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v3d: Add a lowering pass for line smoothing
[mesa.git]
/
src
/
gallium
/
drivers
/
v3d
/
v3d_context.h
diff --git
a/src/gallium/drivers/v3d/v3d_context.h
b/src/gallium/drivers/v3d/v3d_context.h
index 55bc96bed9d88bacb147d183d863d6fb8ab9c9c5..74df773ca9adc13f664367e9bccdb01fb72268eb 100644
(file)
--- a/
src/gallium/drivers/v3d/v3d_context.h
+++ b/
src/gallium/drivers/v3d/v3d_context.h
@@
-699,6
+699,10
@@
struct v3d_fence *v3d_fence_create(struct v3d_context *v3d);
void v3d_update_primitive_counters(struct v3d_context *v3d);
+bool v3d_line_smoothing_enabled(struct v3d_context *v3d);
+
+float v3d_get_real_line_width(struct v3d_context *v3d);
+
#ifdef v3dX
# include "v3dx_context.h"
#else