 ? 10 : 16,
-                                      chan == 1);
-                       args->out[chan] = ac_to_float(&ctx->ac, packed);
-               }
-               args->compr = 1; /* COMPR flag */
-       }
+   const struct si_shader_key *key = &ctx->shader->key;
+   unsigned col_formats = key->part.ps.epilog.spi_shader_col_format;
+   LLVMValueRef f32undef = LLVMGetUndef(ctx->ac.f32);
+   unsigned spi_shader_col_format;
+   unsigned chan;
+   bool is_int8, is_int10;
+
+   assert(cbuf >= 0 && cbuf < 8);
+
+   spi_shader_col_format = (col_formats >> (cbuf * 4)) & 0xf;
+   is_int8 = (key->part.ps.epilog.color_is_int8 >> cbuf) & 0x1;
+   is_int10 = (key->part.ps.epilog.color_is_int10 >> cbuf) & 0x1;
+
+   /* Default is 0xf. Adjusted below depending on the format. */
+   args->enabled_channels = 0xf; /* writemask */
+
+   /* Specify whether the EXEC mask represents the valid mask */
+   args->valid_mask = 0;
+
+   /* Specify whether this is the last export */
+   args->done = 0;
+
+   /* Specify the target we are exporting */
+   args->target = V_008DFC_SQ_EXP_MRT + compacted_mrt_index;
+
+   args->compr = false;
+   args->out[0] = f32undef;
+   args->out[1] = f32undef;
+   args->out[2] = f32undef;
+   args->out[3] = f32undef;
+
+   LLVMValueRef (*packf)(struct ac_llvm_context * ctx, LLVMValueRef args[2]) = NULL;
+   LLVMValueRef (*packi)(struct ac_llvm_context * ctx, LLVMValueRef args[2], unsigned bits,
+                         bool hi) = NULL;
+
+   switch (spi_shader_col_format) {
+   case V_028714_SPI_SHADER_ZERO:
+      args->enabled_channels = 0; /* writemask */
+      args->target = V_008DFC_SQ_EXP_NULL;
+      break;
+
+   case V_028714_SPI_SHADER_32_R:
+      args->enabled_channels = 1; /* writemask */
+      args->out[0] = values[0];
+      break;
+
+   case V_028714_SPI_SHADER_32_GR:
+      args->enabled_channels = 0x3; /* writemask */
+      args->out[0] = values[0];
+      args->out[1] = values[1];
+      break;
+
+   case V_028714_SPI_SHADER_32_AR:
+      if (ctx->screen->info.chip_class >= GFX10) {
+         args->enabled_channels = 0x3; /* writemask */
+         args->out[0] = values[0];
+         args->out[1] = values[3];
+      } else {
+         args->enabled_channels = 0x9; /* writemask */
+         args->out[0] = values[0];
+         args->out[3] = values[3];
+      }
+      break;
+
+   case V_028714_SPI_SHADER_FP16_ABGR:
+      packf = ac_build_cvt_pkrtz_f16;
+      break;
+
+   case V_028714_SPI_SHADER_UNORM16_ABGR:
+      packf = ac_build_cvt_pknorm_u16;
+      break;
+
+   case V_028714_SPI_SHADER_SNORM16_ABGR:
+      packf = ac_build_cvt_pknorm_i16;
+      break;
+
+   case V_028714_SPI_SHADER_UINT16_ABGR:
+      packi = ac_build_cvt_pk_u16;
+      break;
+
+   case V_028714_SPI_SHADER_SINT16_ABGR:
+      packi = ac_build_cvt_pk_i16;
+      break;
+
+   case V_028714_SPI_SHADER_32_ABGR:
+      memcpy(&args->out[0], values, sizeof(values[0]) * 4);
+      break;
+   }
+
+   /* Pack f16 or norm_i16/u16. */
+   if (packf) {
+      for (chan = 0; chan < 2; chan++) {
+         LLVMValueRef pack_args[2] = {values[2 * chan], values[2 * chan + 1]};
+         LLVMValueRef packed;
+
+         packed = packf(&ctx->ac, pack_args);
+         args->out[chan] = ac_to_float(&ctx->ac, packed);
+      }
+      args->compr = 1; /* COMPR flag */
+   }
+   /* Pack i16/u16. */
+   if (packi) {
+      for (chan = 0; chan < 2; chan++) {
+         LLVMValueRef pack_args[2] = {ac_to_integer(&ctx->ac, values[2 * chan]),
+                                      ac_to_integer(&ctx->ac, values[2 * chan + 1])};
+         LLVMValueRef packed;
+
+         packed = packi(&ctx->ac, pack_args, is_int8 ? 8 : is_int10 ? 10 : 16, chan == 1);
+         args->out[chan] = ac_to_float(&ctx->ac, packed);
+      }
+      args->compr = 1; /* COMPR flag */
+   }
 }
 
-static void si_export_mrt_color(struct si_shader_context *ctx,
-                               LLVMValueRef *color, unsigned index,
-                               unsigned samplemask_param,
-                               bool is_last, struct si_ps_exports *exp)
+static bool si_export_mrt_color(struct si_shader_context *ctx, LLVMValueRef *color, unsigned index,
+                                unsigned compacted_mrt_index, unsigned samplemask_param,
+                                bool is_last, struct si_ps_exports *exp)
 {
-       int i;
-
-       /* Clamp color */
-       if (ctx->shader->key.part.ps.epilog.clamp_color)
-               for (i = 0; i < 4; i++)
-                       color[i] = ac_build_clamp(&ctx->ac, color[i]);
-
-       /* Alpha to one */
-       if (ctx->shader->key.part.ps.epilog.alpha_to_one)
-               color[3] = ctx->ac.f32_1;
-
-       /* Alpha test */
-       if (index == 0 &&
-           ctx->shader->key.part.ps.epilog.alpha_func != PIPE_FUNC_ALWAYS)
-               si_alpha_test(ctx, color[3]);
-
-       /* Line & polygon smoothing */
-       if (ctx->shader->key.part.ps.epilog.poly_line_smoothing)
-               color[3] = si_scale_alpha_by_sample_mask(ctx, color[3],
-                                                        samplemask_param);
-
-       /* If last_cbuf > 0, FS_COLOR0_WRITES_ALL_CBUFS is true. */
-       if (ctx->shader->key.part.ps.epilog.last_cbuf > 0) {
-               struct ac_export_args args[8];
-               int c, last = -1;
-
-               /* Get the export arguments, also find out what the last one is. */
-               for (c = 0; c <= ctx->shader->key.part.ps.epilog.last_cbuf; c++) {
-                       si_llvm_init_ps_export_args(ctx, color,
-                                                   V_008DFC_SQ_EXP_MRT + c, &args[c]);
-                       if (args[c].enabled_channels)
-                               last = c;
-               }
-
-               /* Emit all exports. */
-               for (c = 0; c <= ctx->shader->key.part.ps.epilog.last_cbuf; c++) {
-                       if (is_last && last == c) {
-                               args[c].valid_mask = 1; /* whether the EXEC mask is valid */
-                               args[c].done = 1; /* DONE bit */
-                       } else if (!args[c].enabled_channels)
-                               continue; /* unnecessary NULL export */
-
-                       memcpy(&exp->args[exp->num++], &args[c], sizeof(args[c]));
-               }
-       } else {
-               struct ac_export_args args;
-
-               /* Export */
-               si_llvm_init_ps_export_args(ctx, color, V_008DFC_SQ_EXP_MRT + index,
-                                           &args);
-               if (is_last) {
-                       args.valid_mask = 1; /* whether the EXEC mask is valid */
-                       args.done = 1; /* DONE bit */
-               } else if (!args.enabled_channels)
-                       return; /* unnecessary NULL export */
-
-               memcpy(&exp->args[exp->num++], &args, sizeof(args));
-       }
+   int i;
+
+   /* Clamp color */
+   if (ctx->shader->key.part.ps.epilog.clamp_color)
+      for (i = 0; i < 4; i++)
+         color[i] = ac_build_clamp(&ctx->ac, color[i]);
+
+   /* Alpha to one */
+   if (ctx->shader->key.part.ps.epilog.alpha_to_one)
+      color[3] = ctx->ac.f32_1;
+
+   /* Alpha test */
+   if (index == 0 && ctx->shader->key.part.ps.epilog.alpha_func != PIPE_FUNC_ALWAYS)
+      si_alpha_test(ctx, color[3]);
+
+   /* Line & polygon smoothing */
+   if (ctx->shader->key.part.ps.epilog.poly_line_smoothing)
+      color[3] = si_scale_alpha_by_sample_mask(ctx, color[3], samplemask_param);
+
+   /* If last_cbuf > 0, FS_COLOR0_WRITES_ALL_CBUFS is true. */
+   if (ctx->shader->key.part.ps.epilog.last_cbuf > 0) {
+      struct ac_export_args args[8];
+      int c, last = -1;
+
+      assert(compacted_mrt_index == 0);
+
+      /* Get the export arguments, also find out what the last one is. */
+      for (c = 0; c <= ctx->shader->key.part.ps.epilog.last_cbuf; c++) {
+         si_llvm_init_ps_export_args(ctx, color, c, compacted_mrt_index, &args[c]);
+         if (args[c].enabled_channels) {
+            compacted_mrt_index++;
+            last = c;
+         }
+      }
+      if (last == -1)
+         return false;
+
+      /* Emit all exports. */
+      for (c = 0; c <= ctx->shader->key.part.ps.epilog.last_cbuf; c++) {
+         if (is_last && last == c) {
+            args[c].valid_mask = 1; /* whether the EXEC mask is valid */
+            args[c].done = 1;       /* DONE bit */
+         } else if (!args[c].enabled_channels)
+            continue; /* unnecessary NULL export */
+
+         memcpy(&exp->args[exp->num++], &args[c], sizeof(args[c]));
+      }
+   } else {
+      struct ac_export_args args;
+
+      /* Export */
+      si_llvm_init_ps_export_args(ctx, color, index, compacted_mrt_index, &args);
+      if (is_last) {
+         args.valid_mask = 1; /* whether the EXEC mask is valid */
+         args.done = 1;       /* DONE bit */
+      } else if (!args.enabled_channels)
+         return false; /* unnecessary NULL export */
+
+      memcpy(&exp->args[exp->num++], &args, sizeof(args));
+   }
+   return true;
 }
 
-static void si_emit_ps_exports(struct si_shader_context *ctx,
-                              struct si_ps_exports *exp)
+static void si_emit_ps_exports(struct si_shader_context *ctx, struct si_ps_exports *exp)
 {
-       for (unsigned i = 0; i < exp->num; i++)
-               ac_build_export(&ctx->ac, &exp->args[i]);
+   for (unsigned i = 0; i < exp->num; i++)
+      ac_build_export(&ctx->ac, &exp->args[i]);
 }
 
 /**
@@ -503,136 +456,110 @@ static void si_emit_ps_exports(struct si_shader_context *ctx,
  *
  * The alpha-ref SGPR is returned via its original location.
  */
-static void si_llvm_return_fs_outputs(struct ac_shader_abi *abi,
-                                     unsigned max_outputs,
-                                     LLVMValueRef *addrs)
+static void si_llvm_return_fs_outputs(struct ac_shader_abi *abi, unsigned max_outputs,
+                                      LLVMValueRef *addrs)
 {
-       struct si_shader_context *ctx = si_shader_context_from_abi(abi);
-       struct si_shader *shader = ctx->shader;
-       struct si_shader_info *info = &shader->selector->info;
-       LLVMBuilderRef builder = ctx->ac.builder;
-       unsigned i, j, first_vgpr, vgpr;
-
-       LLVMValueRef color[8][4] = {};
-       LLVMValueRef depth = NULL, stencil = NULL, samplemask = NULL;
-       LLVMValueRef ret;
-
-       if (ctx->postponed_kill)
-               ac_build_kill_if_false(&ctx->ac, LLVMBuildLoad(builder, ctx->postponed_kill, ""));
-
-       /* Read the output values. */
-       for (i = 0; i < info->num_outputs; i++) {
-               unsigned semantic_name = info->output_semantic_name[i];
-               unsigned semantic_index = info->output_semantic_index[i];
-
-               switch (semantic_name) {
-               case TGSI_SEMANTIC_COLOR:
-                       assert(semantic_index < 8);
-                       for (j = 0; j < 4; j++) {
-                               LLVMValueRef ptr = addrs[4 * i + j];
-                               LLVMValueRef result = LLVMBuildLoad(builder, ptr, "");
-                               color[semantic_index][j] = result;
-                       }
-                       break;
-               case TGSI_SEMANTIC_POSITION:
-                       depth = LLVMBuildLoad(builder,
-                                             addrs[4 * i + 0], "");
-                       break;
-               case TGSI_SEMANTIC_STENCIL:
-                       stencil = LLVMBuildLoad(builder,
-                                               addrs[4 * i + 0], "");
-                       break;
-               case TGSI_SEMANTIC_SAMPLEMASK:
-                       samplemask = LLVMBuildLoad(builder,
-                                                  addrs[4 * i + 0], "");
-                       break;
-               default:
-                       fprintf(stderr, "Warning: GFX6 unhandled fs output type:%d\n",
-                               semantic_name);
-               }
-       }
-
-       /* Fill the return structure. */
-       ret = ctx->return_value;
-
-       /* Set SGPRs. */
-       ret = LLVMBuildInsertValue(builder, ret,
-                                  ac_to_integer(&ctx->ac,
-                                                 LLVMGetParam(ctx->main_fn,
-                                                              SI_PARAM_ALPHA_REF)),
-                                  SI_SGPR_ALPHA_REF, "");
-
-       /* Set VGPRs */
-       first_vgpr = vgpr = SI_SGPR_ALPHA_REF + 1;
-       for (i = 0; i < ARRAY_SIZE(color); i++) {
-               if (!color[i][0])
-                       continue;
-
-               for (j = 0; j < 4; j++)
-                       ret = LLVMBuildInsertValue(builder, ret, color[i][j], vgpr++, "");
-       }
-       if (depth)
-               ret = LLVMBuildInsertValue(builder, ret, depth, vgpr++, "");
-       if (stencil)
-               ret = LLVMBuildInsertValue(builder, ret, stencil, vgpr++, "");
-       if (samplemask)
-               ret = LLVMBuildInsertValue(builder, ret, samplemask, vgpr++, "");
-
-       /* Add the input sample mask for smoothing at the end. */
-       if (vgpr < first_vgpr + PS_EPILOG_SAMPLEMASK_MIN_LOC)
-               vgpr = first_vgpr + PS_EPILOG_SAMPLEMASK_MIN_LOC;
-       ret = LLVMBuildInsertValue(builder, ret,
-                                  LLVMGetParam(ctx->main_fn,
-                                               SI_PARAM_SAMPLE_COVERAGE), vgpr++, "");
-
-       ctx->return_value = ret;
+   struct si_shader_context *ctx = si_shader_context_from_abi(abi);
+   struct si_shader *shader = ctx->shader;
+   struct si_shader_info *info = &shader->selector->info;
+   LLVMBuilderRef builder = ctx->ac.builder;
+   unsigned i, j, first_vgpr, vgpr;
+
+   LLVMValueRef color[8][4] = {};
+   LLVMValueRef depth = NULL, stencil = NULL, samplemask = NULL;
+   LLVMValueRef ret;
+
+   if (ctx->postponed_kill)
+      ac_build_kill_if_false(&ctx->ac, LLVMBuildLoad(builder, ctx->postponed_kill, ""));
+
+   /* Read the output values. */
+   for (i = 0; i < info->num_outputs; i++) {
+      unsigned semantic = info->output_semantic[i];
+
+      switch (semantic) {
+      case FRAG_RESULT_DEPTH:
+         depth = LLVMBuildLoad(builder, addrs[4 * i + 0], "");
+         break;
+      case FRAG_RESULT_STENCIL:
+         stencil = LLVMBuildLoad(builder, addrs[4 * i + 0], "");
+         break;
+      case FRAG_RESULT_SAMPLE_MASK:
+         samplemask = LLVMBuildLoad(builder, addrs[4 * i + 0], "");
+         break;
+      default:
+         if (semantic >= FRAG_RESULT_DATA0 && semantic <= FRAG_RESULT_DATA7) {
+            unsigned index = semantic - FRAG_RESULT_DATA0;
+
+            for (j = 0; j < 4; j++) {
+               LLVMValueRef ptr = addrs[4 * i + j];
+               LLVMValueRef result = LLVMBuildLoad(builder, ptr, "");
+               color[index][j] = result;
+            }
+         } else {
+            fprintf(stderr, "Warning: Unhandled fs output type:%d\n", semantic);
+         }
+         break;
+      }
+   }
+
+   /* Fill the return structure. */
+   ret = ctx->return_value;
+
+   /* Set SGPRs. */
+   ret = LLVMBuildInsertValue(
+      builder, ret, ac_to_integer(&ctx->ac, LLVMGetParam(ctx->main_fn, SI_PARAM_ALPHA_REF)),
+      SI_SGPR_ALPHA_REF, "");
+
+   /* Set VGPRs */
+   first_vgpr = vgpr = SI_SGPR_ALPHA_REF + 1;
+   for (i = 0; i < ARRAY_SIZE(color); i++) {
+      if (!color[i][0])
+         continue;
+
+      for (j = 0; j < 4; j++)
+         ret = LLVMBuildInsertValue(builder, ret, color[i][j], vgpr++, "");
+   }
+   if (depth)
+      ret = LLVMBuildInsertValue(builder, ret, depth, vgpr++, "");
+   if (stencil)
+      ret = LLVMBuildInsertValue(builder, ret, stencil, vgpr++, "");
+   if (samplemask)
+      ret = LLVMBuildInsertValue(builder, ret, samplemask, vgpr++, "");
+
+   /* Add the input sample mask for smoothing at the end. */
+   if (vgpr < first_vgpr + PS_EPILOG_SAMPLEMASK_MIN_LOC)
+      vgpr = first_vgpr + PS_EPILOG_SAMPLEMASK_MIN_LOC;
+   ret = LLVMBuildInsertValue(builder, ret, LLVMGetParam(ctx->main_fn, SI_PARAM_SAMPLE_COVERAGE),
+                              vgpr++, "");
+
+   ctx->return_value = ret;
 }
 
 static void si_llvm_emit_polygon_stipple(struct si_shader_context *ctx,
-                                        LLVMValueRef param_rw_buffers,
-                                        struct ac_arg param_pos_fixed_pt)
-{
-       LLVMBuilderRef builder = ctx->ac.builder;
-       LLVMValueRef slot, desc, offset, row, bit, address[2];
-
-       /* Use the fixed-point gl_FragCoord input.
-        * Since the stipple pattern is 32x32 and it repeats, just get 5 bits
-        * per coordinate to get the repeating effect.
-        */
-       address[0] = si_unpack_param(ctx, param_pos_fixed_pt, 0, 5);
-       address[1] = si_unpack_param(ctx, param_pos_fixed_pt, 16, 5);
-
-       /* Load the buffer descriptor. */
-       slot = LLVMConstInt(ctx->i32, SI_PS_CONST_POLY_STIPPLE, 0);
-       desc = ac_build_load_to_sgpr(&ctx->ac, param_rw_buffers, slot);
-
-       /* The stipple pattern is 32x32, each row has 32 bits. */
-       offset = LLVMBuildMul(builder, address[1],
-                             LLVMConstInt(ctx->i32, 4, 0), "");
-       row = si_buffer_load_const(ctx, desc, offset);
-       row = ac_to_integer(&ctx->ac, row);
-       bit = LLVMBuildLShr(builder, row, address[0], "");
-       bit = LLVMBuildTrunc(builder, bit, ctx->i1, "");
-       ac_build_kill_if_false(&ctx->ac, bit);
-}
-
-static void si_llvm_emit_kill(struct ac_shader_abi *abi, LLVMValueRef visible)
+                                         LLVMValueRef param_rw_buffers,
+                                         struct ac_arg param_pos_fixed_pt)
 {
-       struct si_shader_context *ctx = si_shader_context_from_abi(abi);
-       LLVMBuilderRef builder = ctx->ac.builder;
-
-       if (ctx->shader->selector->force_correct_derivs_after_kill) {
-               /* Kill immediately while maintaining WQM. */
-               ac_build_kill_if_false(&ctx->ac,
-                                      ac_build_wqm_vote(&ctx->ac, visible));
-
-               LLVMValueRef mask = LLVMBuildLoad(builder, ctx->postponed_kill, "");
-               mask = LLVMBuildAnd(builder, mask, visible, "");
-               LLVMBuildStore(builder, mask, ctx->postponed_kill);
-               return;
-       }
-
-       ac_build_kill_if_false(&ctx->ac, visible);
+   LLVMBuilderRef builder = ctx->ac.builder;
+   LLVMValueRef slot, desc, offset, row, bit, address[2];
+
+   /* Use the fixed-point gl_FragCoord input.
+    * Since the stipple pattern is 32x32 and it repeats, just get 5 bits
+    * per coordinate to get the repeating effect.
+    */
+   address[0] = si_unpack_param(ctx, param_pos_fixed_pt, 0, 5);
+   address[1] = si_unpack_param(ctx, param_pos_fixed_pt, 16, 5);
+
+   /* Load the buffer descriptor. */
+   slot = LLVMConstInt(ctx->ac.i32, SI_PS_CONST_POLY_STIPPLE, 0);
+   desc = ac_build_load_to_sgpr(&ctx->ac, param_rw_buffers, slot);
+
+   /* The stipple pattern is 32x32, each row has 32 bits. */
+   offset = LLVMBuildMul(builder, address[1], LLVMConstInt(ctx->ac.i32, 4, 0), "");
+   row = si_buffer_load_const(ctx, desc, offset);
+   row = ac_to_integer(&ctx->ac, row);
+   bit = LLVMBuildLShr(builder, row, address[0], "");
+   bit = LLVMBuildTrunc(builder, bit, ctx->ac.i1, "");
+   ac_build_kill_if_false(&ctx->ac, bit);
 }
 
 /**
@@ -645,417 +572,377 @@ static void si_llvm_emit_kill(struct ac_shader_abi *abi, LLVMValueRef visible)
  * overriden by other states. (e.g. per-sample interpolation)
  * Interpolated colors are stored after the preloaded VGPRs.
  */
-void si_llvm_build_ps_prolog(struct si_shader_context *ctx,
-                            union si_shader_part_key *key)
+void si_llvm_build_ps_prolog(struct si_shader_context *ctx, union si_shader_part_key *key)
 {
-       LLVMValueRef ret, func;
-       int num_returns, i, num_color_channels;
-
-       memset(&ctx->args, 0, sizeof(ctx->args));
-
-       /* Declare inputs. */
-       LLVMTypeRef return_types[AC_MAX_ARGS];
-       num_returns = 0;
-       num_color_channels = util_bitcount(key->ps_prolog.colors_read);
-       assert(key->ps_prolog.num_input_sgprs +
-              key->ps_prolog.num_input_vgprs +
-              num_color_channels <= AC_MAX_ARGS);
-       for (i = 0; i < key->ps_prolog.num_input_sgprs; i++) {
-               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
-               return_types[num_returns++] = ctx->i32;
-
-       }
-
-       struct ac_arg pos_fixed_pt;
-       struct ac_arg ancillary;
-       struct ac_arg param_sample_mask;
-       for (i = 0; i < key->ps_prolog.num_input_vgprs; i++) {
-               struct ac_arg *arg = NULL;
-               if (i == key->ps_prolog.ancillary_vgpr_index) {
-                       arg = &ancillary;
-               } else if (i == key->ps_prolog.ancillary_vgpr_index + 1) {
-                       arg = &param_sample_mask;
-               } else if (i == key->ps_prolog.num_input_vgprs - 1) {
-                       /* POS_FIXED_PT is always last. */
-                       arg = &pos_fixed_pt;
-               }
-               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_FLOAT, arg);
-               return_types[num_returns++] = ctx->f32;
-       }
-
-       /* Declare outputs (same as inputs + add colors if needed) */
-       for (i = 0; i < num_color_channels; i++)
-               return_types[num_returns++] = ctx->f32;
-
-       /* Create the function. */
-       si_llvm_create_func(ctx, "ps_prolog", return_types, num_returns, 0);
-       func = ctx->main_fn;
-
-       /* Copy inputs to outputs. This should be no-op, as the registers match,
-        * but it will prevent the compiler from overwriting them unintentionally.
-        */
-       ret = ctx->return_value;
-       for (i = 0; i < ctx->args.arg_count; i++) {
-               LLVMValueRef p = LLVMGetParam(func, i);
-               ret = LLVMBuildInsertValue(ctx->ac.builder, ret, p, i, "");
-       }
-
-       /* Polygon stippling. */
-       if (key->ps_prolog.states.poly_stipple) {
-               LLVMValueRef list = si_prolog_get_rw_buffers(ctx);
-
-               si_llvm_emit_polygon_stipple(ctx, list, pos_fixed_pt);
-       }
-
-       if (key->ps_prolog.states.bc_optimize_for_persp ||
-           key->ps_prolog.states.bc_optimize_for_linear) {
-               unsigned i, base = key->ps_prolog.num_input_sgprs;
-               LLVMValueRef center[2], centroid[2], tmp, bc_optimize;
-
-               /* The shader should do: if (PRIM_MASK[31]) CENTROID = CENTER;
-                * The hw doesn't compute CENTROID if the whole wave only
-                * contains fully-covered quads.
-                *
-                * PRIM_MASK is after user SGPRs.
-                */
-               bc_optimize = LLVMGetParam(func, SI_PS_NUM_USER_SGPR);
-               bc_optimize = LLVMBuildLShr(ctx->ac.builder, bc_optimize,
-                                           LLVMConstInt(ctx->i32, 31, 0), "");
-               bc_optimize = LLVMBuildTrunc(ctx->ac.builder, bc_optimize,
-                                            ctx->i1, "");
-
-               if (key->ps_prolog.states.bc_optimize_for_persp) {
-                       /* Read PERSP_CENTER. */
-                       for (i = 0; i < 2; i++)
-                               center[i] = LLVMGetParam(func, base + 2 + i);
-                       /* Read PERSP_CENTROID. */
-                       for (i = 0; i < 2; i++)
-                               centroid[i] = LLVMGetParam(func, base + 4 + i);
-                       /* Select PERSP_CENTROID. */
-                       for (i = 0; i < 2; i++) {
-                               tmp = LLVMBuildSelect(ctx->ac.builder, bc_optimize,
-                                                     center[i], centroid[i], "");
-                               ret = LLVMBuildInsertValue(ctx->ac.builder, ret,
-                                                          tmp, base + 4 + i, "");
-                       }
-               }
-               if (key->ps_prolog.states.bc_optimize_for_linear) {
-                       /* Read LINEAR_CENTER. */
-                       for (i = 0; i < 2; i++)
-                               center[i] = LLVMGetParam(func, base + 8 + i);
-                       /* Read LINEAR_CENTROID. */
-                       for (i = 0; i < 2; i++)
-                               centroid[i] = LLVMGetParam(func, base + 10 + i);
-                       /* Select LINEAR_CENTROID. */
-                       for (i = 0; i < 2; i++) {
-                               tmp = LLVMBuildSelect(ctx->ac.builder, bc_optimize,
-                                                     center[i], centroid[i], "");
-                               ret = LLVMBuildInsertValue(ctx->ac.builder, ret,
-                                                          tmp, base + 10 + i, "");
-                       }
-               }
-       }
-
-       /* Force per-sample interpolation. */
-       if (key->ps_prolog.states.force_persp_sample_interp) {
-               unsigned i, base = key->ps_prolog.num_input_sgprs;
-               LLVMValueRef persp_sample[2];
-
-               /* Read PERSP_SAMPLE. */
-               for (i = 0; i < 2; i++)
-                       persp_sample[i] = LLVMGetParam(func, base + i);
-               /* Overwrite PERSP_CENTER. */
-               for (i = 0; i < 2; i++)
-                       ret = LLVMBuildInsertValue(ctx->ac.builder, ret,
-                                                  persp_sample[i], base + 2 + i, "");
-               /* Overwrite PERSP_CENTROID. */
-               for (i = 0; i < 2; i++)
-                       ret = LLVMBuildInsertValue(ctx->ac.builder, ret,
-                                                  persp_sample[i], base + 4 + i, "");
-       }
-       if (key->ps_prolog.states.force_linear_sample_interp) {
-               unsigned i, base = key->ps_prolog.num_input_sgprs;
-               LLVMValueRef linear_sample[2];
-
-               /* Read LINEAR_SAMPLE. */
-               for (i = 0; i < 2; i++)
-                       linear_sample[i] = LLVMGetParam(func, base + 6 + i);
-               /* Overwrite LINEAR_CENTER. */
-               for (i = 0; i < 2; i++)
-                       ret = LLVMBuildInsertValue(ctx->ac.builder, ret,
-                                                  linear_sample[i], base + 8 + i, "");
-               /* Overwrite LINEAR_CENTROID. */
-               for (i = 0; i < 2; i++)
-                       ret = LLVMBuildInsertValue(ctx->ac.builder, ret,
-                                                  linear_sample[i], base + 10 + i, "");
-       }
-
-       /* Force center interpolation. */
-       if (key->ps_prolog.states.force_persp_center_interp) {
-               unsigned i, base = key->ps_prolog.num_input_sgprs;
-               LLVMValueRef persp_center[2];
-
-               /* Read PERSP_CENTER. */
-               for (i = 0; i < 2; i++)
-                       persp_center[i] = LLVMGetParam(func, base + 2 + i);
-               /* Overwrite PERSP_SAMPLE. */
-               for (i = 0; i < 2; i++)
-                       ret = LLVMBuildInsertValue(ctx->ac.builder, ret,
-                                                  persp_center[i], base + i, "");
-               /* Overwrite PERSP_CENTROID. */
-               for (i = 0; i < 2; i++)
-                       ret = LLVMBuildInsertValue(ctx->ac.builder, ret,
-                                                  persp_center[i], base + 4 + i, "");
-       }
-       if (key->ps_prolog.states.force_linear_center_interp) {
-               unsigned i, base = key->ps_prolog.num_input_sgprs;
-               LLVMValueRef linear_center[2];
-
-               /* Read LINEAR_CENTER. */
-               for (i = 0; i < 2; i++)
-                       linear_center[i] = LLVMGetParam(func, base + 8 + i);
-               /* Overwrite LINEAR_SAMPLE. */
-               for (i = 0; i < 2; i++)
-                       ret = LLVMBuildInsertValue(ctx->ac.builder, ret,
-                                                  linear_center[i], base + 6 + i, "");
-               /* Overwrite LINEAR_CENTROID. */
-               for (i = 0; i < 2; i++)
-                       ret = LLVMBuildInsertValue(ctx->ac.builder, ret,
-                                                  linear_center[i], base + 10 + i, "");
-       }
-
-       /* Interpolate colors. */
-       unsigned color_out_idx = 0;
-       for (i = 0; i < 2; i++) {
-               unsigned writemask = (key->ps_prolog.colors_read >> (i * 4)) & 0xf;
-               unsigned face_vgpr = key->ps_prolog.num_input_sgprs +
-                                    key->ps_prolog.face_vgpr_index;
-               LLVMValueRef interp[2], color[4];
-               LLVMValueRef interp_ij = NULL, prim_mask = NULL, face = NULL;
-
-               if (!writemask)
-                       continue;
-
-               /* If the interpolation qualifier is not CONSTANT (-1). */
-               if (key->ps_prolog.color_interp_vgpr_index[i] != -1) {
-                       unsigned interp_vgpr = key->ps_prolog.num_input_sgprs +
-                                              key->ps_prolog.color_interp_vgpr_index[i];
-
-                       /* Get the (i,j) updated by bc_optimize handling. */
-                       interp[0] = LLVMBuildExtractValue(ctx->ac.builder, ret,
-                                                         interp_vgpr, "");
-                       interp[1] = LLVMBuildExtractValue(ctx->ac.builder, ret,
-                                                         interp_vgpr + 1, "");
-                       interp_ij = ac_build_gather_values(&ctx->ac, interp, 2);
-               }
-
-               /* Use the absolute location of the input. */
-               prim_mask = LLVMGetParam(func, SI_PS_NUM_USER_SGPR);
-
-               if (key->ps_prolog.states.color_two_side) {
-                       face = LLVMGetParam(func, face_vgpr);
-                       face = ac_to_integer(&ctx->ac, face);
-               }
-
-               interp_fs_color(ctx,
-                               key->ps_prolog.color_attr_index[i], i,
-                               key->ps_prolog.num_interp_inputs,
-                               key->ps_prolog.colors_read, interp_ij,
-                               prim_mask, face, color);
-
-               while (writemask) {
-                       unsigned chan = u_bit_scan(&writemask);
-                       ret = LLVMBuildInsertValue(ctx->ac.builder, ret, color[chan],
-                                                  ctx->args.arg_count + color_out_idx++, "");
-               }
-       }
-
-       /* Section 15.2.2 (Shader Inputs) of the OpenGL 4.5 (Core Profile) spec
-        * says:
-        *
-        *    "When per-sample shading is active due to the use of a fragment
-        *     input qualified by sample or due to the use of the gl_SampleID
-        *     or gl_SamplePosition variables, only the bit for the current
-        *     sample is set in gl_SampleMaskIn. When state specifies multiple
-        *     fragment shader invocations for a given fragment, the sample
-        *     mask for any single fragment shader invocation may specify a
-        *     subset of the covered samples for the fragment. In this case,
-        *     the bit corresponding to each covered sample will be set in
-        *     exactly one fragment shader invocation."
-        *
-        * The samplemask loaded by hardware is always the coverage of the
-        * entire pixel/fragment, so mask bits out based on the sample ID.
-        */
-       if (key->ps_prolog.states.samplemask_log_ps_iter) {
-               /* The bit pattern matches that used by fixed function fragment
-                * processing. */
-               static const uint16_t ps_iter_masks[] = {
-                       0xffff, /* not used */
-                       0x5555,
-                       0x1111,
-                       0x0101,
-                       0x0001,
-               };
-               assert(key->ps_prolog.states.samplemask_log_ps_iter < ARRAY_SIZE(ps_iter_masks));
-
-               uint32_t ps_iter_mask = ps_iter_masks[key->ps_prolog.states.samplemask_log_ps_iter];
-               LLVMValueRef sampleid = si_unpack_param(ctx, ancillary, 8, 4);
-               LLVMValueRef samplemask = ac_get_arg(&ctx->ac, param_sample_mask);
-
-               samplemask = ac_to_integer(&ctx->ac, samplemask);
-               samplemask = LLVMBuildAnd(
-                       ctx->ac.builder,
-                       samplemask,
-                       LLVMBuildShl(ctx->ac.builder,
-                                    LLVMConstInt(ctx->i32, ps_iter_mask, false),
-                                    sampleid, ""),
-                       "");
-               samplemask = ac_to_float(&ctx->ac, samplemask);
-
-               ret = LLVMBuildInsertValue(ctx->ac.builder, ret, samplemask,
-                                          param_sample_mask.arg_index, "");
-       }
-
-       /* Tell LLVM to insert WQM instruction sequence when needed. */
-       if (key->ps_prolog.wqm) {
-               LLVMAddTargetDependentFunctionAttr(func,
-                                                  "amdgpu-ps-wqm-outputs", "");
-       }
-
-       si_llvm_build_ret(ctx, ret);
+   LLVMValueRef ret, func;
+   int num_returns, i, num_color_channels;
+
+   memset(&ctx->args, 0, sizeof(ctx->args));
+
+   /* Declare inputs. */
+   LLVMTypeRef return_types[AC_MAX_ARGS];
+   num_returns = 0;
+   num_color_channels = util_bitcount(key->ps_prolog.colors_read);
+   assert(key->ps_prolog.num_input_sgprs + key->ps_prolog.num_input_vgprs + num_color_channels <=
+          AC_MAX_ARGS);
+   for (i = 0; i < key->ps_prolog.num_input_sgprs; i++) {
+      ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
+      return_types[num_returns++] = ctx->ac.i32;
+   }
+
+   struct ac_arg pos_fixed_pt;
+   struct ac_arg ancillary;
+   struct ac_arg param_sample_mask;
+   for (i = 0; i < key->ps_prolog.num_input_vgprs; i++) {
+      struct ac_arg *arg = NULL;
+      if (i == key->ps_prolog.ancillary_vgpr_index) {
+         arg = &ancillary;
+      } else if (i == key->ps_prolog.ancillary_vgpr_index + 1) {
+         arg = &param_sample_mask;
+      } else if (i == key->ps_prolog.num_input_vgprs - 1) {
+         /* POS_FIXED_PT is always last. */
+         arg = &pos_fixed_pt;
+      }
+      ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_FLOAT, arg);
+      return_types[num_returns++] = ctx->ac.f32;
+   }
+
+   /* Declare outputs (same as inputs + add colors if needed) */
+   for (i = 0; i < num_color_channels; i++)
+      return_types[num_returns++] = ctx->ac.f32;
+
+   /* Create the function. */
+   si_llvm_create_func(ctx, "ps_prolog", return_types, num_returns, 0);
+   func = ctx->main_fn;
+
+   /* Copy inputs to outputs. This should be no-op, as the registers match,
+    * but it will prevent the compiler from overwriting them unintentionally.
+    */
+   ret = ctx->return_value;
+   for (i = 0; i < ctx->args.arg_count; i++) {
+      LLVMValueRef p = LLVMGetParam(func, i);
+      ret = LLVMBuildInsertValue(ctx->ac.builder, ret, p, i, "");
+   }
+
+   /* Polygon stippling. */
+   if (key->ps_prolog.states.poly_stipple) {
+      LLVMValueRef list = si_prolog_get_rw_buffers(ctx);
+
+      si_llvm_emit_polygon_stipple(ctx, list, pos_fixed_pt);
+   }
+
+   if (key->ps_prolog.states.bc_optimize_for_persp ||
+       key->ps_prolog.states.bc_optimize_for_linear) {
+      unsigned i, base = key->ps_prolog.num_input_sgprs;
+      LLVMValueRef center[2], centroid[2], tmp, bc_optimize;
+
+      /* The shader should do: if (PRIM_MASK[31]) CENTROID = CENTER;
+       * The hw doesn't compute CENTROID if the whole wave only
+       * contains fully-covered quads.
+       *
+       * PRIM_MASK is after user SGPRs.
+       */
+      bc_optimize = LLVMGetParam(func, SI_PS_NUM_USER_SGPR);
+      bc_optimize =
+         LLVMBuildLShr(ctx->ac.builder, bc_optimize, LLVMConstInt(ctx->ac.i32, 31, 0), "");
+      bc_optimize = LLVMBuildTrunc(ctx->ac.builder, bc_optimize, ctx->ac.i1, "");
+
+      if (key->ps_prolog.states.bc_optimize_for_persp) {
+         /* Read PERSP_CENTER. */
+         for (i = 0; i < 2; i++)
+            center[i] = LLVMGetParam(func, base + 2 + i);
+         /* Read PERSP_CENTROID. */
+         for (i = 0; i < 2; i++)
+            centroid[i] = LLVMGetParam(func, base + 4 + i);
+         /* Select PERSP_CENTROID. */
+         for (i = 0; i < 2; i++) {
+            tmp = LLVMBuildSelect(ctx->ac.builder, bc_optimize, center[i], centroid[i], "");
+            ret = LLVMBuildInsertValue(ctx->ac.builder, ret, tmp, base + 4 + i, "");
+         }
+      }
+      if (key->ps_prolog.states.bc_optimize_for_linear) {
+         /* Read LINEAR_CENTER. */
+         for (i = 0; i < 2; i++)
+            center[i] = LLVMGetParam(func, base + 8 + i);
+         /* Read LINEAR_CENTROID. */
+         for (i = 0; i < 2; i++)
+            centroid[i] = LLVMGetParam(func, base + 10 + i);
+         /* Select LINEAR_CENTROID. */
+         for (i = 0; i < 2; i++) {
+            tmp = LLVMBuildSelect(ctx->ac.builder, bc_optimize, center[i], centroid[i], "");
+            ret = LLVMBuildInsertValue(ctx->ac.builder, ret, tmp, base + 10 + i, "");
+         }
+      }
+   }
+
+   /* Force per-sample interpolation. */
+   if (key->ps_prolog.states.force_persp_sample_interp) {
+      unsigned i, base = key->ps_prolog.num_input_sgprs;
+      LLVMValueRef persp_sample[2];
+
+      /* Read PERSP_SAMPLE. */
+      for (i = 0; i < 2; i++)
+         persp_sample[i] = LLVMGetParam(func, base + i);
+      /* Overwrite PERSP_CENTER. */
+      for (i = 0; i < 2; i++)
+         ret = LLVMBuildInsertValue(ctx->ac.builder, ret, persp_sample[i], base + 2 + i, "");
+      /* Overwrite PERSP_CENTROID. */
+      for (i = 0; i < 2; i++)
+         ret = LLVMBuildInsertValue(ctx->ac.builder, ret, persp_sample[i], base + 4 + i, "");
+   }
+   if (key->ps_prolog.states.force_linear_sample_interp) {
+      unsigned i, base = key->ps_prolog.num_input_sgprs;
+      LLVMValueRef linear_sample[2];
+
+      /* Read LINEAR_SAMPLE. */
+      for (i = 0; i < 2; i++)
+         linear_sample[i] = LLVMGetParam(func, base + 6 + i);
+      /* Overwrite LINEAR_CENTER. */
+      for (i = 0; i < 2; i++)
+         ret = LLVMBuildInsertValue(ctx->ac.builder, ret, linear_sample[i], base + 8 + i, "");
+      /* Overwrite LINEAR_CENTROID. */
+      for (i = 0; i < 2; i++)
+         ret = LLVMBuildInsertValue(ctx->ac.builder, ret, linear_sample[i], base + 10 + i, "");
+   }
+
+   /* Force center interpolation. */
+   if (key->ps_prolog.states.force_persp_center_interp) {
+      unsigned i, base = key->ps_prolog.num_input_sgprs;
+      LLVMValueRef persp_center[2];
+
+      /* Read PERSP_CENTER. */
+      for (i = 0; i < 2; i++)
+         persp_center[i] = LLVMGetParam(func, base + 2 + i);
+      /* Overwrite PERSP_SAMPLE. */
+      for (i = 0; i < 2; i++)
+         ret = LLVMBuildInsertValue(ctx->ac.builder, ret, persp_center[i], base + i, "");
+      /* Overwrite PERSP_CENTROID. */
+      for (i = 0; i < 2; i++)
+         ret = LLVMBuildInsertValue(ctx->ac.builder, ret, persp_center[i], base + 4 + i, "");
+   }
+   if (key->ps_prolog.states.force_linear_center_interp) {
+      unsigned i, base = key->ps_prolog.num_input_sgprs;
+      LLVMValueRef linear_center[2];
+
+      /* Read LINEAR_CENTER. */
+      for (i = 0; i < 2; i++)
+         linear_center[i] = LLVMGetParam(func, base + 8 + i);
+      /* Overwrite LINEAR_SAMPLE. */
+      for (i = 0; i < 2; i++)
+         ret = LLVMBuildInsertValue(ctx->ac.builder, ret, linear_center[i], base + 6 + i, "");
+      /* Overwrite LINEAR_CENTROID. */
+      for (i = 0; i < 2; i++)
+         ret = LLVMBuildInsertValue(ctx->ac.builder, ret, linear_center[i], base + 10 + i, "");
+   }
+
+   /* Interpolate colors. */
+   unsigned color_out_idx = 0;
+   for (i = 0; i < 2; i++) {
+      unsigned writemask = (key->ps_prolog.colors_read >> (i * 4)) & 0xf;
+      unsigned face_vgpr = key->ps_prolog.num_input_sgprs + key->ps_prolog.face_vgpr_index;
+      LLVMValueRef interp[2], color[4];
+      LLVMValueRef interp_ij = NULL, prim_mask = NULL, face = NULL;
+
+      if (!writemask)
+         continue;
+
+      /* If the interpolation qualifier is not CONSTANT (-1). */
+      if (key->ps_prolog.color_interp_vgpr_index[i] != -1) {
+         unsigned interp_vgpr =
+            key->ps_prolog.num_input_sgprs + key->ps_prolog.color_interp_vgpr_index[i];
+
+         /* Get the (i,j) updated by bc_optimize handling. */
+         interp[0] = LLVMBuildExtractValue(ctx->ac.builder, ret, interp_vgpr, "");
+         interp[1] = LLVMBuildExtractValue(ctx->ac.builder, ret, interp_vgpr + 1, "");
+         interp_ij = ac_build_gather_values(&ctx->ac, interp, 2);
+      }
+
+      /* Use the absolute location of the input. */
+      prim_mask = LLVMGetParam(func, SI_PS_NUM_USER_SGPR);
+
+      if (key->ps_prolog.states.color_two_side) {
+         face = LLVMGetParam(func, face_vgpr);
+         face = ac_to_integer(&ctx->ac, face);
+      }
+
+      interp_fs_color(ctx, key->ps_prolog.color_attr_index[i], i, key->ps_prolog.num_interp_inputs,
+                      key->ps_prolog.colors_read, interp_ij, prim_mask, face, color);
+
+      while (writemask) {
+         unsigned chan = u_bit_scan(&writemask);
+         ret = LLVMBuildInsertValue(ctx->ac.builder, ret, color[chan],
+                                    ctx->args.arg_count + color_out_idx++, "");
+      }
+   }
+
+   /* Section 15.2.2 (Shader Inputs) of the OpenGL 4.5 (Core Profile) spec
+    * says:
+    *
+    *    "When per-sample shading is active due to the use of a fragment
+    *     input qualified by sample or due to the use of the gl_SampleID
+    *     or gl_SamplePosition variables, only the bit for the current
+    *     sample is set in gl_SampleMaskIn. When state specifies multiple
+    *     fragment shader invocations for a given fragment, the sample
+    *     mask for any single fragment shader invocation may specify a
+    *     subset of the covered samples for the fragment. In this case,
+    *     the bit corresponding to each covered sample will be set in
+    *     exactly one fragment shader invocation."
+    *
+    * The samplemask loaded by hardware is always the coverage of the
+    * entire pixel/fragment, so mask bits out based on the sample ID.
+    */
+   if (key->ps_prolog.states.samplemask_log_ps_iter) {
+      /* The bit pattern matches that used by fixed function fragment
+       * processing. */
+      static const uint16_t ps_iter_masks[] = {
+         0xffff, /* not used */
+         0x5555, 0x1111, 0x0101, 0x0001,
+      };
+      assert(key->ps_prolog.states.samplemask_log_ps_iter < ARRAY_SIZE(ps_iter_masks));
+
+      uint32_t ps_iter_mask = ps_iter_masks[key->ps_prolog.states.samplemask_log_ps_iter];
+      LLVMValueRef sampleid = si_unpack_param(ctx, ancillary, 8, 4);
+      LLVMValueRef samplemask = ac_get_arg(&ctx->ac, param_sample_mask);
+
+      samplemask = ac_to_integer(&ctx->ac, samplemask);
+      samplemask =
+         LLVMBuildAnd(ctx->ac.builder, samplemask,
+                      LLVMBuildShl(ctx->ac.builder, LLVMConstInt(ctx->ac.i32, ps_iter_mask, false),
+                                   sampleid, ""),
+                      "");
+      samplemask = ac_to_float(&ctx->ac, samplemask);
+
+      ret = LLVMBuildInsertValue(ctx->ac.builder, ret, samplemask, param_sample_mask.arg_index, "");
+   }
+
+   /* Tell LLVM to insert WQM instruction sequence when needed. */
+   if (key->ps_prolog.wqm) {
+      LLVMAddTargetDependentFunctionAttr(func, "amdgpu-ps-wqm-outputs", "");
+   }
+
+   si_llvm_build_ret(ctx, ret);
 }
 
 /**
  * Build the pixel shader epilog function. This handles everything that must be
  * emulated for pixel shader exports. (alpha-test, format conversions, etc)
  */
-void si_llvm_build_ps_epilog(struct si_shader_context *ctx,
-                            union si_shader_part_key *key)
+void si_llvm_build_ps_epilog(struct si_shader_context *ctx, union si_shader_part_key *key)
 {
-       LLVMValueRef depth = NULL, stencil = NULL, samplemask = NULL;
-       int i;
-       struct si_ps_exports exp = {};
-
-       memset(&ctx->args, 0, sizeof(ctx->args));
-
-       /* Declare input SGPRs. */
-       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->rw_buffers);
-       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT,
-                  &ctx->bindless_samplers_and_images);
-       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT,
-                  &ctx->const_and_shader_buffers);
-       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT,
-                  &ctx->samplers_and_images);
-       si_add_arg_checked(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_FLOAT,
-                          NULL, SI_PARAM_ALPHA_REF);
-
-       /* Declare input VGPRs. */
-       unsigned required_num_params =
-                    ctx->args.num_sgprs_used +
-                    util_bitcount(key->ps_epilog.colors_written) * 4 +
-                    key->ps_epilog.writes_z +
-                    key->ps_epilog.writes_stencil +
-                    key->ps_epilog.writes_samplemask;
-
-       required_num_params = MAX2(required_num_params,
-                                  ctx->args.num_sgprs_used + PS_EPILOG_SAMPLEMASK_MIN_LOC + 1);
-
-       while (ctx->args.arg_count < required_num_params)
-               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_FLOAT, NULL);
-
-       /* Create the function. */
-       si_llvm_create_func(ctx, "ps_epilog", NULL, 0, 0);
-       /* Disable elimination of unused inputs. */
-       ac_llvm_add_target_dep_function_attr(ctx->main_fn,
-                                            "InitialPSInputAddr", 0xffffff);
-
-       /* Process colors. */
-       unsigned vgpr = ctx->args.num_sgprs_used;
-       unsigned colors_written = key->ps_epilog.colors_written;
-       int last_color_export = -1;
-
-       /* Find the last color export. */
-       if (!key->ps_epilog.writes_z &&
-           !key->ps_epilog.writes_stencil &&
-           !key->ps_epilog.writes_samplemask) {
-               unsigned spi_format = key->ps_epilog.states.spi_shader_col_format;
-
-               /* If last_cbuf > 0, FS_COLOR0_WRITES_ALL_CBUFS is true. */
-               if (colors_written == 0x1 && key->ps_epilog.states.last_cbuf > 0) {
-                       /* Just set this if any of the colorbuffers are enabled. */
-                       if (spi_format &
-                           ((1ull << (4 * (key->ps_epilog.states.last_cbuf + 1))) - 1))
-                               last_color_export = 0;
-               } else {
-                       for (i = 0; i < 8; i++)
-                               if (colors_written & (1 << i) &&
-                                   (spi_format >> (i * 4)) & 0xf)
-                                       last_color_export = i;
-               }
-       }
-
-       while (colors_written) {
-               LLVMValueRef color[4];
-               int mrt = u_bit_scan(&colors_written);
-
-               for (i = 0; i < 4; i++)
-                       color[i] = LLVMGetParam(ctx->main_fn, vgpr++);
-
-               si_export_mrt_color(ctx, color, mrt,
-                                   ctx->args.arg_count - 1,
-                                   mrt == last_color_export, &exp);
-       }
-
-       /* Process depth, stencil, samplemask. */
-       if (key->ps_epilog.writes_z)
-               depth = LLVMGetParam(ctx->main_fn, vgpr++);
-       if (key->ps_epilog.writes_stencil)
-               stencil = LLVMGetParam(ctx->main_fn, vgpr++);
-       if (key->ps_epilog.writes_samplemask)
-               samplemask = LLVMGetParam(ctx->main_fn, vgpr++);
-
-       if (depth || stencil || samplemask)
-               si_export_mrt_z(ctx, depth, stencil, samplemask, &exp);
-       else if (last_color_export == -1)
-               ac_build_export_null(&ctx->ac);
-
-       if (exp.num)
-               si_emit_ps_exports(ctx, &exp);
-
-       /* Compile. */
-       LLVMBuildRetVoid(ctx->ac.builder);
+   LLVMValueRef depth = NULL, stencil = NULL, samplemask = NULL;
+   int i;
+   struct si_ps_exports exp = {};
+
+   memset(&ctx->args, 0, sizeof(ctx->args));
+
+   /* Declare input SGPRs. */
+   ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->rw_buffers);
+   ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->bindless_samplers_and_images);
+   ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->const_and_shader_buffers);
+   ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->samplers_and_images);
+   si_add_arg_checked(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_FLOAT, NULL, SI_PARAM_ALPHA_REF);
+
+   /* Declare input VGPRs. */
+   unsigned required_num_params =
+      ctx->args.num_sgprs_used + util_bitcount(key->ps_epilog.colors_written) * 4 +
+      key->ps_epilog.writes_z + key->ps_epilog.writes_stencil + key->ps_epilog.writes_samplemask;
+
+   required_num_params =
+      MAX2(required_num_params, ctx->args.num_sgprs_used + PS_EPILOG_SAMPLEMASK_MIN_LOC + 1);
+
+   while (ctx->args.arg_count < required_num_params)
+      ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_FLOAT, NULL);
+
+   /* Create the function. */
+   si_llvm_create_func(ctx, "ps_epilog", NULL, 0, 0);
+   /* Disable elimination of unused inputs. */
+   ac_llvm_add_target_dep_function_attr(ctx->main_fn, "InitialPSInputAddr", 0xffffff);
+
+   /* Process colors. */
+   unsigned vgpr = ctx->args.num_sgprs_used;
+   unsigned colors_written = key->ps_epilog.colors_written;
+   int last_color_export = -1;
+
+   /* Find the last color export. */
+   if (!key->ps_epilog.writes_z && !key->ps_epilog.writes_stencil &&
+       !key->ps_epilog.writes_samplemask) {
+      unsigned spi_format = key->ps_epilog.states.spi_shader_col_format;
+
+      /* If last_cbuf > 0, FS_COLOR0_WRITES_ALL_CBUFS is true. */
+      if (colors_written == 0x1 && key->ps_epilog.states.last_cbuf > 0) {
+         /* Just set this if any of the colorbuffers are enabled. */
+         if (spi_format & ((1ull << (4 * (key->ps_epilog.states.last_cbuf + 1))) - 1))
+            last_color_export = 0;
+      } else {
+         for (i = 0; i < 8; i++)
+            if (colors_written & (1 << i) && (spi_format >> (i * 4)) & 0xf)
+               last_color_export = i;
+      }
+   }
+
+   unsigned num_compacted_mrts = 0;
+   while (colors_written) {
+      LLVMValueRef color[4];
+      int output_index = u_bit_scan(&colors_written);
+
+      for (i = 0; i < 4; i++)
+         color[i] = LLVMGetParam(ctx->main_fn, vgpr++);
+
+      if (si_export_mrt_color(ctx, color, output_index, num_compacted_mrts,
+                              ctx->args.arg_count - 1,
+                              output_index == last_color_export, &exp))
+         num_compacted_mrts++;
+   }
+
+   /* Process depth, stencil, samplemask. */
+   if (key->ps_epilog.writes_z)
+      depth = LLVMGetParam(ctx->main_fn, vgpr++);
+   if (key->ps_epilog.writes_stencil)
+      stencil = LLVMGetParam(ctx->main_fn, vgpr++);
+   if (key->ps_epilog.writes_samplemask)
+      samplemask = LLVMGetParam(ctx->main_fn, vgpr++);
+
+   if (depth || stencil || samplemask)
+      si_export_mrt_z(ctx, depth, stencil, samplemask, &exp);
+   else if (last_color_export == -1)
+      ac_build_export_null(&ctx->ac);
+
+   if (exp.num)
+      si_emit_ps_exports(ctx, &exp);
+
+   /* Compile. */
+   LLVMBuildRetVoid(ctx->ac.builder);
 }
 
-void si_llvm_build_monolithic_ps(struct si_shader_context *ctx,
-                                struct si_shader *shader)
+void si_llvm_build_monolithic_ps(struct si_shader_context *ctx, struct si_shader *shader)
 {
-       LLVMValueRef parts[3];
-       unsigned num_parts = 0, main_index;
+   LLVMValueRef parts[3];
+   unsigned num_parts = 0, main_index;
+   LLVMValueRef main_fn = ctx->main_fn;
 
-       union si_shader_part_key prolog_key;
-       si_get_ps_prolog_key(shader, &prolog_key, false);
+   union si_shader_part_key prolog_key;
+   si_get_ps_prolog_key(shader, &prolog_key, false);
 
-       if (si_need_ps_prolog(&prolog_key)) {
-               si_llvm_build_ps_prolog(ctx, &prolog_key);
-               parts[num_parts++] = ctx->main_fn;
-       }
+   if (si_need_ps_prolog(&prolog_key)) {
+      si_llvm_build_ps_prolog(ctx, &prolog_key);
+      parts[num_parts++] = ctx->main_fn;
+   }
 
-       main_index = num_parts;
-       parts[num_parts++] = ctx->main_fn;
+   main_index = num_parts;
+   parts[num_parts++] = main_fn;
 
-       union si_shader_part_key epilog_key;
-       si_get_ps_epilog_key(shader, &epilog_key);
-       si_llvm_build_ps_epilog(ctx, &epilog_key);
-       parts[num_parts++] = ctx->main_fn;
+   union si_shader_part_key epilog_key;
+   si_get_ps_epilog_key(shader, &epilog_key);
+   si_llvm_build_ps_epilog(ctx, &epilog_key);
+   parts[num_parts++] = ctx->main_fn;
 
-       si_build_wrapper_function(ctx, parts, num_parts, main_index, 0);
+   si_build_wrapper_function(ctx, parts, num_parts, main_index, 0);
 }
 
 void si_llvm_init_ps_callbacks(struct si_shader_context *ctx)
 {
-       ctx->abi.emit_outputs = si_llvm_return_fs_outputs;
-       ctx->abi.load_sample_position = load_sample_position;
-       ctx->abi.load_sample_mask_in = load_sample_mask_in;
-       ctx->abi.emit_fbfetch = si_nir_emit_fbfetch;
-       ctx->abi.emit_kill = si_llvm_emit_kill;
+   ctx->abi.emit_outputs = si_llvm_return_fs_outputs;
+   ctx->abi.load_sample_position = load_sample_position;
+   ctx->abi.load_sample_mask_in = load_sample_mask_in;
+   ctx->abi.emit_fbfetch = si_nir_emit_fbfetch;
 }