Import('*')
-if 'egl' in env['statetrackers']:
+env = env.Clone()
- env = env.Clone()
+env.Append(CPPPATH = [
+ '#/src/egl/main',
+ '#/src/gallium/winsys/sw',
+ '.',
+])
- env.Append(CPPPATH = [
- '#/src/egl/main',
- '#/src/gallium/winsys/sw',
- '.',
- ])
+sources = [
+ 'common/egl_g3d.c',
+ 'common/egl_g3d_api.c',
+ 'common/egl_g3d_image.c',
+ 'common/egl_g3d_st.c',
+ 'common/egl_g3d_sync.c',
+ 'common/native_helper.c',
+]
- common_sources = [
- 'common/egl_g3d.c',
- 'common/egl_g3d_api.c',
- 'common/egl_g3d_image.c',
- 'common/egl_g3d_st.c',
- ]
+if env['platform'] == 'windows':
+ env.Append(CPPDEFINES = ['HAVE_GDI_BACKEND'])
+ sources.append('gdi/native_gdi.c')
+else:
+ if env['x11']:
+ env.Append(CPPDEFINES = ['HAVE_X11_BACKEND'])
+ env.Prepend(CPPPATH = [
+ '#/src/glx',
+ '#/src/mapi',
+ ])
+ sources.append([
+ 'x11/native_x11.c',
+ 'x11/native_dri2.c',
+ 'x11/native_ximage.c',
+ 'x11/x11_screen.c',
+ 'x11/glxinit.c'])
+ if env['dri']:
+ env.Append(CPPDEFINES = ['GLX_DIRECT_RENDERING'])
+ sources.append(['#/src/glx/dri2.c'])
+ if env['drm']:
+ env.Append(CPPDEFINES = ['HAVE_DRM_BACKEND'])
+ sources.append(['drm/native_drm.c', 'drm/modeset.c'])
- gdi_sources = common_sources + [
- 'gdi/native_gdi.c',
- ]
-
- st_egl_gdi = env.ConvenienceLibrary(
- target = 'st_egl_gdi',
- source = gdi_sources,
- )
- Export('st_egl_gdi')
+st_egl = env.ConvenienceLibrary(
+ target = 'st_egl',
+ source = sources,
+)
+Export('st_egl')