gallium: add PIPE_SHADER_CAP_GLSL_16BIT_TEMPS for LowerPrecisionTemporaries
[mesa.git] / src / gallium / drivers / vc4 / vc4_screen.c
index f4fae386fd878d476722810f165fa7b6d069f5b1..d8bc17cd422ae0c79ecfad243dc4f9bbeba02441 100644 (file)
@@ -280,6 +280,7 @@ vc4_screen_get_shader_param(struct pipe_screen *pscreen,
         case PIPE_SHADER_CAP_FP16:
         case PIPE_SHADER_CAP_FP16_DERIVATIVES:
         case PIPE_SHADER_CAP_INT16:
+        case PIPE_SHADER_CAP_GLSL_16BIT_TEMPS:
         case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
         case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
         case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED: