radeonsi: use simple_mtx_t instead of mtx_t
[mesa.git] / src / gallium / drivers / radeonsi / si_texture.c
index c07a580cd4730bdccf3f49fb891b1759f592bcde..a74d9c352322db34eb335476e45ecaeff608e5a4 100644 (file)
@@ -23,8 +23,8 @@
  * USE OR OTHER DEALINGS IN THE SOFTWARE.
  */
 
-#include "radeonsi/si_pipe.h"
-#include "radeonsi/si_query.h"
+#include "si_pipe.h"
+#include "si_query.h"
 #include "util/u_format.h"
 #include "util/u_log.h"
 #include "util/u_memory.h"
@@ -36,7 +36,9 @@
 #include <errno.h>
 #include <inttypes.h>
 #include "state_tracker/drm_driver.h"
-#include "amd/common/sid.h"
+#include "sid.h"
+#include "amd/addrlib/inc/addrinterface.h"
+#include "drm-uapi/drm_fourcc.h"
 
 static enum radeon_surf_mode
 si_choose_tiling(struct si_screen *sscreen,
@@ -44,37 +46,37 @@ si_choose_tiling(struct si_screen *sscreen,
 
 
 bool si_prepare_for_dma_blit(struct si_context *sctx,
-                            struct r600_texture *rdst,
+                            struct si_texture *dst,
                             unsigned dst_level, unsigned dstx,
                             unsigned dsty, unsigned dstz,
-                            struct r600_texture *rsrc,
+                            struct si_texture *src,
                             unsigned src_level,
                             const struct pipe_box *src_box)
 {
        if (!sctx->dma_cs)
                return false;
 
-       if (rdst->surface.bpe != rsrc->surface.bpe)
+       if (dst->surface.bpe != src->surface.bpe)
                return false;
 
        /* MSAA: Blits don't exist in the real world. */
-       if (rsrc->resource.b.b.nr_samples > 1 ||
-           rdst->resource.b.b.nr_samples > 1)
+       if (src->buffer.b.b.nr_samples > 1 ||
+           dst->buffer.b.b.nr_samples > 1)
                return false;
 
        /* Depth-stencil surfaces:
         *   When dst is linear, the DB->CB copy preserves HTILE.
         *   When dst is tiled, the 3D path must be used to update HTILE.
         */
-       if (rsrc->is_depth || rdst->is_depth)
+       if (src->is_depth || dst->is_depth)
                return false;
 
        /* DCC as:
         *   src: Use the 3D path. DCC decompression is expensive.
         *   dst: Use the 3D path to compress the pixels with DCC.
         */
-       if (vi_dcc_enabled(rsrc, src_level) ||
-           vi_dcc_enabled(rdst, dst_level))
+       if (vi_dcc_enabled(src, src_level) ||
+           vi_dcc_enabled(dst, dst_level))
                return false;
 
        /* CMASK as:
@@ -82,23 +84,23 @@ bool si_prepare_for_dma_blit(struct si_context *sctx,
         *   dst: If overwriting the whole texture, discard CMASK and use
         *        SDMA. Otherwise, use the 3D path.
         */
-       if (rdst->cmask.size && rdst->dirty_level_mask & (1 << dst_level)) {
+       if (dst->cmask_buffer && dst->dirty_level_mask & (1 << dst_level)) {
                /* The CMASK clear is only enabled for the first level. */
                assert(dst_level == 0);
-               if (!util_texrange_covers_whole_level(&rdst->resource.b.b, dst_level,
+               if (!util_texrange_covers_whole_level(&dst->buffer.b.b, dst_level,
                                                      dstx, dsty, dstz, src_box->width,
                                                      src_box->height, src_box->depth))
                        return false;
 
-               si_texture_discard_cmask(sctx->screen, rdst);
+               si_texture_discard_cmask(sctx->screen, dst);
        }
 
        /* All requirements are met. Prepare textures for SDMA. */
-       if (rsrc->cmask.size && rsrc->dirty_level_mask & (1 << src_level))
-               sctx->b.flush_resource(&sctx->b, &rsrc->resource.b.b);
+       if (src->cmask_buffer && src->dirty_level_mask & (1 << src_level))
+               sctx->b.flush_resource(&sctx->b, &src->buffer.b.b);
 
-       assert(!(rsrc->dirty_level_mask & (1 << src_level)));
-       assert(!(rdst->dirty_level_mask & (1 << dst_level)));
+       assert(!(src->dirty_level_mask & (1 << src_level)));
+       assert(!(dst->dirty_level_mask & (1 << dst_level)));
 
        return true;
 }
@@ -128,8 +130,7 @@ static void si_copy_region_with_blit(struct pipe_context *pipe,
        blit.dst.box.width = src_box->width;
        blit.dst.box.height = src_box->height;
        blit.dst.box.depth = src_box->depth;
-       blit.mask = util_format_get_mask(src->format) &
-                   util_format_get_mask(dst->format);
+       blit.mask = util_format_get_mask(dst->format);
        blit.filter = PIPE_TEX_FILTER_NEAREST;
 
        if (blit.mask) {
@@ -138,14 +139,14 @@ static void si_copy_region_with_blit(struct pipe_context *pipe,
 }
 
 /* Copy from a full GPU texture to a transfer's staging one. */
-static void si_copy_to_staging_texture(struct pipe_context *ctx, struct r600_transfer *rtransfer)
+static void si_copy_to_staging_texture(struct pipe_context *ctx, struct si_transfer *stransfer)
 {
        struct si_context *sctx = (struct si_context*)ctx;
-       struct pipe_transfer *transfer = (struct pipe_transfer*)rtransfer;
-       struct pipe_resource *dst = &rtransfer->staging->b.b;
+       struct pipe_transfer *transfer = (struct pipe_transfer*)stransfer;
+       struct pipe_resource *dst = &stransfer->staging->b.b;
        struct pipe_resource *src = transfer->resource;
 
-       if (src->nr_samples > 1) {
+       if (src->nr_samples > 1 || ((struct si_texture*)src)->is_depth) {
                si_copy_region_with_blit(ctx, dst, 0, 0, 0, 0,
                                           src, transfer->level, &transfer->box);
                return;
@@ -156,64 +157,69 @@ static void si_copy_to_staging_texture(struct pipe_context *ctx, struct r600_tra
 }
 
 /* Copy from a transfer's staging texture to a full GPU one. */
-static void si_copy_from_staging_texture(struct pipe_context *ctx, struct r600_transfer *rtransfer)
+static void si_copy_from_staging_texture(struct pipe_context *ctx, struct si_transfer *stransfer)
 {
        struct si_context *sctx = (struct si_context*)ctx;
-       struct pipe_transfer *transfer = (struct pipe_transfer*)rtransfer;
+       struct pipe_transfer *transfer = (struct pipe_transfer*)stransfer;
        struct pipe_resource *dst = transfer->resource;
-       struct pipe_resource *src = &rtransfer->staging->b.b;
+       struct pipe_resource *src = &stransfer->staging->b.b;
        struct pipe_box sbox;
 
        u_box_3d(0, 0, 0, transfer->box.width, transfer->box.height, transfer->box.depth, &sbox);
 
-       if (dst->nr_samples > 1) {
+       if (dst->nr_samples > 1 || ((struct si_texture*)dst)->is_depth) {
                si_copy_region_with_blit(ctx, dst, transfer->level,
                                           transfer->box.x, transfer->box.y, transfer->box.z,
                                           src, 0, &sbox);
                return;
        }
 
+       if (util_format_is_compressed(dst->format)) {
+               sbox.width = util_format_get_nblocksx(dst->format, sbox.width);
+               sbox.height = util_format_get_nblocksx(dst->format, sbox.height);
+       }
+
        sctx->dma_copy(ctx, dst, transfer->level,
                       transfer->box.x, transfer->box.y, transfer->box.z,
                       src, 0, &sbox);
 }
 
 static unsigned si_texture_get_offset(struct si_screen *sscreen,
-                                     struct r600_texture *rtex, unsigned level,
+                                     struct si_texture *tex, unsigned level,
                                      const struct pipe_box *box,
                                      unsigned *stride,
                                      unsigned *layer_stride)
 {
        if (sscreen->info.chip_class >= GFX9) {
-               *stride = rtex->surface.u.gfx9.surf_pitch * rtex->surface.bpe;
-               *layer_stride = rtex->surface.u.gfx9.surf_slice_size;
+               *stride = tex->surface.u.gfx9.surf_pitch * tex->surface.bpe;
+               *layer_stride = tex->surface.u.gfx9.surf_slice_size;
 
                if (!box)
                        return 0;
 
                /* Each texture is an array of slices. Each slice is an array
                 * of mipmap levels. */
-               return box->z * rtex->surface.u.gfx9.surf_slice_size +
-                      rtex->surface.u.gfx9.offset[level] +
-                      (box->y / rtex->surface.blk_h *
-                       rtex->surface.u.gfx9.surf_pitch +
-                       box->x / rtex->surface.blk_w) * rtex->surface.bpe;
+               return box->z * tex->surface.u.gfx9.surf_slice_size +
+                      tex->surface.u.gfx9.offset[level] +
+                      (box->y / tex->surface.blk_h *
+                       tex->surface.u.gfx9.surf_pitch +
+                       box->x / tex->surface.blk_w) * tex->surface.bpe;
        } else {
-               *stride = rtex->surface.u.legacy.level[level].nblk_x *
-                         rtex->surface.bpe;
-               assert((uint64_t)rtex->surface.u.legacy.level[level].slice_size_dw * 4 <= UINT_MAX);
-               *layer_stride = (uint64_t)rtex->surface.u.legacy.level[level].slice_size_dw * 4;
+               *stride = tex->surface.u.legacy.level[level].nblk_x *
+                         tex->surface.bpe;
+               assert((uint64_t)tex->surface.u.legacy.level[level].slice_size_dw * 4 <= UINT_MAX);
+               *layer_stride = (uint64_t)tex->surface.u.legacy.level[level].slice_size_dw * 4;
 
                if (!box)
-                       return rtex->surface.u.legacy.level[level].offset;
+                       return tex->surface.u.legacy.level[level].offset;
 
                /* Each texture is an array of mipmap levels. Each level is
                 * an array of slices. */
-               return rtex->surface.u.legacy.level[level].offset +
-                      box->z * (uint64_t)rtex->surface.u.legacy.level[level].slice_size_dw * 4 +
-                      (box->y / rtex->surface.blk_h *
-                       rtex->surface.u.legacy.level[level].nblk_x +
-                       box->x / rtex->surface.blk_w) * rtex->surface.bpe;
+               return tex->surface.u.legacy.level[level].offset +
+                      box->z * (uint64_t)tex->surface.u.legacy.level[level].slice_size_dw * 4 +
+                      (box->y / tex->surface.blk_h *
+                       tex->surface.u.legacy.level[level].nblk_x +
+                       box->x / tex->surface.blk_w) * tex->surface.bpe;
        }
 }
 
@@ -239,7 +245,7 @@ static int si_init_surface(struct si_screen *sscreen,
 
        if (!is_flushed_depth &&
            ptex->format == PIPE_FORMAT_Z32_FLOAT_S8X24_UINT) {
-               bpe = 4; /* stencil is allocated separately on evergreen */
+               bpe = 4; /* stencil is allocated separately */
        } else {
                bpe = util_format_get_blocksize(ptex->format);
                assert(util_is_power_of_two_or_zero(bpe));
@@ -248,15 +254,17 @@ static int si_init_surface(struct si_screen *sscreen,
        if (!is_flushed_depth && is_depth) {
                flags |= RADEON_SURF_ZBUFFER;
 
-               if (tc_compatible_htile &&
-                   (sscreen->info.chip_class >= GFX9 ||
-                    array_mode == RADEON_SURF_MODE_2D)) {
+               if (sscreen->debug_flags & DBG(NO_HYPERZ)) {
+                       flags |= RADEON_SURF_NO_HTILE;
+               } else if (tc_compatible_htile &&
+                          (sscreen->info.chip_class >= GFX9 ||
+                           array_mode == RADEON_SURF_MODE_2D)) {
                        /* TC-compatible HTILE only supports Z32_FLOAT.
                         * GFX9 also supports Z16_UNORM.
-                        * On VI, promote Z16 to Z32. DB->CB copies will convert
+                        * On GFX8, promote Z16 to Z32. DB->CB copies will convert
                         * the format for transfers.
                         */
-                       if (sscreen->info.chip_class == VI)
+                       if (sscreen->info.chip_class == GFX8)
                                bpe = 4;
 
                        flags |= RADEON_SURF_TC_COMPATIBLE_HTILE;
@@ -266,21 +274,38 @@ static int si_init_surface(struct si_screen *sscreen,
                        flags |= RADEON_SURF_SBUFFER;
        }
 
-       if (sscreen->info.chip_class >= VI &&
+       if (sscreen->info.chip_class >= GFX8 &&
            (ptex->flags & SI_RESOURCE_FLAG_DISABLE_DCC ||
             ptex->format == PIPE_FORMAT_R9G9B9E5_FLOAT ||
             (ptex->nr_samples >= 2 && !sscreen->dcc_msaa_allowed)))
                flags |= RADEON_SURF_DISABLE_DCC;
 
-       /* VI: DCC clear for 4x and 8x MSAA array textures unimplemented. */
-       if (sscreen->info.chip_class == VI &&
-           ptex->nr_samples >= 4 &&
+       /* Stoney: 128bpp MSAA textures randomly fail piglit tests with DCC. */
+       if (sscreen->info.family == CHIP_STONEY &&
+           bpe == 16 && ptex->nr_samples >= 2)
+               flags |= RADEON_SURF_DISABLE_DCC;
+
+       /* GFX8: DCC clear for 4x and 8x MSAA array textures unimplemented. */
+       if (sscreen->info.chip_class == GFX8 &&
+           ptex->nr_storage_samples >= 4 &&
            ptex->array_size > 1)
                flags |= RADEON_SURF_DISABLE_DCC;
 
        /* GFX9: DCC clear for 4x and 8x MSAA textures unimplemented. */
-       if (sscreen->info.chip_class >= GFX9 &&
-           ptex->nr_samples >= 4)
+       if (sscreen->info.chip_class == GFX9 &&
+           ptex->nr_storage_samples >= 4)
+               flags |= RADEON_SURF_DISABLE_DCC;
+
+       /* TODO: GFX10: DCC causes corruption with MSAA. */
+       if (sscreen->info.chip_class >= GFX10 &&
+           ptex->nr_storage_samples >= 2)
+               flags |= RADEON_SURF_DISABLE_DCC;
+
+       /* Shared textures must always set up DCC.
+        * If it's not present, it will be disabled by
+        * si_get_opaque_metadata later.
+        */
+       if (!is_imported && (sscreen->debug_flags & DBG(NO_DCC)))
                flags |= RADEON_SURF_DISABLE_DCC;
 
        if (ptex->bind & PIPE_BIND_SCANOUT || is_scanout) {
@@ -298,8 +323,16 @@ static int si_init_surface(struct si_screen *sscreen,
                flags |= RADEON_SURF_SHAREABLE;
        if (is_imported)
                flags |= RADEON_SURF_IMPORTED | RADEON_SURF_SHAREABLE;
-       if (!(ptex->flags & SI_RESOURCE_FLAG_FORCE_TILING))
+       if (!(ptex->flags & SI_RESOURCE_FLAG_FORCE_MSAA_TILING))
                flags |= RADEON_SURF_OPTIMIZE_FOR_SPACE;
+       if (sscreen->debug_flags & DBG(NO_FMASK))
+               flags |= RADEON_SURF_NO_FMASK;
+
+       if (sscreen->info.chip_class >= GFX10 &&
+           (ptex->flags & SI_RESOURCE_FLAG_FORCE_MSAA_TILING)) {
+               flags |= RADEON_SURF_FORCE_SWIZZLE_MODE;
+               surface->u.gfx9.surf.swizzle_mode = ADDR_SW_64KB_R_X;
+       }
 
        r = sscreen->ws->surface_init(sscreen->ws, ptex, flags, bpe,
                                      array_mode, surface);
@@ -312,6 +345,8 @@ static int si_init_surface(struct si_screen *sscreen,
        if (sscreen->info.chip_class >= GFX9) {
                if (pitch) {
                        surface->u.gfx9.surf_pitch = pitch;
+                       if (ptex->last_level == 0)
+                               surface->u.gfx9.surf.epitch = pitch - 1;
                        surface->u.gfx9.surf_slice_size =
                                (uint64_t)pitch * surface->u.gfx9.surf_height * bpe;
                }
@@ -330,37 +365,11 @@ static int si_init_surface(struct si_screen *sscreen,
        return 0;
 }
 
-static void si_texture_init_metadata(struct si_screen *sscreen,
-                                    struct r600_texture *rtex,
-                                    struct radeon_bo_metadata *metadata)
-{
-       struct radeon_surf *surface = &rtex->surface;
-
-       memset(metadata, 0, sizeof(*metadata));
-
-       if (sscreen->info.chip_class >= GFX9) {
-               metadata->u.gfx9.swizzle_mode = surface->u.gfx9.surf.swizzle_mode;
-       } else {
-               metadata->u.legacy.microtile = surface->u.legacy.level[0].mode >= RADEON_SURF_MODE_1D ?
-                                          RADEON_LAYOUT_TILED : RADEON_LAYOUT_LINEAR;
-               metadata->u.legacy.macrotile = surface->u.legacy.level[0].mode >= RADEON_SURF_MODE_2D ?
-                                          RADEON_LAYOUT_TILED : RADEON_LAYOUT_LINEAR;
-               metadata->u.legacy.pipe_config = surface->u.legacy.pipe_config;
-               metadata->u.legacy.bankw = surface->u.legacy.bankw;
-               metadata->u.legacy.bankh = surface->u.legacy.bankh;
-               metadata->u.legacy.tile_split = surface->u.legacy.tile_split;
-               metadata->u.legacy.mtilea = surface->u.legacy.mtilea;
-               metadata->u.legacy.num_banks = surface->u.legacy.num_banks;
-               metadata->u.legacy.stride = surface->u.legacy.level[0].nblk_x * surface->bpe;
-               metadata->u.legacy.scanout = (surface->flags & RADEON_SURF_SCANOUT) != 0;
-       }
-}
-
-static void si_surface_import_metadata(struct si_screen *sscreen,
-                                      struct radeon_surf *surf,
-                                      struct radeon_bo_metadata *metadata,
-                                      enum radeon_surf_mode *array_mode,
-                                      bool *is_scanout)
+static void si_get_display_metadata(struct si_screen *sscreen,
+                                   struct radeon_surf *surf,
+                                   struct radeon_bo_metadata *metadata,
+                                   enum radeon_surf_mode *array_mode,
+                                   bool *is_scanout)
 {
        if (sscreen->info.chip_class >= GFX9) {
                if (metadata->u.gfx9.swizzle_mode > 0)
@@ -372,6 +381,11 @@ static void si_surface_import_metadata(struct si_screen *sscreen,
                              metadata->u.gfx9.swizzle_mode % 4 == 2;
 
                surf->u.gfx9.surf.swizzle_mode = metadata->u.gfx9.swizzle_mode;
+
+               if (metadata->u.gfx9.dcc_offset_256B) {
+                       surf->u.gfx9.display_dcc_pitch_max = metadata->u.gfx9.dcc_pitch_max;
+                       assert(metadata->u.gfx9.dcc_independent_64B == 1);
+               }
        } else {
                surf->u.legacy.pipe_config = metadata->u.legacy.pipe_config;
                surf->u.legacy.bankw = metadata->u.legacy.bankw;
@@ -392,66 +406,76 @@ static void si_surface_import_metadata(struct si_screen *sscreen,
 }
 
 void si_eliminate_fast_color_clear(struct si_context *sctx,
-                                  struct r600_texture *rtex)
+                                  struct si_texture *tex)
 {
        struct si_screen *sscreen = sctx->screen;
        struct pipe_context *ctx = &sctx->b;
 
        if (ctx == sscreen->aux_context)
-               mtx_lock(&sscreen->aux_context_lock);
+               simple_mtx_lock(&sscreen->aux_context_lock);
 
        unsigned n = sctx->num_decompress_calls;
-       ctx->flush_resource(ctx, &rtex->resource.b.b);
+       ctx->flush_resource(ctx, &tex->buffer.b.b);
 
        /* Flush only if any fast clear elimination took place. */
        if (n != sctx->num_decompress_calls)
                ctx->flush(ctx, NULL, 0);
 
        if (ctx == sscreen->aux_context)
-               mtx_unlock(&sscreen->aux_context_lock);
+               simple_mtx_unlock(&sscreen->aux_context_lock);
 }
 
 void si_texture_discard_cmask(struct si_screen *sscreen,
-                             struct r600_texture *rtex)
+                             struct si_texture *tex)
 {
-       if (!rtex->cmask.size)
+       if (!tex->cmask_buffer)
                return;
 
-       assert(rtex->resource.b.b.nr_samples <= 1);
+       assert(tex->buffer.b.b.nr_samples <= 1);
 
        /* Disable CMASK. */
-       memset(&rtex->cmask, 0, sizeof(rtex->cmask));
-       rtex->cmask.base_address_reg = rtex->resource.gpu_address >> 8;
-       rtex->dirty_level_mask = 0;
+       tex->cmask_base_address_reg = tex->buffer.gpu_address >> 8;
+       tex->dirty_level_mask = 0;
 
-       rtex->cb_color_info &= ~S_028C70_FAST_CLEAR(1);
+       tex->cb_color_info &= ~S_028C70_FAST_CLEAR(1);
 
-       if (rtex->cmask_buffer != &rtex->resource)
-           r600_resource_reference(&rtex->cmask_buffer, NULL);
+       if (tex->cmask_buffer != &tex->buffer)
+           si_resource_reference(&tex->cmask_buffer, NULL);
+
+       tex->cmask_buffer = NULL;
 
        /* Notify all contexts about the change. */
        p_atomic_inc(&sscreen->dirty_tex_counter);
        p_atomic_inc(&sscreen->compressed_colortex_counter);
 }
 
-static bool si_can_disable_dcc(struct r600_texture *rtex)
+static bool si_can_disable_dcc(struct si_texture *tex)
 {
        /* We can't disable DCC if it can be written by another process. */
-       return rtex->dcc_offset &&
-              (!rtex->resource.b.is_shared ||
-               !(rtex->resource.external_usage & PIPE_HANDLE_USAGE_WRITE));
+       return tex->surface.dcc_offset &&
+              (!tex->buffer.b.is_shared ||
+               !(tex->buffer.external_usage & PIPE_HANDLE_USAGE_FRAMEBUFFER_WRITE));
+}
+
+static void si_texture_zero_dcc_fields(struct si_texture *tex)
+{
+       tex->surface.dcc_offset = 0;
+       tex->surface.display_dcc_offset = 0;
+       tex->surface.dcc_retile_map_offset = 0;
 }
 
 static bool si_texture_discard_dcc(struct si_screen *sscreen,
-                                  struct r600_texture *rtex)
+                                  struct si_texture *tex)
 {
-       if (!si_can_disable_dcc(rtex))
+       if (!si_can_disable_dcc(tex)) {
+               assert(tex->surface.display_dcc_offset == 0);
                return false;
+       }
 
-       assert(rtex->dcc_separate_buffer == NULL);
+       assert(tex->dcc_separate_buffer == NULL);
 
        /* Disable DCC. */
-       rtex->dcc_offset = 0;
+       si_texture_zero_dcc_fields(tex);
 
        /* Notify all contexts about the change. */
        p_atomic_inc(&sscreen->dirty_tex_counter);
@@ -476,47 +500,50 @@ static bool si_texture_discard_dcc(struct si_screen *sscreen,
  *   context 1 & 2 read garbage, because DCC is disabled, yet there are
  *   compressed tiled
  *
- * \param sctx  the current context if you have one, or rscreen->aux_context
+ * \param sctx  the current context if you have one, or sscreen->aux_context
  *              if you don't.
  */
 bool si_texture_disable_dcc(struct si_context *sctx,
-                           struct r600_texture *rtex)
+                           struct si_texture *tex)
 {
        struct si_screen *sscreen = sctx->screen;
 
-       if (!si_can_disable_dcc(rtex))
+       if (!sctx->has_graphics)
+               return si_texture_discard_dcc(sscreen, tex);
+
+       if (!si_can_disable_dcc(tex))
                return false;
 
        if (&sctx->b == sscreen->aux_context)
-               mtx_lock(&sscreen->aux_context_lock);
+               simple_mtx_lock(&sscreen->aux_context_lock);
 
        /* Decompress DCC. */
-       si_decompress_dcc(sctx, rtex);
+       si_decompress_dcc(sctx, tex);
        sctx->b.flush(&sctx->b, NULL, 0);
 
        if (&sctx->b == sscreen->aux_context)
-               mtx_unlock(&sscreen->aux_context_lock);
+               simple_mtx_unlock(&sscreen->aux_context_lock);
 
-       return si_texture_discard_dcc(sscreen, rtex);
+       return si_texture_discard_dcc(sscreen, tex);
 }
 
 static void si_reallocate_texture_inplace(struct si_context *sctx,
-                                         struct r600_texture *rtex,
+                                         struct si_texture *tex,
                                          unsigned new_bind_flag,
                                          bool invalidate_storage)
 {
        struct pipe_screen *screen = sctx->b.screen;
-       struct r600_texture *new_tex;
-       struct pipe_resource templ = rtex->resource.b.b;
+       struct si_texture *new_tex;
+       struct pipe_resource templ = tex->buffer.b.b;
        unsigned i;
 
        templ.bind |= new_bind_flag;
 
-       if (rtex->resource.b.is_shared)
+       if (tex->buffer.b.is_shared)
                return;
 
        if (new_bind_flag == PIPE_BIND_LINEAR) {
-               if (rtex->surface.is_linear)
+               if (tex->surface.is_linear)
                        return;
 
                /* This fails with MSAA, depth, and compressed textures. */
@@ -525,7 +552,7 @@ static void si_reallocate_texture_inplace(struct si_context *sctx,
                        return;
        }
 
-       new_tex = (struct r600_texture*)screen->resource_create(screen, &templ);
+       new_tex = (struct si_texture*)screen->resource_create(screen, &templ);
        if (!new_tex)
                return;
 
@@ -538,52 +565,81 @@ static void si_reallocate_texture_inplace(struct si_context *sctx,
                                 u_minify(templ.width0, i), u_minify(templ.height0, i),
                                 util_num_layers(&templ, i), &box);
 
-                       sctx->dma_copy(&sctx->b, &new_tex->resource.b.b, i, 0, 0, 0,
-                                      &rtex->resource.b.b, i, &box);
+                       sctx->dma_copy(&sctx->b, &new_tex->buffer.b.b, i, 0, 0, 0,
+                                      &tex->buffer.b.b, i, &box);
                }
        }
 
        if (new_bind_flag == PIPE_BIND_LINEAR) {
-               si_texture_discard_cmask(sctx->screen, rtex);
-               si_texture_discard_dcc(sctx->screen, rtex);
-       }
-
-       /* Replace the structure fields of rtex. */
-       rtex->resource.b.b.bind = templ.bind;
-       pb_reference(&rtex->resource.buf, new_tex->resource.buf);
-       rtex->resource.gpu_address = new_tex->resource.gpu_address;
-       rtex->resource.vram_usage = new_tex->resource.vram_usage;
-       rtex->resource.gart_usage = new_tex->resource.gart_usage;
-       rtex->resource.bo_size = new_tex->resource.bo_size;
-       rtex->resource.bo_alignment = new_tex->resource.bo_alignment;
-       rtex->resource.domains = new_tex->resource.domains;
-       rtex->resource.flags = new_tex->resource.flags;
-       rtex->size = new_tex->size;
-       rtex->db_render_format = new_tex->db_render_format;
-       rtex->db_compatible = new_tex->db_compatible;
-       rtex->can_sample_z = new_tex->can_sample_z;
-       rtex->can_sample_s = new_tex->can_sample_s;
-       rtex->surface = new_tex->surface;
-       rtex->fmask = new_tex->fmask;
-       rtex->cmask = new_tex->cmask;
-       rtex->cb_color_info = new_tex->cb_color_info;
-       rtex->last_msaa_resolve_target_micro_mode = new_tex->last_msaa_resolve_target_micro_mode;
-       rtex->htile_offset = new_tex->htile_offset;
-       rtex->tc_compatible_htile = new_tex->tc_compatible_htile;
-       rtex->depth_cleared = new_tex->depth_cleared;
-       rtex->stencil_cleared = new_tex->stencil_cleared;
-       rtex->dcc_gather_statistics = new_tex->dcc_gather_statistics;
-       rtex->framebuffers_bound = new_tex->framebuffers_bound;
+               si_texture_discard_cmask(sctx->screen, tex);
+               si_texture_discard_dcc(sctx->screen, tex);
+       }
+
+       /* Replace the structure fields of tex. */
+       tex->buffer.b.b.bind = templ.bind;
+       pb_reference(&tex->buffer.buf, new_tex->buffer.buf);
+       tex->buffer.gpu_address = new_tex->buffer.gpu_address;
+       tex->buffer.vram_usage = new_tex->buffer.vram_usage;
+       tex->buffer.gart_usage = new_tex->buffer.gart_usage;
+       tex->buffer.bo_size = new_tex->buffer.bo_size;
+       tex->buffer.bo_alignment = new_tex->buffer.bo_alignment;
+       tex->buffer.domains = new_tex->buffer.domains;
+       tex->buffer.flags = new_tex->buffer.flags;
+
+       tex->surface = new_tex->surface;
+       si_texture_reference(&tex->flushed_depth_texture,
+                            new_tex->flushed_depth_texture);
+
+       tex->surface.fmask_offset = new_tex->surface.fmask_offset;
+       tex->surface.cmask_offset = new_tex->surface.cmask_offset;
+       tex->cmask_base_address_reg = new_tex->cmask_base_address_reg;
+
+       if (tex->cmask_buffer == &tex->buffer)
+               tex->cmask_buffer = NULL;
+       else
+               si_resource_reference(&tex->cmask_buffer, NULL);
+
+       if (new_tex->cmask_buffer == &new_tex->buffer)
+               tex->cmask_buffer = &tex->buffer;
+       else
+               si_resource_reference(&tex->cmask_buffer, new_tex->cmask_buffer);
+
+       tex->surface.dcc_offset = new_tex->surface.dcc_offset;
+       tex->cb_color_info = new_tex->cb_color_info;
+       memcpy(tex->color_clear_value, new_tex->color_clear_value,
+              sizeof(tex->color_clear_value));
+       tex->last_msaa_resolve_target_micro_mode = new_tex->last_msaa_resolve_target_micro_mode;
+
+       tex->surface.htile_offset = new_tex->surface.htile_offset;
+       tex->depth_clear_value = new_tex->depth_clear_value;
+       tex->dirty_level_mask = new_tex->dirty_level_mask;
+       tex->stencil_dirty_level_mask = new_tex->stencil_dirty_level_mask;
+       tex->db_render_format = new_tex->db_render_format;
+       tex->stencil_clear_value = new_tex->stencil_clear_value;
+       tex->tc_compatible_htile = new_tex->tc_compatible_htile;
+       tex->depth_cleared = new_tex->depth_cleared;
+       tex->stencil_cleared = new_tex->stencil_cleared;
+       tex->upgraded_depth = new_tex->upgraded_depth;
+       tex->db_compatible = new_tex->db_compatible;
+       tex->can_sample_z = new_tex->can_sample_z;
+       tex->can_sample_s = new_tex->can_sample_s;
+
+       tex->separate_dcc_dirty = new_tex->separate_dcc_dirty;
+       tex->dcc_gather_statistics = new_tex->dcc_gather_statistics;
+       si_resource_reference(&tex->dcc_separate_buffer,
+                               new_tex->dcc_separate_buffer);
+       si_resource_reference(&tex->last_dcc_separate_buffer,
+                               new_tex->last_dcc_separate_buffer);
 
        if (new_bind_flag == PIPE_BIND_LINEAR) {
-               assert(!rtex->htile_offset);
-               assert(!rtex->cmask.size);
-               assert(!rtex->fmask.size);
-               assert(!rtex->dcc_offset);
-               assert(!rtex->is_depth);
+               assert(!tex->surface.htile_offset);
+               assert(!tex->cmask_buffer);
+               assert(!tex->surface.fmask_size);
+               assert(!tex->surface.dcc_offset);
+               assert(!tex->is_depth);
        }
 
-       r600_texture_reference(&new_tex, NULL);
+       si_texture_reference(&new_tex, NULL);
 
        p_atomic_inc(&sctx->screen->dirty_tex_counter);
 }
@@ -593,26 +649,45 @@ static uint32_t si_get_bo_metadata_word1(struct si_screen *sscreen)
        return (ATI_VENDOR_ID << 16) | sscreen->info.pci_id;
 }
 
-static void si_query_opaque_metadata(struct si_screen *sscreen,
-                                    struct r600_texture *rtex,
-                                    struct radeon_bo_metadata *md)
+static void si_set_tex_bo_metadata(struct si_screen *sscreen,
+                                  struct si_texture *tex)
 {
-       struct pipe_resource *res = &rtex->resource.b.b;
-       static const unsigned char swizzle[] = {
-               PIPE_SWIZZLE_X,
-               PIPE_SWIZZLE_Y,
-               PIPE_SWIZZLE_Z,
-               PIPE_SWIZZLE_W
-       };
-       uint32_t desc[8], i;
-       bool is_array = util_texture_is_array(res->target);
+       struct radeon_surf *surface = &tex->surface;
+       struct pipe_resource *res = &tex->buffer.b.b;
+       struct radeon_bo_metadata md;
 
-       /* DRM 2.x.x doesn't support this. */
-       if (sscreen->info.drm_major != 3)
-               return;
+       memset(&md, 0, sizeof(md));
 
-       assert(rtex->dcc_separate_buffer == NULL);
-       assert(rtex->fmask.size == 0);
+       if (sscreen->info.chip_class >= GFX9) {
+               md.u.gfx9.swizzle_mode = surface->u.gfx9.surf.swizzle_mode;
+
+               if (tex->surface.dcc_offset && !tex->dcc_separate_buffer) {
+                       uint64_t dcc_offset =
+                               tex->surface.display_dcc_offset ? tex->surface.display_dcc_offset
+                                                       : tex->surface.dcc_offset;
+
+                       assert((dcc_offset >> 8) != 0 && (dcc_offset >> 8) < (1 << 24));
+                       md.u.gfx9.dcc_offset_256B = dcc_offset >> 8;
+                       md.u.gfx9.dcc_pitch_max = tex->surface.u.gfx9.display_dcc_pitch_max;
+                       md.u.gfx9.dcc_independent_64B = 1;
+               }
+       } else {
+               md.u.legacy.microtile = surface->u.legacy.level[0].mode >= RADEON_SURF_MODE_1D ?
+                                          RADEON_LAYOUT_TILED : RADEON_LAYOUT_LINEAR;
+               md.u.legacy.macrotile = surface->u.legacy.level[0].mode >= RADEON_SURF_MODE_2D ?
+                                          RADEON_LAYOUT_TILED : RADEON_LAYOUT_LINEAR;
+               md.u.legacy.pipe_config = surface->u.legacy.pipe_config;
+               md.u.legacy.bankw = surface->u.legacy.bankw;
+               md.u.legacy.bankh = surface->u.legacy.bankh;
+               md.u.legacy.tile_split = surface->u.legacy.tile_split;
+               md.u.legacy.mtilea = surface->u.legacy.mtilea;
+               md.u.legacy.num_banks = surface->u.legacy.num_banks;
+               md.u.legacy.stride = surface->u.legacy.level[0].nblk_x * surface->bpe;
+               md.u.legacy.scanout = (surface->flags & RADEON_SURF_SCANOUT) != 0;
+       }
+
+       assert(tex->dcc_separate_buffer == NULL);
+       assert(tex->surface.fmask_size == 0);
 
        /* Metadata image format format version 1:
         * [0] = 1 (metadata format identifier)
@@ -624,76 +699,284 @@ static void si_query_opaque_metadata(struct si_screen *sscreen,
         * [10:10+LAST_LEVEL] = mipmap level offset bits [39:8] for each level
         */
 
-       md->metadata[0] = 1; /* metadata image format version 1 */
+       md.metadata[0] = 1; /* metadata image format version 1 */
 
        /* TILE_MODE_INDEX is ambiguous without a PCI ID. */
-       md->metadata[1] = si_get_bo_metadata_word1(sscreen);
+       md.metadata[1] = si_get_bo_metadata_word1(sscreen);
+
+       static const unsigned char swizzle[] = {
+               PIPE_SWIZZLE_X,
+               PIPE_SWIZZLE_Y,
+               PIPE_SWIZZLE_Z,
+               PIPE_SWIZZLE_W
+       };
+       bool is_array = util_texture_is_array(res->target);
+       uint32_t desc[8];
 
-       si_make_texture_descriptor(sscreen, rtex, true,
+       sscreen->make_texture_descriptor(sscreen, tex, true,
                                   res->target, res->format,
                                   swizzle, 0, res->last_level, 0,
                                   is_array ? res->array_size - 1 : 0,
                                   res->width0, res->height0, res->depth0,
                                   desc, NULL);
 
-       si_set_mutable_tex_desc_fields(sscreen, rtex, &rtex->surface.u.legacy.level[0],
-                                      0, 0, rtex->surface.blk_w, false, desc);
+       si_set_mutable_tex_desc_fields(sscreen, tex, &tex->surface.u.legacy.level[0],
+                                      0, 0, tex->surface.blk_w, false, desc);
 
        /* Clear the base address and set the relative DCC offset. */
        desc[0] = 0;
        desc[1] &= C_008F14_BASE_ADDRESS_HI;
-       desc[7] = rtex->dcc_offset >> 8;
+
+       switch (sscreen->info.chip_class) {
+       case GFX6:
+       case GFX7:
+               break;
+       case GFX8:
+               desc[7] = tex->surface.dcc_offset >> 8;
+               break;
+       case GFX9:
+               desc[7] = tex->surface.dcc_offset >> 8;
+               desc[5] &= C_008F24_META_DATA_ADDRESS;
+               desc[5] |= S_008F24_META_DATA_ADDRESS(tex->surface.dcc_offset >> 40);
+               break;
+       case GFX10:
+               desc[6] &= C_00A018_META_DATA_ADDRESS_LO;
+               desc[6] |= S_00A018_META_DATA_ADDRESS_LO(tex->surface.dcc_offset >> 8);
+               desc[7] = tex->surface.dcc_offset >> 16;
+               break;
+       default:
+               assert(0);
+       }
+
 
        /* Dwords [2:9] contain the image descriptor. */
-       memcpy(&md->metadata[2], desc, sizeof(desc));
-       md->size_metadata = 10 * 4;
+       memcpy(&md.metadata[2], desc, sizeof(desc));
+       md.size_metadata = 10 * 4;
 
        /* Dwords [10:..] contain the mipmap level offsets. */
-       if (sscreen->info.chip_class <= VI) {
-               for (i = 0; i <= res->last_level; i++)
-                       md->metadata[10+i] = rtex->surface.u.legacy.level[i].offset >> 8;
+       if (sscreen->info.chip_class <= GFX8) {
+               for (unsigned i = 0; i <= res->last_level; i++)
+                       md.metadata[10+i] = tex->surface.u.legacy.level[i].offset >> 8;
 
-               md->size_metadata += (1 + res->last_level) * 4;
+               md.size_metadata += (1 + res->last_level) * 4;
        }
+
+       sscreen->ws->buffer_set_metadata(tex->buffer.buf, &md);
 }
 
-static void si_apply_opaque_metadata(struct si_screen *sscreen,
-                                    struct r600_texture *rtex,
-                                    struct radeon_bo_metadata *md)
+static bool si_read_tex_bo_metadata(struct si_screen *sscreen,
+                                   struct si_texture *tex,
+                                   struct radeon_bo_metadata *md)
 {
        uint32_t *desc = &md->metadata[2];
 
-       if (sscreen->info.chip_class < VI)
-               return;
+       if (md->size_metadata < 10 * 4 || /* at least 2(header) + 8(desc) dwords */
+           md->metadata[0] == 0 || /* invalid version number */
+           md->metadata[1] != si_get_bo_metadata_word1(sscreen)) /* invalid PCI ID */ {
+               /* Disable DCC because it might not be enabled. */
+               si_texture_zero_dcc_fields(tex);
 
-       /* Return if DCC is enabled. The texture should be set up with it
-        * already.
-        */
-       if (md->size_metadata >= 10 * 4 && /* at least 2(header) + 8(desc) dwords */
-           md->metadata[0] != 0 &&
-           md->metadata[1] == si_get_bo_metadata_word1(sscreen) &&
+               /* Don't report an error if the texture comes from an incompatible driver,
+                * but this might not work.
+                */
+               return true;
+       }
+
+       /* Validate that sample counts and the number of mipmap levels match. */
+       unsigned last_level = G_008F1C_LAST_LEVEL(desc[3]);
+       unsigned type = G_008F1C_TYPE(desc[3]);
+
+       if (type == V_008F1C_SQ_RSRC_IMG_2D_MSAA ||
+           type == V_008F1C_SQ_RSRC_IMG_2D_MSAA_ARRAY) {
+               unsigned log_samples =
+                       util_logbase2(MAX2(1, tex->buffer.b.b.nr_storage_samples));
+
+               if (last_level != log_samples) {
+                       fprintf(stderr, "radeonsi: invalid MSAA texture import, "
+                                       "metadata has log2(samples) = %u, the caller set %u\n",
+                               last_level, log_samples);
+                       return false;
+               }
+       } else {
+               if (last_level != tex->buffer.b.b.last_level) {
+                       fprintf(stderr, "radeonsi: invalid mipmapped texture import, "
+                                       "metadata has last_level = %u, the caller set %u\n",
+                               last_level, tex->buffer.b.b.last_level);
+                       return false;
+               }
+       }
+
+       if (sscreen->info.chip_class >= GFX8 &&
            G_008F28_COMPRESSION_EN(desc[6])) {
-               rtex->dcc_offset = (uint64_t)desc[7] << 8;
-               return;
+               /* Read DCC information.
+                *
+                * Some state trackers don't set the SCANOUT flag when
+                * importing displayable images, which affects PIPE_ALIGNED
+                * and RB_ALIGNED, so we need to recover them here.
+                */
+               switch (sscreen->info.chip_class) {
+               case GFX8:
+                       tex->surface.dcc_offset = (uint64_t)desc[7] << 8;
+                       break;
+
+               case GFX9:
+                       tex->surface.dcc_offset =
+                               ((uint64_t)desc[7] << 8) |
+                               ((uint64_t)G_008F24_META_DATA_ADDRESS(desc[5]) << 40);
+                       tex->surface.u.gfx9.dcc.pipe_aligned =
+                               G_008F24_META_PIPE_ALIGNED(desc[5]);
+                       tex->surface.u.gfx9.dcc.rb_aligned =
+                               G_008F24_META_RB_ALIGNED(desc[5]);
+
+                       /* If DCC is unaligned, this can only be a displayable image. */
+                       if (!tex->surface.u.gfx9.dcc.pipe_aligned &&
+                           !tex->surface.u.gfx9.dcc.rb_aligned)
+                               tex->surface.is_displayable = true;
+                       break;
+
+               case GFX10:
+                       tex->surface.dcc_offset =
+                               ((uint64_t)G_00A018_META_DATA_ADDRESS_LO(desc[6]) << 8) |
+                               ((uint64_t)desc[7] << 16);
+                       tex->surface.u.gfx9.dcc.pipe_aligned =
+                               G_00A018_META_PIPE_ALIGNED(desc[6]);
+                       break;
+
+               default:
+                       assert(0);
+                       return false;
+               }
+       } else {
+               /* Disable DCC. dcc_offset is always set by texture_from_handle
+                * and must be cleared here.
+                */
+               si_texture_zero_dcc_fields(tex);
        }
 
-       /* Disable DCC. These are always set by texture_from_handle and must
-        * be cleared here.
+       return true;
+}
+
+static bool si_has_displayable_dcc(struct si_texture *tex)
+{
+       struct si_screen *sscreen = (struct si_screen*)tex->buffer.b.b.screen;
+
+       if (sscreen->info.chip_class <= GFX8)
+               return false;
+
+       /* This needs a cache flush before scanout.
+        * (it can't be scanned out and rendered to simultaneously)
         */
-       rtex->dcc_offset = 0;
+       if (sscreen->info.use_display_dcc_unaligned &&
+           tex->surface.dcc_offset &&
+           !tex->surface.u.gfx9.dcc.pipe_aligned &&
+           !tex->surface.u.gfx9.dcc.rb_aligned)
+               return true;
+
+       /* This needs an explicit flush (flush_resource). */
+       if (sscreen->info.use_display_dcc_with_retile_blit &&
+           tex->surface.display_dcc_offset)
+               return true;
+
+       return false;
 }
 
-static boolean si_texture_get_handle(struct pipe_screen* screen,
-                                    struct pipe_context *ctx,
-                                    struct pipe_resource *resource,
-                                    struct winsys_handle *whandle,
-                                    unsigned usage)
+static bool si_resource_get_param(struct pipe_screen *screen,
+                                 struct pipe_context *context,
+                                 struct pipe_resource *resource,
+                                 unsigned plane,
+                                 unsigned layer,
+                                 enum pipe_resource_param param,
+                                 unsigned handle_usage,
+                                 uint64_t *value)
+{
+       for (unsigned i = 0; i < plane; i++)
+               resource = resource->next;
+
+       struct si_screen *sscreen = (struct si_screen*)screen;
+       struct si_texture *tex = (struct si_texture*)resource;
+       struct winsys_handle whandle;
+
+       switch (param) {
+       case PIPE_RESOURCE_PARAM_NPLANES:
+               *value = 1;
+               return true;
+
+       case PIPE_RESOURCE_PARAM_STRIDE:
+               if (resource->target == PIPE_BUFFER)
+                       *value = 0;
+               else if (sscreen->info.chip_class >= GFX9)
+                       *value = tex->surface.u.gfx9.surf_pitch * tex->surface.bpe;
+               else
+                       *value = tex->surface.u.legacy.level[0].nblk_x * tex->surface.bpe;
+               return true;
+
+       case PIPE_RESOURCE_PARAM_OFFSET:
+               if (resource->target == PIPE_BUFFER)
+                       *value = 0;
+               else if (sscreen->info.chip_class >= GFX9)
+                       *value = tex->surface.u.gfx9.surf_offset +
+                                layer * tex->surface.u.gfx9.surf_slice_size;
+               else
+                       *value = tex->surface.u.legacy.level[0].offset +
+                                layer * (uint64_t)tex->surface.u.legacy.level[0].slice_size_dw * 4;
+               return true;
+
+       case PIPE_RESOURCE_PARAM_MODIFIER:
+               *value = DRM_FORMAT_MOD_INVALID;
+               return true;
+
+       case PIPE_RESOURCE_PARAM_HANDLE_TYPE_SHARED:
+       case PIPE_RESOURCE_PARAM_HANDLE_TYPE_KMS:
+       case PIPE_RESOURCE_PARAM_HANDLE_TYPE_FD:
+               memset(&whandle, 0, sizeof(whandle));
+
+               if (param == PIPE_RESOURCE_PARAM_HANDLE_TYPE_SHARED)
+                       whandle.type = WINSYS_HANDLE_TYPE_SHARED;
+               else if (param == PIPE_RESOURCE_PARAM_HANDLE_TYPE_KMS)
+                       whandle.type = WINSYS_HANDLE_TYPE_KMS;
+               else if (param == PIPE_RESOURCE_PARAM_HANDLE_TYPE_FD)
+                       whandle.type = WINSYS_HANDLE_TYPE_FD;
+
+               if (!screen->resource_get_handle(screen, context, resource,
+                                                &whandle, handle_usage))
+                       return false;
+
+               *value = whandle.handle;
+               return true;
+       }
+       return false;
+}
+
+static void si_texture_get_info(struct pipe_screen* screen,
+                               struct pipe_resource *resource,
+                               unsigned *pstride,
+                               unsigned *poffset)
+{
+       uint64_t value;
+
+       if (pstride) {
+               si_resource_get_param(screen, NULL, resource, 0, 0,
+                                     PIPE_RESOURCE_PARAM_STRIDE, 0, &value);
+               *pstride = value;
+       }
+
+       if (poffset) {
+               si_resource_get_param(screen, NULL, resource, 0, 0,
+                                     PIPE_RESOURCE_PARAM_OFFSET, 0, &value);
+               *poffset = value;
+       }
+}
+
+static bool si_texture_get_handle(struct pipe_screen* screen,
+                                 struct pipe_context *ctx,
+                                 struct pipe_resource *resource,
+                                 struct winsys_handle *whandle,
+                                 unsigned usage)
 {
        struct si_screen *sscreen = (struct si_screen*)screen;
        struct si_context *sctx;
-       struct r600_resource *res = (struct r600_resource*)resource;
-       struct r600_texture *rtex = (struct r600_texture*)resource;
-       struct radeon_bo_metadata metadata;
+       struct si_resource *res = si_resource(resource);
+       struct si_texture *tex = (struct si_texture*)resource;
        bool update_metadata = false;
        unsigned stride, offset, slice_size;
        bool flush = false;
@@ -705,31 +988,33 @@ static boolean si_texture_get_handle(struct pipe_screen* screen,
                /* This is not supported now, but it might be required for OpenCL
                 * interop in the future.
                 */
-               if (resource->nr_samples > 1 || rtex->is_depth)
+               if (resource->nr_samples > 1 || tex->is_depth)
                        return false;
 
                /* Move a suballocated texture into a non-suballocated allocation. */
                if (sscreen->ws->buffer_is_suballocated(res->buf) ||
-                   rtex->surface.tile_swizzle ||
-                   (rtex->resource.flags & RADEON_FLAG_NO_INTERPROCESS_SHARING &&
-                    sscreen->info.has_local_buffers &&
-                    whandle->type != DRM_API_HANDLE_TYPE_KMS)) {
+                   tex->surface.tile_swizzle ||
+                   (tex->buffer.flags & RADEON_FLAG_NO_INTERPROCESS_SHARING &&
+                    sscreen->info.has_local_buffers)) {
                        assert(!res->b.is_shared);
-                       si_reallocate_texture_inplace(sctx, rtex,
+                       si_reallocate_texture_inplace(sctx, tex,
                                                        PIPE_BIND_SHARED, false);
                        flush = true;
                        assert(res->b.b.bind & PIPE_BIND_SHARED);
                        assert(res->flags & RADEON_FLAG_NO_SUBALLOC);
                        assert(!(res->flags & RADEON_FLAG_NO_INTERPROCESS_SHARING));
-                       assert(rtex->surface.tile_swizzle == 0);
+                       assert(tex->surface.tile_swizzle == 0);
                }
 
-               /* Since shader image stores don't support DCC on VI,
+               /* Since shader image stores don't support DCC on GFX8,
                 * disable it for external clients that want write
                 * access.
                 */
-               if (usage & PIPE_HANDLE_USAGE_WRITE && rtex->dcc_offset) {
-                       if (si_texture_disable_dcc(sctx, rtex)) {
+               if ((usage & PIPE_HANDLE_USAGE_SHADER_WRITE && tex->surface.dcc_offset) ||
+                   /* Displayable DCC requires an explicit flush. */
+                   (!(usage & PIPE_HANDLE_USAGE_EXPLICIT_FLUSH) &&
+                    si_has_displayable_dcc(tex))) {
+                       if (si_texture_disable_dcc(sctx, tex)) {
                                update_metadata = true;
                                /* si_texture_disable_dcc flushes the context */
                                flush = false;
@@ -737,44 +1022,34 @@ static boolean si_texture_get_handle(struct pipe_screen* screen,
                }
 
                if (!(usage & PIPE_HANDLE_USAGE_EXPLICIT_FLUSH) &&
-                   (rtex->cmask.size || rtex->dcc_offset)) {
+                   (tex->cmask_buffer || tex->surface.dcc_offset)) {
                        /* Eliminate fast clear (both CMASK and DCC) */
-                       si_eliminate_fast_color_clear(sctx, rtex);
+                       si_eliminate_fast_color_clear(sctx, tex);
                        /* eliminate_fast_color_clear flushes the context */
                        flush = false;
 
                        /* Disable CMASK if flush_resource isn't going
                         * to be called.
                         */
-                       if (rtex->cmask.size)
-                               si_texture_discard_cmask(sscreen, rtex);
+                       if (tex->cmask_buffer)
+                               si_texture_discard_cmask(sscreen, tex);
                }
 
                /* Set metadata. */
-               if (!res->b.is_shared || update_metadata) {
-                       si_texture_init_metadata(sscreen, rtex, &metadata);
-                       si_query_opaque_metadata(sscreen, rtex, &metadata);
-
-                       sscreen->ws->buffer_set_metadata(res->buf, &metadata);
-               }
+               if (!res->b.is_shared || update_metadata)
+                       si_set_tex_bo_metadata(sscreen, tex);
 
                if (sscreen->info.chip_class >= GFX9) {
-                       offset = rtex->surface.u.gfx9.surf_offset;
-                       stride = rtex->surface.u.gfx9.surf_pitch *
-                                rtex->surface.bpe;
-                       slice_size = rtex->surface.u.gfx9.surf_slice_size;
+                       slice_size = tex->surface.u.gfx9.surf_slice_size;
                } else {
-                       offset = rtex->surface.u.legacy.level[0].offset;
-                       stride = rtex->surface.u.legacy.level[0].nblk_x *
-                                rtex->surface.bpe;
-                       slice_size = (uint64_t)rtex->surface.u.legacy.level[0].slice_size_dw * 4;
+                       slice_size = (uint64_t)tex->surface.u.legacy.level[0].slice_size_dw * 4;
                }
        } else {
                /* Buffer exports are for the OpenCL interop. */
                /* Move a suballocated buffer into a non-suballocated allocation. */
                if (sscreen->ws->buffer_is_suballocated(res->buf) ||
                    /* A DMABUF export always fails if the BO is local. */
-                   (rtex->resource.flags & RADEON_FLAG_NO_INTERPROCESS_SHARING &&
+                   (tex->buffer.flags & RADEON_FLAG_NO_INTERPROCESS_SHARING &&
                     sscreen->info.has_local_buffers)) {
                        assert(!res->b.is_shared);
 
@@ -802,11 +1077,11 @@ static boolean si_texture_get_handle(struct pipe_screen* screen,
                }
 
                /* Buffers */
-               offset = 0;
-               stride = 0;
                slice_size = 0;
        }
 
+       si_texture_get_info(screen, resource, &stride, &offset);
+
        if (flush)
                sctx->b.flush(&sctx->b, NULL, 0);
 
@@ -822,243 +1097,37 @@ static boolean si_texture_get_handle(struct pipe_screen* screen,
                res->external_usage = usage;
        }
 
-       return sscreen->ws->buffer_get_handle(res->buf, stride, offset,
-                                             slice_size, whandle);
+       whandle->stride = stride;
+       whandle->offset = offset + slice_size * whandle->layer;
+
+       return sscreen->ws->buffer_get_handle(sscreen->ws, res->buf, whandle);
 }
 
 static void si_texture_destroy(struct pipe_screen *screen,
                               struct pipe_resource *ptex)
 {
-       struct r600_texture *rtex = (struct r600_texture*)ptex;
-       struct r600_resource *resource = &rtex->resource;
+       struct si_screen *sscreen = (struct si_screen*)screen;
+       struct si_texture *tex = (struct si_texture*)ptex;
+       struct si_resource *resource = &tex->buffer;
+
+       if (sscreen->info.chip_class >= GFX9)
+               free(tex->surface.u.gfx9.dcc_retile_map);
 
-       r600_texture_reference(&rtex->flushed_depth_texture, NULL);
+       si_texture_reference(&tex->flushed_depth_texture, NULL);
 
-       if (rtex->cmask_buffer != &rtex->resource) {
-           r600_resource_reference(&rtex->cmask_buffer, NULL);
+       if (tex->cmask_buffer != &tex->buffer) {
+           si_resource_reference(&tex->cmask_buffer, NULL);
        }
        pb_reference(&resource->buf, NULL);
-       r600_resource_reference(&rtex->dcc_separate_buffer, NULL);
-       r600_resource_reference(&rtex->last_dcc_separate_buffer, NULL);
-       FREE(rtex);
+       si_resource_reference(&tex->dcc_separate_buffer, NULL);
+       si_resource_reference(&tex->last_dcc_separate_buffer, NULL);
+       FREE(tex);
 }
 
 static const struct u_resource_vtbl si_texture_vtbl;
 
-/* The number of samples can be specified independently of the texture. */
-void si_texture_get_fmask_info(struct si_screen *sscreen,
-                              struct r600_texture *rtex,
-                              unsigned nr_samples,
-                              struct r600_fmask_info *out)
-{
-       /* FMASK is allocated like an ordinary texture. */
-       struct pipe_resource templ = rtex->resource.b.b;
-       struct radeon_surf fmask = {};
-       unsigned flags, bpe;
-
-       memset(out, 0, sizeof(*out));
-
-       if (sscreen->info.chip_class >= GFX9) {
-               out->alignment = rtex->surface.u.gfx9.fmask_alignment;
-               out->size = rtex->surface.u.gfx9.fmask_size;
-               out->tile_swizzle = rtex->surface.u.gfx9.fmask_tile_swizzle;
-               return;
-       }
-
-       templ.nr_samples = 1;
-       flags = rtex->surface.flags | RADEON_SURF_FMASK;
-
-       switch (nr_samples) {
-       case 2:
-       case 4:
-               bpe = 1;
-               break;
-       case 8:
-               bpe = 4;
-               break;
-       default:
-               PRINT_ERR("Invalid sample count for FMASK allocation.\n");
-               return;
-       }
-
-       if (sscreen->ws->surface_init(sscreen->ws, &templ, flags, bpe,
-                                     RADEON_SURF_MODE_2D, &fmask)) {
-               PRINT_ERR("Got error in surface_init while allocating FMASK.\n");
-               return;
-       }
-
-       assert(fmask.u.legacy.level[0].mode == RADEON_SURF_MODE_2D);
-
-       out->slice_tile_max = (fmask.u.legacy.level[0].nblk_x * fmask.u.legacy.level[0].nblk_y) / 64;
-       if (out->slice_tile_max)
-               out->slice_tile_max -= 1;
-
-       out->tile_mode_index = fmask.u.legacy.tiling_index[0];
-       out->pitch_in_pixels = fmask.u.legacy.level[0].nblk_x;
-       out->bank_height = fmask.u.legacy.bankh;
-       out->tile_swizzle = fmask.tile_swizzle;
-       out->alignment = MAX2(256, fmask.surf_alignment);
-       out->size = fmask.surf_size;
-}
-
-static void si_texture_allocate_fmask(struct si_screen *sscreen,
-                                     struct r600_texture *rtex)
-{
-       si_texture_get_fmask_info(sscreen, rtex,
-                                   rtex->resource.b.b.nr_samples, &rtex->fmask);
-
-       rtex->fmask.offset = align64(rtex->size, rtex->fmask.alignment);
-       rtex->size = rtex->fmask.offset + rtex->fmask.size;
-}
-
-void si_texture_get_cmask_info(struct si_screen *sscreen,
-                              struct r600_texture *rtex,
-                              struct r600_cmask_info *out)
-{
-       unsigned pipe_interleave_bytes = sscreen->info.pipe_interleave_bytes;
-       unsigned num_pipes = sscreen->info.num_tile_pipes;
-       unsigned cl_width, cl_height;
-
-       if (sscreen->info.chip_class >= GFX9) {
-               out->alignment = rtex->surface.u.gfx9.cmask_alignment;
-               out->size = rtex->surface.u.gfx9.cmask_size;
-               return;
-       }
-
-       switch (num_pipes) {
-       case 2:
-               cl_width = 32;
-               cl_height = 16;
-               break;
-       case 4:
-               cl_width = 32;
-               cl_height = 32;
-               break;
-       case 8:
-               cl_width = 64;
-               cl_height = 32;
-               break;
-       case 16: /* Hawaii */
-               cl_width = 64;
-               cl_height = 64;
-               break;
-       default:
-               assert(0);
-               return;
-       }
-
-       unsigned base_align = num_pipes * pipe_interleave_bytes;
-
-       unsigned width = align(rtex->resource.b.b.width0, cl_width*8);
-       unsigned height = align(rtex->resource.b.b.height0, cl_height*8);
-       unsigned slice_elements = (width * height) / (8*8);
-
-       /* Each element of CMASK is a nibble. */
-       unsigned slice_bytes = slice_elements / 2;
-
-       out->slice_tile_max = (width * height) / (128*128);
-       if (out->slice_tile_max)
-               out->slice_tile_max -= 1;
-
-       out->alignment = MAX2(256, base_align);
-       out->size = util_num_layers(&rtex->resource.b.b, 0) *
-                   align(slice_bytes, base_align);
-}
-
-static void si_texture_allocate_cmask(struct si_screen *sscreen,
-                                     struct r600_texture *rtex)
-{
-       si_texture_get_cmask_info(sscreen, rtex, &rtex->cmask);
-
-       rtex->cmask.offset = align64(rtex->size, rtex->cmask.alignment);
-       rtex->size = rtex->cmask.offset + rtex->cmask.size;
-
-       rtex->cb_color_info |= S_028C70_FAST_CLEAR(1);
-}
-
-static void si_texture_get_htile_size(struct si_screen *sscreen,
-                                     struct r600_texture *rtex)
-{
-       unsigned cl_width, cl_height, width, height;
-       unsigned slice_elements, slice_bytes, pipe_interleave_bytes, base_align;
-       unsigned num_pipes = sscreen->info.num_tile_pipes;
-
-       assert(sscreen->info.chip_class <= VI);
-
-       rtex->surface.htile_size = 0;
-
-       /* HTILE is broken with 1D tiling on old kernels and CIK. */
-       if (sscreen->info.chip_class >= CIK &&
-           rtex->surface.u.legacy.level[0].mode == RADEON_SURF_MODE_1D &&
-           sscreen->info.drm_major == 2 && sscreen->info.drm_minor < 38)
-               return;
-
-       /* Overalign HTILE on P2 configs to work around GPU hangs in
-        * piglit/depthstencil-render-miplevels 585.
-        *
-        * This has been confirmed to help Kabini & Stoney, where the hangs
-        * are always reproducible. I think I have seen the test hang
-        * on Carrizo too, though it was very rare there.
-        */
-       if (sscreen->info.chip_class >= CIK && num_pipes < 4)
-               num_pipes = 4;
-
-       switch (num_pipes) {
-       case 1:
-               cl_width = 32;
-               cl_height = 16;
-               break;
-       case 2:
-               cl_width = 32;
-               cl_height = 32;
-               break;
-       case 4:
-               cl_width = 64;
-               cl_height = 32;
-               break;
-       case 8:
-               cl_width = 64;
-               cl_height = 64;
-               break;
-       case 16:
-               cl_width = 128;
-               cl_height = 64;
-               break;
-       default:
-               assert(0);
-               return;
-       }
-
-       width = align(rtex->resource.b.b.width0, cl_width * 8);
-       height = align(rtex->resource.b.b.height0, cl_height * 8);
-
-       slice_elements = (width * height) / (8 * 8);
-       slice_bytes = slice_elements * 4;
-
-       pipe_interleave_bytes = sscreen->info.pipe_interleave_bytes;
-       base_align = num_pipes * pipe_interleave_bytes;
-
-       rtex->surface.htile_alignment = base_align;
-       rtex->surface.htile_size =
-               util_num_layers(&rtex->resource.b.b, 0) *
-               align(slice_bytes, base_align);
-}
-
-static void si_texture_allocate_htile(struct si_screen *sscreen,
-                                     struct r600_texture *rtex)
-{
-       if (sscreen->info.chip_class <= VI && !rtex->tc_compatible_htile)
-               si_texture_get_htile_size(sscreen, rtex);
-
-       if (!rtex->surface.htile_size)
-               return;
-
-       rtex->htile_offset = align(rtex->size, rtex->surface.htile_alignment);
-       rtex->size = rtex->htile_offset + rtex->surface.htile_size;
-}
-
 void si_print_texture_info(struct si_screen *sscreen,
-                          struct r600_texture *rtex, struct u_log_context *log)
+                          struct si_texture *tex, struct u_log_context *log)
 {
        int i;
 
@@ -1066,161 +1135,163 @@ void si_print_texture_info(struct si_screen *sscreen,
        u_log_printf(log, "  Info: npix_x=%u, npix_y=%u, npix_z=%u, blk_w=%u, "
                "blk_h=%u, array_size=%u, last_level=%u, "
                "bpe=%u, nsamples=%u, flags=0x%x, %s\n",
-               rtex->resource.b.b.width0, rtex->resource.b.b.height0,
-               rtex->resource.b.b.depth0, rtex->surface.blk_w,
-               rtex->surface.blk_h,
-               rtex->resource.b.b.array_size, rtex->resource.b.b.last_level,
-               rtex->surface.bpe, rtex->resource.b.b.nr_samples,
-               rtex->surface.flags, util_format_short_name(rtex->resource.b.b.format));
+               tex->buffer.b.b.width0, tex->buffer.b.b.height0,
+               tex->buffer.b.b.depth0, tex->surface.blk_w,
+               tex->surface.blk_h,
+               tex->buffer.b.b.array_size, tex->buffer.b.b.last_level,
+               tex->surface.bpe, tex->buffer.b.b.nr_samples,
+               tex->surface.flags, util_format_short_name(tex->buffer.b.b.format));
 
        if (sscreen->info.chip_class >= GFX9) {
                u_log_printf(log, "  Surf: size=%"PRIu64", slice_size=%"PRIu64", "
                        "alignment=%u, swmode=%u, epitch=%u, pitch=%u\n",
-                       rtex->surface.surf_size,
-                       rtex->surface.u.gfx9.surf_slice_size,
-                       rtex->surface.surf_alignment,
-                       rtex->surface.u.gfx9.surf.swizzle_mode,
-                       rtex->surface.u.gfx9.surf.epitch,
-                       rtex->surface.u.gfx9.surf_pitch);
-
-               if (rtex->fmask.size) {
+                       tex->surface.surf_size,
+                       tex->surface.u.gfx9.surf_slice_size,
+                       tex->surface.surf_alignment,
+                       tex->surface.u.gfx9.surf.swizzle_mode,
+                       tex->surface.u.gfx9.surf.epitch,
+                       tex->surface.u.gfx9.surf_pitch);
+
+               if (tex->surface.fmask_offset) {
                        u_log_printf(log, "  FMASK: offset=%"PRIu64", size=%"PRIu64", "
                                "alignment=%u, swmode=%u, epitch=%u\n",
-                               rtex->fmask.offset,
-                               rtex->surface.u.gfx9.fmask_size,
-                               rtex->surface.u.gfx9.fmask_alignment,
-                               rtex->surface.u.gfx9.fmask.swizzle_mode,
-                               rtex->surface.u.gfx9.fmask.epitch);
+                               tex->surface.fmask_offset,
+                               tex->surface.fmask_size,
+                               tex->surface.fmask_alignment,
+                               tex->surface.u.gfx9.fmask.swizzle_mode,
+                               tex->surface.u.gfx9.fmask.epitch);
                }
 
-               if (rtex->cmask.size) {
-                       u_log_printf(log, "  CMask: offset=%"PRIu64", size=%"PRIu64", "
+               if (tex->cmask_buffer) {
+                       u_log_printf(log, "  CMask: offset=%"PRIu64", size=%u, "
                                "alignment=%u, rb_aligned=%u, pipe_aligned=%u\n",
-                               rtex->cmask.offset,
-                               rtex->surface.u.gfx9.cmask_size,
-                               rtex->surface.u.gfx9.cmask_alignment,
-                               rtex->surface.u.gfx9.cmask.rb_aligned,
-                               rtex->surface.u.gfx9.cmask.pipe_aligned);
+                               tex->surface.cmask_offset,
+                               tex->surface.cmask_size,
+                               tex->surface.cmask_alignment,
+                               tex->surface.u.gfx9.cmask.rb_aligned,
+                               tex->surface.u.gfx9.cmask.pipe_aligned);
                }
 
-               if (rtex->htile_offset) {
+               if (tex->surface.htile_offset) {
                        u_log_printf(log, "  HTile: offset=%"PRIu64", size=%u, alignment=%u, "
                                "rb_aligned=%u, pipe_aligned=%u\n",
-                               rtex->htile_offset,
-                               rtex->surface.htile_size,
-                               rtex->surface.htile_alignment,
-                               rtex->surface.u.gfx9.htile.rb_aligned,
-                               rtex->surface.u.gfx9.htile.pipe_aligned);
+                               tex->surface.htile_offset,
+                               tex->surface.htile_size,
+                               tex->surface.htile_alignment,
+                               tex->surface.u.gfx9.htile.rb_aligned,
+                               tex->surface.u.gfx9.htile.pipe_aligned);
                }
 
-               if (rtex->dcc_offset) {
+               if (tex->surface.dcc_offset) {
                        u_log_printf(log, "  DCC: offset=%"PRIu64", size=%u, "
                                "alignment=%u, pitch_max=%u, num_dcc_levels=%u\n",
-                               rtex->dcc_offset, rtex->surface.dcc_size,
-                               rtex->surface.dcc_alignment,
-                               rtex->surface.u.gfx9.dcc_pitch_max,
-                               rtex->surface.num_dcc_levels);
+                               tex->surface.dcc_offset, tex->surface.dcc_size,
+                               tex->surface.dcc_alignment,
+                               tex->surface.u.gfx9.display_dcc_pitch_max,
+                               tex->surface.num_dcc_levels);
                }
 
-               if (rtex->surface.u.gfx9.stencil_offset) {
+               if (tex->surface.u.gfx9.stencil_offset) {
                        u_log_printf(log, "  Stencil: offset=%"PRIu64", swmode=%u, epitch=%u\n",
-                               rtex->surface.u.gfx9.stencil_offset,
-                               rtex->surface.u.gfx9.stencil.swizzle_mode,
-                               rtex->surface.u.gfx9.stencil.epitch);
+                               tex->surface.u.gfx9.stencil_offset,
+                               tex->surface.u.gfx9.stencil.swizzle_mode,
+                               tex->surface.u.gfx9.stencil.epitch);
                }
                return;
        }
 
        u_log_printf(log, "  Layout: size=%"PRIu64", alignment=%u, bankw=%u, "
                "bankh=%u, nbanks=%u, mtilea=%u, tilesplit=%u, pipeconfig=%u, scanout=%u\n",
-               rtex->surface.surf_size, rtex->surface.surf_alignment, rtex->surface.u.legacy.bankw,
-               rtex->surface.u.legacy.bankh, rtex->surface.u.legacy.num_banks, rtex->surface.u.legacy.mtilea,
-               rtex->surface.u.legacy.tile_split, rtex->surface.u.legacy.pipe_config,
-               (rtex->surface.flags & RADEON_SURF_SCANOUT) != 0);
+               tex->surface.surf_size, tex->surface.surf_alignment, tex->surface.u.legacy.bankw,
+               tex->surface.u.legacy.bankh, tex->surface.u.legacy.num_banks, tex->surface.u.legacy.mtilea,
+               tex->surface.u.legacy.tile_split, tex->surface.u.legacy.pipe_config,
+               (tex->surface.flags & RADEON_SURF_SCANOUT) != 0);
 
-       if (rtex->fmask.size)
+       if (tex->surface.fmask_offset)
                u_log_printf(log, "  FMask: offset=%"PRIu64", size=%"PRIu64", alignment=%u, pitch_in_pixels=%u, "
                        "bankh=%u, slice_tile_max=%u, tile_mode_index=%u\n",
-                       rtex->fmask.offset, rtex->fmask.size, rtex->fmask.alignment,
-                       rtex->fmask.pitch_in_pixels, rtex->fmask.bank_height,
-                       rtex->fmask.slice_tile_max, rtex->fmask.tile_mode_index);
-
-       if (rtex->cmask.size)
-               u_log_printf(log, "  CMask: offset=%"PRIu64", size=%"PRIu64", alignment=%u, "
+                       tex->surface.fmask_offset, tex->surface.fmask_size, tex->surface.fmask_alignment,
+                       tex->surface.u.legacy.fmask.pitch_in_pixels,
+                       tex->surface.u.legacy.fmask.bankh,
+                       tex->surface.u.legacy.fmask.slice_tile_max,
+                       tex->surface.u.legacy.fmask.tiling_index);
+
+       if (tex->cmask_buffer)
+               u_log_printf(log, "  CMask: offset=%"PRIu64", size=%u, alignment=%u, "
                        "slice_tile_max=%u\n",
-                       rtex->cmask.offset, rtex->cmask.size, rtex->cmask.alignment,
-                       rtex->cmask.slice_tile_max);
+                       tex->surface.cmask_offset, tex->surface.cmask_size, tex->surface.cmask_alignment,
+                       tex->surface.u.legacy.cmask_slice_tile_max);
 
-       if (rtex->htile_offset)
+       if (tex->surface.htile_offset)
                u_log_printf(log, "  HTile: offset=%"PRIu64", size=%u, "
                        "alignment=%u, TC_compatible = %u\n",
-                       rtex->htile_offset, rtex->surface.htile_size,
-                       rtex->surface.htile_alignment,
-                       rtex->tc_compatible_htile);
+                       tex->surface.htile_offset, tex->surface.htile_size,
+                       tex->surface.htile_alignment,
+                       tex->tc_compatible_htile);
 
-       if (rtex->dcc_offset) {
+       if (tex->surface.dcc_offset) {
                u_log_printf(log, "  DCC: offset=%"PRIu64", size=%u, alignment=%u\n",
-                       rtex->dcc_offset, rtex->surface.dcc_size,
-                       rtex->surface.dcc_alignment);
-               for (i = 0; i <= rtex->resource.b.b.last_level; i++)
+                       tex->surface.dcc_offset, tex->surface.dcc_size,
+                       tex->surface.dcc_alignment);
+               for (i = 0; i <= tex->buffer.b.b.last_level; i++)
                        u_log_printf(log, "  DCCLevel[%i]: enabled=%u, offset=%u, "
                                "fast_clear_size=%u\n",
-                               i, i < rtex->surface.num_dcc_levels,
-                               rtex->surface.u.legacy.level[i].dcc_offset,
-                               rtex->surface.u.legacy.level[i].dcc_fast_clear_size);
+                               i, i < tex->surface.num_dcc_levels,
+                               tex->surface.u.legacy.level[i].dcc_offset,
+                               tex->surface.u.legacy.level[i].dcc_fast_clear_size);
        }
 
-       for (i = 0; i <= rtex->resource.b.b.last_level; i++)
+       for (i = 0; i <= tex->buffer.b.b.last_level; i++)
                u_log_printf(log, "  Level[%i]: offset=%"PRIu64", slice_size=%"PRIu64", "
                        "npix_x=%u, npix_y=%u, npix_z=%u, nblk_x=%u, nblk_y=%u, "
                        "mode=%u, tiling_index = %u\n",
-                       i, rtex->surface.u.legacy.level[i].offset,
-                       (uint64_t)rtex->surface.u.legacy.level[i].slice_size_dw * 4,
-                       u_minify(rtex->resource.b.b.width0, i),
-                       u_minify(rtex->resource.b.b.height0, i),
-                       u_minify(rtex->resource.b.b.depth0, i),
-                       rtex->surface.u.legacy.level[i].nblk_x,
-                       rtex->surface.u.legacy.level[i].nblk_y,
-                       rtex->surface.u.legacy.level[i].mode,
-                       rtex->surface.u.legacy.tiling_index[i]);
-
-       if (rtex->surface.has_stencil) {
+                       i, tex->surface.u.legacy.level[i].offset,
+                       (uint64_t)tex->surface.u.legacy.level[i].slice_size_dw * 4,
+                       u_minify(tex->buffer.b.b.width0, i),
+                       u_minify(tex->buffer.b.b.height0, i),
+                       u_minify(tex->buffer.b.b.depth0, i),
+                       tex->surface.u.legacy.level[i].nblk_x,
+                       tex->surface.u.legacy.level[i].nblk_y,
+                       tex->surface.u.legacy.level[i].mode,
+                       tex->surface.u.legacy.tiling_index[i]);
+
+       if (tex->surface.has_stencil) {
                u_log_printf(log, "  StencilLayout: tilesplit=%u\n",
-                       rtex->surface.u.legacy.stencil_tile_split);
-               for (i = 0; i <= rtex->resource.b.b.last_level; i++) {
+                       tex->surface.u.legacy.stencil_tile_split);
+               for (i = 0; i <= tex->buffer.b.b.last_level; i++) {
                        u_log_printf(log, "  StencilLevel[%i]: offset=%"PRIu64", "
                                "slice_size=%"PRIu64", npix_x=%u, "
                                "npix_y=%u, npix_z=%u, nblk_x=%u, nblk_y=%u, "
                                "mode=%u, tiling_index = %u\n",
-                               i, rtex->surface.u.legacy.stencil_level[i].offset,
-                               (uint64_t)rtex->surface.u.legacy.stencil_level[i].slice_size_dw * 4,
-                               u_minify(rtex->resource.b.b.width0, i),
-                               u_minify(rtex->resource.b.b.height0, i),
-                               u_minify(rtex->resource.b.b.depth0, i),
-                               rtex->surface.u.legacy.stencil_level[i].nblk_x,
-                               rtex->surface.u.legacy.stencil_level[i].nblk_y,
-                               rtex->surface.u.legacy.stencil_level[i].mode,
-                               rtex->surface.u.legacy.stencil_tiling_index[i]);
+                               i, tex->surface.u.legacy.stencil_level[i].offset,
+                               (uint64_t)tex->surface.u.legacy.stencil_level[i].slice_size_dw * 4,
+                               u_minify(tex->buffer.b.b.width0, i),
+                               u_minify(tex->buffer.b.b.height0, i),
+                               u_minify(tex->buffer.b.b.depth0, i),
+                               tex->surface.u.legacy.stencil_level[i].nblk_x,
+                               tex->surface.u.legacy.stencil_level[i].nblk_y,
+                               tex->surface.u.legacy.stencil_level[i].mode,
+                               tex->surface.u.legacy.stencil_tiling_index[i]);
                }
        }
 }
 
-/* Common processing for r600_texture_create and r600_texture_from_handle */
-static struct r600_texture *
+/* Common processing for si_texture_create and si_texture_from_handle */
+static struct si_texture *
 si_texture_create_object(struct pipe_screen *screen,
                         const struct pipe_resource *base,
                         struct pb_buffer *buf,
                         struct radeon_surf *surface)
 {
-       struct r600_texture *rtex;
-       struct r600_resource *resource;
+       struct si_texture *tex;
+       struct si_resource *resource;
        struct si_screen *sscreen = (struct si_screen*)screen;
 
-       rtex = CALLOC_STRUCT(r600_texture);
-       if (!rtex)
-               return NULL;
+       tex = CALLOC_STRUCT(si_texture);
+       if (!tex)
+               goto error;
 
-       resource = &rtex->resource;
+       resource = &tex->buffer;
        resource->b.b = *base;
        resource->b.b.next = NULL;
        resource->b.vtbl = &si_texture_vtbl;
@@ -1228,92 +1299,69 @@ si_texture_create_object(struct pipe_screen *screen,
        resource->b.b.screen = screen;
 
        /* don't include stencil-only formats which we don't support for rendering */
-       rtex->is_depth = util_format_has_depth(util_format_description(rtex->resource.b.b.format));
-
-       rtex->surface = *surface;
-       rtex->size = rtex->surface.surf_size;
-
-       rtex->tc_compatible_htile = rtex->surface.htile_size != 0 &&
-                                   (rtex->surface.flags &
-                                    RADEON_SURF_TC_COMPATIBLE_HTILE);
+       tex->is_depth = util_format_has_depth(util_format_description(tex->buffer.b.b.format));
+       tex->surface = *surface;
+       tex->tc_compatible_htile = tex->surface.htile_size != 0 &&
+                                  (tex->surface.flags &
+                                   RADEON_SURF_TC_COMPATIBLE_HTILE);
 
        /* TC-compatible HTILE:
-        * - VI only supports Z32_FLOAT.
+        * - GFX8 only supports Z32_FLOAT.
         * - GFX9 only supports Z32_FLOAT and Z16_UNORM. */
-       if (rtex->tc_compatible_htile) {
+       if (tex->tc_compatible_htile) {
                if (sscreen->info.chip_class >= GFX9 &&
                    base->format == PIPE_FORMAT_Z16_UNORM)
-                       rtex->db_render_format = base->format;
+                       tex->db_render_format = base->format;
                else {
-                       rtex->db_render_format = PIPE_FORMAT_Z32_FLOAT;
-                       rtex->upgraded_depth = base->format != PIPE_FORMAT_Z32_FLOAT &&
+                       tex->db_render_format = PIPE_FORMAT_Z32_FLOAT;
+                       tex->upgraded_depth = base->format != PIPE_FORMAT_Z32_FLOAT &&
                                               base->format != PIPE_FORMAT_Z32_FLOAT_S8X24_UINT;
                }
        } else {
-               rtex->db_render_format = base->format;
+               tex->db_render_format = base->format;
        }
 
        /* Applies to GCN. */
-       rtex->last_msaa_resolve_target_micro_mode = rtex->surface.micro_tile_mode;
+       tex->last_msaa_resolve_target_micro_mode = tex->surface.micro_tile_mode;
 
        /* Disable separate DCC at the beginning. DRI2 doesn't reuse buffers
         * between frames, so the only thing that can enable separate DCC
         * with DRI2 is multiple slow clears within a frame.
         */
-       rtex->ps_draw_ratio = 0;
+       tex->ps_draw_ratio = 0;
 
-       if (rtex->is_depth) {
+       if (tex->is_depth) {
                if (sscreen->info.chip_class >= GFX9) {
-                       rtex->can_sample_z = true;
-                       rtex->can_sample_s = true;
+                       tex->can_sample_z = true;
+                       tex->can_sample_s = true;
+
+                       /* Stencil texturing with HTILE doesn't work
+                        * with mipmapping on Navi10-14. */
+                       if ((sscreen->info.family == CHIP_NAVI10 ||
+                            sscreen->info.family == CHIP_NAVI12 ||
+                            sscreen->info.family == CHIP_NAVI14) &&
+                           base->last_level > 0)
+                               tex->htile_stencil_disabled = true;
                } else {
-                       rtex->can_sample_z = !rtex->surface.u.legacy.depth_adjusted;
-                       rtex->can_sample_s = !rtex->surface.u.legacy.stencil_adjusted;
+                       tex->can_sample_z = !tex->surface.u.legacy.depth_adjusted;
+                       tex->can_sample_s = !tex->surface.u.legacy.stencil_adjusted;
                }
 
-               if (!(base->flags & (SI_RESOURCE_FLAG_TRANSFER |
-                                    SI_RESOURCE_FLAG_FLUSHED_DEPTH))) {
-                       rtex->db_compatible = true;
-
-                       if (!(sscreen->debug_flags & DBG(NO_HYPERZ)))
-                               si_texture_allocate_htile(sscreen, rtex);
-               }
+               tex->db_compatible = surface->flags & RADEON_SURF_ZBUFFER;
        } else {
-               if (base->nr_samples > 1 &&
-                   !buf &&
-                   !(sscreen->debug_flags & DBG(NO_FMASK))) {
-                       si_texture_allocate_fmask(sscreen, rtex);
-                       si_texture_allocate_cmask(sscreen, rtex);
-                       rtex->cmask_buffer = &rtex->resource;
-
-                       if (!rtex->fmask.size || !rtex->cmask.size) {
-                               FREE(rtex);
-                               return NULL;
-                       }
-               }
-
-               /* Shared textures must always set up DCC here.
-                * If it's not present, it will be disabled by
-                * apply_opaque_metadata later.
-                */
-               if (rtex->surface.dcc_size &&
-                   (buf || !(sscreen->debug_flags & DBG(NO_DCC))) &&
-                   !(rtex->surface.flags & RADEON_SURF_SCANOUT)) {
-                       /* Reserve space for the DCC buffer. */
-                       rtex->dcc_offset = align64(rtex->size, rtex->surface.dcc_alignment);
-                       rtex->size = rtex->dcc_offset + rtex->surface.dcc_size;
+               if (tex->surface.cmask_offset) {
+                       tex->cb_color_info |= S_028C70_FAST_CLEAR(1);
+                       tex->cmask_buffer = &tex->buffer;
                }
        }
 
        /* Now create the backing buffer. */
        if (!buf) {
-               si_init_resource_fields(sscreen, resource, rtex->size,
-                                         rtex->surface.surf_alignment);
+               si_init_resource_fields(sscreen, resource, tex->surface.total_size,
+                                         tex->surface.surf_alignment);
 
-               if (!si_alloc_resource(sscreen, resource)) {
-                       FREE(rtex);
-                       return NULL;
-               }
+               if (!si_alloc_resource(sscreen, resource))
+                       goto error;
        } else {
                resource->buf = buf;
                resource->gpu_address = sscreen->ws->buffer_get_virtual_address(resource->buf);
@@ -1326,40 +1374,137 @@ si_texture_create_object(struct pipe_screen *screen,
                        resource->gart_usage = buf->size;
        }
 
-       if (rtex->cmask.size) {
+       if (tex->cmask_buffer) {
                /* Initialize the cmask to 0xCC (= compressed state). */
-               si_screen_clear_buffer(sscreen, &rtex->cmask_buffer->b.b,
-                                        rtex->cmask.offset, rtex->cmask.size,
+               si_screen_clear_buffer(sscreen, &tex->cmask_buffer->b.b,
+                                        tex->surface.cmask_offset, tex->surface.cmask_size,
                                         0xCCCCCCCC);
        }
-       if (rtex->htile_offset) {
+       if (tex->surface.htile_offset) {
                uint32_t clear_value = 0;
 
-               if (sscreen->info.chip_class >= GFX9 || rtex->tc_compatible_htile)
+               if (sscreen->info.chip_class >= GFX9 || tex->tc_compatible_htile)
                        clear_value = 0x0000030F;
 
-               si_screen_clear_buffer(sscreen, &rtex->resource.b.b,
-                                        rtex->htile_offset,
-                                        rtex->surface.htile_size,
+               si_screen_clear_buffer(sscreen, &tex->buffer.b.b,
+                                        tex->surface.htile_offset,
+                                        tex->surface.htile_size,
                                         clear_value);
        }
 
        /* Initialize DCC only if the texture is not being imported. */
-       if (!buf && rtex->dcc_offset) {
-               si_screen_clear_buffer(sscreen, &rtex->resource.b.b,
-                                        rtex->dcc_offset,
-                                        rtex->surface.dcc_size,
-                                        0xFFFFFFFF);
+       if (!buf && tex->surface.dcc_offset) {
+               /* Clear DCC to black for all tiles with DCC enabled.
+                *
+                * This fixes corruption in 3DMark Slingshot Extreme, which
+                * uses uninitialized textures, causing corruption.
+                */
+               if (tex->surface.num_dcc_levels == tex->buffer.b.b.last_level + 1 &&
+                   tex->buffer.b.b.nr_samples <= 2) {
+                       /* Simple case - all tiles have DCC enabled. */
+                       si_screen_clear_buffer(sscreen, &tex->buffer.b.b,
+                                              tex->surface.dcc_offset,
+                                              tex->surface.dcc_size,
+                                              DCC_CLEAR_COLOR_0000);
+               } else if (sscreen->info.chip_class >= GFX9) {
+                       /* Clear to uncompressed. Clearing this to black is complicated. */
+                       si_screen_clear_buffer(sscreen, &tex->buffer.b.b,
+                                              tex->surface.dcc_offset,
+                                              tex->surface.dcc_size,
+                                              DCC_UNCOMPRESSED);
+               } else {
+                       /* GFX8: Initialize mipmap levels and multisamples separately. */
+                       if (tex->buffer.b.b.nr_samples >= 2) {
+                               /* Clearing this to black is complicated. */
+                               si_screen_clear_buffer(sscreen, &tex->buffer.b.b,
+                                                      tex->surface.dcc_offset,
+                                                      tex->surface.dcc_size,
+                                                      DCC_UNCOMPRESSED);
+                       } else {
+                               /* Clear the enabled mipmap levels to black. */
+                               unsigned size = 0;
+
+                               for (unsigned i = 0; i < tex->surface.num_dcc_levels; i++) {
+                                       if (!tex->surface.u.legacy.level[i].dcc_fast_clear_size)
+                                               break;
+
+                                       size = tex->surface.u.legacy.level[i].dcc_offset +
+                                              tex->surface.u.legacy.level[i].dcc_fast_clear_size;
+                               }
+
+                               /* Mipmap levels with DCC. */
+                               if (size) {
+                                       si_screen_clear_buffer(sscreen, &tex->buffer.b.b,
+                                                              tex->surface.dcc_offset, size,
+                                                              DCC_CLEAR_COLOR_0000);
+                               }
+                               /* Mipmap levels without DCC. */
+                               if (size != tex->surface.dcc_size) {
+                                       si_screen_clear_buffer(sscreen, &tex->buffer.b.b,
+                                                              tex->surface.dcc_offset + size,
+                                                              tex->surface.dcc_size - size,
+                                                              DCC_UNCOMPRESSED);
+                               }
+                       }
+               }
+
+               /* Initialize displayable DCC that requires the retile blit. */
+               if (tex->surface.dcc_retile_map_offset) {
+                       /* Uninitialized DCC can hang the display hw.
+                        * Clear to white to indicate that. */
+                       si_screen_clear_buffer(sscreen, &tex->buffer.b.b,
+                                              tex->surface.display_dcc_offset,
+                                              tex->surface.u.gfx9.display_dcc_size,
+                                              DCC_CLEAR_COLOR_1111);
+
+                       /* Upload the DCC retile map.
+                        * Use a staging buffer for the upload, because
+                        * the buffer backing the texture is unmappable.
+                        */
+                       bool use_uint16 = tex->surface.u.gfx9.dcc_retile_use_uint16;
+                       unsigned num_elements = tex->surface.u.gfx9.dcc_retile_num_elements;
+                       struct si_resource *buf =
+                               si_aligned_buffer_create(screen, 0, PIPE_USAGE_STREAM,
+                                                        num_elements * (use_uint16 ? 2 : 4),
+                                                        sscreen->info.tcc_cache_line_size);
+                       uint32_t *ui = (uint32_t*)sscreen->ws->buffer_map(buf->buf, NULL,
+                                                                         PIPE_TRANSFER_WRITE);
+                       uint16_t *us = (uint16_t*)ui;
+
+                       /* Upload the retile map into a staging buffer. */
+                       if (use_uint16) {
+                               for (unsigned i = 0; i < num_elements; i++)
+                                       us[i] = tex->surface.u.gfx9.dcc_retile_map[i];
+                       } else {
+                               for (unsigned i = 0; i < num_elements; i++)
+                                       ui[i] = tex->surface.u.gfx9.dcc_retile_map[i];
+                       }
+
+                       /* Copy the staging buffer to the buffer backing the texture. */
+                       struct si_context *sctx = (struct si_context*)sscreen->aux_context;
+                       struct pipe_box box;
+                       u_box_1d(0, buf->b.b.width0, &box);
+
+                       assert(tex->surface.dcc_retile_map_offset <= UINT_MAX);
+                       simple_mtx_lock(&sscreen->aux_context_lock);
+                       sctx->dma_copy(&sctx->b, &tex->buffer.b.b, 0,
+                                      tex->surface.dcc_retile_map_offset, 0, 0,
+                                      &buf->b.b, 0, &box);
+                       sscreen->aux_context->flush(sscreen->aux_context, NULL, 0);
+                       simple_mtx_unlock(&sscreen->aux_context_lock);
+
+                       si_resource_reference(&buf, NULL);
+               }
        }
 
        /* Initialize the CMASK base register value. */
-       rtex->cmask.base_address_reg =
-               (rtex->resource.gpu_address + rtex->cmask.offset) >> 8;
+       tex->cmask_base_address_reg =
+               (tex->buffer.gpu_address + tex->surface.cmask_offset) >> 8;
 
        if (sscreen->debug_flags & DBG(VM)) {
                fprintf(stderr, "VM start=0x%"PRIX64"  end=0x%"PRIX64" | Texture %ix%ix%i, %i levels, %i samples, %s\n",
-                       rtex->resource.gpu_address,
-                       rtex->resource.gpu_address + rtex->resource.buf->size,
+                       tex->buffer.gpu_address,
+                       tex->buffer.gpu_address + tex->buffer.buf->size,
                        base->width0, base->height0, util_num_layers(base, 0), base->last_level+1,
                        base->nr_samples ? base->nr_samples : 1, util_format_short_name(base->format));
        }
@@ -1368,13 +1513,19 @@ si_texture_create_object(struct pipe_screen *screen,
                puts("Texture:");
                struct u_log_context log;
                u_log_context_init(&log);
-               si_print_texture_info(sscreen, rtex, &log);
+               si_print_texture_info(sscreen, tex, &log);
                u_log_new_page_print(&log, stdout);
                fflush(stdout);
                u_log_context_destroy(&log);
        }
 
-       return rtex;
+       return tex;
+
+error:
+       FREE(tex);
+       if (sscreen->info.chip_class >= GFX9)
+               free(surface->u.gfx9.dcc_retile_map);
+       return NULL;
 }
 
 static enum radeon_surf_mode
@@ -1382,7 +1533,7 @@ si_choose_tiling(struct si_screen *sscreen,
                 const struct pipe_resource *templ, bool tc_compatible_htile)
 {
        const struct util_format_description *desc = util_format_description(templ->format);
-       bool force_tiling = templ->flags & SI_RESOURCE_FLAG_FORCE_TILING;
+       bool force_tiling = templ->flags & SI_RESOURCE_FLAG_FORCE_MSAA_TILING;
        bool is_depth_stencil = util_format_is_depth_or_stencil(templ->format) &&
                                !(templ->flags & SI_RESOURCE_FLAG_FLUSHED_DEPTH);
 
@@ -1394,10 +1545,10 @@ si_choose_tiling(struct si_screen *sscreen,
        if (templ->flags & SI_RESOURCE_FLAG_TRANSFER)
                return RADEON_SURF_MODE_LINEAR_ALIGNED;
 
-       /* Avoid Z/S decompress blits by forcing TC-compatible HTILE on VI,
+       /* Avoid Z/S decompress blits by forcing TC-compatible HTILE on GFX8,
         * which requires 2D tiling.
         */
-       if (sscreen->info.chip_class == VI && tc_compatible_htile)
+       if (sscreen->info.chip_class == GFX8 && tc_compatible_htile)
                return RADEON_SURF_MODE_2D;
 
        /* Handle common candidates for the linear mode.
@@ -1413,7 +1564,7 @@ si_choose_tiling(struct si_screen *sscreen,
                if (desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED)
                        return RADEON_SURF_MODE_LINEAR_ALIGNED;
 
-               /* Cursors are linear on SI.
+               /* Cursors are linear on AMD GCN.
                 * (XXX double-check, maybe also use RADEON_SURF_SCANOUT) */
                if (templ->bind & PIPE_BIND_CURSOR)
                        return RADEON_SURF_MODE_LINEAR_ALIGNED;
@@ -1448,10 +1599,30 @@ struct pipe_resource *si_texture_create(struct pipe_screen *screen,
                                        const struct pipe_resource *templ)
 {
        struct si_screen *sscreen = (struct si_screen*)screen;
+       bool is_zs = util_format_is_depth_or_stencil(templ->format);
+
+       if (templ->nr_samples >= 2) {
+               /* This is hackish (overwriting the const pipe_resource template),
+                * but should be harmless and state trackers can also see
+                * the overriden number of samples in the created pipe_resource.
+                */
+               if (is_zs && sscreen->eqaa_force_z_samples) {
+                       ((struct pipe_resource*)templ)->nr_samples =
+                       ((struct pipe_resource*)templ)->nr_storage_samples =
+                               sscreen->eqaa_force_z_samples;
+               } else if (!is_zs && sscreen->eqaa_force_color_samples) {
+                       ((struct pipe_resource*)templ)->nr_samples =
+                               sscreen->eqaa_force_coverage_samples;
+                       ((struct pipe_resource*)templ)->nr_storage_samples =
+                               sscreen->eqaa_force_color_samples;
+               }
+       }
+
        struct radeon_surf surface = {0};
-       bool is_flushed_depth = templ->flags & SI_RESOURCE_FLAG_FLUSHED_DEPTH;
+       bool is_flushed_depth = templ->flags & SI_RESOURCE_FLAG_FLUSHED_DEPTH ||
+                               templ->flags & SI_RESOURCE_FLAG_TRANSFER;
        bool tc_compatible_htile =
-               sscreen->info.chip_class >= VI &&
+               sscreen->info.chip_class >= GFX8 &&
                /* There are issues with TC-compatible HTILE on Tonga (and
                 * Iceland is the same design), and documented bug workarounds
                 * don't help. For example, this fails:
@@ -1463,8 +1634,7 @@ struct pipe_resource *si_texture_create(struct pipe_screen *screen,
                !(sscreen->debug_flags & DBG(NO_HYPERZ)) &&
                !is_flushed_depth &&
                templ->nr_samples <= 1 && /* TC-compat HTILE is less efficient with MSAA */
-               util_format_is_depth_or_stencil(templ->format);
-
+               is_zs;
        int r;
 
        r = si_init_surface(sscreen, &surface, templ,
@@ -1479,94 +1649,144 @@ struct pipe_resource *si_texture_create(struct pipe_screen *screen,
               si_texture_create_object(screen, templ, NULL, &surface);
 }
 
-static struct pipe_resource *si_texture_from_handle(struct pipe_screen *screen,
-                                                   const struct pipe_resource *templ,
-                                                   struct winsys_handle *whandle,
-                                                   unsigned usage)
+static struct pipe_resource *si_texture_from_winsys_buffer(struct si_screen *sscreen,
+                                                          const struct pipe_resource *templ,
+                                                          struct pb_buffer *buf,
+                                                          unsigned stride,
+                                                          unsigned offset,
+                                                          unsigned usage,
+                                                          bool dedicated)
 {
-       struct si_screen *sscreen = (struct si_screen*)screen;
-       struct pb_buffer *buf = NULL;
-       unsigned stride = 0, offset = 0;
        enum radeon_surf_mode array_mode;
        struct radeon_surf surface = {};
-       int r;
        struct radeon_bo_metadata metadata = {};
-       struct r600_texture *rtex;
+       struct si_texture *tex;
        bool is_scanout;
+       int r;
 
-       /* Support only 2D textures without mipmaps */
-       if ((templ->target != PIPE_TEXTURE_2D && templ->target != PIPE_TEXTURE_RECT) ||
-             templ->depth0 != 1 || templ->last_level != 0)
+       if (dedicated) {
+               sscreen->ws->buffer_get_metadata(buf, &metadata);
+               si_get_display_metadata(sscreen, &surface, &metadata,
+                                       &array_mode, &is_scanout);
+       } else {
+               /**
+                * The bo metadata is unset for un-dedicated images. So we fall
+                * back to linear. See answer to question 5 of the
+                * VK_KHX_external_memory spec for some details.
+                *
+                * It is possible that this case isn't going to work if the
+                * surface pitch isn't correctly aligned by default.
+                *
+                * In order to support it correctly we require multi-image
+                * metadata to be syncrhonized between radv and radeonsi. The
+                * semantics of associating multiple image metadata to a memory
+                * object on the vulkan export side are not concretely defined
+                * either.
+                *
+                * All the use cases we are aware of at the moment for memory
+                * objects use dedicated allocations. So lets keep the initial
+                * implementation simple.
+                *
+                * A possible alternative is to attempt to reconstruct the
+                * tiling information when the TexParameter TEXTURE_TILING_EXT
+                * is set.
+                */
+               array_mode = RADEON_SURF_MODE_LINEAR_ALIGNED;
+               is_scanout = false;
+       }
+
+       r = si_init_surface(sscreen, &surface, templ,
+                           array_mode, stride, offset, true, is_scanout,
+                           false, false);
+       if (r)
                return NULL;
 
-       buf = sscreen->ws->buffer_from_handle(sscreen->ws, whandle, &stride, &offset);
-       if (!buf)
+       tex = si_texture_create_object(&sscreen->b, templ, buf, &surface);
+       if (!tex)
                return NULL;
 
-       sscreen->ws->buffer_get_metadata(buf, &metadata);
-       si_surface_import_metadata(sscreen, &surface, &metadata,
-                                    &array_mode, &is_scanout);
+       tex->buffer.b.is_shared = true;
+       tex->buffer.external_usage = usage;
 
-       r = si_init_surface(sscreen, &surface, templ, array_mode, stride,
-                             offset, true, is_scanout, false, false);
-       if (r) {
+       if (!si_read_tex_bo_metadata(sscreen, tex, &metadata)) {
+               si_texture_reference(&tex, NULL);
                return NULL;
        }
 
-       rtex = si_texture_create_object(screen, templ, buf, &surface);
-       if (!rtex)
-               return NULL;
+       /* Displayable DCC requires an explicit flush. */
+       if (dedicated &&
+           !(usage & PIPE_HANDLE_USAGE_EXPLICIT_FLUSH) &&
+           si_has_displayable_dcc(tex)) {
+               /* TODO: do we need to decompress DCC? */
+               if (si_texture_discard_dcc(sscreen, tex)) {
+                       /* Update BO metadata after disabling DCC. */
+                       si_set_tex_bo_metadata(sscreen, tex);
+               }
+       }
+
+       assert(tex->surface.tile_swizzle == 0);
+       return &tex->buffer.b.b;
+}
 
-       rtex->resource.b.is_shared = true;
-       rtex->resource.external_usage = usage;
+static struct pipe_resource *si_texture_from_handle(struct pipe_screen *screen,
+                                                   const struct pipe_resource *templ,
+                                                   struct winsys_handle *whandle,
+                                                   unsigned usage)
+{
+       struct si_screen *sscreen = (struct si_screen*)screen;
+       struct pb_buffer *buf = NULL;
 
-       si_apply_opaque_metadata(sscreen, rtex, &metadata);
+       /* Support only 2D textures without mipmaps */
+       if ((templ->target != PIPE_TEXTURE_2D && templ->target != PIPE_TEXTURE_RECT &&
+            templ->target != PIPE_TEXTURE_2D_ARRAY) ||
+             templ->last_level != 0)
+               return NULL;
+
+       buf = sscreen->ws->buffer_from_handle(sscreen->ws, whandle,
+                                             sscreen->info.max_alignment);
+       if (!buf)
+               return NULL;
 
-       assert(rtex->surface.tile_swizzle == 0);
-       return &rtex->resource.b.b;
+       return si_texture_from_winsys_buffer(sscreen, templ, buf,
+                                            whandle->stride, whandle->offset,
+                                            usage, true);
 }
 
 bool si_init_flushed_depth_texture(struct pipe_context *ctx,
-                                  struct pipe_resource *texture,
-                                  struct r600_texture **staging)
+                                  struct pipe_resource *texture)
 {
-       struct r600_texture *rtex = (struct r600_texture*)texture;
+       struct si_texture *tex = (struct si_texture*)texture;
        struct pipe_resource resource;
-       struct r600_texture **flushed_depth_texture = staging ?
-                       staging : &rtex->flushed_depth_texture;
        enum pipe_format pipe_format = texture->format;
 
-       if (!staging) {
-               if (rtex->flushed_depth_texture)
-                       return true; /* it's ready */
-
-               if (!rtex->can_sample_z && rtex->can_sample_s) {
-                       switch (pipe_format) {
-                       case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
-                               /* Save memory by not allocating the S plane. */
-                               pipe_format = PIPE_FORMAT_Z32_FLOAT;
-                               break;
-                       case PIPE_FORMAT_Z24_UNORM_S8_UINT:
-                       case PIPE_FORMAT_S8_UINT_Z24_UNORM:
-                               /* Save memory bandwidth by not copying the
-                                * stencil part during flush.
-                                *
-                                * This potentially increases memory bandwidth
-                                * if an application uses both Z and S texturing
-                                * simultaneously (a flushed Z24S8 texture
-                                * would be stored compactly), but how often
-                                * does that really happen?
-                                */
-                               pipe_format = PIPE_FORMAT_Z24X8_UNORM;
-                               break;
-                       default:;
-                       }
-               } else if (!rtex->can_sample_s && rtex->can_sample_z) {
-                       assert(util_format_has_stencil(util_format_description(pipe_format)));
-
-                       /* DB->CB copies to an 8bpp surface don't work. */
-                       pipe_format = PIPE_FORMAT_X24S8_UINT;
+       assert(!tex->flushed_depth_texture);
+
+       if (!tex->can_sample_z && tex->can_sample_s) {
+               switch (pipe_format) {
+               case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
+                       /* Save memory by not allocating the S plane. */
+                       pipe_format = PIPE_FORMAT_Z32_FLOAT;
+                       break;
+               case PIPE_FORMAT_Z24_UNORM_S8_UINT:
+               case PIPE_FORMAT_S8_UINT_Z24_UNORM:
+                       /* Save memory bandwidth by not copying the
+                        * stencil part during flush.
+                        *
+                        * This potentially increases memory bandwidth
+                        * if an application uses both Z and S texturing
+                        * simultaneously (a flushed Z24S8 texture
+                        * would be stored compactly), but how often
+                        * does that really happen?
+                        */
+                       pipe_format = PIPE_FORMAT_Z24X8_UNORM;
+                       break;
+               default:;
                }
+       } else if (!tex->can_sample_s && tex->can_sample_z) {
+               assert(util_format_has_stencil(util_format_description(pipe_format)));
+
+               /* DB->CB copies to an 8bpp surface don't work. */
+               pipe_format = PIPE_FORMAT_X24S8_UINT;
        }
 
        memset(&resource, 0, sizeof(resource));
@@ -1578,15 +1798,12 @@ bool si_init_flushed_depth_texture(struct pipe_context *ctx,
        resource.array_size = texture->array_size;
        resource.last_level = texture->last_level;
        resource.nr_samples = texture->nr_samples;
-       resource.usage = staging ? PIPE_USAGE_STAGING : PIPE_USAGE_DEFAULT;
+       resource.usage = PIPE_USAGE_DEFAULT;
        resource.bind = texture->bind & ~PIPE_BIND_DEPTH_STENCIL;
        resource.flags = texture->flags | SI_RESOURCE_FLAG_FLUSHED_DEPTH;
 
-       if (staging)
-               resource.flags |= SI_RESOURCE_FLAG_TRANSFER;
-
-       *flushed_depth_texture = (struct r600_texture *)ctx->screen->resource_create(ctx->screen, &resource);
-       if (*flushed_depth_texture == NULL) {
+       tex->flushed_depth_texture = (struct si_texture *)ctx->screen->resource_create(ctx->screen, &resource);
+       if (!tex->flushed_depth_texture) {
                PRINT_ERR("failed to create temporary texture to hold flushed depth\n");
                return false;
        }
@@ -1612,6 +1829,25 @@ static void si_init_temp_resource_from_box(struct pipe_resource *res,
        res->usage = flags & SI_RESOURCE_FLAG_TRANSFER ? PIPE_USAGE_STAGING : PIPE_USAGE_DEFAULT;
        res->flags = flags;
 
+       if (flags & SI_RESOURCE_FLAG_TRANSFER &&
+           util_format_is_compressed(orig->format)) {
+               /* Transfer resources are allocated with linear tiling, which is
+                * not supported for compressed formats.
+                */
+               unsigned blocksize =
+                       util_format_get_blocksize(orig->format);
+
+               if (blocksize == 8) {
+                       res->format = PIPE_FORMAT_R16G16B16A16_UINT;
+               } else {
+                       assert(blocksize == 16);
+                       res->format = PIPE_FORMAT_R32G32B32A32_UINT;
+               }
+
+               res->width0 = util_format_get_nblocksx(orig->format, box->width);
+               res->height0 = util_format_get_nblocksy(orig->format, box->height);
+       }
+
        /* We must set the correct texture target and dimensions for a 3D box. */
        if (box->depth > 1 && util_max_layer(orig, level) > 0) {
                res->target = PIPE_TEXTURE_2D_ARRAY;
@@ -1622,38 +1858,39 @@ static void si_init_temp_resource_from_box(struct pipe_resource *res,
 }
 
 static bool si_can_invalidate_texture(struct si_screen *sscreen,
-                                     struct r600_texture *rtex,
+                                     struct si_texture *tex,
                                      unsigned transfer_usage,
                                      const struct pipe_box *box)
 {
-       return !rtex->resource.b.is_shared &&
+       return !tex->buffer.b.is_shared &&
+               !(tex->surface.flags & RADEON_SURF_IMPORTED) &&
                !(transfer_usage & PIPE_TRANSFER_READ) &&
-               rtex->resource.b.b.last_level == 0 &&
-               util_texrange_covers_whole_level(&rtex->resource.b.b, 0,
+               tex->buffer.b.b.last_level == 0 &&
+               util_texrange_covers_whole_level(&tex->buffer.b.b, 0,
                                                 box->x, box->y, box->z,
                                                 box->width, box->height,
                                                 box->depth);
 }
 
 static void si_texture_invalidate_storage(struct si_context *sctx,
-                                         struct r600_texture *rtex)
+                                         struct si_texture *tex)
 {
        struct si_screen *sscreen = sctx->screen;
 
        /* There is no point in discarding depth and tiled buffers. */
-       assert(!rtex->is_depth);
-       assert(rtex->surface.is_linear);
+       assert(!tex->is_depth);
+       assert(tex->surface.is_linear);
 
        /* Reallocate the buffer in the same pipe_resource. */
-       si_alloc_resource(sscreen, &rtex->resource);
+       si_alloc_resource(sscreen, &tex->buffer);
 
        /* Initialize the CMASK base address (needed even without CMASK). */
-       rtex->cmask.base_address_reg =
-               (rtex->resource.gpu_address + rtex->cmask.offset) >> 8;
+       tex->cmask_base_address_reg =
+               (tex->buffer.gpu_address + tex->surface.cmask_offset) >> 8;
 
        p_atomic_inc(&sscreen->dirty_tex_counter);
 
-       sctx->num_alloc_tex_transfer_bytes += rtex->size;
+       sctx->num_alloc_tex_transfer_bytes += tex->surface.total_size;
 }
 
 static void *si_texture_transfer_map(struct pipe_context *ctx,
@@ -1664,9 +1901,9 @@ static void *si_texture_transfer_map(struct pipe_context *ctx,
                                     struct pipe_transfer **ptransfer)
 {
        struct si_context *sctx = (struct si_context*)ctx;
-       struct r600_texture *rtex = (struct r600_texture*)texture;
-       struct r600_transfer *trans;
-       struct r600_resource *buf;
+       struct si_texture *tex = (struct si_texture*)texture;
+       struct si_transfer *trans;
+       struct si_resource *buf;
        unsigned offset = 0;
        char *map;
        bool use_staging_texture = false;
@@ -1674,8 +1911,10 @@ static void *si_texture_transfer_map(struct pipe_context *ctx,
        assert(!(texture->flags & SI_RESOURCE_FLAG_TRANSFER));
        assert(box->width && box->height && box->depth);
 
-       /* Depth textures use staging unconditionally. */
-       if (!rtex->is_depth) {
+       if (tex->is_depth) {
+               /* Depth textures use staging unconditionally. */
+               use_staging_texture = true;
+       } else {
                /* Degrade the tile mode if we get too many transfers on APUs.
                 * On dGPUs, the staging texture is always faster.
                 * Only count uploads that are at least 4x4 pixels large.
@@ -1683,12 +1922,12 @@ static void *si_texture_transfer_map(struct pipe_context *ctx,
                if (!sctx->screen->info.has_dedicated_vram &&
                    level == 0 &&
                    box->width >= 4 && box->height >= 4 &&
-                   p_atomic_inc_return(&rtex->num_level0_transfers) == 10) {
+                   p_atomic_inc_return(&tex->num_level0_transfers) == 10) {
                        bool can_invalidate =
-                               si_can_invalidate_texture(sctx->screen, rtex,
+                               si_can_invalidate_texture(sctx->screen, tex,
                                                            usage, box);
 
-                       si_reallocate_texture_inplace(sctx, rtex,
+                       si_reallocate_texture_inplace(sctx, tex,
                                                        PIPE_BIND_LINEAR,
                                                        can_invalidate);
                }
@@ -1702,27 +1941,27 @@ static void *si_texture_transfer_map(struct pipe_context *ctx,
                 * Use the staging texture for uploads if the underlying BO
                 * is busy.
                 */
-               if (!rtex->surface.is_linear)
+               if (!tex->surface.is_linear)
                        use_staging_texture = true;
                else if (usage & PIPE_TRANSFER_READ)
                        use_staging_texture =
-                               rtex->resource.domains & RADEON_DOMAIN_VRAM ||
-                               rtex->resource.flags & RADEON_FLAG_GTT_WC;
+                               tex->buffer.domains & RADEON_DOMAIN_VRAM ||
+                               tex->buffer.flags & RADEON_FLAG_GTT_WC;
                /* Write & linear only: */
-               else if (si_rings_is_buffer_referenced(sctx, rtex->resource.buf,
+               else if (si_rings_is_buffer_referenced(sctx, tex->buffer.buf,
                                                       RADEON_USAGE_READWRITE) ||
-                        !sctx->ws->buffer_wait(rtex->resource.buf, 0,
+                        !sctx->ws->buffer_wait(tex->buffer.buf, 0,
                                                RADEON_USAGE_READWRITE)) {
                        /* It's busy. */
-                       if (si_can_invalidate_texture(sctx->screen, rtex,
+                       if (si_can_invalidate_texture(sctx->screen, tex,
                                                        usage, box))
-                               si_texture_invalidate_storage(sctx, rtex);
+                               si_texture_invalidate_storage(sctx, tex);
                        else
                                use_staging_texture = true;
                }
        }
 
-       trans = CALLOC_STRUCT(r600_transfer);
+       trans = CALLOC_STRUCT(si_transfer);
        if (!trans)
                return NULL;
        pipe_resource_reference(&trans->b.b.resource, texture);
@@ -1730,83 +1969,29 @@ static void *si_texture_transfer_map(struct pipe_context *ctx,
        trans->b.b.usage = usage;
        trans->b.b.box = *box;
 
-       if (rtex->is_depth) {
-               struct r600_texture *staging_depth;
-
-               if (rtex->resource.b.b.nr_samples > 1) {
-                       /* MSAA depth buffers need to be converted to single sample buffers.
-                        *
-                        * Mapping MSAA depth buffers can occur if ReadPixels is called
-                        * with a multisample GLX visual.
-                        *
-                        * First downsample the depth buffer to a temporary texture,
-                        * then decompress the temporary one to staging.
-                        *
-                        * Only the region being mapped is transfered.
-                        */
-                       struct pipe_resource resource;
-
-                       si_init_temp_resource_from_box(&resource, texture, box, level, 0);
-
-                       if (!si_init_flushed_depth_texture(ctx, &resource, &staging_depth)) {
-                               PRINT_ERR("failed to create temporary texture to hold untiled copy\n");
-                               goto fail_trans;
-                       }
-
-                       if (usage & PIPE_TRANSFER_READ) {
-                               struct pipe_resource *temp = ctx->screen->resource_create(ctx->screen, &resource);
-                               if (!temp) {
-                                       PRINT_ERR("failed to create a temporary depth texture\n");
-                                       goto fail_trans;
-                               }
-
-                               si_copy_region_with_blit(ctx, temp, 0, 0, 0, 0, texture, level, box);
-                               si_blit_decompress_depth(ctx, (struct r600_texture*)temp, staging_depth,
-                                                        0, 0, 0, box->depth, 0, 0);
-                               pipe_resource_reference(&temp, NULL);
-                       }
-
-                       /* Just get the strides. */
-                       si_texture_get_offset(sctx->screen, staging_depth, level, NULL,
-                                               &trans->b.b.stride,
-                                               &trans->b.b.layer_stride);
-               } else {
-                       /* XXX: only readback the rectangle which is being mapped? */
-                       /* XXX: when discard is true, no need to read back from depth texture */
-                       if (!si_init_flushed_depth_texture(ctx, texture, &staging_depth)) {
-                               PRINT_ERR("failed to create temporary texture to hold untiled copy\n");
-                               goto fail_trans;
-                       }
-
-                       si_blit_decompress_depth(ctx, rtex, staging_depth,
-                                                level, level,
-                                                box->z, box->z + box->depth - 1,
-                                                0, 0);
-
-                       offset = si_texture_get_offset(sctx->screen, staging_depth,
-                                                        level, box,
-                                                        &trans->b.b.stride,
-                                                        &trans->b.b.layer_stride);
-               }
-
-               trans->staging = (struct r600_resource*)staging_depth;
-               buf = trans->staging;
-       } else if (use_staging_texture) {
+       if (use_staging_texture) {
                struct pipe_resource resource;
-               struct r600_texture *staging;
+               struct si_texture *staging;
 
                si_init_temp_resource_from_box(&resource, texture, box, level,
                                                 SI_RESOURCE_FLAG_TRANSFER);
                resource.usage = (usage & PIPE_TRANSFER_READ) ?
                        PIPE_USAGE_STAGING : PIPE_USAGE_STREAM;
 
+               /* Since depth-stencil textures don't support linear tiling,
+                * blit from ZS to color and vice versa. u_blitter will do
+                * the packing for these formats.
+                */
+               if (tex->is_depth)
+                       resource.format = util_blitter_get_color_format_for_zs(resource.format);
+
                /* Create the temporary texture. */
-               staging = (struct r600_texture*)ctx->screen->resource_create(ctx->screen, &resource);
+               staging = (struct si_texture*)ctx->screen->resource_create(ctx->screen, &resource);
                if (!staging) {
                        PRINT_ERR("failed to create temporary texture to hold untiled copy\n");
                        goto fail_trans;
                }
-               trans->staging = &staging->resource;
+               trans->staging = &staging->buffer;
 
                /* Just get the strides. */
                si_texture_get_offset(sctx->screen, staging, 0, NULL,
@@ -1821,12 +2006,18 @@ static void *si_texture_transfer_map(struct pipe_context *ctx,
                buf = trans->staging;
        } else {
                /* the resource is mapped directly */
-               offset = si_texture_get_offset(sctx->screen, rtex, level, box,
+               offset = si_texture_get_offset(sctx->screen, tex, level, box,
                                                 &trans->b.b.stride,
                                                 &trans->b.b.layer_stride);
-               buf = &rtex->resource;
+               buf = &tex->buffer;
        }
 
+       /* Always unmap texture CPU mappings on 32-bit architectures, so that
+        * we don't run out of the CPU address space.
+        */
+       if (sizeof(void*) == 4)
+               usage |= RADEON_TRANSFER_TEMPORARY;
+
        if (!(map = si_buffer_map_sync_with_rings(sctx, buf, usage)))
                goto fail_trans;
 
@@ -1834,7 +2025,7 @@ static void *si_texture_transfer_map(struct pipe_context *ctx,
        return map + offset;
 
 fail_trans:
-       r600_resource_reference(&trans->staging, NULL);
+       si_resource_reference(&trans->staging, NULL);
        pipe_resource_reference(&trans->b.b.resource, NULL);
        FREE(trans);
        return NULL;
@@ -1844,24 +2035,26 @@ static void si_texture_transfer_unmap(struct pipe_context *ctx,
                                      struct pipe_transfer* transfer)
 {
        struct si_context *sctx = (struct si_context*)ctx;
-       struct r600_transfer *rtransfer = (struct r600_transfer*)transfer;
+       struct si_transfer *stransfer = (struct si_transfer*)transfer;
        struct pipe_resource *texture = transfer->resource;
-       struct r600_texture *rtex = (struct r600_texture*)texture;
-
-       if ((transfer->usage & PIPE_TRANSFER_WRITE) && rtransfer->staging) {
-               if (rtex->is_depth && rtex->resource.b.b.nr_samples <= 1) {
-                       ctx->resource_copy_region(ctx, texture, transfer->level,
-                                                 transfer->box.x, transfer->box.y, transfer->box.z,
-                                                 &rtransfer->staging->b.b, transfer->level,
-                                                 &transfer->box);
-               } else {
-                       si_copy_from_staging_texture(ctx, rtransfer);
-               }
+       struct si_texture *tex = (struct si_texture*)texture;
+
+       /* Always unmap texture CPU mappings on 32-bit architectures, so that
+        * we don't run out of the CPU address space.
+        */
+       if (sizeof(void*) == 4) {
+               struct si_resource *buf =
+                       stransfer->staging ? stransfer->staging : &tex->buffer;
+
+               sctx->ws->buffer_unmap(buf->buf);
        }
 
-       if (rtransfer->staging) {
-               sctx->num_alloc_tex_transfer_bytes += rtransfer->staging->buf->size;
-               r600_resource_reference(&rtransfer->staging, NULL);
+       if ((transfer->usage & PIPE_TRANSFER_WRITE) && stransfer->staging)
+               si_copy_from_staging_texture(ctx, stransfer);
+
+       if (stransfer->staging) {
+               sctx->num_alloc_tex_transfer_bytes += stransfer->staging->buf->size;
+               si_resource_reference(&stransfer->staging, NULL);
        }
 
        /* Heuristic for {upload, draw, upload, draw, ..}:
@@ -1897,7 +2090,8 @@ static const struct u_resource_vtbl si_texture_vtbl =
 
 /* Return if it's allowed to reinterpret one format as another with DCC enabled.
  */
-bool vi_dcc_formats_compatible(enum pipe_format format1,
+bool vi_dcc_formats_compatible(struct si_screen *sscreen,
+                              enum pipe_format format1,
                               enum pipe_format format2)
 {
        const struct util_format_description *desc1, *desc2;
@@ -1939,7 +2133,7 @@ bool vi_dcc_formats_compatible(enum pipe_format format1,
 
        /* If the clear values are all 1 or all 0, this constraint can be
         * ignored. */
-       if (vi_alpha_is_on_msb(format1) != vi_alpha_is_on_msb(format2))
+       if (vi_alpha_is_on_msb(sscreen, format1) != vi_alpha_is_on_msb(sscreen, format2))
                return false;
 
        /* Channel types must match if the clear value of 1 is used.
@@ -1958,10 +2152,11 @@ bool vi_dcc_formats_are_incompatible(struct pipe_resource *tex,
                                     unsigned level,
                                     enum pipe_format view_format)
 {
-       struct r600_texture *rtex = (struct r600_texture *)tex;
+       struct si_texture *stex = (struct si_texture *)tex;
 
-       return vi_dcc_enabled(rtex, level) &&
-              !vi_dcc_formats_compatible(tex->format, view_format);
+       return vi_dcc_enabled(stex, level) &&
+              !vi_dcc_formats_compatible((struct si_screen*)tex->screen,
+                                         tex->format, view_format);
 }
 
 /* This can't be merged with the above function, because
@@ -1971,11 +2166,11 @@ void vi_disable_dcc_if_incompatible_format(struct si_context *sctx,
                                           unsigned level,
                                           enum pipe_format view_format)
 {
-       struct r600_texture *rtex = (struct r600_texture *)tex;
+       struct si_texture *stex = (struct si_texture *)tex;
 
        if (vi_dcc_formats_are_incompatible(tex, level, view_format))
-               if (!si_texture_disable_dcc(sctx, (struct r600_texture*)tex))
-                       si_decompress_dcc(sctx, rtex);
+               if (!si_texture_disable_dcc(sctx, stex))
+                       si_decompress_dcc(sctx, stex);
 }
 
 struct pipe_surface *si_create_surface_custom(struct pipe_context *pipe,
@@ -1984,7 +2179,7 @@ struct pipe_surface *si_create_surface_custom(struct pipe_context *pipe,
                                              unsigned width0, unsigned height0,
                                              unsigned width, unsigned height)
 {
-       struct r600_surface *surface = CALLOC_STRUCT(r600_surface);
+       struct si_surface *surface = CALLOC_STRUCT(si_surface);
 
        if (!surface)
                return NULL;
@@ -2133,21 +2328,21 @@ static void vi_dcc_clean_up_context_slot(struct si_context *sctx,
                        sctx->dcc_stats[slot].ps_stats[i] = NULL;
                }
 
-       r600_texture_reference(&sctx->dcc_stats[slot].tex, NULL);
+       si_texture_reference(&sctx->dcc_stats[slot].tex, NULL);
 }
 
 /**
  * Return the per-context slot where DCC statistics queries for the texture live.
  */
 static unsigned vi_get_context_dcc_stats_index(struct si_context *sctx,
-                                              struct r600_texture *tex)
+                                              struct si_texture *tex)
 {
        int i, empty_slot = -1;
 
        /* Remove zombie textures (textures kept alive by this array only). */
        for (i = 0; i < ARRAY_SIZE(sctx->dcc_stats); i++)
                if (sctx->dcc_stats[i].tex &&
-                   sctx->dcc_stats[i].tex->resource.b.b.reference.count == 1)
+                   sctx->dcc_stats[i].tex->buffer.b.b.reference.count == 1)
                        vi_dcc_clean_up_context_slot(sctx, i);
 
        /* Find the texture. */
@@ -2179,7 +2374,7 @@ static unsigned vi_get_context_dcc_stats_index(struct si_context *sctx,
        }
 
        /* Add the texture to the new slot. */
-       r600_texture_reference(&sctx->dcc_stats[empty_slot].tex, tex);
+       si_texture_reference(&sctx->dcc_stats[empty_slot].tex, tex);
        sctx->dcc_stats[empty_slot].last_use_timestamp = os_time_get();
        return empty_slot;
 }
@@ -2198,7 +2393,7 @@ vi_create_resuming_pipestats_query(struct si_context *sctx)
  * Called when binding a color buffer.
  */
 void vi_separate_dcc_start_query(struct si_context *sctx,
-                                struct r600_texture *tex)
+                                struct si_texture *tex)
 {
        unsigned i = vi_get_context_dcc_stats_index(sctx, tex);
 
@@ -2216,7 +2411,7 @@ void vi_separate_dcc_start_query(struct si_context *sctx,
  * Called when unbinding a color buffer.
  */
 void vi_separate_dcc_stop_query(struct si_context *sctx,
-                               struct r600_texture *tex)
+                               struct si_texture *tex)
 {
        unsigned i = vi_get_context_dcc_stats_index(sctx, tex);
 
@@ -2228,7 +2423,7 @@ void vi_separate_dcc_stop_query(struct si_context *sctx,
        sctx->dcc_stats[i].query_active = false;
 }
 
-static bool vi_should_enable_separate_dcc(struct r600_texture *tex)
+static bool vi_should_enable_separate_dcc(struct si_texture *tex)
 {
        /* The minimum number of fullscreen draws per frame that is required
         * to enable DCC. */
@@ -2237,19 +2432,23 @@ static bool vi_should_enable_separate_dcc(struct r600_texture *tex)
 
 /* Called by fast clear. */
 void vi_separate_dcc_try_enable(struct si_context *sctx,
-                               struct r600_texture *tex)
+                               struct si_texture *tex)
 {
        /* The intent is to use this with shared displayable back buffers,
         * but it's not strictly limited only to them.
         */
-       if (!tex->resource.b.is_shared ||
-           !(tex->resource.external_usage & PIPE_HANDLE_USAGE_EXPLICIT_FLUSH) ||
-           tex->resource.b.b.target != PIPE_TEXTURE_2D ||
-           tex->resource.b.b.last_level > 0 ||
-           !tex->surface.dcc_size)
+       if (!tex->buffer.b.is_shared ||
+           !(tex->buffer.external_usage & PIPE_HANDLE_USAGE_EXPLICIT_FLUSH) ||
+           tex->buffer.b.b.target != PIPE_TEXTURE_2D ||
+           tex->buffer.b.b.last_level > 0 ||
+           !tex->surface.dcc_size ||
+           sctx->screen->debug_flags & DBG(NO_DCC) ||
+           sctx->screen->debug_flags & DBG(NO_DCC_FB))
                return;
 
-       if (tex->dcc_offset)
+       assert(sctx->chip_class >= GFX8);
+
+       if (tex->surface.dcc_offset)
                return; /* already enabled */
 
        /* Enable the DCC stat gathering. */
@@ -2273,7 +2472,7 @@ void vi_separate_dcc_try_enable(struct si_context *sctx,
                tex->dcc_separate_buffer = tex->last_dcc_separate_buffer;
                tex->last_dcc_separate_buffer = NULL;
        } else {
-               tex->dcc_separate_buffer = (struct r600_resource*)
+               tex->dcc_separate_buffer =
                        si_aligned_buffer_create(sctx->b.screen,
                                                   SI_RESOURCE_FLAG_UNMAPPABLE,
                                                   PIPE_USAGE_DEFAULT,
@@ -2284,7 +2483,7 @@ void vi_separate_dcc_try_enable(struct si_context *sctx,
        }
 
        /* dcc_offset is the absolute GPUVM address. */
-       tex->dcc_offset = tex->dcc_separate_buffer->gpu_address;
+       tex->surface.dcc_offset = tex->dcc_separate_buffer->gpu_address;
 
        /* no need to flag anything since this is called by fast clear that
         * flags framebuffer state
@@ -2296,7 +2495,7 @@ void vi_separate_dcc_try_enable(struct si_context *sctx,
  * takes place.
  */
 void vi_separate_dcc_process_and_reset_stats(struct pipe_context *ctx,
-                                            struct r600_texture *tex)
+                                            struct si_texture *tex)
 {
        struct si_context *sctx = (struct si_context*)ctx;
        struct pipe_query *tmp;
@@ -2308,16 +2507,15 @@ void vi_separate_dcc_process_and_reset_stats(struct pipe_context *ctx,
                union pipe_query_result result;
 
                /* Read the results. */
-               ctx->get_query_result(ctx, sctx->dcc_stats[i].ps_stats[2],
+               struct pipe_query *query = sctx->dcc_stats[i].ps_stats[2];
+               ctx->get_query_result(ctx, query,
                                      true, &result);
-               si_query_hw_reset_buffers(sctx,
-                                         (struct si_query_hw*)
-                                         sctx->dcc_stats[i].ps_stats[2]);
+               si_query_buffer_reset(sctx, &((struct si_query_hw*)query)->buffer);
 
                /* Compute the approximate number of fullscreen draws. */
                tex->ps_draw_ratio =
                        result.pipeline_statistics.ps_invocations /
-                       (tex->resource.b.b.width0 * tex->resource.b.b.height0);
+                       (tex->buffer.b.b.width0 * tex->buffer.b.b.height0);
                sctx->last_tex_ps_draw_ratio = tex->ps_draw_ratio;
 
                disable = tex->dcc_separate_buffer &&
@@ -2344,7 +2542,7 @@ void vi_separate_dcc_process_and_reset_stats(struct pipe_context *ctx,
                assert(!tex->last_dcc_separate_buffer);
                tex->last_dcc_separate_buffer = tex->dcc_separate_buffer;
                tex->dcc_separate_buffer = NULL;
-               tex->dcc_offset = 0;
+               tex->surface.dcc_offset = 0;
                /* no need to flag anything since this is called after
                 * decompression that re-sets framebuffer state
                 */
@@ -2357,15 +2555,14 @@ si_memobj_from_handle(struct pipe_screen *screen,
                      bool dedicated)
 {
        struct si_screen *sscreen = (struct si_screen*)screen;
-       struct r600_memory_object *memobj = CALLOC_STRUCT(r600_memory_object);
+       struct si_memory_object *memobj = CALLOC_STRUCT(si_memory_object);
        struct pb_buffer *buf = NULL;
-       uint32_t stride, offset;
 
        if (!memobj)
                return NULL;
 
        buf = sscreen->ws->buffer_from_handle(sscreen->ws, whandle,
-                                             &stride, &offset);
+                                             sscreen->info.max_alignment);
        if (!buf) {
                free(memobj);
                return NULL;
@@ -2373,8 +2570,7 @@ si_memobj_from_handle(struct pipe_screen *screen,
 
        memobj->b.dedicated = dedicated;
        memobj->buf = buf;
-       memobj->stride = stride;
-       memobj->offset = offset;
+       memobj->stride = whandle->stride;
 
        return (struct pipe_memory_object *)memobj;
 
@@ -2384,7 +2580,7 @@ static void
 si_memobj_destroy(struct pipe_screen *screen,
                  struct pipe_memory_object *_memobj)
 {
-       struct r600_memory_object *memobj = (struct r600_memory_object *)_memobj;
+       struct si_memory_object *memobj = (struct si_memory_object *)_memobj;
 
        pb_reference(&memobj->buf, NULL);
        free(memobj);
@@ -2396,77 +2592,30 @@ si_texture_from_memobj(struct pipe_screen *screen,
                       struct pipe_memory_object *_memobj,
                       uint64_t offset)
 {
-       int r;
        struct si_screen *sscreen = (struct si_screen*)screen;
-       struct r600_memory_object *memobj = (struct r600_memory_object *)_memobj;
-       struct r600_texture *rtex;
-       struct radeon_surf surface = {};
-       struct radeon_bo_metadata metadata = {};
-       enum radeon_surf_mode array_mode;
-       bool is_scanout;
-       struct pb_buffer *buf = NULL;
-
-       if (memobj->b.dedicated) {
-               sscreen->ws->buffer_get_metadata(memobj->buf, &metadata);
-               si_surface_import_metadata(sscreen, &surface, &metadata,
-                                    &array_mode, &is_scanout);
-       } else {
-               /**
-                * The bo metadata is unset for un-dedicated images. So we fall
-                * back to linear. See answer to question 5 of the
-                * VK_KHX_external_memory spec for some details.
-                *
-                * It is possible that this case isn't going to work if the
-                * surface pitch isn't correctly aligned by default.
-                *
-                * In order to support it correctly we require multi-image
-                * metadata to be syncrhonized between radv and radeonsi. The
-                * semantics of associating multiple image metadata to a memory
-                * object on the vulkan export side are not concretely defined
-                * either.
-                *
-                * All the use cases we are aware of at the moment for memory
-                * objects use dedicated allocations. So lets keep the initial
-                * implementation simple.
-                *
-                * A possible alternative is to attempt to reconstruct the
-                * tiling information when the TexParameter TEXTURE_TILING_EXT
-                * is set.
-                */
-               array_mode = RADEON_SURF_MODE_LINEAR_ALIGNED;
-               is_scanout = false;
-
-       }
-
-       r = si_init_surface(sscreen, &surface, templ,
-                             array_mode, memobj->stride,
-                             offset, true, is_scanout,
-                             false, false);
-       if (r)
+       struct si_memory_object *memobj = (struct si_memory_object *)_memobj;
+       struct pipe_resource *tex =
+               si_texture_from_winsys_buffer(sscreen, templ, memobj->buf,
+                                             memobj->stride, offset,
+                                             PIPE_HANDLE_USAGE_FRAMEBUFFER_WRITE |
+                                             PIPE_HANDLE_USAGE_SHADER_WRITE,
+                                             memobj->b.dedicated);
+       if (!tex)
                return NULL;
 
-       rtex = si_texture_create_object(screen, templ, memobj->buf, &surface);
-       if (!rtex)
-               return NULL;
-
-       /* r600_texture_create_object doesn't increment refcount of
+       /* si_texture_from_winsys_buffer doesn't increment refcount of
         * memobj->buf, so increment it here.
         */
+       struct pb_buffer *buf = NULL;
        pb_reference(&buf, memobj->buf);
-
-       rtex->resource.b.is_shared = true;
-       rtex->resource.external_usage = PIPE_HANDLE_USAGE_READ_WRITE;
-
-       si_apply_opaque_metadata(sscreen, rtex, &metadata);
-
-       return &rtex->resource.b.b;
+       return tex;
 }
 
 static bool si_check_resource_capability(struct pipe_screen *screen,
                                         struct pipe_resource *resource,
                                         unsigned bind)
 {
-       struct r600_texture *tex = (struct r600_texture*)resource;
+       struct si_texture *tex = (struct si_texture*)resource;
 
        /* Buffers only support the linear flag. */
        if (resource->target == PIPE_BUFFER)
@@ -2486,6 +2635,8 @@ void si_init_screen_texture_functions(struct si_screen *sscreen)
 {
        sscreen->b.resource_from_handle = si_texture_from_handle;
        sscreen->b.resource_get_handle = si_texture_get_handle;
+       sscreen->b.resource_get_param = si_resource_get_param;
+       sscreen->b.resource_get_info = si_texture_get_info;
        sscreen->b.resource_from_memobj = si_texture_from_memobj;
        sscreen->b.memobj_create_from_handle = si_memobj_from_handle;
        sscreen->b.memobj_destroy = si_memobj_destroy;