#include "zink_context.h"
#include "zink_fence.h"
#include "zink_framebuffer.h"
+#include "zink_query.h"
#include "zink_render_pass.h"
#include "zink_resource.h"
#include "zink_screen.h"
cbbi.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
if (vkBeginCommandBuffer(batch->cmdbuf, &cbbi) != VK_SUCCESS)
debug_printf("vkBeginCommandBuffer failed\n");
+
+ if (!ctx->queries_disabled)
+ zink_resume_queries(ctx, batch);
}
void
zink_end_batch(struct zink_context *ctx, struct zink_batch *batch)
{
+ if (!ctx->queries_disabled)
+ zink_suspend_queries(ctx, batch);
+
if (vkEndCommandBuffer(batch->cmdbuf) != VK_SUCCESS) {
debug_printf("vkEndCommandBuffer failed\n");
return;