gallium: add shader caps INT16 and FP16_DERIVATIVES
[mesa.git] / src / gallium / drivers / vc4 / vc4_screen.c
index faa36c722ae4bba31a7469ab7a534960f459b745..cd3c6f56dd7258215706e30bf684c4948c2fb702 100644 (file)
@@ -277,6 +277,8 @@ vc4_screen_get_shader_param(struct pipe_screen *pscreen,
                 return 1;
         case PIPE_SHADER_CAP_INT64_ATOMICS:
         case PIPE_SHADER_CAP_FP16:
+        case PIPE_SHADER_CAP_FP16_DERIVATIVES:
+        case PIPE_SHADER_CAP_INT16:
         case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
         case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
         case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED: