+
+ /* We need PKT3_CONTEXT_REG_RMW, which we currently only use on GFX10+. */
+ if (sctx->chip_class >= GFX10 &&
+ vs->info.writes_psize &&
+ sctx->current_rast_prim != PIPE_PRIM_POINTS &&
+ !sctx->queued.named.rasterizer->polygon_mode_is_points)
+ key->opt.kill_pointsize = 1;