radeonsi: merge uses_persp_opcode_interp_sample/uses_linear_opcode_interp_sample
[mesa.git] / src / gallium / drivers / radeonsi / si_shader_nir.c
index a71b8fbbb9c04d550fa7641df2c0f6c34c90e387..ce05143e559e337f327a56074760cb003b910f47 100644 (file)
  * USE OR OTHER DEALINGS IN THE SOFTWARE.
  */
 
-#include "si_shader_internal.h"
-#include "si_pipe.h"
-
 #include "ac_nir_to_llvm.h"
-
-#include "tgsi/tgsi_from_mesa.h"
-
 #include "compiler/nir/nir.h"
-#include "compiler/nir_types.h"
 #include "compiler/nir/nir_builder.h"
 #include "compiler/nir/nir_deref.h"
+#include "compiler/nir_types.h"
+#include "si_pipe.h"
+#include "si_shader_internal.h"
+#include "tgsi/tgsi_from_mesa.h"
 
-static nir_variable* tex_get_texture_var(nir_tex_instr *instr)
-{
-       for (unsigned i = 0; i < instr->num_srcs; i++) {
-               switch (instr->src[i].src_type) {
-               case nir_tex_src_texture_deref:
-                       return nir_deref_instr_get_variable(nir_src_as_deref(instr->src[i].src));
-               default:
-                       break;
-               }
-       }
-
-       return NULL;
-}
-
-static nir_variable* intrinsic_get_var(nir_intrinsic_instr *instr)
-{
-       return nir_deref_instr_get_variable(nir_src_as_deref(instr->src[0]));
-}
-
-static void gather_usage_helper(const nir_deref_instr **deref_ptr,
-                               unsigned location,
-                               uint8_t mask,
-                               uint8_t *usage_mask)
-{
-       for (; *deref_ptr; deref_ptr++) {
-               const nir_deref_instr *deref = *deref_ptr;
-               switch (deref->deref_type) {
-               case nir_deref_type_array: {
-                       unsigned elem_size =
-                               glsl_count_attribute_slots(deref->type, false);
-                       if (nir_src_is_const(deref->arr.index)) {
-                               location += elem_size * nir_src_as_uint(deref->arr.index);
-                       } else {
-                               unsigned array_elems =
-                                       glsl_get_length(deref_ptr[-1]->type);
-                               for (unsigned i = 0; i < array_elems; i++) {
-                                       gather_usage_helper(deref_ptr + 1,
-                                                           location + elem_size * i,
-                                                           mask, usage_mask);
-                               }
-                               return;
-                       }
-                       break;
-               }
-               case nir_deref_type_struct: {
-                       const struct glsl_type *parent_type =
-                               deref_ptr[-1]->type;
-                       unsigned index = deref->strct.index;
-                       for (unsigned i = 0; i < index; i++) {
-                               const struct glsl_type *ft = glsl_get_struct_field(parent_type, i);
-                               location += glsl_count_attribute_slots(ft, false);
-                       }
-                       break;
-               }
-               default:
-                       unreachable("Unhandled deref type in gather_components_used_helper");
-               }
-       }
-
-       usage_mask[location] |= mask & 0xf;
-       if (mask & 0xf0)
-               usage_mask[location + 1] |= (mask >> 4) & 0xf;
-}
-
-static void gather_usage(const nir_deref_instr *deref,
-                        uint8_t mask,
-                        uint8_t *usage_mask)
-{
-       nir_deref_path path;
-       nir_deref_path_init(&path, (nir_deref_instr *)deref, NULL);
-
-       unsigned location_frac = path.path[0]->var->data.location_frac;
-       if (glsl_type_is_64bit(deref->type)) {
-               uint8_t new_mask = 0;
-               for (unsigned i = 0; i < 4; i++) {
-                       if (mask & (1 << i))
-                               new_mask |= 0x3 << (2 * i);
-               }
-               mask = new_mask << location_frac;
-       } else {
-               mask <<= location_frac;
-               mask &= 0xf;
-       }
-
-       gather_usage_helper((const nir_deref_instr **)&path.path[1],
-                           path.path[0]->var->data.driver_location,
-                           mask, usage_mask);
-
-       nir_deref_path_finish(&path);
-}
-
-static void gather_intrinsic_load_deref_input_info(const nir_shader *nir,
-                                                  const nir_intrinsic_instr *instr,
-                                                  const nir_deref_instr *deref,
-                                                  struct tgsi_shader_info *info)
-{
-       switch (nir->info.stage) {
-       case MESA_SHADER_VERTEX:
-               gather_usage(deref, nir_ssa_def_components_read(&instr->dest.ssa),
-                            info->input_usage_mask);
-       default:;
-       }
-}
-
-static void gather_intrinsic_load_deref_output_info(const nir_shader *nir,
-                                                   const nir_intrinsic_instr *instr,
-                                                   nir_variable *var,
-                                                   struct tgsi_shader_info *info)
-{
-       assert(var && var->data.mode == nir_var_shader_out);
-
-       switch (nir->info.stage) {
-       case MESA_SHADER_TESS_CTRL:
-               if (var->data.location == VARYING_SLOT_TESS_LEVEL_INNER ||
-                   var->data.location == VARYING_SLOT_TESS_LEVEL_OUTER)
-                       info->reads_tessfactor_outputs = true;
-               else if (var->data.patch)
-                       info->reads_perpatch_outputs = true;
-               else
-                       info->reads_pervertex_outputs = true;
-               break;
-
-       case MESA_SHADER_FRAGMENT:
-               if (var->data.fb_fetch_output)
-                       info->uses_fbfetch = true;
-               break;
-       default:;
-       }
-}
-
-static void gather_intrinsic_store_deref_output_info(const nir_shader *nir,
-                                                    const nir_intrinsic_instr *instr,
-                                                    const nir_deref_instr *deref,
-                                                    struct tgsi_shader_info *info)
-{
-       switch (nir->info.stage) {
-       case MESA_SHADER_VERTEX: /* needed by LS, ES */
-       case MESA_SHADER_TESS_EVAL: /* needed by ES */
-       case MESA_SHADER_GEOMETRY:
-               gather_usage(deref, nir_intrinsic_write_mask(instr),
-                            info->output_usagemask);
-               break;
-       default:;
-       }
-}
-
-static void scan_instruction(const struct nir_shader *nir,
-                            struct tgsi_shader_info *info,
-                            nir_instr *instr)
-{
-       if (instr->type == nir_instr_type_alu) {
-               nir_alu_instr *alu = nir_instr_as_alu(instr);
-
-               switch (alu->op) {
-               case nir_op_fddx:
-               case nir_op_fddy:
-               case nir_op_fddx_fine:
-               case nir_op_fddy_fine:
-               case nir_op_fddx_coarse:
-               case nir_op_fddy_coarse:
-                       info->uses_derivatives = true;
-                       break;
-               default:
-                       break;
-               }
-       } else if (instr->type == nir_instr_type_tex) {
-               nir_tex_instr *tex = nir_instr_as_tex(instr);
-               nir_variable *texture = tex_get_texture_var(tex);
-
-               if (!texture) {
-                       info->samplers_declared |=
-                               u_bit_consecutive(tex->sampler_index, 1);
-               } else {
-                       if (texture->data.bindless)
-                               info->uses_bindless_samplers = true;
-               }
-
-               switch (tex->op) {
-               case nir_texop_tex:
-               case nir_texop_txb:
-               case nir_texop_lod:
-                       info->uses_derivatives = true;
-                       break;
-               default:
-                       break;
-               }
-       } else if (instr->type == nir_instr_type_intrinsic) {
-               nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr);
-
-               switch (intr->intrinsic) {
-               case nir_intrinsic_load_front_face:
-                       info->uses_frontface = 1;
-                       break;
-               case nir_intrinsic_load_instance_id:
-                       info->uses_instanceid = 1;
-                       break;
-               case nir_intrinsic_load_invocation_id:
-                       info->uses_invocationid = true;
-                       break;
-               case nir_intrinsic_load_num_work_groups:
-                       info->uses_grid_size = true;
-                       break;
-               case nir_intrinsic_load_local_group_size:
-                       /* The block size is translated to IMM with a fixed block size. */
-                       if (info->properties[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH] == 0)
-                               info->uses_block_size = true;
-                       break;
-               case nir_intrinsic_load_local_invocation_id:
-               case nir_intrinsic_load_work_group_id: {
-                       unsigned mask = nir_ssa_def_components_read(&intr->dest.ssa);
-                       while (mask) {
-                               unsigned i = u_bit_scan(&mask);
-
-                               if (intr->intrinsic == nir_intrinsic_load_work_group_id)
-                                       info->uses_block_id[i] = true;
-                               else
-                                       info->uses_thread_id[i] = true;
-                       }
-                       break;
-               }
-               case nir_intrinsic_load_vertex_id:
-                       info->uses_vertexid = 1;
-                       break;
-               case nir_intrinsic_load_vertex_id_zero_base:
-                       info->uses_vertexid_nobase = 1;
-                       break;
-               case nir_intrinsic_load_base_vertex:
-                       info->uses_basevertex = 1;
-                       break;
-               case nir_intrinsic_load_draw_id:
-                       info->uses_drawid = 1;
-                       break;
-               case nir_intrinsic_load_primitive_id:
-                       info->uses_primid = 1;
-                       break;
-               case nir_intrinsic_load_sample_mask_in:
-                       info->reads_samplemask = true;
-                       break;
-               case nir_intrinsic_load_tess_level_inner:
-               case nir_intrinsic_load_tess_level_outer:
-                       info->reads_tess_factors = true;
-                       break;
-               case nir_intrinsic_bindless_image_load:
-                       info->uses_bindless_images = true;
-
-                       if (nir_intrinsic_image_dim(intr) == GLSL_SAMPLER_DIM_BUF)
-                               info->uses_bindless_buffer_load = true;
-                       else
-                               info->uses_bindless_image_load = true;
-                       break;
-               case nir_intrinsic_bindless_image_size:
-               case nir_intrinsic_bindless_image_samples:
-                       info->uses_bindless_images = true;
-                       break;
-               case nir_intrinsic_bindless_image_store:
-                       info->uses_bindless_images = true;
-
-                       if (nir_intrinsic_image_dim(intr) == GLSL_SAMPLER_DIM_BUF)
-                               info->uses_bindless_buffer_store = true;
-                       else
-                               info->uses_bindless_image_store = true;
-
-                       info->writes_memory = true;
-                       info->num_memory_instructions++; /* we only care about stores */
-                       break;
-               case nir_intrinsic_image_deref_store:
-                       info->writes_memory = true;
-                       info->num_memory_instructions++; /* we only care about stores */
-                       break;
-               case nir_intrinsic_bindless_image_atomic_add:
-               case nir_intrinsic_bindless_image_atomic_imin:
-               case nir_intrinsic_bindless_image_atomic_umin:
-               case nir_intrinsic_bindless_image_atomic_imax:
-               case nir_intrinsic_bindless_image_atomic_umax:
-               case nir_intrinsic_bindless_image_atomic_and:
-               case nir_intrinsic_bindless_image_atomic_or:
-               case nir_intrinsic_bindless_image_atomic_xor:
-               case nir_intrinsic_bindless_image_atomic_exchange:
-               case nir_intrinsic_bindless_image_atomic_comp_swap:
-                       info->uses_bindless_images = true;
-
-                       if (nir_intrinsic_image_dim(intr) == GLSL_SAMPLER_DIM_BUF)
-                               info->uses_bindless_buffer_atomic = true;
-                       else
-                               info->uses_bindless_image_atomic = true;
-
-                       info->writes_memory = true;
-                       info->num_memory_instructions++; /* we only care about stores */
-                       break;
-               case nir_intrinsic_image_deref_atomic_add:
-               case nir_intrinsic_image_deref_atomic_imin:
-               case nir_intrinsic_image_deref_atomic_umin:
-               case nir_intrinsic_image_deref_atomic_imax:
-               case nir_intrinsic_image_deref_atomic_umax:
-               case nir_intrinsic_image_deref_atomic_and:
-               case nir_intrinsic_image_deref_atomic_or:
-               case nir_intrinsic_image_deref_atomic_xor:
-               case nir_intrinsic_image_deref_atomic_exchange:
-               case nir_intrinsic_image_deref_atomic_comp_swap:
-               case nir_intrinsic_image_deref_atomic_inc_wrap:
-               case nir_intrinsic_image_deref_atomic_dec_wrap:
-                       info->writes_memory = true;
-                       info->num_memory_instructions++; /* we only care about stores */
-                       break;
-               case nir_intrinsic_store_ssbo:
-               case nir_intrinsic_ssbo_atomic_add:
-               case nir_intrinsic_ssbo_atomic_imin:
-               case nir_intrinsic_ssbo_atomic_umin:
-               case nir_intrinsic_ssbo_atomic_imax:
-               case nir_intrinsic_ssbo_atomic_umax:
-               case nir_intrinsic_ssbo_atomic_and:
-               case nir_intrinsic_ssbo_atomic_or:
-               case nir_intrinsic_ssbo_atomic_xor:
-               case nir_intrinsic_ssbo_atomic_exchange:
-               case nir_intrinsic_ssbo_atomic_comp_swap:
-                       info->writes_memory = true;
-                       info->num_memory_instructions++; /* we only care about stores */
-                       break;
-               case nir_intrinsic_load_color0:
-               case nir_intrinsic_load_color1: {
-                       unsigned index = intr->intrinsic == nir_intrinsic_load_color1;
-                       uint8_t mask = nir_ssa_def_components_read(&intr->dest.ssa);
-                       info->colors_read |= mask << (index * 4);
-                       break;
-               }
-               case nir_intrinsic_load_barycentric_pixel:
-               case nir_intrinsic_load_barycentric_centroid:
-               case nir_intrinsic_load_barycentric_sample:
-               case nir_intrinsic_load_barycentric_at_offset: /* uses center */
-               case nir_intrinsic_load_barycentric_at_sample: { /* uses center */
-                       unsigned mode = nir_intrinsic_interp_mode(intr);
-
-                       if (mode == INTERP_MODE_FLAT)
-                               break;
-
-                       if (mode == INTERP_MODE_NOPERSPECTIVE) {
-                               if (intr->intrinsic == nir_intrinsic_load_barycentric_sample)
-                                       info->uses_linear_sample = true;
-                               else if (intr->intrinsic == nir_intrinsic_load_barycentric_centroid)
-                                       info->uses_linear_centroid = true;
-                               else
-                                       info->uses_linear_center = true;
-
-                               if (intr->intrinsic == nir_intrinsic_load_barycentric_at_sample)
-                                       info->uses_linear_opcode_interp_sample = true;
-                       } else {
-                               if (intr->intrinsic == nir_intrinsic_load_barycentric_sample)
-                                       info->uses_persp_sample = true;
-                               else if (intr->intrinsic == nir_intrinsic_load_barycentric_centroid)
-                                       info->uses_persp_centroid = true;
-                               else
-                                       info->uses_persp_center = true;
-
-                               if (intr->intrinsic == nir_intrinsic_load_barycentric_at_sample)
-                                       info->uses_persp_opcode_interp_sample = true;
-                       }
-                       break;
-               }
-               case nir_intrinsic_load_deref: {
-                       nir_variable *var = intrinsic_get_var(intr);
-                       nir_variable_mode mode = var->data.mode;
-
-                       if (mode == nir_var_shader_in) {
-                               /* PS inputs use the interpolated load intrinsics. */
-                               assert(nir->info.stage != MESA_SHADER_FRAGMENT);
-                               gather_intrinsic_load_deref_input_info(nir, intr,
-                                                                      nir_src_as_deref(intr->src[0]), info);
-                       } else if (mode == nir_var_shader_out) {
-                               gather_intrinsic_load_deref_output_info(nir, intr, var, info);
-                       }
-                       break;
-               }
-               case nir_intrinsic_store_deref: {
-                       nir_variable *var = intrinsic_get_var(intr);
-
-                       if (var->data.mode == nir_var_shader_out)
-                               gather_intrinsic_store_deref_output_info(nir, intr,
-                                                                        nir_src_as_deref(intr->src[0]), info);
-                       break;
-               }
-               case nir_intrinsic_interp_deref_at_centroid:
-               case nir_intrinsic_interp_deref_at_sample:
-               case nir_intrinsic_interp_deref_at_offset:
-                       unreachable("interp opcodes should have been lowered");
-                       break;
-               default:
-                       break;
-               }
-       }
-}
-
-void si_nir_scan_tess_ctrl(const struct nir_shader *nir,
-                          struct tgsi_tessctrl_info *out)
+static const nir_deref_instr *tex_get_texture_deref(nir_tex_instr *instr)
 {
-       memset(out, 0, sizeof(*out));
-
-       if (nir->info.stage != MESA_SHADER_TESS_CTRL)
-               return;
-
-       out->tessfactors_are_def_in_all_invocs =
-               ac_are_tessfactors_def_in_all_invocs(nir);
+   for (unsigned i = 0; i < instr->num_srcs; i++) {
+      switch (instr->src[i].src_type) {
+      case nir_tex_src_texture_deref:
+         return nir_src_as_deref(instr->src[i].src);
+      default:
+         break;
+      }
+   }
+
+   return NULL;
 }
 
-static void scan_output_slot(const nir_variable *var,
-                            unsigned var_idx,
-                            unsigned component, unsigned num_components,
-                            struct tgsi_shader_info *info)
+static void scan_io_usage(struct si_shader_info *info, nir_intrinsic_instr *intr,
+                          bool is_input)
 {
-       assert(component + num_components <= 4);
-       assert(component < 4);
-
-       unsigned semantic_name, semantic_index;
-
-       unsigned location = var->data.location + var_idx;
-       unsigned drv_location = var->data.driver_location + var_idx;
-
-       if (info->processor == PIPE_SHADER_FRAGMENT) {
-               tgsi_get_gl_frag_result_semantic(location,
-                       &semantic_name, &semantic_index);
-
-               /* Adjust for dual source blending */
-               if (var->data.index > 0) {
-                       semantic_index++;
-               }
-       } else {
-               tgsi_get_gl_varying_semantic(location, true,
-                                            &semantic_name, &semantic_index);
-       }
-
-       ubyte usagemask = ((1 << num_components) - 1) << component;
-
-       unsigned gs_out_streams;
-       if (var->data.stream & (1u << 31)) {
-               gs_out_streams = var->data.stream & ~(1u << 31);
-       } else {
-               assert(var->data.stream < 4);
-               gs_out_streams = 0;
-               for (unsigned j = 0; j < num_components; ++j)
-                       gs_out_streams |= var->data.stream << (2 * (component + j));
-       }
-
-       unsigned streamx = gs_out_streams & 3;
-       unsigned streamy = (gs_out_streams >> 2) & 3;
-       unsigned streamz = (gs_out_streams >> 4) & 3;
-       unsigned streamw = (gs_out_streams >> 6) & 3;
-
-       if (usagemask & TGSI_WRITEMASK_X) {
-               info->output_streams[drv_location] |= streamx;
-               info->num_stream_output_components[streamx]++;
-       }
-       if (usagemask & TGSI_WRITEMASK_Y) {
-               info->output_streams[drv_location] |= streamy << 2;
-               info->num_stream_output_components[streamy]++;
-       }
-       if (usagemask & TGSI_WRITEMASK_Z) {
-               info->output_streams[drv_location] |= streamz << 4;
-               info->num_stream_output_components[streamz]++;
-       }
-       if (usagemask & TGSI_WRITEMASK_W) {
-               info->output_streams[drv_location] |= streamw << 6;
-               info->num_stream_output_components[streamw]++;
-       }
-
-       info->output_semantic_name[drv_location] = semantic_name;
-       info->output_semantic_index[drv_location] = semantic_index;
-
-       switch (semantic_name) {
-       case TGSI_SEMANTIC_PRIMID:
-               info->writes_primid = true;
-               break;
-       case TGSI_SEMANTIC_VIEWPORT_INDEX:
-               info->writes_viewport_index = true;
-               break;
-       case TGSI_SEMANTIC_LAYER:
-               info->writes_layer = true;
-               break;
-       case TGSI_SEMANTIC_PSIZE:
-               info->writes_psize = true;
-               break;
-       case TGSI_SEMANTIC_CLIPVERTEX:
-               info->writes_clipvertex = true;
-               break;
-       case TGSI_SEMANTIC_COLOR:
-               info->colors_written |= 1 << semantic_index;
-               break;
-       case TGSI_SEMANTIC_STENCIL:
-               info->writes_stencil = true;
-               break;
-       case TGSI_SEMANTIC_SAMPLEMASK:
-               info->writes_samplemask = true;
-               break;
-       case TGSI_SEMANTIC_EDGEFLAG:
-               info->writes_edgeflag = true;
-               break;
-       case TGSI_SEMANTIC_POSITION:
-               if (info->processor == PIPE_SHADER_FRAGMENT)
-                       info->writes_z = true;
-               else
-                       info->writes_position = true;
-               break;
-       }
+   unsigned interp = INTERP_MODE_FLAT; /* load_input uses flat shading */
+
+   if (intr->intrinsic == nir_intrinsic_load_interpolated_input) {
+      nir_intrinsic_instr *baryc = nir_instr_as_intrinsic(intr->src[0].ssa->parent_instr);
+
+      if (baryc) {
+         if (nir_intrinsic_infos[baryc->intrinsic].index_map[NIR_INTRINSIC_INTERP_MODE] > 0)
+            interp = nir_intrinsic_interp_mode(baryc);
+         else
+            unreachable("unknown barycentric intrinsic");
+      } else {
+         unreachable("unknown barycentric expression");
+      }
+   }
+
+   unsigned mask, bit_size;
+   bool dual_slot, is_output_load;
+
+   if (nir_intrinsic_infos[intr->intrinsic].index_map[NIR_INTRINSIC_WRMASK] > 0) {
+      mask = nir_intrinsic_write_mask(intr); /* store */
+      bit_size = nir_src_bit_size(intr->src[0]);
+      dual_slot = bit_size == 64 && nir_src_num_components(intr->src[0]) >= 3;
+      is_output_load = false;
+   } else {
+      mask = nir_ssa_def_components_read(&intr->dest.ssa); /* load */
+      bit_size = intr->dest.ssa.bit_size;
+      dual_slot = bit_size == 64 && intr->dest.ssa.num_components >= 3;
+      is_output_load = !is_input;
+   }
+
+   /* Convert the 64-bit component mask to a 32-bit component mask. */
+   if (bit_size == 64) {
+      unsigned new_mask = 0;
+      for (unsigned i = 0; i < 4; i++) {
+         if (mask & (1 << i))
+            new_mask |= 0x3 << (2 * i);
+      }
+      mask = new_mask;
+   }
+
+   /* Convert the 16-bit component mask to a 32-bit component mask. */
+   if (bit_size == 16) {
+      unsigned new_mask = 0;
+      for (unsigned i = 0; i < 4; i++) {
+         if (mask & (1 << i))
+            new_mask |= 0x1 << (i / 2);
+      }
+      mask = new_mask;
+   }
+
+   mask <<= nir_intrinsic_component(intr);
+
+   nir_src offset = *nir_get_io_offset_src(intr);
+   bool indirect = !nir_src_is_const(offset);
+   if (!indirect)
+      assert(nir_src_as_uint(offset) == 0);
+
+   unsigned semantic = 0;
+   /* VS doesn't have semantics. */
+   if (info->stage != MESA_SHADER_VERTEX || !is_input)
+      semantic = nir_intrinsic_io_semantics(intr).location;
+
+   if (info->stage == MESA_SHADER_FRAGMENT && !is_input) {
+      /* Never use FRAG_RESULT_COLOR directly. */
+      if (semantic == FRAG_RESULT_COLOR) {
+         semantic = FRAG_RESULT_DATA0;
+         info->color0_writes_all_cbufs = true;
+      }
+      semantic += nir_intrinsic_io_semantics(intr).dual_source_blend_index;
+   }
+
+   unsigned driver_location = nir_intrinsic_base(intr);
+   unsigned num_slots = indirect ? nir_intrinsic_io_semantics(intr).num_slots : (1 + dual_slot);
+
+   if (is_input) {
+      assert(driver_location + num_slots <= ARRAY_SIZE(info->input_usage_mask));
+
+      for (unsigned i = 0; i < num_slots; i++) {
+         unsigned loc = driver_location + i;
+         unsigned slot_mask = (dual_slot && i % 2 ? mask >> 4 : mask) & 0xf;
+
+         info->input_semantic[loc] = semantic + i;
+         info->input_interpolate[loc] = interp;
+
+         if (slot_mask) {
+            info->input_usage_mask[loc] |= slot_mask;
+            info->num_inputs = MAX2(info->num_inputs, loc + 1);
+
+            if (semantic == VARYING_SLOT_PRIMITIVE_ID)
+               info->uses_primid = true;
+         }
+      }
+   } else {
+      /* Outputs. */
+      assert(driver_location + num_slots <= ARRAY_SIZE(info->output_usagemask));
+      assert(semantic + num_slots < ARRAY_SIZE(info->output_semantic_to_slot));
+
+      for (unsigned i = 0; i < num_slots; i++) {
+         unsigned loc = driver_location + i;
+         unsigned slot_mask = (dual_slot && i % 2 ? mask >> 4 : mask) & 0xf;
+
+         info->output_semantic[loc] = semantic + i;
+         info->output_semantic_to_slot[semantic + i] = loc;
+
+         if (is_output_load) {
+            /* Output loads have only a few things that we need to track. */
+            info->output_readmask[loc] |= slot_mask;
+
+            if (info->stage == MESA_SHADER_FRAGMENT &&
+                nir_intrinsic_io_semantics(intr).fb_fetch_output)
+               info->uses_fbfetch = true;
+         } else if (slot_mask) {
+            /* Output stores. */
+            if (info->stage == MESA_SHADER_GEOMETRY) {
+               unsigned gs_streams = (uint32_t)nir_intrinsic_io_semantics(intr).gs_streams <<
+                                     (nir_intrinsic_component(intr) * 2);
+               unsigned new_mask = slot_mask & ~info->output_usagemask[loc];
+
+               for (unsigned i = 0; i < 4; i++) {
+                  unsigned stream = (gs_streams >> (i * 2)) & 0x3;
+
+                  if (new_mask & (1 << i)) {
+                     info->output_streams[loc] |= stream << (i * 2);
+                     info->num_stream_output_components[stream]++;
+                  }
+               }
+            }
+
+            info->output_usagemask[loc] |= slot_mask;
+            info->num_outputs = MAX2(info->num_outputs, loc + 1);
+
+            if (info->stage == MESA_SHADER_FRAGMENT) {
+               switch (semantic) {
+               case FRAG_RESULT_DEPTH:
+                  info->writes_z = true;
+                  break;
+               case FRAG_RESULT_STENCIL:
+                  info->writes_stencil = true;
+                  break;
+               case FRAG_RESULT_SAMPLE_MASK:
+                  info->writes_samplemask = true;
+                  break;
+               default:
+                  if (semantic >= FRAG_RESULT_DATA0 && semantic <= FRAG_RESULT_DATA7) {
+                     unsigned index = semantic - FRAG_RESULT_DATA0;
+                     info->colors_written |= 1 << (index + i);
+                  }
+                  break;
+               }
+            } else {
+               switch (semantic) {
+               case VARYING_SLOT_PRIMITIVE_ID:
+                  info->writes_primid = true;
+                  break;
+               case VARYING_SLOT_VIEWPORT:
+                  info->writes_viewport_index = true;
+                  break;
+               case VARYING_SLOT_LAYER:
+                  info->writes_layer = true;
+                  break;
+               case VARYING_SLOT_PSIZ:
+                  info->writes_psize = true;
+                  break;
+               case VARYING_SLOT_CLIP_VERTEX:
+                  info->writes_clipvertex = true;
+                  break;
+               case VARYING_SLOT_EDGE:
+                  info->writes_edgeflag = true;
+                  break;
+               case VARYING_SLOT_POS:
+                  info->writes_position = true;
+                  break;
+               }
+            }
+         }
+      }
+   }
 }
 
-static void scan_output_helper(const nir_variable *var,
-                              unsigned location,
-                              const struct glsl_type *type,
-                              struct tgsi_shader_info *info)
+static void scan_instruction(const struct nir_shader *nir, struct si_shader_info *info,
+                             nir_instr *instr)
 {
-       if (glsl_type_is_struct(type)) {
-               for (unsigned i = 0; i < glsl_get_length(type); i++) {
-                       const struct glsl_type *ft = glsl_get_struct_field(type, i);
-                       scan_output_helper(var, location, ft, info);
-                       location += glsl_count_attribute_slots(ft, false);
-               }
-       } else if (glsl_type_is_array_or_matrix(type)) {
-               const struct glsl_type *elem_type =
-                       glsl_get_array_element(type);
-               unsigned num_elems = glsl_get_length(type);
-               if (var->data.compact) {
-                       assert(glsl_type_is_scalar(elem_type));
-                       assert(glsl_get_bit_size(elem_type) == 32);
-                       unsigned component = var->data.location_frac;
-                       scan_output_slot(var, location, component,
-                                        MIN2(num_elems, 4 - component), info);
-                       if (component + num_elems > 4) {
-                               scan_output_slot(var, location + 1, 0,
-                                                component + num_elems - 4, info);
-                       }
-
-               } else {
-                       unsigned elem_count = glsl_count_attribute_slots(elem_type, false);
-                       for (unsigned i = 0; i < num_elems; i++) {
-                               scan_output_helper(var, location, elem_type, info);
-                               location += elem_count;
-                       }
-               }
-       } else if (glsl_type_is_dual_slot(type)) {
-               unsigned component = var->data.location_frac;
-               scan_output_slot(var, location, component, 4 - component, info);
-               scan_output_slot(var, location + 1, 0, component + 2 * glsl_get_components(type) - 4,
-                                info);
-       } else {
-               unsigned component = var->data.location_frac;
-               assert(glsl_type_is_vector_or_scalar(type));
-               unsigned num_components = glsl_get_components(type);
-               if (glsl_type_is_64bit(type))
-                       num_components *= 2;
-               scan_output_slot(var, location, component, num_components, info);
-       }
+   if (instr->type == nir_instr_type_alu) {
+      nir_alu_instr *alu = nir_instr_as_alu(instr);
+
+      switch (alu->op) {
+      case nir_op_fddx:
+      case nir_op_fddy:
+      case nir_op_fddx_fine:
+      case nir_op_fddy_fine:
+      case nir_op_fddx_coarse:
+      case nir_op_fddy_coarse:
+         info->uses_derivatives = true;
+         break;
+      default:
+         break;
+      }
+   } else if (instr->type == nir_instr_type_tex) {
+      nir_tex_instr *tex = nir_instr_as_tex(instr);
+      const nir_deref_instr *deref = tex_get_texture_deref(tex);
+      nir_variable *var = deref ? nir_deref_instr_get_variable(deref) : NULL;
+
+      if (var) {
+         if (deref->mode != nir_var_uniform || var->data.bindless)
+            info->uses_bindless_samplers = true;
+      }
+
+      switch (tex->op) {
+      case nir_texop_tex:
+      case nir_texop_txb:
+      case nir_texop_lod:
+         info->uses_derivatives = true;
+         break;
+      default:
+         break;
+      }
+   } else if (instr->type == nir_instr_type_intrinsic) {
+      nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr);
+
+      switch (intr->intrinsic) {
+      case nir_intrinsic_load_front_face:
+         info->uses_frontface = 1;
+         break;
+      case nir_intrinsic_load_instance_id:
+         info->uses_instanceid = 1;
+         break;
+      case nir_intrinsic_load_invocation_id:
+         info->uses_invocationid = true;
+         break;
+      case nir_intrinsic_load_num_work_groups:
+         info->uses_grid_size = true;
+         break;
+      case nir_intrinsic_load_local_invocation_index:
+      case nir_intrinsic_load_subgroup_id:
+      case nir_intrinsic_load_num_subgroups:
+         info->uses_subgroup_info = true;
+         break;
+      case nir_intrinsic_load_local_group_size:
+         /* The block size is translated to IMM with a fixed block size. */
+         if (info->base.cs.local_size[0] == 0)
+            info->uses_block_size = true;
+         break;
+      case nir_intrinsic_load_local_invocation_id:
+      case nir_intrinsic_load_work_group_id: {
+         unsigned mask = nir_ssa_def_components_read(&intr->dest.ssa);
+         while (mask) {
+            unsigned i = u_bit_scan(&mask);
+
+            if (intr->intrinsic == nir_intrinsic_load_work_group_id)
+               info->uses_block_id[i] = true;
+            else
+               info->uses_thread_id[i] = true;
+         }
+         break;
+      }
+      case nir_intrinsic_load_draw_id:
+         info->uses_drawid = 1;
+         break;
+      case nir_intrinsic_load_primitive_id:
+         info->uses_primid = 1;
+         break;
+      case nir_intrinsic_load_sample_mask_in:
+         info->reads_samplemask = true;
+         break;
+      case nir_intrinsic_load_tess_level_inner:
+      case nir_intrinsic_load_tess_level_outer:
+         info->reads_tess_factors = true;
+         break;
+      case nir_intrinsic_bindless_image_load:
+      case nir_intrinsic_bindless_image_size:
+      case nir_intrinsic_bindless_image_samples:
+         info->uses_bindless_images = true;
+         break;
+      case nir_intrinsic_bindless_image_store:
+         info->uses_bindless_images = true;
+         info->writes_memory = true;
+         info->num_memory_instructions++; /* we only care about stores */
+         break;
+      case nir_intrinsic_image_deref_store:
+         info->writes_memory = true;
+         info->num_memory_instructions++; /* we only care about stores */
+         break;
+      case nir_intrinsic_bindless_image_atomic_add:
+      case nir_intrinsic_bindless_image_atomic_imin:
+      case nir_intrinsic_bindless_image_atomic_umin:
+      case nir_intrinsic_bindless_image_atomic_imax:
+      case nir_intrinsic_bindless_image_atomic_umax:
+      case nir_intrinsic_bindless_image_atomic_and:
+      case nir_intrinsic_bindless_image_atomic_or:
+      case nir_intrinsic_bindless_image_atomic_xor:
+      case nir_intrinsic_bindless_image_atomic_exchange:
+      case nir_intrinsic_bindless_image_atomic_comp_swap:
+         info->uses_bindless_images = true;
+         info->writes_memory = true;
+         info->num_memory_instructions++; /* we only care about stores */
+         break;
+      case nir_intrinsic_image_deref_atomic_add:
+      case nir_intrinsic_image_deref_atomic_imin:
+      case nir_intrinsic_image_deref_atomic_umin:
+      case nir_intrinsic_image_deref_atomic_imax:
+      case nir_intrinsic_image_deref_atomic_umax:
+      case nir_intrinsic_image_deref_atomic_and:
+      case nir_intrinsic_image_deref_atomic_or:
+      case nir_intrinsic_image_deref_atomic_xor:
+      case nir_intrinsic_image_deref_atomic_exchange:
+      case nir_intrinsic_image_deref_atomic_comp_swap:
+      case nir_intrinsic_image_deref_atomic_inc_wrap:
+      case nir_intrinsic_image_deref_atomic_dec_wrap:
+         info->writes_memory = true;
+         info->num_memory_instructions++; /* we only care about stores */
+         break;
+      case nir_intrinsic_store_ssbo:
+      case nir_intrinsic_ssbo_atomic_add:
+      case nir_intrinsic_ssbo_atomic_imin:
+      case nir_intrinsic_ssbo_atomic_umin:
+      case nir_intrinsic_ssbo_atomic_imax:
+      case nir_intrinsic_ssbo_atomic_umax:
+      case nir_intrinsic_ssbo_atomic_and:
+      case nir_intrinsic_ssbo_atomic_or:
+      case nir_intrinsic_ssbo_atomic_xor:
+      case nir_intrinsic_ssbo_atomic_exchange:
+      case nir_intrinsic_ssbo_atomic_comp_swap:
+         info->writes_memory = true;
+         info->num_memory_instructions++; /* we only care about stores */
+         break;
+      case nir_intrinsic_load_color0:
+      case nir_intrinsic_load_color1: {
+         unsigned index = intr->intrinsic == nir_intrinsic_load_color1;
+         uint8_t mask = nir_ssa_def_components_read(&intr->dest.ssa);
+         info->colors_read |= mask << (index * 4);
+         break;
+      }
+      case nir_intrinsic_load_barycentric_pixel:
+      case nir_intrinsic_load_barycentric_centroid:
+      case nir_intrinsic_load_barycentric_sample:
+      case nir_intrinsic_load_barycentric_at_offset:   /* uses center */
+      case nir_intrinsic_load_barycentric_at_sample: { /* uses center */
+         unsigned mode = nir_intrinsic_interp_mode(intr);
+
+         if (mode == INTERP_MODE_FLAT)
+            break;
+
+         if (mode == INTERP_MODE_NOPERSPECTIVE) {
+            if (intr->intrinsic == nir_intrinsic_load_barycentric_sample)
+               info->uses_linear_sample = true;
+            else if (intr->intrinsic == nir_intrinsic_load_barycentric_centroid)
+               info->uses_linear_centroid = true;
+            else
+               info->uses_linear_center = true;
+         } else {
+            if (intr->intrinsic == nir_intrinsic_load_barycentric_sample)
+               info->uses_persp_sample = true;
+            else if (intr->intrinsic == nir_intrinsic_load_barycentric_centroid)
+               info->uses_persp_centroid = true;
+            else
+               info->uses_persp_center = true;
+         }
+         if (intr->intrinsic == nir_intrinsic_load_barycentric_at_sample)
+            info->uses_interp_at_sample = true;
+         break;
+      }
+      case nir_intrinsic_load_input:
+      case nir_intrinsic_load_per_vertex_input:
+      case nir_intrinsic_load_input_vertex:
+      case nir_intrinsic_load_interpolated_input:
+         scan_io_usage(info, intr, true);
+         break;
+      case nir_intrinsic_load_output:
+      case nir_intrinsic_load_per_vertex_output:
+      case nir_intrinsic_store_output:
+      case nir_intrinsic_store_per_vertex_output:
+         scan_io_usage(info, intr, false);
+         break;
+      case nir_intrinsic_load_deref:
+      case nir_intrinsic_store_deref:
+      case nir_intrinsic_interp_deref_at_centroid:
+      case nir_intrinsic_interp_deref_at_sample:
+      case nir_intrinsic_interp_deref_at_offset:
+         unreachable("these opcodes should have been lowered");
+         break;
+      default:
+         break;
+      }
+   }
 }
 
-void si_nir_scan_shader(const struct nir_shader *nir,
-                       struct tgsi_shader_info *info)
+void si_nir_scan_shader(const struct nir_shader *nir, struct si_shader_info *info)
 {
-       nir_function *func;
-       unsigned i;
-
-       info->processor = pipe_shader_type_from_mesa(nir->info.stage);
-       info->num_tokens = 2; /* indicate that the shader is non-empty */
-       info->num_instructions = 2;
-
-       info->properties[TGSI_PROPERTY_NEXT_SHADER] =
-               pipe_shader_type_from_mesa(nir->info.next_stage);
-
-       if (nir->info.stage == MESA_SHADER_VERTEX) {
-               info->properties[TGSI_PROPERTY_VS_WINDOW_SPACE_POSITION] =
-                       nir->info.vs.window_space_position;
-               info->properties[TGSI_PROPERTY_VS_BLIT_SGPRS_AMD] =
-                       nir->info.vs.blit_sgprs_amd;
-       }
-
-       if (nir->info.stage == MESA_SHADER_TESS_CTRL) {
-               info->properties[TGSI_PROPERTY_TCS_VERTICES_OUT] =
-                       nir->info.tess.tcs_vertices_out;
-       }
-
-       if (nir->info.stage == MESA_SHADER_TESS_EVAL) {
-               if (nir->info.tess.primitive_mode == GL_ISOLINES)
-                       info->properties[TGSI_PROPERTY_TES_PRIM_MODE] = PIPE_PRIM_LINES;
-               else
-                       info->properties[TGSI_PROPERTY_TES_PRIM_MODE] = nir->info.tess.primitive_mode;
-
-               STATIC_ASSERT((TESS_SPACING_EQUAL + 1) % 3 == PIPE_TESS_SPACING_EQUAL);
-               STATIC_ASSERT((TESS_SPACING_FRACTIONAL_ODD + 1) % 3 ==
-                             PIPE_TESS_SPACING_FRACTIONAL_ODD);
-               STATIC_ASSERT((TESS_SPACING_FRACTIONAL_EVEN + 1) % 3 ==
-                             PIPE_TESS_SPACING_FRACTIONAL_EVEN);
-
-               info->properties[TGSI_PROPERTY_TES_SPACING] = (nir->info.tess.spacing + 1) % 3;
-               info->properties[TGSI_PROPERTY_TES_VERTEX_ORDER_CW] = !nir->info.tess.ccw;
-               info->properties[TGSI_PROPERTY_TES_POINT_MODE] = nir->info.tess.point_mode;
-       }
-
-       if (nir->info.stage == MESA_SHADER_GEOMETRY) {
-               info->properties[TGSI_PROPERTY_GS_INPUT_PRIM] = nir->info.gs.input_primitive;
-               info->properties[TGSI_PROPERTY_GS_OUTPUT_PRIM] = nir->info.gs.output_primitive;
-               info->properties[TGSI_PROPERTY_GS_MAX_OUTPUT_VERTICES] = nir->info.gs.vertices_out;
-               info->properties[TGSI_PROPERTY_GS_INVOCATIONS] = nir->info.gs.invocations;
-       }
-
-       if (nir->info.stage == MESA_SHADER_FRAGMENT) {
-               info->properties[TGSI_PROPERTY_FS_EARLY_DEPTH_STENCIL] =
-                       nir->info.fs.early_fragment_tests | nir->info.fs.post_depth_coverage;
-               info->properties[TGSI_PROPERTY_FS_POST_DEPTH_COVERAGE] = nir->info.fs.post_depth_coverage;
-
-               if (nir->info.fs.pixel_center_integer) {
-                       info->properties[TGSI_PROPERTY_FS_COORD_PIXEL_CENTER] =
-                               TGSI_FS_COORD_PIXEL_CENTER_INTEGER;
-               }
-
-               if (nir->info.fs.depth_layout != FRAG_DEPTH_LAYOUT_NONE) {
-                       switch (nir->info.fs.depth_layout) {
-                       case FRAG_DEPTH_LAYOUT_ANY:
-                               info->properties[TGSI_PROPERTY_FS_DEPTH_LAYOUT] = TGSI_FS_DEPTH_LAYOUT_ANY;
-                               break;
-                       case FRAG_DEPTH_LAYOUT_GREATER:
-                               info->properties[TGSI_PROPERTY_FS_DEPTH_LAYOUT] = TGSI_FS_DEPTH_LAYOUT_GREATER;
-                               break;
-                       case FRAG_DEPTH_LAYOUT_LESS:
-                               info->properties[TGSI_PROPERTY_FS_DEPTH_LAYOUT] = TGSI_FS_DEPTH_LAYOUT_LESS;
-                               break;
-                       case FRAG_DEPTH_LAYOUT_UNCHANGED:
-                               info->properties[TGSI_PROPERTY_FS_DEPTH_LAYOUT] = TGSI_FS_DEPTH_LAYOUT_UNCHANGED;
-                               break;
-                       default:
-                               unreachable("Unknow depth layout");
-                       }
-               }
-       }
-
-       if (gl_shader_stage_is_compute(nir->info.stage)) {
-               info->properties[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH] = nir->info.cs.local_size[0];
-               info->properties[TGSI_PROPERTY_CS_FIXED_BLOCK_HEIGHT] = nir->info.cs.local_size[1];
-               info->properties[TGSI_PROPERTY_CS_FIXED_BLOCK_DEPTH] = nir->info.cs.local_size[2];
-               info->properties[TGSI_PROPERTY_CS_USER_DATA_COMPONENTS_AMD] = nir->info.cs.user_data_components_amd;
-       }
-
-       i = 0;
-       uint64_t processed_inputs = 0;
-       nir_foreach_variable(variable, &nir->inputs) {
-               unsigned semantic_name, semantic_index;
-
-               const struct glsl_type *type = variable->type;
-               if (nir_is_per_vertex_io(variable, nir->info.stage)) {
-                       assert(glsl_type_is_array(type));
-                       type = glsl_get_array_element(type);
-               }
-
-               unsigned attrib_count = glsl_count_attribute_slots(type,
-                                                                  nir->info.stage == MESA_SHADER_VERTEX);
-
-               i = variable->data.driver_location;
-
-               /* Vertex shader inputs don't have semantics. The state
-                * tracker has already mapped them to attributes via
-                * variable->data.driver_location.
-                */
-               if (nir->info.stage == MESA_SHADER_VERTEX)
-                       continue;
-
-               for (unsigned j = 0; j < attrib_count; j++, i++) {
-
-                       if (processed_inputs & ((uint64_t)1 << i))
-                               continue;
-
-                       processed_inputs |= ((uint64_t)1 << i);
-
-                       tgsi_get_gl_varying_semantic(variable->data.location + j, true,
-                                                    &semantic_name, &semantic_index);
-
-                       info->input_semantic_name[i] = semantic_name;
-                       info->input_semantic_index[i] = semantic_index;
-
-                       if (semantic_name == TGSI_SEMANTIC_PRIMID)
-                               info->uses_primid = true;
-
-                       if (semantic_name == TGSI_SEMANTIC_COLOR) {
-                               /* We only need this for color inputs. */
-                               if (variable->data.sample)
-                                       info->input_interpolate_loc[i] = TGSI_INTERPOLATE_LOC_SAMPLE;
-                               else if (variable->data.centroid)
-                                       info->input_interpolate_loc[i] = TGSI_INTERPOLATE_LOC_CENTROID;
-                               else
-                                       info->input_interpolate_loc[i] = TGSI_INTERPOLATE_LOC_CENTER;
-                       }
-
-                        enum glsl_base_type base_type =
-                                glsl_get_base_type(glsl_without_array(variable->type));
-
-                        switch (variable->data.interpolation) {
-                        case INTERP_MODE_NONE:
-                                if (glsl_base_type_is_integer(base_type)) {
-                                        info->input_interpolate[i] = TGSI_INTERPOLATE_CONSTANT;
-                                        break;
-                                }
-
-                                if (semantic_name == TGSI_SEMANTIC_COLOR) {
-                                        info->input_interpolate[i] = TGSI_INTERPOLATE_COLOR;
-                                        break;
-                                }
-                                /* fall-through */
-
-                        case INTERP_MODE_SMOOTH:
-                                assert(!glsl_base_type_is_integer(base_type));
-
-                                info->input_interpolate[i] = TGSI_INTERPOLATE_PERSPECTIVE;
-                                break;
-
-                        case INTERP_MODE_NOPERSPECTIVE:
-                                assert(!glsl_base_type_is_integer(base_type));
-
-                                info->input_interpolate[i] = TGSI_INTERPOLATE_LINEAR;
-                                break;
-
-                        case INTERP_MODE_FLAT:
-                                info->input_interpolate[i] = TGSI_INTERPOLATE_CONSTANT;
-                                break;
-                        }
-               }
-       }
-
-       nir_foreach_variable(variable, &nir->outputs) {
-               const struct glsl_type *type = variable->type;
-               if (nir_is_per_vertex_io(variable, nir->info.stage)) {
-                       assert(glsl_type_is_array(type));
-                       type = glsl_get_array_element(type);
-               }
-
-               ASSERTED unsigned attrib_count = glsl_count_attribute_slots(type, false);
-               scan_output_helper(variable, 0, type, info);
-
-               unsigned loc = variable->data.location;
-               if (nir->info.stage == MESA_SHADER_FRAGMENT &&
-                   loc == FRAG_RESULT_COLOR &&
-                   nir->info.outputs_written & (1ull << loc)) {
-                       assert(attrib_count == 1);
-                       info->properties[TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS] = true;
-               }
-       }
-
-       info->num_inputs = nir->num_inputs;
-       info->num_outputs = nir->num_outputs;
-
-       info->const_file_max[0] = nir->num_uniforms - 1;
-       info->shader_buffers_declared = u_bit_consecutive(0, nir->info.num_ssbos);
-       info->const_buffers_declared = u_bit_consecutive(1, nir->info.num_ubos);
-       if (nir->num_uniforms > 0)
-               info->const_buffers_declared |= 1;
-       info->images_declared = u_bit_consecutive(0, nir->info.num_images);
-       info->samplers_declared = u_bit_consecutive(0, nir->info.num_textures);
-
-       info->num_written_clipdistance = nir->info.clip_distance_array_size;
-       info->num_written_culldistance = nir->info.cull_distance_array_size;
-       info->clipdist_writemask = u_bit_consecutive(0, info->num_written_clipdistance);
-       info->culldist_writemask = u_bit_consecutive(0, info->num_written_culldistance);
-
-       if (info->processor == PIPE_SHADER_FRAGMENT)
-               info->uses_kill = nir->info.fs.uses_discard;
-
-       func = (struct nir_function *)exec_list_get_head_const(&nir->functions);
-       nir_foreach_block(block, func->impl) {
-               nir_foreach_instr(instr, block)
-                       scan_instruction(nir, info, instr);
-       }
+   nir_function *func;
+
+   info->base = nir->info;
+   info->stage = nir->info.stage;
+
+   if (nir->info.stage == MESA_SHADER_TESS_EVAL) {
+      if (info->base.tess.primitive_mode == GL_ISOLINES)
+         info->base.tess.primitive_mode = GL_LINES;
+   }
+
+   if (nir->info.stage == MESA_SHADER_FRAGMENT) {
+      /* post_depth_coverage implies early_fragment_tests */
+      info->base.fs.early_fragment_tests |= info->base.fs.post_depth_coverage;
+
+      info->color_interpolate[0] = nir->info.fs.color0_interp;
+      info->color_interpolate[1] = nir->info.fs.color1_interp;
+      for (unsigned i = 0; i < 2; i++) {
+         if (info->color_interpolate[i] == INTERP_MODE_NONE)
+            info->color_interpolate[i] = INTERP_MODE_COLOR;
+      }
+
+      info->color_interpolate_loc[0] = nir->info.fs.color0_sample ? TGSI_INTERPOLATE_LOC_SAMPLE :
+                                       nir->info.fs.color0_centroid ? TGSI_INTERPOLATE_LOC_CENTROID :
+                                                                      TGSI_INTERPOLATE_LOC_CENTER;
+      info->color_interpolate_loc[1] = nir->info.fs.color1_sample ? TGSI_INTERPOLATE_LOC_SAMPLE :
+                                       nir->info.fs.color1_centroid ? TGSI_INTERPOLATE_LOC_CENTROID :
+                                                                      TGSI_INTERPOLATE_LOC_CENTER;
+   }
+
+   info->constbuf0_num_slots = nir->num_uniforms;
+
+   if (info->stage == MESA_SHADER_FRAGMENT)
+      info->uses_kill = nir->info.fs.uses_discard;
+
+   if (nir->info.stage == MESA_SHADER_TESS_CTRL) {
+      info->tessfactors_are_def_in_all_invocs = ac_are_tessfactors_def_in_all_invocs(nir);
+   }
+
+   memset(info->output_semantic_to_slot, -1, sizeof(info->output_semantic_to_slot));
+
+   func = (struct nir_function *)exec_list_get_head_const(&nir->functions);
+   nir_foreach_block (block, func->impl) {
+      nir_foreach_instr (instr, block)
+         scan_instruction(nir, info, instr);
+   }
+
+   /* Add color inputs to the list of inputs. */
+   if (nir->info.stage == MESA_SHADER_FRAGMENT) {
+      for (unsigned i = 0; i < 2; i++) {
+         if ((info->colors_read >> (i * 4)) & 0xf) {
+            info->input_semantic[info->num_inputs] = VARYING_SLOT_COL0 + i;
+            info->input_interpolate[info->num_inputs] = info->color_interpolate[i];
+            info->input_usage_mask[info->num_inputs] = info->colors_read >> (i * 4);
+            info->num_inputs++;
+         }
+      }
+   }
+
+   /* Trim output read masks based on write masks. */
+   for (unsigned i = 0; i < info->num_outputs; i++)
+      info->output_readmask[i] &= info->output_usagemask[i];
 }
 
-void
-si_nir_opts(struct nir_shader *nir)
+static void si_nir_opts(struct nir_shader *nir, bool first)
 {
-       bool progress;
-        unsigned lower_flrp =
-                (nir->options->lower_flrp16 ? 16 : 0) |
-                (nir->options->lower_flrp32 ? 32 : 0) |
-                (nir->options->lower_flrp64 ? 64 : 0);
-
-       do {
-               progress = false;
-
-               NIR_PASS_V(nir, nir_lower_vars_to_ssa);
-
-               NIR_PASS(progress, nir, nir_opt_copy_prop_vars);
-               NIR_PASS(progress, nir, nir_opt_dead_write_vars);
-
-               NIR_PASS_V(nir, nir_lower_alu_to_scalar, NULL);
-               NIR_PASS_V(nir, nir_lower_phis_to_scalar);
-
-               /* (Constant) copy propagation is needed for txf with offsets. */
-               NIR_PASS(progress, nir, nir_copy_prop);
-               NIR_PASS(progress, nir, nir_opt_remove_phis);
-               NIR_PASS(progress, nir, nir_opt_dce);
-               if (nir_opt_trivial_continues(nir)) {
-                       progress = true;
-                       NIR_PASS(progress, nir, nir_copy_prop);
-                       NIR_PASS(progress, nir, nir_opt_dce);
-               }
-               NIR_PASS(progress, nir, nir_opt_if, true);
-               NIR_PASS(progress, nir, nir_opt_dead_cf);
-               NIR_PASS(progress, nir, nir_opt_cse);
-               NIR_PASS(progress, nir, nir_opt_peephole_select, 8, true, true);
-
-               /* Needed for algebraic lowering */
-               NIR_PASS(progress, nir, nir_opt_algebraic);
-               NIR_PASS(progress, nir, nir_opt_constant_folding);
-
-               if (lower_flrp != 0) {
-                       bool lower_flrp_progress = false;
-
-                       NIR_PASS(lower_flrp_progress, nir, nir_lower_flrp,
-                                lower_flrp,
-                                false /* always_precise */,
-                                nir->options->lower_ffma);
-                       if (lower_flrp_progress) {
-                               NIR_PASS(progress, nir,
-                                        nir_opt_constant_folding);
-                               progress = true;
-                       }
-
-                       /* Nothing should rematerialize any flrps, so we only
-                        * need to do this lowering once.
-                        */
-                       lower_flrp = 0;
-               }
-
-               NIR_PASS(progress, nir, nir_opt_undef);
-               NIR_PASS(progress, nir, nir_opt_conditional_discard);
-               if (nir->options->max_unroll_iterations) {
-                       NIR_PASS(progress, nir, nir_opt_loop_unroll, 0);
-               }
-       } while (progress);
+   bool progress;
+
+   NIR_PASS_V(nir, nir_lower_vars_to_ssa);
+   NIR_PASS_V(nir, nir_lower_alu_to_scalar, NULL, NULL);
+   NIR_PASS_V(nir, nir_lower_phis_to_scalar);
+
+   do {
+      progress = false;
+      bool lower_alu_to_scalar = false;
+      bool lower_phis_to_scalar = false;
+
+      if (first) {
+         bool opt_find_array_copies = false;
+
+         NIR_PASS(progress, nir, nir_split_array_vars, nir_var_function_temp);
+         NIR_PASS(lower_alu_to_scalar, nir, nir_shrink_vec_array_vars, nir_var_function_temp);
+         NIR_PASS(opt_find_array_copies, nir, nir_opt_find_array_copies);
+         NIR_PASS(progress, nir, nir_opt_copy_prop_vars);
+
+         /* Call nir_lower_var_copies() to remove any copies introduced
+          * by nir_opt_find_array_copies().
+          */
+         if (opt_find_array_copies)
+            NIR_PASS(progress, nir, nir_lower_var_copies);
+         progress |= opt_find_array_copies;
+      } else {
+         NIR_PASS(progress, nir, nir_opt_copy_prop_vars);
+      }
+
+      NIR_PASS(progress, nir, nir_opt_dead_write_vars);
+
+      NIR_PASS(lower_alu_to_scalar, nir, nir_opt_trivial_continues);
+      /* (Constant) copy propagation is needed for txf with offsets. */
+      NIR_PASS(progress, nir, nir_copy_prop);
+      NIR_PASS(progress, nir, nir_opt_remove_phis);
+      NIR_PASS(progress, nir, nir_opt_dce);
+      NIR_PASS(lower_phis_to_scalar, nir, nir_opt_if, true);
+      NIR_PASS(progress, nir, nir_opt_dead_cf);
+
+      if (lower_alu_to_scalar)
+         NIR_PASS_V(nir, nir_lower_alu_to_scalar, NULL, NULL);
+      if (lower_phis_to_scalar)
+         NIR_PASS_V(nir, nir_lower_phis_to_scalar);
+      progress |= lower_alu_to_scalar | lower_phis_to_scalar;
+
+      NIR_PASS(progress, nir, nir_opt_cse);
+      NIR_PASS(progress, nir, nir_opt_peephole_select, 8, true, true);
+
+      /* Needed for algebraic lowering */
+      NIR_PASS(progress, nir, nir_opt_algebraic);
+      NIR_PASS(progress, nir, nir_opt_constant_folding);
+
+      if (!nir->info.flrp_lowered) {
+         unsigned lower_flrp = (nir->options->lower_flrp16 ? 16 : 0) |
+                               (nir->options->lower_flrp32 ? 32 : 0) |
+                               (nir->options->lower_flrp64 ? 64 : 0);
+         assert(lower_flrp);
+         bool lower_flrp_progress = false;
+
+         NIR_PASS(lower_flrp_progress, nir, nir_lower_flrp, lower_flrp, false /* always_precise */);
+         if (lower_flrp_progress) {
+            NIR_PASS(progress, nir, nir_opt_constant_folding);
+            progress = true;
+         }
+
+         /* Nothing should rematerialize any flrps, so we only
+          * need to do this lowering once.
+          */
+         nir->info.flrp_lowered = true;
+      }
+
+      NIR_PASS(progress, nir, nir_opt_undef);
+      NIR_PASS(progress, nir, nir_opt_conditional_discard);
+      if (nir->options->max_unroll_iterations) {
+         NIR_PASS(progress, nir, nir_opt_loop_unroll, 0);
+      }
+   } while (progress);
 }
 
-static int
-type_size_vec4(const struct glsl_type *type, bool bindless)
+static int type_size_vec4(const struct glsl_type *type, bool bindless)
 {
-       return glsl_count_attribute_slots(type, false);
+   return glsl_count_attribute_slots(type, false);
 }
 
-static void
-si_nir_lower_color(nir_shader *nir)
+static void si_nir_lower_color(nir_shader *nir)
 {
-        nir_function_impl *entrypoint = nir_shader_get_entrypoint(nir);
-
-        nir_builder b;
-        nir_builder_init(&b, entrypoint);
-
-        nir_foreach_block(block, entrypoint) {
-                nir_foreach_instr_safe(instr, block) {
-                        if (instr->type != nir_instr_type_intrinsic)
-                                continue;
-
-                        nir_intrinsic_instr *intrin =
-                                nir_instr_as_intrinsic(instr);
-
-                        if (intrin->intrinsic != nir_intrinsic_load_deref)
-                                continue;
-
-                        nir_deref_instr *deref = nir_src_as_deref(intrin->src[0]);
-                        if (deref->mode != nir_var_shader_in)
-                                continue;
-
-                        b.cursor = nir_before_instr(instr);
-                        nir_variable *var = nir_deref_instr_get_variable(deref);
-                        nir_ssa_def *def;
-
-                        if (var->data.location == VARYING_SLOT_COL0) {
-                                def = nir_load_color0(&b);
-                        } else if (var->data.location == VARYING_SLOT_COL1) {
-                                def = nir_load_color1(&b);
-                        } else {
-                                continue;
-                        }
-
-                        nir_ssa_def_rewrite_uses(&intrin->dest.ssa, nir_src_for_ssa(def));
-                        nir_instr_remove(instr);
-                }
-        }
+   nir_function_impl *entrypoint = nir_shader_get_entrypoint(nir);
+
+   nir_builder b;
+   nir_builder_init(&b, entrypoint);
+
+   nir_foreach_block (block, entrypoint) {
+      nir_foreach_instr_safe (instr, block) {
+         if (instr->type != nir_instr_type_intrinsic)
+            continue;
+
+         nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
+
+         if (intrin->intrinsic != nir_intrinsic_load_deref)
+            continue;
+
+         nir_deref_instr *deref = nir_src_as_deref(intrin->src[0]);
+         if (deref->mode != nir_var_shader_in)
+            continue;
+
+         b.cursor = nir_before_instr(instr);
+         nir_variable *var = nir_deref_instr_get_variable(deref);
+         nir_ssa_def *def;
+
+         if (var->data.location == VARYING_SLOT_COL0) {
+            def = nir_load_color0(&b);
+            nir->info.fs.color0_interp = var->data.interpolation;
+            nir->info.fs.color0_sample = var->data.sample;
+            nir->info.fs.color0_centroid = var->data.centroid;
+         } else if (var->data.location == VARYING_SLOT_COL1) {
+            def = nir_load_color1(&b);
+            nir->info.fs.color1_interp = var->data.interpolation;
+            nir->info.fs.color1_sample = var->data.sample;
+            nir->info.fs.color1_centroid = var->data.centroid;
+         } else {
+            continue;
+         }
+
+         nir_ssa_def_rewrite_uses(&intrin->dest.ssa, nir_src_for_ssa(def));
+         nir_instr_remove(instr);
+      }
+   }
 }
 
-void si_nir_lower_ps_inputs(struct nir_shader *nir)
+static void si_lower_io(struct nir_shader *nir)
 {
-       if (nir->info.stage != MESA_SHADER_FRAGMENT)
-               return;
-
-       NIR_PASS_V(nir, nir_lower_io_to_temporaries,
-                  nir_shader_get_entrypoint(nir), false, true);
-
-       /* Since we're doing nir_lower_io_to_temporaries late, we need
-        * to lower all the copy_deref's introduced by
-        * lower_io_to_temporaries before calling nir_lower_io.
-        */
-       NIR_PASS_V(nir, nir_split_var_copies);
-       NIR_PASS_V(nir, nir_lower_var_copies);
-       NIR_PASS_V(nir, nir_lower_global_vars_to_local);
-
-       si_nir_lower_color(nir);
-       NIR_PASS_V(nir, nir_lower_io, nir_var_shader_in, type_size_vec4, 0);
-
-       /* This pass needs actual constants */
-       NIR_PASS_V(nir, nir_opt_constant_folding);
-       NIR_PASS_V(nir, nir_io_add_const_offset_to_base,
-                  nir_var_shader_in);
+   /* HW supports indirect indexing for: | Enabled in driver
+    * -------------------------------------------------------
+    * VS inputs                          | No
+    * TCS inputs                         | Yes
+    * TES inputs                         | Yes
+    * GS inputs                          | No
+    * -------------------------------------------------------
+    * VS outputs before TCS              | No
+    * VS outputs before GS               | No
+    * TCS outputs                        | Yes
+    * TES outputs before GS              | No
+    */
+   bool has_indirect_inputs = nir->info.stage == MESA_SHADER_TESS_CTRL ||
+                              nir->info.stage == MESA_SHADER_TESS_EVAL;
+   bool has_indirect_outputs = nir->info.stage == MESA_SHADER_TESS_CTRL;
+
+   if (!has_indirect_inputs || !has_indirect_outputs) {
+      NIR_PASS_V(nir, nir_lower_io_to_temporaries, nir_shader_get_entrypoint(nir),
+                 !has_indirect_outputs, !has_indirect_inputs);
+
+      /* Since we're doing nir_lower_io_to_temporaries late, we need
+       * to lower all the copy_deref's introduced by
+       * lower_io_to_temporaries before calling nir_lower_io.
+       */
+      NIR_PASS_V(nir, nir_split_var_copies);
+      NIR_PASS_V(nir, nir_lower_var_copies);
+      NIR_PASS_V(nir, nir_lower_global_vars_to_local);
+   }
+
+   if (nir->info.stage == MESA_SHADER_FRAGMENT)
+      si_nir_lower_color(nir);
+
+   NIR_PASS_V(nir, nir_lower_io, nir_var_shader_out | nir_var_shader_in,
+              type_size_vec4, 0);
+   nir->info.io_lowered = true;
+
+   /* This pass needs actual constants */
+   NIR_PASS_V(nir, nir_opt_constant_folding);
+   NIR_PASS_V(nir, nir_io_add_const_offset_to_base, nir_var_shader_in);
+   NIR_PASS_V(nir, nir_io_add_const_offset_to_base, nir_var_shader_out);
+
+   /* Remove dead derefs, so that nir_validate doesn't fail. */
+   NIR_PASS_V(nir, nir_opt_dce);
+
+   /* Remove input and output nir_variables, because we don't need them
+    * anymore. Also remove uniforms, because those should have been lowered
+    * to UBOs already.
+    */
+   unsigned modes = nir_var_shader_in | nir_var_shader_out | nir_var_uniform;
+   nir_foreach_variable_with_modes_safe(var, nir, modes) {
+      if (var->data.mode == nir_var_uniform &&
+          (glsl_type_get_image_count(var->type) ||
+           glsl_type_get_sampler_count(var->type)))
+         continue;
+
+      exec_node_remove(&var->node);
+   }
 }
 
 /**
  * Perform "lowering" operations on the NIR that are run once when the shader
  * selector is created.
  */
-void si_lower_nir(struct si_shader_selector *sel)
-{
-       /* Adjust the driver location of inputs and outputs. The state tracker
-        * interprets them as slots, while the ac/nir backend interprets them
-        * as individual components.
-        */
-       if (sel->nir->info.stage != MESA_SHADER_FRAGMENT) {
-               nir_foreach_variable(variable, &sel->nir->inputs)
-                       variable->data.driver_location *= 4;
-       }
-
-       nir_foreach_variable(variable, &sel->nir->outputs) {
-               variable->data.driver_location *= 4;
-
-               if (sel->nir->info.stage == MESA_SHADER_FRAGMENT) {
-                       if (variable->data.location == FRAG_RESULT_DEPTH)
-                               variable->data.driver_location += 2;
-                       else if (variable->data.location == FRAG_RESULT_STENCIL)
-                               variable->data.driver_location += 1;
-               }
-       }
-
-       /* Perform lowerings (and optimizations) of code.
-        *
-        * Performance considerations aside, we must:
-        * - lower certain ALU operations
-        * - ensure constant offsets for texture instructions are folded
-        *   and copy-propagated
-        */
-
-       static const struct nir_lower_tex_options lower_tex_options = {
-               .lower_txp = ~0u,
-       };
-       NIR_PASS_V(sel->nir, nir_lower_tex, &lower_tex_options);
-
-       const nir_lower_subgroups_options subgroups_options = {
-               .subgroup_size = 64,
-               .ballot_bit_size = 64,
-               .lower_to_scalar = true,
-               .lower_subgroup_masks = true,
-               .lower_vote_trivial = false,
-               .lower_vote_eq_to_ballot = true,
-       };
-       NIR_PASS_V(sel->nir, nir_lower_subgroups, &subgroups_options);
-
-       ac_lower_indirect_derefs(sel->nir, sel->screen->info.chip_class);
-
-       si_nir_opts(sel->nir);
-
-       NIR_PASS_V(sel->nir, nir_lower_bool_to_int32);
-
-       /* Strip the resulting shader so that the shader cache is more likely
-        * to hit from other similar shaders.
-        */
-       nir_strip(sel->nir);
-}
-
-static void declare_nir_input_vs(struct si_shader_context *ctx,
-                                struct nir_variable *variable,
-                                unsigned input_index,
-                                LLVMValueRef out[4])
-{
-       si_llvm_load_input_vs(ctx, input_index, out);
-}
-
-LLVMValueRef
-si_nir_lookup_interp_param(struct ac_shader_abi *abi,
-                          enum glsl_interp_mode interp, unsigned location)
-{
-       struct si_shader_context *ctx = si_shader_context_from_abi(abi);
-
-       switch (interp) {
-       case INTERP_MODE_FLAT:
-               return NULL;
-       case INTERP_MODE_SMOOTH:
-       case INTERP_MODE_NONE:
-               if (location == INTERP_CENTER)
-                       return ctx->abi.persp_center;
-               else if (location == INTERP_CENTROID)
-                       return ctx->abi.persp_centroid;
-               else if (location == INTERP_SAMPLE)
-                       return ctx->abi.persp_sample;
-               break;
-       case INTERP_MODE_NOPERSPECTIVE:
-               if (location == INTERP_CENTER)
-                       return ctx->abi.linear_center;
-               else if (location == INTERP_CENTROID)
-                       return ctx->abi.linear_centroid;
-               else if (location == INTERP_SAMPLE)
-                       return ctx->abi.linear_sample;
-               break;
-       default:
-               assert(!"Unhandled interpolation mode.");
-       }
-       return NULL;
-}
-
-static LLVMValueRef
-si_nir_load_sampler_desc(struct ac_shader_abi *abi,
-                        unsigned descriptor_set, unsigned base_index,
-                        unsigned constant_index, LLVMValueRef dynamic_index,
-                        enum ac_descriptor_type desc_type, bool image,
-                        bool write, bool bindless)
+static void si_lower_nir(struct si_screen *sscreen, struct nir_shader *nir)
 {
-       struct si_shader_context *ctx = si_shader_context_from_abi(abi);
-       LLVMBuilderRef builder = ctx->ac.builder;
-       unsigned const_index = base_index + constant_index;
-
-       assert(!descriptor_set);
-       assert(!image || desc_type == AC_DESC_IMAGE || desc_type == AC_DESC_BUFFER);
-
-       if (bindless) {
-               LLVMValueRef list =
-                       LLVMGetParam(ctx->main_fn, ctx->param_bindless_samplers_and_images);
-
-               /* dynamic_index is the bindless handle */
-               if (image) {
-                       /* For simplicity, bindless image descriptors use fixed
-                        * 16-dword slots for now.
-                        */
-                       dynamic_index = LLVMBuildMul(ctx->ac.builder, dynamic_index,
-                                            LLVMConstInt(ctx->i64, 2, 0), "");
-
-                       return si_load_image_desc(ctx, list, dynamic_index, desc_type,
-                                                 write, true);
-               }
-
-               /* Since bindless handle arithmetic can contain an unsigned integer
-                * wraparound and si_load_sampler_desc assumes there isn't any,
-                * use GEP without "inbounds" (inside ac_build_pointer_add)
-                * to prevent incorrect code generation and hangs.
-                */
-               dynamic_index = LLVMBuildMul(ctx->ac.builder, dynamic_index,
-                                            LLVMConstInt(ctx->i64, 2, 0), "");
-               list = ac_build_pointer_add(&ctx->ac, list, dynamic_index);
-               return si_load_sampler_desc(ctx, list, ctx->i32_0, desc_type);
-       }
-
-       unsigned num_slots = image ? ctx->num_images : ctx->num_samplers;
-       assert(const_index < num_slots || dynamic_index);
-
-       LLVMValueRef list = LLVMGetParam(ctx->main_fn, ctx->param_samplers_and_images);
-       LLVMValueRef index = LLVMConstInt(ctx->ac.i32, const_index, false);
-
-       if (dynamic_index) {
-               index = LLVMBuildAdd(builder, index, dynamic_index, "");
-
-               /* From the GL_ARB_shader_image_load_store extension spec:
-                *
-                *    If a shader performs an image load, store, or atomic
-                *    operation using an image variable declared as an array,
-                *    and if the index used to select an individual element is
-                *    negative or greater than or equal to the size of the
-                *    array, the results of the operation are undefined but may
-                *    not lead to termination.
-                */
-               index = si_llvm_bound_index(ctx, index, num_slots);
-       }
-
-       if (image) {
-               index = LLVMBuildSub(ctx->ac.builder,
-                                    LLVMConstInt(ctx->i32, SI_NUM_IMAGES - 1, 0),
-                                    index, "");
-               return si_load_image_desc(ctx, list, index, desc_type, write, false);
-       }
-
-       index = LLVMBuildAdd(ctx->ac.builder, index,
-                            LLVMConstInt(ctx->i32, SI_NUM_IMAGES / 2, 0), "");
-       return si_load_sampler_desc(ctx, list, index, desc_type);
+   /* Perform lowerings (and optimizations) of code.
+    *
+    * Performance considerations aside, we must:
+    * - lower certain ALU operations
+    * - ensure constant offsets for texture instructions are folded
+    *   and copy-propagated
+    */
+
+   static const struct nir_lower_tex_options lower_tex_options = {
+      .lower_txp = ~0u,
+   };
+   NIR_PASS_V(nir, nir_lower_tex, &lower_tex_options);
+
+   const nir_lower_subgroups_options subgroups_options = {
+      .subgroup_size = 64,
+      .ballot_bit_size = 64,
+      .lower_to_scalar = true,
+      .lower_subgroup_masks = true,
+      .lower_vote_trivial = false,
+      .lower_vote_eq_to_ballot = true,
+   };
+   NIR_PASS_V(nir, nir_lower_subgroups, &subgroups_options);
+
+   /* Lower load constants to scalar and then clean up the mess */
+   NIR_PASS_V(nir, nir_lower_load_const_to_scalar);
+   NIR_PASS_V(nir, nir_lower_var_copies);
+   NIR_PASS_V(nir, nir_lower_pack);
+   NIR_PASS_V(nir, nir_opt_access);
+   si_nir_opts(nir, true);
+
+   /* Lower large variables that are always constant with load_constant
+    * intrinsics, which get turned into PC-relative loads from a data
+    * section next to the shader.
+    *
+    * st/mesa calls finalize_nir twice, but we can't call this pass twice.
+    */
+   bool changed = false;
+   if (!nir->constant_data) {
+      /* The pass crashes if there are dead temps of lowered IO interface types. */
+      NIR_PASS_V(nir, nir_remove_dead_variables, nir_var_function_temp, NULL);
+      NIR_PASS(changed, nir, nir_opt_large_constants, glsl_get_natural_size_align_bytes, 16);
+   }
+
+   changed |= ac_lower_indirect_derefs(nir, sscreen->info.chip_class);
+   if (changed)
+      si_nir_opts(nir, false);
+
+   NIR_PASS_V(nir, nir_lower_bool_to_int32);
+   NIR_PASS_V(nir, nir_remove_dead_variables, nir_var_function_temp, NULL);
+
+   if (sscreen->debug_flags & DBG(FS_CORRECT_DERIVS_AFTER_KILL))
+      NIR_PASS_V(nir, nir_lower_discard_to_demote);
 }
 
-static void bitcast_inputs(struct si_shader_context *ctx,
-                          LLVMValueRef data[4],
-                          unsigned input_idx)
+void si_finalize_nir(struct pipe_screen *screen, void *nirptr, bool optimize)
 {
-       for (unsigned chan = 0; chan < 4; chan++) {
-               ctx->inputs[input_idx + chan] =
-                       LLVMBuildBitCast(ctx->ac.builder, data[chan], ctx->ac.i32, "");
-       }
-}
+   struct si_screen *sscreen = (struct si_screen *)screen;
+   struct nir_shader *nir = (struct nir_shader *)nirptr;
 
-bool si_nir_build_llvm(struct si_shader_context *ctx, struct nir_shader *nir)
-{
-       struct tgsi_shader_info *info = &ctx->shader->selector->info;
-
-       if (nir->info.stage == MESA_SHADER_VERTEX) {
-               uint64_t processed_inputs = 0;
-               nir_foreach_variable(variable, &nir->inputs) {
-                       unsigned attrib_count = glsl_count_attribute_slots(variable->type,
-                                                                          true);
-                       unsigned input_idx = variable->data.driver_location;
-
-                       LLVMValueRef data[4];
-                       unsigned loc = variable->data.location;
-
-                       for (unsigned i = 0; i < attrib_count; i++) {
-                               /* Packed components share the same location so skip
-                                * them if we have already processed the location.
-                                */
-                               if (processed_inputs & ((uint64_t)1 << (loc + i))) {
-                                       input_idx += 4;
-                                       continue;
-                               }
-
-                               declare_nir_input_vs(ctx, variable, input_idx / 4, data);
-                               bitcast_inputs(ctx, data, input_idx);
-                               if (glsl_type_is_dual_slot(variable->type)) {
-                                       input_idx += 4;
-                                       declare_nir_input_vs(ctx, variable, input_idx / 4, data);
-                                       bitcast_inputs(ctx, data, input_idx);
-                               }
-
-                               processed_inputs |= ((uint64_t)1 << (loc + i));
-                               input_idx += 4;
-                       }
-               }
-       } else if (nir->info.stage == MESA_SHADER_FRAGMENT) {
-                unsigned colors_read =
-                        ctx->shader->selector->info.colors_read;
-                LLVMValueRef main_fn = ctx->main_fn;
-
-                LLVMValueRef undef = LLVMGetUndef(ctx->f32);
-
-                unsigned offset = SI_PARAM_POS_FIXED_PT + 1;
-
-                if (colors_read & 0x0f) {
-                        unsigned mask = colors_read & 0x0f;
-                        LLVMValueRef values[4];
-                        values[0] = mask & 0x1 ? LLVMGetParam(main_fn, offset++) : undef;
-                        values[1] = mask & 0x2 ? LLVMGetParam(main_fn, offset++) : undef;
-                        values[2] = mask & 0x4 ? LLVMGetParam(main_fn, offset++) : undef;
-                        values[3] = mask & 0x8 ? LLVMGetParam(main_fn, offset++) : undef;
-                        ctx->abi.color0 =
-                                ac_to_integer(&ctx->ac,
-                                              ac_build_gather_values(&ctx->ac, values, 4));
-                }
-                if (colors_read & 0xf0) {
-                        unsigned mask = (colors_read & 0xf0) >> 4;
-                        LLVMValueRef values[4];
-                        values[0] = mask & 0x1 ? LLVMGetParam(main_fn, offset++) : undef;
-                        values[1] = mask & 0x2 ? LLVMGetParam(main_fn, offset++) : undef;
-                        values[2] = mask & 0x4 ? LLVMGetParam(main_fn, offset++) : undef;
-                        values[3] = mask & 0x8 ? LLVMGetParam(main_fn, offset++) : undef;
-                        ctx->abi.color1 =
-                                ac_to_integer(&ctx->ac,
-                                              ac_build_gather_values(&ctx->ac, values, 4));
-                }
-
-               ctx->abi.interp_at_sample_force_center =
-                       ctx->shader->key.mono.u.ps.interpolate_at_sample_force_center;
-       } else if (nir->info.stage == MESA_SHADER_COMPUTE) {
-               if (nir->info.cs.user_data_components_amd) {
-                       ctx->abi.user_data = LLVMGetParam(ctx->main_fn, ctx->param_cs_user_data);
-                       ctx->abi.user_data = ac_build_expand_to_vec4(&ctx->ac, ctx->abi.user_data,
-                                                                    nir->info.cs.user_data_components_amd);
-               }
-       }
-
-       ctx->abi.inputs = &ctx->inputs[0];
-       ctx->abi.load_sampler_desc = si_nir_load_sampler_desc;
-       ctx->abi.clamp_shadow_reference = true;
-       ctx->abi.robust_buffer_access = true;
-
-       ctx->num_samplers = util_last_bit(info->samplers_declared);
-       ctx->num_images = util_last_bit(info->images_declared);
-
-       if (ctx->shader->selector->info.properties[TGSI_PROPERTY_CS_LOCAL_SIZE]) {
-               assert(gl_shader_stage_is_compute(nir->info.stage));
-               si_declare_compute_memory(ctx);
-       }
-       ac_nir_translate(&ctx->ac, &ctx->abi, nir);
-
-       return true;
+   nir_shader_gather_info(nir, nir_shader_get_entrypoint(nir));
+   si_lower_io(nir);
+   si_lower_nir(sscreen, nir);
 }