softpipe_delete_compute_state(struct pipe_context *pipe,
void *cs)
{
- struct softpipe_context *softpipe = softpipe_context(pipe);
+ MAYBE_UNUSED struct softpipe_context *softpipe = softpipe_context(pipe);
struct sp_compute_shader *state = (struct sp_compute_shader *)cs;
assert(softpipe->cs != state);