Merge branch 'master' into gallium-sampler-view
[mesa.git] / src / gallium / drivers / softpipe / sp_state.h
index 0f9b1546dfd3efc11772b90a4099ce359d2566d5..ade96b0fd4c7abbfab9ac036d82bc8396233509e 100644 (file)
@@ -68,6 +68,9 @@ struct sp_fragment_shader {
 
    struct tgsi_shader_info info;
 
+   boolean origin_lower_left; /**< fragment shader uses lower left position origin? */
+   boolean pixel_center_integer; /**< fragment shader uses integer pixel center? */
+
    void (*prepare)( const struct sp_fragment_shader *shader,
                    struct tgsi_exec_machine *machine,
                    struct tgsi_sampler **samplers);
@@ -97,6 +100,11 @@ struct sp_geometry_shader {
    struct draw_geometry_shader *draw_data;
 };
 
+struct sp_velems_state {
+   unsigned count;
+   struct pipe_vertex_element velem[PIPE_MAX_ATTRIBS];
+};
+
 
 void *
 softpipe_create_blend_state(struct pipe_context *,
@@ -129,17 +137,20 @@ void softpipe_bind_rasterizer_state(struct pipe_context *, void *);
 void softpipe_delete_rasterizer_state(struct pipe_context *, void *);
 
 void softpipe_set_framebuffer_state( struct pipe_context *,
-                            const struct pipe_framebuffer_state * );
+                                     const struct pipe_framebuffer_state * );
 
 void softpipe_set_blend_color( struct pipe_context *pipe,
                                const struct pipe_blend_color *blend_color );
 
+void softpipe_set_stencil_ref( struct pipe_context *pipe,
+                               const struct pipe_stencil_ref *stencil_ref );
+
 void softpipe_set_clip_state( struct pipe_context *,
-                            const struct pipe_clip_state * );
+                              const struct pipe_clip_state * );
 
 void softpipe_set_constant_buffer(struct pipe_context *,
                                   uint shader, uint index,
-                                  const struct pipe_constant_buffer *buf);
+                                  struct pipe_buffer *buf);
 
 void *softpipe_create_fs_state(struct pipe_context *,
                                const struct pipe_shader_state *);
@@ -154,28 +165,39 @@ void *softpipe_create_gs_state(struct pipe_context *,
 void softpipe_bind_gs_state(struct pipe_context *, void *);
 void softpipe_delete_gs_state(struct pipe_context *, void *);
 
+void *softpipe_create_vertex_elements_state(struct pipe_context *,
+                                            unsigned count,
+                                            const struct pipe_vertex_element *);
+void softpipe_bind_vertex_elements_state(struct pipe_context *, void *);
+void softpipe_delete_vertex_elements_state(struct pipe_context *, void *);
+
 void softpipe_set_polygon_stipple( struct pipe_context *,
-                                 const struct pipe_poly_stipple * );
+                                   const struct pipe_poly_stipple * );
 
 void softpipe_set_scissor_state( struct pipe_context *,
                                  const struct pipe_scissor_state * );
 
-void softpipe_set_sampler_textures( struct pipe_context *,
-                                    unsigned num,
-                                    struct pipe_texture ** );
+void softpipe_set_sampler_views( struct pipe_context *,
+                                 unsigned num,
+                                 struct pipe_sampler_view ** );
 
 void
-softpipe_set_vertex_sampler_textures(struct pipe_context *,
-                                     unsigned num_textures,
-                                     struct pipe_texture **);
+softpipe_set_vertex_sampler_views(struct pipe_context *,
+                                  unsigned num,
+                                  struct pipe_sampler_view **);
+
+struct pipe_sampler_view *
+softpipe_create_sampler_view(struct pipe_context *pipe,
+                             struct pipe_texture *texture,
+                             const struct pipe_sampler_view *templ);
+
+void
+softpipe_sampler_view_destroy(struct pipe_context *pipe,
+                              struct pipe_sampler_view *view);
 
 void softpipe_set_viewport_state( struct pipe_context *,
                                   const struct pipe_viewport_state * );
 
-void softpipe_set_vertex_elements(struct pipe_context *,
-                                  unsigned count,
-                                  const struct pipe_vertex_element *);
-
 void softpipe_set_vertex_buffers(struct pipe_context *,
                                  unsigned count,
                                  const struct pipe_vertex_buffer *);