0));
break;
- case nir_intrinsic_load_alpha_ref_float:
- ntq_store_dest(c, &instr->dest, 0,
- qir_uniform(c, QUNIFORM_ALPHA_REF, 0));
- break;
-
case nir_intrinsic_load_sample_mask_in:
ntq_store_dest(c, &instr->dest, 0,
qir_uniform(c, QUNIFORM_SAMPLE_MASK, 0));
.lower_ldexp = true,
.lower_negate = true,
.lower_rotate = true,
+ .lower_to_scalar = true,
.max_unroll_iterations = 32,
};
c->s = nir_shader_clone(c, key->shader_state->base.ir.nir);
- if (stage == QSTAGE_FRAG) {
- if (c->fs_key->alpha_test_func != COMPARE_FUNC_ALWAYS) {
- NIR_PASS_V(c->s, nir_lower_alpha_test,
- c->fs_key->alpha_test_func,
- c->fs_key->sample_alpha_to_one &&
- c->fs_key->msaa);
- }
+ if (stage == QSTAGE_FRAG)
NIR_PASS_V(c->s, vc4_nir_lower_blend, c);
- }
struct nir_lower_tex_options tex_options = {
/* We would need to implement txs, but we don't want the
if (c->key->ucp_enables) {
if (stage == QSTAGE_FRAG) {
- NIR_PASS_V(c->s, nir_lower_clip_fs, c->key->ucp_enables);
+ NIR_PASS_V(c->s, nir_lower_clip_fs,
+ c->key->ucp_enables, false);
} else {
NIR_PASS_V(c->s, nir_lower_clip_vs,
- c->key->ucp_enables, false);
+ c->key->ucp_enables, false, false, NULL);
NIR_PASS_V(c->s, nir_lower_io_to_scalar,
nir_var_shader_out);
}