static void si_emit_spi_map(struct si_context *sctx, struct r600_atom *atom)
{
- struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
+ struct radeon_winsys_cs *cs = sctx->b.gfx_cs;
struct si_shader *ps = sctx->ps_shader.current;
struct si_shader *vs = si_get_vs_state(sctx);
struct tgsi_shader_info *psinfo = ps ? &ps->selector->info : NULL;
static void si_emit_scratch_state(struct si_context *sctx,
struct r600_atom *atom)
{
- struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
+ struct radeon_winsys_cs *cs = sctx->b.gfx_cs;
radeon_set_context_reg(cs, R_0286E8_SPI_TMPRING_SIZE,
sctx->spi_tmpring_size);
if (sctx->scratch_buffer) {
- radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
+ radeon_add_to_buffer_list(&sctx->b, sctx->b.gfx_cs,
sctx->scratch_buffer, RADEON_USAGE_READWRITE,
RADEON_PRIO_SCRATCH_BUFFER);
}