Merge branch 'gallium-polygon-stipple'
[mesa.git] / src / gallium / drivers / softpipe / sp_context.c
index 937a573092f376a93001e63d9a3eda146c97e985..c97b0333035c9e1899c6143bb3a62dc4dd2ded8d 100644 (file)
 #include "pipe/p_defines.h"
 #include "util/u_math.h"
 #include "util/u_memory.h"
+#include "util/u_pstipple.h"
 #include "util/u_inlines.h"
+#include "tgsi/tgsi_exec.h"
+#include "vl/vl_decoder.h"
+#include "vl/vl_video_buffer.h"
 #include "sp_clear.h"
 #include "sp_context.h"
 #include "sp_flush.h"
@@ -87,12 +91,28 @@ softpipe_destroy( struct pipe_context *pipe )
    struct softpipe_context *softpipe = softpipe_context( pipe );
    uint i;
 
+#if DO_PSTIPPLE_IN_HELPER_MODULE
+   if (softpipe->pstipple.sampler)
+      pipe->delete_sampler_state(pipe, softpipe->pstipple.sampler);
+
+   pipe_resource_reference(&softpipe->pstipple.texture, NULL);
+   pipe_sampler_view_reference(&softpipe->pstipple.sampler_view, NULL);
+#endif
+
    if (softpipe->draw)
       draw_destroy( softpipe->draw );
 
-   softpipe->quad.shade->destroy( softpipe->quad.shade );
-   softpipe->quad.depth_test->destroy( softpipe->quad.depth_test );
-   softpipe->quad.blend->destroy( softpipe->quad.blend );
+   if (softpipe->quad.shade)
+      softpipe->quad.shade->destroy( softpipe->quad.shade );
+
+   if (softpipe->quad.depth_test)
+      softpipe->quad.depth_test->destroy( softpipe->quad.depth_test );
+
+   if (softpipe->quad.blend)
+      softpipe->quad.blend->destroy( softpipe->quad.blend );
+
+   if (softpipe->quad.pstipple)
+      softpipe->quad.pstipple->destroy( softpipe->quad.pstipple );
 
    for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
       sp_destroy_tile_cache(softpipe->cbuf_cache[i]);
@@ -103,8 +123,8 @@ softpipe_destroy( struct pipe_context *pipe )
    pipe_surface_reference(&softpipe->framebuffer.zsbuf, NULL);
 
    for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
-      sp_destroy_tex_tile_cache(softpipe->tex_cache[i]);
-      pipe_sampler_view_reference(&softpipe->sampler_views[i], NULL);
+      sp_destroy_tex_tile_cache(softpipe->fragment_tex_cache[i]);
+      pipe_sampler_view_reference(&softpipe->fragment_sampler_views[i], NULL);
    }
 
    for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) {
@@ -112,72 +132,85 @@ softpipe_destroy( struct pipe_context *pipe )
       pipe_sampler_view_reference(&softpipe->vertex_sampler_views[i], NULL);
    }
 
+   for (i = 0; i < PIPE_MAX_GEOMETRY_SAMPLERS; i++) {
+      sp_destroy_tex_tile_cache(softpipe->geometry_tex_cache[i]);
+      pipe_sampler_view_reference(&softpipe->geometry_sampler_views[i], NULL);
+   }
+
    for (i = 0; i < PIPE_SHADER_TYPES; i++) {
       uint j;
 
       for (j = 0; j < PIPE_MAX_CONSTANT_BUFFERS; j++) {
          if (softpipe->constants[i][j]) {
-            pipe_buffer_reference(&softpipe->constants[i][j], NULL);
+            pipe_resource_reference(&softpipe->constants[i][j], NULL);
          }
       }
    }
 
+   for (i = 0; i < softpipe->num_vertex_buffers; i++) {
+      pipe_resource_reference(&softpipe->vertex_buffer[i].buffer, NULL);
+   }
+
+   tgsi_exec_machine_destroy(softpipe->fs_machine);
+
    FREE( softpipe );
 }
 
 
 /**
  * if (the texture is being used as a framebuffer surface)
- *    return PIPE_REFERENCED_FOR_WRITE
+ *    return SP_REFERENCED_FOR_WRITE
  * else if (the texture is a bound texture source)
- *    return PIPE_REFERENCED_FOR_READ
+ *    return SP_REFERENCED_FOR_READ
  * else
- *    return PIPE_UNREFERENCED
+ *    return SP_UNREFERENCED
  */
-static unsigned int
-softpipe_is_texture_referenced( struct pipe_context *pipe,
-                               struct pipe_texture *texture,
-                               unsigned face, unsigned level)
+unsigned int
+softpipe_is_resource_referenced( struct pipe_context *pipe,
+                                 struct pipe_resource *texture,
+                                 unsigned level, int layer)
 {
    struct softpipe_context *softpipe = softpipe_context( pipe );
    unsigned i;
 
+   if (texture->target == PIPE_BUFFER)
+      return SP_UNREFERENCED;
+
    /* check if any of the bound drawing surfaces are this texture */
    if (softpipe->dirty_render_cache) {
       for (i = 0; i < softpipe->framebuffer.nr_cbufs; i++) {
          if (softpipe->framebuffer.cbufs[i] && 
              softpipe->framebuffer.cbufs[i]->texture == texture) {
-            return PIPE_REFERENCED_FOR_WRITE;
+            return SP_REFERENCED_FOR_WRITE;
          }
       }
       if (softpipe->framebuffer.zsbuf && 
           softpipe->framebuffer.zsbuf->texture == texture) {
-         return PIPE_REFERENCED_FOR_WRITE;
+         return SP_REFERENCED_FOR_WRITE;
       }
    }
    
    /* check if any of the tex_cache textures are this texture */
    for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
-      if (softpipe->tex_cache[i] &&
-          softpipe->tex_cache[i]->texture == texture)
-         return PIPE_REFERENCED_FOR_READ;
+      if (softpipe->fragment_tex_cache[i] &&
+          softpipe->fragment_tex_cache[i]->texture == texture)
+         return SP_REFERENCED_FOR_READ;
    }
    for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) {
       if (softpipe->vertex_tex_cache[i] &&
           softpipe->vertex_tex_cache[i]->texture == texture)
-         return PIPE_REFERENCED_FOR_READ;
+         return SP_REFERENCED_FOR_READ;
    }
-   
-   return PIPE_UNREFERENCED;
+   for (i = 0; i < PIPE_MAX_GEOMETRY_SAMPLERS; i++) {
+      if (softpipe->geometry_tex_cache[i] &&
+          softpipe->geometry_tex_cache[i]->texture == texture)
+         return SP_REFERENCED_FOR_READ;
+   }
+
+   return SP_UNREFERENCED;
 }
 
 
-static unsigned int
-softpipe_is_buffer_referenced( struct pipe_context *pipe,
-                              struct pipe_buffer *buf)
-{
-   return PIPE_UNREFERENCED;
-}
 
 
 static void
@@ -208,7 +241,7 @@ softpipe_create_context( struct pipe_screen *screen,
    softpipe->use_sse = FALSE;
 #endif
 
-   softpipe->dump_fs = debug_get_bool_option( "GALLIUM_DUMP_FS", FALSE );
+   softpipe->dump_fs = debug_get_bool_option( "SOFTPIPE_DUMP_FS", FALSE );
    softpipe->dump_gs = debug_get_bool_option( "SOFTPIPE_DUMP_GS", FALSE );
 
    softpipe->pipe.winsys = NULL;
@@ -217,70 +250,28 @@ softpipe_create_context( struct pipe_screen *screen,
    softpipe->pipe.priv = priv;
 
    /* state setters */
-   softpipe->pipe.create_blend_state = softpipe_create_blend_state;
-   softpipe->pipe.bind_blend_state   = softpipe_bind_blend_state;
-   softpipe->pipe.delete_blend_state = softpipe_delete_blend_state;
-
-   softpipe->pipe.create_sampler_state = softpipe_create_sampler_state;
-   softpipe->pipe.bind_fragment_sampler_states  = softpipe_bind_sampler_states;
-   softpipe->pipe.bind_vertex_sampler_states = softpipe_bind_vertex_sampler_states;
-   softpipe->pipe.delete_sampler_state = softpipe_delete_sampler_state;
-
-   softpipe->pipe.create_depth_stencil_alpha_state = softpipe_create_depth_stencil_state;
-   softpipe->pipe.bind_depth_stencil_alpha_state   = softpipe_bind_depth_stencil_state;
-   softpipe->pipe.delete_depth_stencil_alpha_state = softpipe_delete_depth_stencil_state;
-
-   softpipe->pipe.create_rasterizer_state = softpipe_create_rasterizer_state;
-   softpipe->pipe.bind_rasterizer_state   = softpipe_bind_rasterizer_state;
-   softpipe->pipe.delete_rasterizer_state = softpipe_delete_rasterizer_state;
-
-   softpipe->pipe.create_fs_state = softpipe_create_fs_state;
-   softpipe->pipe.bind_fs_state   = softpipe_bind_fs_state;
-   softpipe->pipe.delete_fs_state = softpipe_delete_fs_state;
-
-   softpipe->pipe.create_vs_state = softpipe_create_vs_state;
-   softpipe->pipe.bind_vs_state   = softpipe_bind_vs_state;
-   softpipe->pipe.delete_vs_state = softpipe_delete_vs_state;
-
-   softpipe->pipe.create_gs_state = softpipe_create_gs_state;
-   softpipe->pipe.bind_gs_state   = softpipe_bind_gs_state;
-   softpipe->pipe.delete_gs_state = softpipe_delete_gs_state;
-
-   softpipe->pipe.create_vertex_elements_state = softpipe_create_vertex_elements_state;
-   softpipe->pipe.bind_vertex_elements_state = softpipe_bind_vertex_elements_state;
-   softpipe->pipe.delete_vertex_elements_state = softpipe_delete_vertex_elements_state;
-
-   softpipe->pipe.set_blend_color = softpipe_set_blend_color;
-   softpipe->pipe.set_stencil_ref = softpipe_set_stencil_ref;
-   softpipe->pipe.set_clip_state = softpipe_set_clip_state;
-   softpipe->pipe.set_constant_buffer = softpipe_set_constant_buffer;
-   softpipe->pipe.set_framebuffer_state = softpipe_set_framebuffer_state;
-   softpipe->pipe.set_polygon_stipple = softpipe_set_polygon_stipple;
-   softpipe->pipe.set_scissor_state = softpipe_set_scissor_state;
-   softpipe->pipe.set_fragment_sampler_views = softpipe_set_sampler_views;
-   softpipe->pipe.set_vertex_sampler_views = softpipe_set_vertex_sampler_views;
-   softpipe->pipe.create_sampler_view = softpipe_create_sampler_view;
-   softpipe->pipe.sampler_view_destroy = softpipe_sampler_view_destroy;
-   softpipe->pipe.set_viewport_state = softpipe_set_viewport_state;
-
-   softpipe->pipe.set_vertex_buffers = softpipe_set_vertex_buffers;
-
-   softpipe->pipe.draw_arrays = softpipe_draw_arrays;
-   softpipe->pipe.draw_elements = softpipe_draw_elements;
-   softpipe->pipe.draw_range_elements = softpipe_draw_range_elements;
-   softpipe->pipe.draw_arrays_instanced = softpipe_draw_arrays_instanced;
-   softpipe->pipe.draw_elements_instanced = softpipe_draw_elements_instanced;
+   softpipe_init_blend_funcs(&softpipe->pipe);
+   softpipe_init_clip_funcs(&softpipe->pipe);
+   softpipe_init_query_funcs( softpipe );
+   softpipe_init_rasterizer_funcs(&softpipe->pipe);
+   softpipe_init_sampler_funcs(&softpipe->pipe);
+   softpipe_init_shader_funcs(&softpipe->pipe);
+   softpipe_init_streamout_funcs(&softpipe->pipe);
+   softpipe_init_texture_funcs( &softpipe->pipe );
+   softpipe_init_vertex_funcs(&softpipe->pipe);
 
-   softpipe->pipe.clear = softpipe_clear;
-   softpipe->pipe.flush = softpipe_flush;
+   softpipe->pipe.set_framebuffer_state = softpipe_set_framebuffer_state;
 
-   softpipe->pipe.is_texture_referenced = softpipe_is_texture_referenced;
-   softpipe->pipe.is_buffer_referenced = softpipe_is_buffer_referenced;
+   softpipe->pipe.draw_vbo = softpipe_draw_vbo;
+   softpipe->pipe.draw_stream_output = softpipe_draw_stream_output;
 
-   softpipe_init_query_funcs( softpipe );
-   softpipe_init_texture_funcs( &softpipe->pipe );
+   softpipe->pipe.clear = softpipe_clear;
+   softpipe->pipe.flush = softpipe_flush_wrapped;
 
    softpipe->pipe.render_condition = softpipe_render_condition;
+   
+   softpipe->pipe.create_video_decoder = vl_create_decoder;
+   softpipe->pipe.create_video_buffer = vl_video_buffer_create;
 
    /*
     * Alloc caches for accessing drawing surfaces and textures.
@@ -290,31 +281,53 @@ softpipe_create_context( struct pipe_screen *screen,
       softpipe->cbuf_cache[i] = sp_create_tile_cache( &softpipe->pipe );
    softpipe->zsbuf_cache = sp_create_tile_cache( &softpipe->pipe );
 
-   for (i = 0; i < PIPE_MAX_SAMPLERS; i++)
-      softpipe->tex_cache[i] = sp_create_tex_tile_cache( &softpipe->pipe );
+   for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
+      softpipe->fragment_tex_cache[i] = sp_create_tex_tile_cache( &softpipe->pipe );
+      if (!softpipe->fragment_tex_cache[i])
+         goto fail;
+   }
+
    for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) {
       softpipe->vertex_tex_cache[i] = sp_create_tex_tile_cache( &softpipe->pipe );
+      if (!softpipe->vertex_tex_cache[i])
+         goto fail;
    }
 
+   for (i = 0; i < PIPE_MAX_GEOMETRY_SAMPLERS; i++) {
+      softpipe->geometry_tex_cache[i] = sp_create_tex_tile_cache( &softpipe->pipe );
+      if (!softpipe->geometry_tex_cache[i])
+         goto fail;
+   }
+
+   softpipe->fs_machine = tgsi_exec_machine_create();
+
    /* setup quad rendering stages */
    softpipe->quad.shade = sp_quad_shade_stage(softpipe);
    softpipe->quad.depth_test = sp_quad_depth_test_stage(softpipe);
    softpipe->quad.blend = sp_quad_blend_stage(softpipe);
+   softpipe->quad.pstipple = sp_quad_polygon_stipple_stage(softpipe);
 
 
    /*
     * Create drawing context and plug our rendering stage into it.
     */
-   softpipe->draw = draw_create();
+   softpipe->draw = draw_create(&softpipe->pipe);
    if (!softpipe->draw) 
       goto fail;
 
    draw_texture_samplers(softpipe->draw,
+                         PIPE_SHADER_VERTEX,
                          PIPE_MAX_VERTEX_SAMPLERS,
                          (struct tgsi_sampler **)
                             softpipe->tgsi.vert_samplers_list);
 
-   if (debug_get_bool_option( "SP_NO_RAST", FALSE ))
+   draw_texture_samplers(softpipe->draw,
+                         PIPE_SHADER_GEOMETRY,
+                         PIPE_MAX_GEOMETRY_SAMPLERS,
+                         (struct tgsi_sampler **)
+                            softpipe->tgsi.geom_samplers_list);
+
+   if (debug_get_bool_option( "SOFTPIPE_NO_RAST", FALSE ))
       softpipe->no_rast = TRUE;
 
    softpipe->vbuf_backend = sp_create_vbuf_backend(softpipe);
@@ -334,10 +347,19 @@ softpipe_create_context( struct pipe_screen *screen,
    draw_install_aapoint_stage(softpipe->draw, &softpipe->pipe);
 
    /* Do polygon stipple w/ texture map + frag prog? */
+#if DO_PSTIPPLE_IN_DRAW_MODULE
    draw_install_pstipple_stage(softpipe->draw, &softpipe->pipe);
+#endif
+
+   draw_wide_point_sprites(softpipe->draw, TRUE);
 
    sp_init_surface_functions(softpipe);
 
+#if DO_PSTIPPLE_IN_HELPER_MODULE
+   /* create the polgon stipple sampler */
+   softpipe->pstipple.sampler = util_pstipple_create_sampler(&softpipe->pipe);
+#endif
+
    return &softpipe->pipe;
 
  fail: