#define SP_TEXTURE_H
+#include "pipe/p_state.h"
+
+
+#define SP_MAX_TEXTURE_2D_LEVELS 13 /* 4K x 4K */
+#define SP_MAX_TEXTURE_3D_LEVELS 9 /* 512 x 512 x 512 */
+
+
struct pipe_context;
-struct pipe_texture;
+struct pipe_screen;
+struct softpipe_context;
-struct softpipe_texture
+/**
+ * Subclass of pipe_resource.
+ */
+struct softpipe_resource
{
- struct pipe_texture base;
+ struct pipe_resource base;
+
+ unsigned long level_offset[SP_MAX_TEXTURE_2D_LEVELS];
+ unsigned stride[SP_MAX_TEXTURE_2D_LEVELS];
- unsigned long level_offset[PIPE_MAX_TEXTURE_LEVELS];
+ /**
+ * Display target, only valid for PIPE_TEXTURE_2D with the
+ * PIPE_BIND_DISPLAY_TARGET usage.
+ */
+ struct sw_displaytarget *dt;
+
+ /**
+ * Malloc'ed data for regular buffers and textures, or a mapping to dt above.
+ */
+ void *data;
- /* The data is held here:
+ /* True if texture images are power-of-two in all dimensions:
*/
- struct pipe_buffer *buffer;
- unsigned long buffer_size;
+ boolean pot;
+ boolean userBuffer;
+
+ unsigned timestamp;
};
-/** cast wrapper */
-static INLINE struct softpipe_texture *
-softpipe_texture(struct pipe_texture *pt)
+/**
+ * Subclass of pipe_transfer.
+ */
+struct softpipe_transfer
{
- return (struct softpipe_texture *) pt;
-}
+ struct pipe_transfer base;
+ unsigned long offset;
+};
-extern struct pipe_texture *
-softpipe_texture_create(struct pipe_context *pipe,
- const struct pipe_texture *templat);
-extern void
-softpipe_texture_release(struct pipe_context *pipe, struct pipe_texture **pt);
+/** cast wrappers */
+static INLINE struct softpipe_resource *
+softpipe_resource(struct pipe_resource *pt)
+{
+ return (struct softpipe_resource *) pt;
+}
+
+static INLINE struct softpipe_transfer *
+softpipe_transfer(struct pipe_transfer *pt)
+{
+ return (struct softpipe_transfer *) pt;
+}
+
extern void
-softpipe_texture_update(struct pipe_context *pipe,
- struct pipe_texture *texture);
+softpipe_init_screen_texture_funcs(struct pipe_screen *screen);
-extern struct pipe_surface *
-softpipe_get_tex_surface(struct pipe_context *pipe,
- struct pipe_texture *pt,
- unsigned face, unsigned level, unsigned zslice);
+extern void
+softpipe_init_texture_funcs(struct pipe_context *pipe);
#endif /* SP_TEXTURE */