PIPE_CAP_ALPHA_TO_COVERAGE_DITHER_CONTROL,
PIPE_CAP_MAP_UNSYNCHRONIZED_THREAD_SAFE,
PIPE_CAP_GLSL_ZERO_INIT,
+ PIPE_CAP_BLEND_EQUATION_ADVANCED,
+ PIPE_CAP_NIR_ATOMICS_AS_DEREF,
};
/**
PIPE_SHADER_CAP_FP16,
PIPE_SHADER_CAP_FP16_DERIVATIVES,
PIPE_SHADER_CAP_INT16,
- PIPE_SHADER_CAP_GLSL_16BIT_TEMPS,
+ PIPE_SHADER_CAP_GLSL_16BIT_CONSTS,
PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS,
PIPE_SHADER_CAP_PREFERRED_IR,
PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED,