#include "dri_context.h"
#include "dri_drawable.h"
-#include "pipe/p_context.h"
#include "pipe/p_screen.h"
-#include "pipe/p_inlines.h"
#include "pipe/p_format.h"
#include "state_tracker/drm_api.h"
#include "state_tracker/dri1_api.h"
-#include "state_tracker/st_public.h"
-#include "state_tracker/st_cb_fbo.h"
+
+#include "util/u_debug.h"
PUBLIC const char __driConfigOptions[] =
DRI_CONF_BEGIN DRI_CONF_SECTION_PERFORMANCE
const uint __driNConfigOptions = 3;
+static const __DRItexBufferExtension dri2TexBufferExtension = {
+ { __DRI_TEX_BUFFER, __DRI_TEX_BUFFER_VERSION },
+ dri2_set_tex_buffer,
+ dri2_set_tex_buffer2,
+};
+
+static void
+dri2_flush_drawable(__DRIdrawable *draw)
+{
+}
+
+static const __DRI2flushExtension dri2FlushExtension = {
+ { __DRI2_FLUSH, __DRI2_FLUSH_VERSION },
+ dri2_flush_drawable,
+ dri2InvalidateDrawable,
+};
+
static const __DRIextension *dri_screen_extensions[] = {
&driReadDrawableExtension,
&driCopySubBufferExtension.base,
&driSwapControlExtension.base,
&driFrameTrackingExtension.base,
&driMediaStreamCounterExtension.base,
+ &dri2TexBufferExtension.base,
+ &dri2FlushExtension.base,
NULL
};
dri_fill_in_modes(struct dri_screen *screen,
unsigned pixel_bits)
{
- __DRIconfig **configs;
+ __DRIconfig **configs = NULL;
+ __DRIconfig **configs_r5g6b5 = NULL;
+ __DRIconfig **configs_a8r8g8b8 = NULL;
+ __DRIconfig **configs_x8r8g8b8 = NULL;
unsigned num_modes;
- uint8_t depth_bits_array[4];
- uint8_t stencil_bits_array[4];
- uint8_t msaa_samples_array[1];
+ uint8_t depth_bits_array[5];
+ uint8_t stencil_bits_array[5];
+ uint8_t msaa_samples_array[2];
unsigned depth_buffer_factor;
unsigned back_buffer_factor;
unsigned msaa_samples_factor;
- GLenum fb_format;
- GLenum fb_type;
struct pipe_screen *p_screen = screen->pipe_screen;
+ boolean pf_r5g6b5, pf_a8r8g8b8, pf_x8r8g8b8;
+ boolean pf_z16, pf_x8z24, pf_z24x8, pf_s8z24, pf_z24s8, pf_z32;
static const GLenum back_buffer_modes[] = {
GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML
stencil_bits_array[0] = 0;
depth_buffer_factor = 1;
- if (p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z16_UNORM,
- PIPE_TEXTURE_2D,
- PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0)) {
+ pf_x8z24 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z24X8_UNORM,
+ PIPE_TEXTURE_2D,
+ PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0);
+ pf_z24x8 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_X8Z24_UNORM,
+ PIPE_TEXTURE_2D,
+ PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0);
+ pf_s8z24 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z24S8_UNORM,
+ PIPE_TEXTURE_2D,
+ PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0);
+ pf_z24s8 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_S8Z24_UNORM,
+ PIPE_TEXTURE_2D,
+ PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0);
+ pf_a8r8g8b8 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_B8G8R8A8_UNORM,
+ PIPE_TEXTURE_2D,
+ PIPE_TEXTURE_USAGE_RENDER_TARGET, 0);
+ pf_x8r8g8b8 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_B8G8R8X8_UNORM,
+ PIPE_TEXTURE_2D,
+ PIPE_TEXTURE_USAGE_RENDER_TARGET, 0);
+ pf_r5g6b5 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_B5G6R5_UNORM,
+ PIPE_TEXTURE_2D,
+ PIPE_TEXTURE_USAGE_RENDER_TARGET, 0);
+
+ /* We can only get a 16 or 32 bit depth buffer with getBuffersWithFormat */
+ if (screen->sPriv->dri2.loader &&
+ (screen->sPriv->dri2.loader->base.version > 2) &&
+ (screen->sPriv->dri2.loader->getBuffersWithFormat != NULL)) {
+ pf_z16 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z16_UNORM,
+ PIPE_TEXTURE_2D,
+ PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0);
+ pf_z32 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z32_UNORM,
+ PIPE_TEXTURE_2D,
+ PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0);
+ } else {
+ pf_z16 = FALSE;
+ pf_z32 = FALSE;
+ }
+
+ if (pf_z16) {
depth_bits_array[depth_buffer_factor] = 16;
stencil_bits_array[depth_buffer_factor++] = 0;
}
- if (p_screen->is_format_supported(p_screen, PIPE_FORMAT_X8Z24_UNORM,
- PIPE_TEXTURE_2D,
- PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0)) {
+ if (pf_x8z24 || pf_z24x8) {
depth_bits_array[depth_buffer_factor] = 24;
stencil_bits_array[depth_buffer_factor++] = 0;
- screen->d_depth_bits_last = TRUE;
- } else if (p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z24X8_UNORM,
- PIPE_TEXTURE_2D,
- PIPE_TEXTURE_USAGE_DEPTH_STENCIL,
- 0)) {
- depth_bits_array[depth_buffer_factor] = 24;
- stencil_bits_array[depth_buffer_factor++] = 0;
- screen->d_depth_bits_last = FALSE;
+ screen->d_depth_bits_last = pf_x8z24;
}
- if (p_screen->is_format_supported(p_screen, PIPE_FORMAT_S8Z24_UNORM,
- PIPE_TEXTURE_2D,
- PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0)) {
- depth_bits_array[depth_buffer_factor] = 24;
- stencil_bits_array[depth_buffer_factor++] = 8;
- screen->sd_depth_bits_last = TRUE;
- } else if (p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z24S8_UNORM,
- PIPE_TEXTURE_2D,
- PIPE_TEXTURE_USAGE_DEPTH_STENCIL,
- 0)) {
+ if (pf_s8z24 || pf_z24s8) {
depth_bits_array[depth_buffer_factor] = 24;
stencil_bits_array[depth_buffer_factor++] = 8;
- screen->sd_depth_bits_last = FALSE;
+ screen->sd_depth_bits_last = pf_s8z24;
+ }
+ if (pf_z32) {
+ depth_bits_array[depth_buffer_factor] = 32;
+ stencil_bits_array[depth_buffer_factor++] = 0;
}
msaa_samples_array[0] = 0;
+ msaa_samples_array[1] = 4;
back_buffer_factor = 3;
- msaa_samples_factor = 1;
+ msaa_samples_factor = 2;
num_modes =
depth_buffer_factor * back_buffer_factor * msaa_samples_factor * 4;
+ if (pf_r5g6b5)
+ configs_r5g6b5 = driCreateConfigs(GL_RGB, GL_UNSIGNED_SHORT_5_6_5,
+ depth_bits_array, stencil_bits_array,
+ depth_buffer_factor, back_buffer_modes,
+ back_buffer_factor,
+ msaa_samples_array, msaa_samples_factor,
+ GL_TRUE);
+
+ if (pf_a8r8g8b8)
+ configs_a8r8g8b8 = driCreateConfigs(GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV,
+ depth_bits_array,
+ stencil_bits_array,
+ depth_buffer_factor,
+ back_buffer_modes,
+ back_buffer_factor,
+ msaa_samples_array,
+ msaa_samples_factor,
+ GL_TRUE);
+
+ if (pf_x8r8g8b8)
+ configs_x8r8g8b8 = driCreateConfigs(GL_BGR, GL_UNSIGNED_INT_8_8_8_8_REV,
+ depth_bits_array,
+ stencil_bits_array,
+ depth_buffer_factor,
+ back_buffer_modes,
+ back_buffer_factor,
+ msaa_samples_array,
+ msaa_samples_factor,
+ GL_TRUE);
+
if (pixel_bits == 16) {
- if (!p_screen->is_format_supported(p_screen,
- PIPE_FORMAT_R5G6B5_UNORM,
- PIPE_TEXTURE_2D,
- PIPE_TEXTURE_USAGE_RENDER_TARGET, 0))
- return NULL;
- fb_format = GL_RGB;
- fb_type = GL_UNSIGNED_SHORT_5_6_5;
+ configs = configs_r5g6b5;
+ if (configs_a8r8g8b8)
+ configs = configs ? driConcatConfigs(configs, configs_a8r8g8b8) : configs_a8r8g8b8;
+ if (configs_x8r8g8b8)
+ configs = configs ? driConcatConfigs(configs, configs_x8r8g8b8) : configs_x8r8g8b8;
} else {
- if (!p_screen->is_format_supported(p_screen,
- PIPE_FORMAT_A8R8G8B8_UNORM,
- PIPE_TEXTURE_2D,
- PIPE_TEXTURE_USAGE_RENDER_TARGET, 0))
- return NULL;
- fb_format = GL_BGRA;
- fb_type = GL_UNSIGNED_INT_8_8_8_8_REV;
+ configs = configs_a8r8g8b8;
+ if (configs_x8r8g8b8)
+ configs = configs ? driConcatConfigs(configs, configs_x8r8g8b8) : configs_x8r8g8b8;
+ if (configs_r5g6b5)
+ configs = configs ? driConcatConfigs(configs, configs_r5g6b5) : configs_r5g6b5;
}
- configs = driCreateConfigs(fb_format, fb_type,
- depth_bits_array,
- stencil_bits_array, depth_buffer_factor,
- back_buffer_modes, back_buffer_factor,
- msaa_samples_array, msaa_samples_factor);
if (configs == NULL) {
debug_printf("%s: driCreateConfigs failed\n", __FUNCTION__);
return NULL;
}
- return (const const __DRIconfig **)configs;
+ return (const __DRIconfig **)configs;
}
/**
* Get information about previous buffer swaps.
*/
static int
-dri_get_swap_info(__DRIdrawablePrivate * dPriv, __DRIswapInfo * sInfo)
+dri_get_swap_info(__DRIdrawable * dPriv, __DRIswapInfo * sInfo)
{
if (dPriv == NULL || dPriv->driverPrivate == NULL || sInfo == NULL)
return -1;
}
static const __DRIconfig **
-dri_init_screen(__DRIscreenPrivate * sPriv)
+dri_init_screen(__DRIscreen * sPriv)
{
struct dri_screen *screen;
const __DRIconfig **configs;
struct dri1_create_screen_arg arg;
- dri_init_extensions(NULL);
-
screen = CALLOC_STRUCT(dri_screen);
if (!screen)
return NULL;
* Returns the __GLcontextModes supported by this driver.
*/
static const __DRIconfig **
-dri_init_screen2(__DRIscreenPrivate * sPriv)
+dri_init_screen2(__DRIscreen * sPriv)
{
struct dri_screen *screen;
struct drm_create_screen_arg arg;
-
- /* Set up dispatch table to cope with all known extensions */
- dri_init_extensions(NULL);
+ const __DRIdri2LoaderExtension *dri2_ext =
+ sPriv->dri2.loader;
screen = CALLOC_STRUCT(dri_screen);
if (!screen)
}
/* We need to hook in here */
+ screen->pipe_screen->update_buffer = dri_update_buffer;
screen->pipe_screen->flush_frontbuffer = dri_flush_frontbuffer;
driParseOptionInfo(&screen->optionCache,
__driConfigOptions, __driNConfigOptions);
+ screen->auto_fake_front = dri2_ext->base.version >= 3 &&
+ dri2_ext->getBuffersWithFormat != NULL;
+
return dri_fill_in_modes(screen, 32);
fail:
return NULL;
}
static void
-dri_destroy_screen(__DRIscreenPrivate * sPriv)
+dri_destroy_screen(__DRIscreen * sPriv)
{
struct dri_screen *screen = dri_screen(sPriv);
+ int i;
screen->pipe_screen->destroy(screen->pipe_screen);
+
+ for (i = 0; i < (1 << screen->optionCache.tableSize); ++i) {
+ FREE(screen->optionCache.info[i].name);
+ FREE(screen->optionCache.info[i].ranges);
+ }
+
+ FREE(screen->optionCache.info);
+ FREE(screen->optionCache.values);
+
FREE(screen);
sPriv->private = NULL;
}
.InitScreen2 = dri_init_screen2,
};
+/* This is the table of extensions that the loader will dlsym() for. */
+PUBLIC const __DRIextension *__driDriverExtensions[] = {
+ &driCoreExtension.base,
+ &driLegacyExtension.base,
+ &driDRI2Extension.base,
+ NULL
+};
+
/* vim: set sw=3 ts=8 sts=3 expandtab: */