struct pipe_surface;
struct pipe_fence_handle;
struct st_framebuffer;
+struct dri_context;
#define DRI_SWAP_FENCES_MAX 8
#define DRI_SWAP_FENCES_MASK 7
struct dri_drawable
{
/* dri */
- __DRIdrawablePrivate *dPriv;
- __DRIscreenPrivate *sPriv;
+ __DRIdrawable *dPriv;
+ __DRIscreen *sPriv;
unsigned attachments[8];
unsigned num_attachments;
+ boolean is_pixmap;
+
__DRIbuffer old[8];
unsigned old_num;
unsigned old_w;
unsigned int tail;
unsigned int desired_fences;
unsigned int cur_fences;
+
+ enum pipe_format color_format;
+ enum pipe_format depth_stencil_format;
};
static INLINE struct dri_drawable *
-dri_drawable(__DRIdrawablePrivate * driDrawPriv)
+dri_drawable(__DRIdrawable * driDrawPriv)
{
return (struct dri_drawable *)driDrawPriv->driverPrivate;
}
* dri_drawable.c
*/
boolean
-dri_create_buffer(__DRIscreenPrivate * sPriv,
- __DRIdrawablePrivate * dPriv,
+dri_create_buffer(__DRIscreen * sPriv,
+ __DRIdrawable * dPriv,
const __GLcontextModes * visual, boolean isPixmap);
+void
+dri_update_buffer(struct pipe_screen *screen, void *context_private);
+
void
dri_flush_frontbuffer(struct pipe_screen *screen,
struct pipe_surface *surf, void *context_private);
-void dri_swap_buffers(__DRIdrawablePrivate * dPriv);
+void dri_swap_buffers(__DRIdrawable * dPriv);
void
-dri_copy_sub_buffer(__DRIdrawablePrivate * dPriv, int x, int y, int w, int h);
+dri_copy_sub_buffer(__DRIdrawable * dPriv, int x, int y, int w, int h);
+
+void dri_get_buffers(__DRIdrawable * dPriv);
+
+void dri_destroy_buffer(__DRIdrawable * dPriv);
-void dri_get_buffers(__DRIdrawablePrivate * dPriv);
+void dri2_set_tex_buffer2(__DRIcontext *pDRICtx, GLint target,
+ GLint glx_texture_format, __DRIdrawable *dPriv);
-void dri_destroy_buffer(__DRIdrawablePrivate * dPriv);
+void dri2_set_tex_buffer(__DRIcontext *pDRICtx, GLint target,
+ __DRIdrawable *dPriv);
void
dri1_update_drawables(struct dri_context *ctx,