#include "pipe/p_defines.h"
#include "util/u_math.h"
#include "util/u_memory.h"
+#include "util/u_pstipple.h"
#include "util/u_inlines.h"
#include "tgsi/tgsi_exec.h"
+#include "vl/vl_decoder.h"
+#include "vl/vl_video_buffer.h"
#include "sp_clear.h"
#include "sp_context.h"
#include "sp_flush.h"
struct softpipe_context *softpipe = softpipe_context( pipe );
uint i;
+#if DO_PSTIPPLE_IN_HELPER_MODULE
+ if (softpipe->pstipple.sampler)
+ pipe->delete_sampler_state(pipe, softpipe->pstipple.sampler);
+
+ pipe_resource_reference(&softpipe->pstipple.texture, NULL);
+ pipe_sampler_view_reference(&softpipe->pstipple.sampler_view, NULL);
+#endif
+
if (softpipe->draw)
draw_destroy( softpipe->draw );
/**
* if (the texture is being used as a framebuffer surface)
- * return PIPE_REFERENCED_FOR_WRITE
+ * return SP_REFERENCED_FOR_WRITE
* else if (the texture is a bound texture source)
- * return PIPE_REFERENCED_FOR_READ
+ * return SP_REFERENCED_FOR_READ
* else
- * return PIPE_UNREFERENCED
+ * return SP_UNREFERENCED
*/
-static unsigned int
+unsigned int
softpipe_is_resource_referenced( struct pipe_context *pipe,
struct pipe_resource *texture,
unsigned level, int layer)
unsigned i;
if (texture->target == PIPE_BUFFER)
- return PIPE_UNREFERENCED;
+ return SP_UNREFERENCED;
/* check if any of the bound drawing surfaces are this texture */
if (softpipe->dirty_render_cache) {
for (i = 0; i < softpipe->framebuffer.nr_cbufs; i++) {
if (softpipe->framebuffer.cbufs[i] &&
softpipe->framebuffer.cbufs[i]->texture == texture) {
- return PIPE_REFERENCED_FOR_WRITE;
+ return SP_REFERENCED_FOR_WRITE;
}
}
if (softpipe->framebuffer.zsbuf &&
softpipe->framebuffer.zsbuf->texture == texture) {
- return PIPE_REFERENCED_FOR_WRITE;
+ return SP_REFERENCED_FOR_WRITE;
}
}
for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
if (softpipe->fragment_tex_cache[i] &&
softpipe->fragment_tex_cache[i]->texture == texture)
- return PIPE_REFERENCED_FOR_READ;
+ return SP_REFERENCED_FOR_READ;
}
for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) {
if (softpipe->vertex_tex_cache[i] &&
softpipe->vertex_tex_cache[i]->texture == texture)
- return PIPE_REFERENCED_FOR_READ;
+ return SP_REFERENCED_FOR_READ;
}
for (i = 0; i < PIPE_MAX_GEOMETRY_SAMPLERS; i++) {
if (softpipe->geometry_tex_cache[i] &&
softpipe->geometry_tex_cache[i]->texture == texture)
- return PIPE_REFERENCED_FOR_READ;
+ return SP_REFERENCED_FOR_READ;
}
- return PIPE_UNREFERENCED;
+ return SP_UNREFERENCED;
}
softpipe->pipe.draw_stream_output = softpipe_draw_stream_output;
softpipe->pipe.clear = softpipe_clear;
- softpipe->pipe.flush = softpipe_flush;
-
- softpipe->pipe.is_resource_referenced = softpipe_is_resource_referenced;
+ softpipe->pipe.flush = softpipe_flush_wrapped;
softpipe->pipe.render_condition = softpipe_render_condition;
+
+ softpipe->pipe.create_video_decoder = vl_create_decoder;
+ softpipe->pipe.create_video_buffer = vl_video_buffer_create;
/*
* Alloc caches for accessing drawing surfaces and textures.
sp_init_surface_functions(softpipe);
+#if DO_PSTIPPLE_IN_HELPER_MODULE
+ /* create the polgon stipple sampler */
+ softpipe->pstipple.sampler = util_pstipple_create_sampler(&softpipe->pipe);
+#endif
+
return &softpipe->pipe;
fail: