case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
+ case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
return 1;
case PIPE_CAP_PACKED_UNIFORMS:
case PIPE_CAP_UMA:
return 1;
+ case PIPE_CAP_ALPHA_TEST:
+ return 0;
+
default:
return u_pipe_screen_get_param_defaults(pscreen, param);
}
case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
return 0;
- case PIPE_SHADER_CAP_SCALAR_ISA:
- return 1;
case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
return V3D_MAX_TEXTURE_SAMPLERS;