case PIPE_SHADER_CAP_INTEGERS:
return 0;
case PIPE_SHADER_CAP_FP16:
+ case PIPE_SHADER_CAP_FP16_DERIVATIVES:
+ case PIPE_SHADER_CAP_INT16:
return 0;
case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
case PIPE_SHADER_CAP_INTEGERS:
return 0;
case PIPE_SHADER_CAP_FP16:
+ case PIPE_SHADER_CAP_FP16_DERIVATIVES:
+ case PIPE_SHADER_CAP_INT16:
return 0;
case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
case PIPE_SHADER_CAP_INTEGERS:
return TRUE;
case PIPE_SHADER_CAP_FP16:
+ case PIPE_SHADER_CAP_FP16_DERIVATIVES:
+ case PIPE_SHADER_CAP_INT16:
return FALSE;
case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS: