#include <string.h>
#include "GL/glx.h"
#include "glapi/glapi.h"
-#include "pipe/p_compiler.h"
struct name_address_pair {
/*** GLX_ARB_get_proc_address ***/
{ "glXGetProcAddressARB", (__GLXextFuncPtr) glXGetProcAddressARB },
+ /*** GLX_ARB_create_context ***/
+ { "glXCreateContextAttribsARB", (__GLXextFuncPtr) glXCreateContextAttribsARB },
+
/*** GLX_EXT_texture_from_pixmap ***/
{ "glXBindTexImageEXT", (__GLXextFuncPtr) glXBindTexImageEXT },
{ "glXReleaseTexImageEXT", (__GLXextFuncPtr) glXReleaseTexImageEXT },