#include <sys/sysinfo.h>
+#include "common/v3d_device_info.h"
#include "util/os_misc.h"
#include "pipe/p_defines.h"
#include "pipe/p_screen.h"
return PTR_TO_UINT(key1) != PTR_TO_UINT(key2);
}
-static bool
-v3d_get_device_info(struct v3d_screen *screen)
-{
- struct drm_v3d_get_param ident0 = {
- .param = DRM_V3D_PARAM_V3D_CORE0_IDENT0,
- };
- struct drm_v3d_get_param ident1 = {
- .param = DRM_V3D_PARAM_V3D_CORE0_IDENT1,
- };
- int ret;
-
- ret = v3d_ioctl(screen->fd, DRM_IOCTL_V3D_GET_PARAM, &ident0);
- if (ret != 0) {
- fprintf(stderr, "Couldn't get V3D core IDENT0: %s\n",
- strerror(errno));
- return false;
- }
- ret = v3d_ioctl(screen->fd, DRM_IOCTL_V3D_GET_PARAM, &ident1);
- if (ret != 0) {
- fprintf(stderr, "Couldn't get V3D core IDENT1: %s\n",
- strerror(errno));
- return false;
- }
-
- uint32_t major = (ident0.value >> 24) & 0xff;
- uint32_t minor = (ident1.value >> 0) & 0xf;
- screen->devinfo.ver = major * 10 + minor;
-
- screen->devinfo.vpm_size = (ident1.value >> 28 & 0xf) * 8192;
-
- int nslc = (ident1.value >> 4) & 0xf;
- int qups = (ident1.value >> 8) & 0xf;
- screen->devinfo.qpu_count = nslc * qups;
-
- switch (screen->devinfo.ver) {
- case 33:
- case 41:
- case 42:
- break;
- default:
- fprintf(stderr,
- "V3D %d.%d not supported by this version of Mesa.\n",
- screen->devinfo.ver / 10,
- screen->devinfo.ver % 10);
- return false;
- }
-
- return true;
-}
-
static const void *
v3d_screen_get_compiler_options(struct pipe_screen *pscreen,
enum pipe_shader_ir ir, unsigned shader)
v3d_simulator_init(screen);
#endif
- if (!v3d_get_device_info(screen))
+ if (!v3d_get_device_info(screen->fd, &screen->devinfo, &v3d_ioctl))
goto fail;
/* We have to driCheckOption for the simulator mode to not assertion