return 1;
case PIPE_CAP_STREAM_OUTPUT:
return 1;
+ case PIPE_CAP_PRIMITIVE_RESTART:
+ return 1;
case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE:
return 0;
+ case PIPE_CAP_SHADER_STENCIL_EXPORT:
+ return 1;
default:
return 0;
}
if (format_desc->block.width != 1 ||
format_desc->block.height != 1)
return FALSE;
-
- /*
- * TODO: Unfortunately we cannot render into anything more than 32 bits
- * because we encode color clear values into a 32bit word.
- */
- if (format_desc->block.bits > 32)
- return FALSE;
}
if (bind & PIPE_BIND_DEPTH_STENCIL) {