}
-static void
-softpipe_set_fragment_sampler_views(struct pipe_context *pipe,
- unsigned num,
- struct pipe_sampler_view **views)
-{
- softpipe_set_sampler_views(pipe, PIPE_SHADER_FRAGMENT, 0, num, views);
-}
-
-
-static void
-softpipe_set_vertex_sampler_views(struct pipe_context *pipe,
- unsigned num,
- struct pipe_sampler_view **views)
-{
- softpipe_set_sampler_views(pipe, PIPE_SHADER_VERTEX, 0, num, views);
-}
-
-
-static void
-softpipe_set_geometry_sampler_views(struct pipe_context *pipe,
- unsigned num,
- struct pipe_sampler_view **views)
-{
- softpipe_set_sampler_views(pipe, PIPE_SHADER_GEOMETRY, 0, num, views);
-}
-
-
static void
softpipe_delete_sampler_state(struct pipe_context *pipe,
void *sampler)
pipe->bind_sampler_states = softpipe_bind_sampler_states;
pipe->delete_sampler_state = softpipe_delete_sampler_state;
- pipe->set_fragment_sampler_views = softpipe_set_fragment_sampler_views;
- pipe->set_vertex_sampler_views = softpipe_set_vertex_sampler_views;
- pipe->set_geometry_sampler_views = softpipe_set_geometry_sampler_views;
-
pipe->create_sampler_view = softpipe_create_sampler_view;
+ pipe->set_sampler_views = softpipe_set_sampler_views;
pipe->sampler_view_destroy = softpipe_sampler_view_destroy;
}