*
**********************************************************/
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "pipe/p_defines.h"
#include "util/u_math.h"
#include "svga_state.h"
#include "svga_cmd.h"
-#include "svga_hw_reg.h"
-
-
struct rs_queue {
unsigned rs_count;
EMIT_RS( svga, curr->lastpixel, LASTPIXEL, fail );
EMIT_RS( svga, curr->linepattern, LINEPATTERN, fail );
EMIT_RS_FLOAT( svga, curr->pointsize, POINTSIZE, fail );
- EMIT_RS_FLOAT( svga, curr->pointsize_min, POINTSIZEMIN, fail );
- EMIT_RS_FLOAT( svga, curr->pointsize_max, POINTSIZEMAX, fail );
+ /* XXX still need to set this? */
+ EMIT_RS_FLOAT( svga, 0.0, POINTSIZEMIN, fail );
+ EMIT_RS_FLOAT( svga, SVGA_MAX_POINTSIZE, POINTSIZEMAX, fail );
}
if (dirty & (SVGA_NEW_RAST | SVGA_NEW_FRAME_BUFFER | SVGA_NEW_NEED_PIPELINE))