v3d: Avoid duplicating limits defines between gallium and v3d core.
[mesa.git] / src / gallium / drivers / v3d / v3d_screen.h
index 0975da2032fbd8d7ee2657966e45468e1d4e9878..94ae8b30f3a7d1c3b5092d888899ee852509713f 100644 (file)
 
 struct v3d_bo;
 
-#define V3D_MAX_MIP_LEVELS 12
-#define V3D_MAX_TEXTURE_SAMPLERS 32
-#define V3D_MAX_SAMPLES 4
-#define V3D_MAX_DRAW_BUFFERS 4
-#define V3D_MAX_ATTRIBUTES 16
-
 /* These are tunable parameters in the HW design, but all the V3D
  * implementations agree.
  */