using Vec4 = typename Traits::Vec4;
using Mask = typename Traits::Mask;
+ static const size_t VECTOR_BYTES = sizeof(Float);
+
// Populates a SIMD Vec4 from a non-simd vector. So p = xyzw becomes xxxx yyyy zzzz wwww.
static SIMDINLINE
void vec4_load1_ps(Vec4& r, const float *p)