offset += glsl_get_cl_size(var->type);
}
+ NIR_PASS_V(nir, nir_lower_mem_constant_vars,
+ glsl_get_cl_type_size_align);
NIR_PASS_V(nir, nir_lower_vars_to_explicit_types,
nir_var_mem_shared | nir_var_function_temp,
glsl_get_cl_type_size_align);
- /* use offsets for uniform and shared memory */
+ /* use offsets for kernel inputs (uniform) */
NIR_PASS_V(nir, nir_lower_explicit_io, nir_var_uniform,
+ nir->info.cs.ptr_size == 64 ?
+ nir_address_format_32bit_offset_as_64bit :
nir_address_format_32bit_offset);
NIR_PASS_V(nir, nir_lower_explicit_io, nir_var_mem_constant,