Merge branch 'master' into gallium-sampler-view
[mesa.git] / src / gallium / drivers / softpipe / sp_context.c
index 30494719f7b9fa817e1dd3d241874eed834b4c4c..891a903e4f1ce3a938b7048a12868221182a53e6 100644 (file)
@@ -103,12 +103,12 @@ softpipe_destroy( struct pipe_context *pipe )
 
    for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
       sp_destroy_tex_tile_cache(softpipe->tex_cache[i]);
-      pipe_texture_reference(&softpipe->texture[i], NULL);
+      pipe_sampler_view_reference(&softpipe->sampler_views[i], NULL);
    }
 
    for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) {
       sp_destroy_tex_tile_cache(softpipe->vertex_tex_cache[i]);
-      pipe_texture_reference(&softpipe->vertex_textures[i], NULL);
+      pipe_sampler_view_reference(&softpipe->vertex_sampler_views[i], NULL);
    }
 
    for (i = 0; i < PIPE_SHADER_TYPES; i++) {
@@ -256,8 +256,10 @@ softpipe_create_context( struct pipe_screen *screen,
    softpipe->pipe.set_framebuffer_state = softpipe_set_framebuffer_state;
    softpipe->pipe.set_polygon_stipple = softpipe_set_polygon_stipple;
    softpipe->pipe.set_scissor_state = softpipe_set_scissor_state;
-   softpipe->pipe.set_fragment_sampler_textures = softpipe_set_sampler_textures;
-   softpipe->pipe.set_vertex_sampler_textures = softpipe_set_vertex_sampler_textures;
+   softpipe->pipe.set_fragment_sampler_views = softpipe_set_sampler_views;
+   softpipe->pipe.set_vertex_sampler_views = softpipe_set_vertex_sampler_views;
+   softpipe->pipe.create_sampler_view = softpipe_create_sampler_view;
+   softpipe->pipe.sampler_view_destroy = softpipe_sampler_view_destroy;
    softpipe->pipe.set_viewport_state = softpipe_set_viewport_state;
 
    softpipe->pipe.set_vertex_buffers = softpipe_set_vertex_buffers;