#include "eglcontext.h"
#include "eglsurface.h"
#include "eglconfig.h"
+#include "eglimage.h"
#include "eglscreen.h"
#include "eglmode.h"
#include "native.h"
-#include "egl_st.h"
+#include "egl_g3d_st.h"
struct egl_g3d_driver {
_EGLDriver base;
- const struct egl_g3d_st *stapis[NUM_EGL_G3D_STS];
+ struct st_api *stapis[ST_API_COUNT];
EGLint api_mask;
EGLint probe_key;
struct egl_g3d_display {
struct native_display *native;
-};
-struct egl_g3d_buffer {
- struct st_framebuffer *st_fb;
- uint attachment_mask;
+ struct st_manager *smapi;
+ struct pipe_context *pipe;
};
struct egl_g3d_context {
_EGLContext base;
- const struct egl_g3d_st *stapi;
- struct pipe_context *pipe;
+ struct st_api *stapi;
- struct st_context *st_ctx;
- EGLBoolean force_validate;
- struct egl_g3d_buffer draw, read;
+ struct st_context_iface *stctxi;
};
struct egl_g3d_surface {
_EGLSurface base;
+
+ struct st_visual stvis;
+ struct st_framebuffer_iface *stfbi;
+
struct native_surface *native;
- enum native_attachment render_att;
- struct pipe_surface *render_surface;
+ struct pipe_texture *render_texture;
unsigned int sequence_number;
};
struct egl_g3d_config {
_EGLConfig base;
const struct native_config *native;
+ struct st_visual stvis;
+};
+
+struct egl_g3d_image {
+ _EGLImage base;
+ struct pipe_texture *texture;
+ unsigned face;
+ unsigned level;
+ unsigned zslice;
};
struct egl_g3d_screen {
const struct native_mode **native_modes;
};
-static INLINE struct egl_g3d_driver *
-egl_g3d_driver(_EGLDriver *drv)
-{
- return (struct egl_g3d_driver *) drv;
-}
-
-static INLINE struct egl_g3d_display *
-egl_g3d_display(_EGLDisplay *dpy)
-{
- /* note that it is not direct casting */
- return (struct egl_g3d_display *) dpy->DriverData;
-}
-
-static INLINE struct egl_g3d_context *
-egl_g3d_context(_EGLContext *ctx)
-{
- return (struct egl_g3d_context *) ctx;
-}
-
-static INLINE struct egl_g3d_surface *
-egl_g3d_surface(_EGLSurface *surf)
-{
- return (struct egl_g3d_surface *) surf;
-}
-
-static INLINE struct egl_g3d_config *
-egl_g3d_config(_EGLConfig *conf)
-{
- return (struct egl_g3d_config *) conf;
-}
-
-static INLINE struct egl_g3d_screen *
-egl_g3d_screen(_EGLScreen *scr)
-{
- return (struct egl_g3d_screen *) scr;
-}
+/* standard typecasts */
+_EGL_DRIVER_STANDARD_TYPECASTS(egl_g3d)
+_EGL_DRIVER_TYPECAST(egl_g3d_screen, _EGLScreen, obj)
+_EGL_DRIVER_TYPECAST(egl_g3d_image, _EGLImage, obj)
+
+
+_EGLConfig *
+egl_g3d_find_pixmap_config(_EGLDisplay *dpy, EGLNativePixmapType pix);
#endif /* _EGL_G3D_H_ */