Added few more stubs so that control reaches to DestroyDevice().
[mesa.git] / src / gallium / drivers / swr / swr_draw.cpp
index 7a4c89626fb14637f8a3aaf044b1851a2224f69a..399821c32eaba9acb66262adb8535242437b2c43 100644 (file)
 #include "util/u_draw.h"
 #include "util/u_prim.h"
 
-/*
- * Convert mesa PIPE_PRIM_X to SWR enum PRIMITIVE_TOPOLOGY
- */
-static INLINE enum PRIMITIVE_TOPOLOGY
-swr_convert_prim_topology(const unsigned mode)
-{
-   switch (mode) {
-   case PIPE_PRIM_POINTS:
-      return TOP_POINT_LIST;
-   case PIPE_PRIM_LINES:
-      return TOP_LINE_LIST;
-   case PIPE_PRIM_LINE_LOOP:
-      return TOP_LINE_LOOP;
-   case PIPE_PRIM_LINE_STRIP:
-      return TOP_LINE_STRIP;
-   case PIPE_PRIM_TRIANGLES:
-      return TOP_TRIANGLE_LIST;
-   case PIPE_PRIM_TRIANGLE_STRIP:
-      return TOP_TRIANGLE_STRIP;
-   case PIPE_PRIM_TRIANGLE_FAN:
-      return TOP_TRIANGLE_FAN;
-   case PIPE_PRIM_QUADS:
-      return TOP_QUAD_LIST;
-   case PIPE_PRIM_QUAD_STRIP:
-      return TOP_QUAD_STRIP;
-   case PIPE_PRIM_POLYGON:
-      return TOP_TRIANGLE_FAN; /* XXX TOP_POLYGON; */
-   case PIPE_PRIM_LINES_ADJACENCY:
-      return TOP_LINE_LIST_ADJ;
-   case PIPE_PRIM_LINE_STRIP_ADJACENCY:
-      return TOP_LISTSTRIP_ADJ;
-   case PIPE_PRIM_TRIANGLES_ADJACENCY:
-      return TOP_TRI_LIST_ADJ;
-   case PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY:
-      return TOP_TRI_STRIP_ADJ;
-   default:
-      assert(0 && "Unknown topology");
-      return TOP_UNKNOWN;
-   }
-};
-
-
+#include <algorithm>
+#include <iostream>
 /*
  * Draw vertex arrays, with optional indexing, optional instancing.
  */
@@ -81,6 +41,11 @@ swr_draw_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info)
 {
    struct swr_context *ctx = swr_context(pipe);
 
+   if (!info->count_from_stream_output && !info->indirect &&
+       !info->primitive_restart &&
+       !u_trim_pipe_prim(info->mode, (unsigned*)&info->count))
+      return;
+
    if (!swr_check_render_cond(pipe))
       return;
 
@@ -89,12 +54,26 @@ swr_draw_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info)
       return;
    }
 
-   /* Update derived state, pass draw info to update function */
-   if (ctx->dirty)
-      swr_update_derived(pipe, info);
+   /* If indexed draw, force vertex validation since index buffer comes
+    * from draw info. */
+   if (info->index_size)
+      ctx->dirty |= SWR_NEW_VERTEX;
+
+   /* Update derived state, pass draw info to update function. */
+   swr_update_derived(pipe, info);
 
    swr_update_draw_context(ctx);
 
+   struct pipe_draw_info resolved_info;
+   /* DrawTransformFeedback */
+   if (info->count_from_stream_output) {
+      // trick copied from softpipe to modify const struct *info
+      memcpy(&resolved_info, (void*)info, sizeof(struct pipe_draw_info));
+      resolved_info.count = ctx->so_primCounter * resolved_info.vertices_per_patch;
+      resolved_info.max_index = resolved_info.count - 1;
+      info = &resolved_info;
+   }
+
    if (ctx->vs->pipe.stream_output.num_outputs) {
       if (!ctx->vs->soFunc[info->mode]) {
          STREAMOUT_COMPILE_STATE state = {0};
@@ -119,8 +98,11 @@ swr_draw_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info)
                offsets[output_buffer] = so->output[i].dst_offset;
             }
 
+            unsigned attrib_slot = so->output[i].register_index;
+            attrib_slot = swr_so_adjust_attrib(attrib_slot, ctx->vs);
+
             state.stream.decl[num].bufferIndex = output_buffer;
-            state.stream.decl[num].attribSlot = so->output[i].register_index - 1;
+            state.stream.decl[num].attribSlot = attrib_slot;
             state.stream.decl[num].componentMask =
                ((1 << so->output[i].num_components) - 1)
                << so->output[i].start_component;
@@ -138,48 +120,137 @@ swr_draw_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info)
          assert(ctx->vs->soFunc[info->mode] && "Error: SoShader = NULL");
       }
 
-      SwrSetSoFunc(ctx->swrContext, ctx->vs->soFunc[info->mode], 0);
+      ctx->api.pfnSwrSetSoFunc(ctx->swrContext, ctx->vs->soFunc[info->mode], 0);
    }
 
    struct swr_vertex_element_state *velems = ctx->velems;
-   if (!velems->fsFunc
-       || (velems->fsState.cutIndex != info->restart_index)
-       || (velems->fsState.bEnableCutIndex != info->primitive_restart)) {
-
+   if (info->primitive_restart)
       velems->fsState.cutIndex = info->restart_index;
-      velems->fsState.bEnableCutIndex = info->primitive_restart;
-
-      /* Create Fetch Shader */
+   else
+      velems->fsState.cutIndex = 0;
+   velems->fsState.bEnableCutIndex = info->primitive_restart;
+   velems->fsState.bPartialVertexBuffer = (info->min_index > 0);
+
+   swr_jit_fetch_key key;
+   swr_generate_fetch_key(key, velems);
+   auto search = velems->map.find(key);
+   if (search != velems->map.end()) {
+      velems->fsFunc = search->second;
+   } else {
       HANDLE hJitMgr = swr_screen(ctx->pipe.screen)->hJitMgr;
       velems->fsFunc = JitCompileFetch(hJitMgr, velems->fsState);
 
       debug_printf("fetch shader %p\n", velems->fsFunc);
       assert(velems->fsFunc && "Error: FetchShader = NULL");
+
+      velems->map.insert(std::make_pair(key, velems->fsFunc));
    }
 
-   SwrSetFetchFunc(ctx->swrContext, velems->fsFunc);
+   ctx->api.pfnSwrSetFetchFunc(ctx->swrContext, velems->fsFunc);
 
    /* Set up frontend state
     * XXX setup provokingVertex & topologyProvokingVertex */
    SWR_FRONTEND_STATE feState = {0};
+
+   // feState.vsVertexSize seeds the PA size that is used as an interface
+   // between all the shader stages, so it has to be large enough to
+   // incorporate all interfaces between stages
+
+   // max of frontend shaders num_outputs
+   feState.vsVertexSize = ctx->vs->info.base.num_outputs;
+   if (ctx->gs) {
+      feState.vsVertexSize = std::max(feState.vsVertexSize, (uint32_t)ctx->gs->info.base.num_outputs);
+   }
+   if (ctx->tcs) {
+      feState.vsVertexSize = std::max(feState.vsVertexSize, (uint32_t)ctx->tcs->info.base.num_outputs);
+   }
+   if (ctx->tes) {
+      feState.vsVertexSize = std::max(feState.vsVertexSize, (uint32_t)ctx->tes->info.base.num_outputs);
+   }
+
+
+   if (ctx->vs->info.base.num_outputs) {
+      // gs does not adjust for position in SGV slot at input from vs
+      if (!ctx->gs && !ctx->tcs && !ctx->tes)
+         feState.vsVertexSize--;
+   }
+
+   // other (non-SGV) slots start at VERTEX_ATTRIB_START_SLOT
+   feState.vsVertexSize += VERTEX_ATTRIB_START_SLOT;
+
+   // The PA in the clipper does not handle BE vertex sizes
+   // different from FE. Increase vertexsize only for the cases that needed it
+
+   // primid needs a slot
+   if (ctx->fs->info.base.uses_primid)
+      feState.vsVertexSize++;
+   // sprite coord enable
+   if (ctx->rasterizer->sprite_coord_enable)
+      feState.vsVertexSize++;
+
+   if (ctx->rasterizer->flatshade_first) {
+      feState.provokingVertex = {1, 0, 0};
+   } else {
+      feState.provokingVertex = {2, 1, 2};
+   }
+
+   enum pipe_prim_type topology;
+   if (ctx->gs)
+      topology = (pipe_prim_type)ctx->gs->info.base.properties[TGSI_PROPERTY_GS_OUTPUT_PRIM];
+   else
+      topology = info->mode;
+
+   switch (topology) {
+   case PIPE_PRIM_TRIANGLE_FAN:
+      feState.topologyProvokingVertex = feState.provokingVertex.triFan;
+      break;
+   case PIPE_PRIM_TRIANGLE_STRIP:
+   case PIPE_PRIM_TRIANGLES:
+      feState.topologyProvokingVertex = feState.provokingVertex.triStripList;
+      break;
+   case PIPE_PRIM_QUAD_STRIP:
+   case PIPE_PRIM_QUADS:
+      if (ctx->rasterizer->flatshade_first)
+         feState.topologyProvokingVertex = 0;
+      else
+         feState.topologyProvokingVertex = 3;
+      break;
+   case PIPE_PRIM_LINES:
+   case PIPE_PRIM_LINE_LOOP:
+   case PIPE_PRIM_LINE_STRIP:
+      feState.topologyProvokingVertex = feState.provokingVertex.lineStripList;
+      break;
+   default:
+      feState.topologyProvokingVertex = 0;
+   }
+
    feState.bEnableCutIndex = info->primitive_restart;
-   SwrSetFrontendState(ctx->swrContext, &feState);
-
-   if (info->indexed)
-      SwrDrawIndexedInstanced(ctx->swrContext,
-                              swr_convert_prim_topology(info->mode),
-                              info->count,
-                              info->instance_count,
-                              info->start,
-                              info->index_bias,
-                              info->start_instance);
+   ctx->api.pfnSwrSetFrontendState(ctx->swrContext, &feState);
+
+   if (info->index_size)
+      ctx->api.pfnSwrDrawIndexedInstanced(ctx->swrContext,
+                                          swr_convert_prim_topology(info->mode, info->vertices_per_patch),
+                                          info->count,
+                                          info->instance_count,
+                                          info->start,
+                                          info->index_bias,
+                                          info->start_instance);
    else
-      SwrDrawInstanced(ctx->swrContext,
-                       swr_convert_prim_topology(info->mode),
-                       info->count,
-                       info->instance_count,
-                       info->start,
-                       info->start_instance);
+      ctx->api.pfnSwrDrawInstanced(ctx->swrContext,
+                                   swr_convert_prim_topology(info->mode, info->vertices_per_patch),
+                                   info->count,
+                                   info->instance_count,
+                                   info->start,
+                                   info->start_instance);
+
+   /* On client-buffer draw, we used client buffer directly, without
+    * copy.  Block until draw is finished.
+    * VMD is an example application that benefits from this. */
+   if (ctx->dirty & SWR_BLOCK_CLIENT_DRAW) {
+      struct swr_screen *screen = swr_screen(pipe->screen);
+      swr_fence_submit(ctx, screen->flush_fence);
+      swr_fence_finish(pipe->screen, NULL, screen->flush_fence, 0);
+   }
 }
 
 
@@ -190,14 +261,17 @@ swr_flush(struct pipe_context *pipe,
 {
    struct swr_context *ctx = swr_context(pipe);
    struct swr_screen *screen = swr_screen(pipe->screen);
-   struct pipe_surface *cb = ctx->framebuffer.cbufs[0];
 
-   /* If the current renderTarget is the display surface, store tiles back to
-    * the surface, in preparation for present (swr_flush_frontbuffer).
-    * Other renderTargets get stored back when attachment changes or
-    * swr_surface_destroy */
-   if (cb && swr_resource(cb->texture)->display_target)
-      swr_store_dirty_resource(pipe, cb->texture, SWR_TILE_RESOLVED);
+   for (int i=0; i < ctx->framebuffer.nr_cbufs; i++) {
+      struct pipe_surface *cb = ctx->framebuffer.cbufs[i];
+      if (cb) {
+         swr_store_dirty_resource(pipe, cb->texture, SWR_TILE_RESOLVED);
+      }
+   }
+   if (ctx->framebuffer.zsbuf) {
+      swr_store_dirty_resource(pipe, ctx->framebuffer.zsbuf->texture,
+                               SWR_TILE_RESOLVED);
+   }
 
    if (fence)
       swr_fence_reference(pipe->screen, fence, screen->flush_fence);
@@ -209,10 +283,29 @@ swr_finish(struct pipe_context *pipe)
    struct pipe_fence_handle *fence = nullptr;
 
    swr_flush(pipe, &fence, 0);
-   swr_fence_finish(pipe->screen, fence, 0);
+   swr_fence_finish(pipe->screen, NULL, fence, 0);
    swr_fence_reference(pipe->screen, &fence, NULL);
 }
 
+/*
+ * Invalidate tiles so they can be reloaded back when needed
+ */
+void
+swr_invalidate_render_target(struct pipe_context *pipe,
+                             uint32_t attachment,
+                             uint16_t width, uint16_t height)
+{
+   struct swr_context *ctx = swr_context(pipe);
+
+   /* grab the rect from the passed in arguments */
+   swr_update_draw_context(ctx);
+   SWR_RECT full_rect =
+      {0, 0, (int32_t)width, (int32_t)height};
+   ctx->api.pfnSwrInvalidateTiles(ctx->swrContext,
+                                  1 << attachment,
+                                  full_rect);
+}
+
 
 /*
  * Store SWR HotTiles back to renderTarget surface.
@@ -227,38 +320,16 @@ swr_store_render_target(struct pipe_context *pipe,
    struct SWR_SURFACE_STATE *renderTarget = &pDC->renderTargets[attachment];
 
    /* Only proceed if there's a valid surface to store to */
-   if (renderTarget->pBaseAddress) {
-      /* Set viewport to full renderTarget width/height and disable scissor
-       * before StoreTiles */
-      boolean change_viewport =
-         (ctx->derived.vp.x != 0.0f || ctx->derived.vp.y != 0.0f
-          || ctx->derived.vp.width != renderTarget->width
-          || ctx->derived.vp.height != renderTarget->height);
-      if (change_viewport) {
-         SWR_VIEWPORT vp = {0};
-         vp.width = renderTarget->width;
-         vp.height = renderTarget->height;
-         SwrSetViewports(ctx->swrContext, 1, &vp, NULL);
-      }
-
-      boolean scissor_enable = ctx->derived.rastState.scissorEnable;
-      if (scissor_enable) {
-         ctx->derived.rastState.scissorEnable = FALSE;
-         SwrSetRastState(ctx->swrContext, &ctx->derived.rastState);
-      }
-
+   if (renderTarget->xpBaseAddress) {
       swr_update_draw_context(ctx);
-      SwrStoreTiles(ctx->swrContext,
-                    (enum SWR_RENDERTARGET_ATTACHMENT)attachment,
-                    post_tile_state);
-
-      /* Restore viewport and scissor enable */
-      if (change_viewport)
-         SwrSetViewports(ctx->swrContext, 1, &ctx->derived.vp, &ctx->derived.vpm);
-      if (scissor_enable) {
-         ctx->derived.rastState.scissorEnable = scissor_enable;
-         SwrSetRastState(ctx->swrContext, &ctx->derived.rastState);
-      }
+      SWR_RECT full_rect =
+         {0, 0,
+          (int32_t)u_minify(renderTarget->width, renderTarget->lod),
+          (int32_t)u_minify(renderTarget->height, renderTarget->lod)};
+      ctx->api.pfnSwrStoreTiles(ctx->swrContext,
+                                1 << attachment,
+                                post_tile_state,
+                                full_rect);
    }
 }
 
@@ -276,7 +347,9 @@ swr_store_dirty_resource(struct pipe_context *pipe,
       swr_draw_context *pDC = &ctx->swrDC;
       SWR_SURFACE_STATE *renderTargets = pDC->renderTargets;
       for (uint32_t i = 0; i < SWR_NUM_ATTACHMENTS; i++)
-         if (renderTargets[i].pBaseAddress == spr->swr.pBaseAddress) {
+         if (renderTargets[i].xpBaseAddress == spr->swr.xpBaseAddress ||
+             (spr->secondary.xpBaseAddress &&
+              renderTargets[i].xpBaseAddress == spr->secondary.xpBaseAddress)) {
             swr_store_render_target(pipe, i, post_tile_state);
 
             /* Mesa thinks depth/stencil are fused, so we'll never get an