+++ /dev/null
-/*
- * Mesa 3-D graphics library
- *
- * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
- * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
- * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
- * OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file xm_api.c
- *
- * All the XMesa* API functions.
- *
- *
- * NOTES:
- *
- * The window coordinate system origin (0,0) is in the lower-left corner
- * of the window. X11's window coordinate origin is in the upper-left
- * corner of the window. Therefore, most drawing functions in this
- * file have to flip Y coordinates.
- *
- *
- * Byte swapping: If the Mesa host and the X display use a different
- * byte order then there's some trickiness to be aware of when using
- * XImages. The byte ordering used for the XImage is that of the X
- * display, not the Mesa host.
- * The color-to-pixel encoding for True/DirectColor must be done
- * according to the display's visual red_mask, green_mask, and blue_mask.
- * If XPutPixel is used to put a pixel into an XImage then XPutPixel will
- * do byte swapping if needed. If one wants to directly "poke" the pixel
- * into the XImage's buffer then the pixel must be byte swapped first.
- *
- */
-
-#ifdef __CYGWIN__
-#undef WIN32
-#undef __WIN32__
-#endif
-
-#include <stdio.h>
-#include "xm_api.h"
-#include "xm_st.h"
-
-#include "pipe/p_context.h"
-#include "pipe/p_defines.h"
-#include "pipe/p_screen.h"
-#include "pipe/p_state.h"
-#include "state_tracker/st_api.h"
-
-#include "util/u_atomic.h"
-#include "util/u_inlines.h"
-#include "util/u_math.h"
-#include "util/u_memory.h"
-
-#include "hud/hud_context.h"
-
-#include "main/errors.h"
-
-#include "xm_public.h"
-#include <GL/glx.h>
-
-
-/* Driver interface routines, set up by xlib backend on library
- * _init(). These are global in the same way that function names are
- * global.
- */
-static struct xm_driver driver;
-static struct st_api *stapi;
-
-/* Default strict invalidate to false. This means we will not call
- * XGetGeometry after every swapbuffers, which allows swapbuffers to
- * remain asynchronous. For apps running at 100fps with synchronous
- * swapping, a 10% boost is typical. For gears, I see closer to 20%
- * speedup.
- *
- * Note that the work of copying data on swapbuffers doesn't disappear
- * - this change just allows the X server to execute the PutImage
- * asynchronously without us effectively blocked until its completion.
- *
- * This speeds up even llvmpipe's threaded rasterization as the
- * swapbuffers operation was a large part of the serial component of
- * an llvmpipe frame.
- *
- * The downside of this is correctness - applications which don't call
- * glViewport on window resizes will get incorrect rendering. A
- * better solution would be to have per-frame but asynchronous
- * invalidation. Xcb almost looks as if it could provide this, but
- * the API doesn't seem to quite be there.
- */
-boolean xmesa_strict_invalidate = FALSE;
-
-void xmesa_set_driver( const struct xm_driver *templ )
-{
- driver = *templ;
- stapi = driver.create_st_api();
-
- xmesa_strict_invalidate =
- debug_get_bool_option("XMESA_STRICT_INVALIDATE", FALSE);
-}
-
-
-static int
-xmesa_get_param(struct st_manager *smapi,
- enum st_manager_param param)
-{
- switch(param) {
- case ST_MANAGER_BROKEN_INVALIDATE:
- return !xmesa_strict_invalidate;
- default:
- return 0;
- }
-}
-
-/* linked list of XMesaDisplay hooks per display */
-typedef struct _XMesaExtDisplayInfo {
- struct _XMesaExtDisplayInfo *next;
- Display *display;
- struct xmesa_display mesaDisplay;
-} XMesaExtDisplayInfo;
-
-typedef struct _XMesaExtInfo {
- XMesaExtDisplayInfo *head;
- int ndisplays;
-} XMesaExtInfo;
-
-static XMesaExtInfo MesaExtInfo;
-
-/* hook to delete XMesaDisplay on XDestroyDisplay */
-extern void
-xmesa_close_display(Display *display)
-{
- XMesaExtDisplayInfo *info, *prev;
-
- /* These assertions are not valid since screen creation can fail and result
- * in an empty list
- assert(MesaExtInfo.ndisplays > 0);
- assert(MesaExtInfo.head);
- */
-
- _XLockMutex(_Xglobal_lock);
- /* first find display */
- prev = NULL;
- for (info = MesaExtInfo.head; info; info = info->next) {
- if (info->display == display) {
- prev = info;
- break;
- }
- }
-
- if (info == NULL) {
- /* no display found */
- _XUnlockMutex(_Xglobal_lock);
- return;
- }
-
- /* remove display entry from list */
- if (prev != MesaExtInfo.head) {
- prev->next = info->next;
- } else {
- MesaExtInfo.head = info->next;
- }
- MesaExtInfo.ndisplays--;
-
- _XUnlockMutex(_Xglobal_lock);
-
- /* don't forget to clean up mesaDisplay */
- XMesaDisplay xmdpy = &info->mesaDisplay;
-
- /**
- * XXX: Don't destroy the screens here, since there may still
- * be some dangling screen pointers that are used after this point
- * if (xmdpy->screen) {
- * xmdpy->screen->destroy(xmdpy->screen);
- * }
- */
-
- if (xmdpy->smapi->destroy)
- xmdpy->smapi->destroy(xmdpy->smapi);
- free(xmdpy->smapi);
-
- XFree((char *) info);
-}
-
-static XMesaDisplay
-xmesa_init_display( Display *display )
-{
- static mtx_t init_mutex = _MTX_INITIALIZER_NP;
- XMesaDisplay xmdpy;
- XMesaExtDisplayInfo *info;
-
- if (display == NULL) {
- return NULL;
- }
-
- mtx_lock(&init_mutex);
-
- /* Look for XMesaDisplay which corresponds to this display */
- info = MesaExtInfo.head;
- while(info) {
- if (info->display == display) {
- /* Found it */
- mtx_unlock(&init_mutex);
- return &info->mesaDisplay;
- }
- info = info->next;
- }
-
- /* Not found. Create new XMesaDisplay */
- /* first allocate X-related resources and hook destroy callback */
-
- /* allocate mesa display info */
- info = (XMesaExtDisplayInfo *) Xmalloc(sizeof(XMesaExtDisplayInfo));
- if (info == NULL) {
- mtx_unlock(&init_mutex);
- return NULL;
- }
- info->display = display;
-
- xmdpy = &info->mesaDisplay; /* to be filled out below */
- xmdpy->display = display;
- xmdpy->pipe = NULL;
-
- xmdpy->smapi = CALLOC_STRUCT(st_manager);
- if (!xmdpy->smapi) {
- Xfree(info);
- mtx_unlock(&init_mutex);
- return NULL;
- }
-
- xmdpy->screen = driver.create_pipe_screen(display);
- if (!xmdpy->screen) {
- free(xmdpy->smapi);
- Xfree(info);
- mtx_unlock(&init_mutex);
- return NULL;
- }
-
- /* At this point, both smapi and screen are known to be valid */
- xmdpy->smapi->screen = xmdpy->screen;
- xmdpy->smapi->get_param = xmesa_get_param;
- (void) mtx_init(&xmdpy->mutex, mtx_plain);
-
- /* chain to the list of displays */
- _XLockMutex(_Xglobal_lock);
- info->next = MesaExtInfo.head;
- MesaExtInfo.head = info;
- MesaExtInfo.ndisplays++;
- _XUnlockMutex(_Xglobal_lock);
-
- mtx_unlock(&init_mutex);
-
- return xmdpy;
-}
-
-
-/**********************************************************************/
-/***** X Utility Functions *****/
-/**********************************************************************/
-
-
-/**
- * Return the host's byte order as LSBFirst or MSBFirst ala X.
- */
-static int host_byte_order( void )
-{
- int i = 1;
- char *cptr = (char *) &i;
- return (*cptr==1) ? LSBFirst : MSBFirst;
-}
-
-
-
-
-/**
- * Return the true number of bits per pixel for XImages.
- * For example, if we request a 24-bit deep visual we may actually need/get
- * 32bpp XImages. This function returns the appropriate bpp.
- * Input: dpy - the X display
- * visinfo - desribes the visual to be used for XImages
- * Return: true number of bits per pixel for XImages
- */
-static int
-bits_per_pixel( XMesaVisual xmv )
-{
- Display *dpy = xmv->display;
- XVisualInfo * visinfo = xmv->visinfo;
- XImage *img;
- int bitsPerPixel;
- /* Create a temporary XImage */
- img = XCreateImage( dpy, visinfo->visual, visinfo->depth,
- ZPixmap, 0, /*format, offset*/
- malloc(8), /*data*/
- 1, 1, /*width, height*/
- 32, /*bitmap_pad*/
- 0 /*bytes_per_line*/
- );
- assert(img);
- /* grab the bits/pixel value */
- bitsPerPixel = img->bits_per_pixel;
- /* free the XImage */
- free( img->data );
- img->data = NULL;
- XDestroyImage( img );
- return bitsPerPixel;
-}
-
-
-
-/*
- * Determine if a given X window ID is valid (window exists).
- * Do this by calling XGetWindowAttributes() for the window and
- * checking if we catch an X error.
- * Input: dpy - the display
- * win - the window to check for existence
- * Return: GL_TRUE - window exists
- * GL_FALSE - window doesn't exist
- */
-static GLboolean WindowExistsFlag;
-
-static int window_exists_err_handler( Display* dpy, XErrorEvent* xerr )
-{
- (void) dpy;
- if (xerr->error_code == BadWindow) {
- WindowExistsFlag = GL_FALSE;
- }
- return 0;
-}
-
-static GLboolean window_exists( Display *dpy, Window win )
-{
- XWindowAttributes wa;
- int (*old_handler)( Display*, XErrorEvent* );
- WindowExistsFlag = GL_TRUE;
- old_handler = XSetErrorHandler(window_exists_err_handler);
- XGetWindowAttributes( dpy, win, &wa ); /* dummy request */
- XSetErrorHandler(old_handler);
- return WindowExistsFlag;
-}
-
-static Status
-get_drawable_size( Display *dpy, Drawable d, uint *width, uint *height )
-{
- Window root;
- Status stat;
- int xpos, ypos;
- unsigned int w, h, bw, depth;
- stat = XGetGeometry(dpy, d, &root, &xpos, &ypos, &w, &h, &bw, &depth);
- *width = w;
- *height = h;
- return stat;
-}
-
-
-/**
- * Return the size of the window (or pixmap) that corresponds to the
- * given XMesaBuffer.
- * \param width returns width in pixels
- * \param height returns height in pixels
- */
-void
-xmesa_get_window_size(Display *dpy, XMesaBuffer b,
- GLuint *width, GLuint *height)
-{
- XMesaDisplay xmdpy = xmesa_init_display(dpy);
- Status stat;
-
- mtx_lock(&xmdpy->mutex);
- stat = get_drawable_size(dpy, b->ws.drawable, width, height);
- mtx_unlock(&xmdpy->mutex);
-
- if (!stat) {
- /* probably querying a window that's recently been destroyed */
- _mesa_warning(NULL, "XGetGeometry failed!\n");
- *width = *height = 1;
- }
-}
-
-#define GET_REDMASK(__v) __v->mesa_visual.redMask
-#define GET_GREENMASK(__v) __v->mesa_visual.greenMask
-#define GET_BLUEMASK(__v) __v->mesa_visual.blueMask
-
-
-/**
- * Choose the pixel format for the given visual.
- * This will tell the gallium driver how to pack pixel data into
- * drawing surfaces.
- */
-static GLuint
-choose_pixel_format(XMesaVisual v)
-{
- boolean native_byte_order = (host_byte_order() ==
- ImageByteOrder(v->display));
-
- if ( GET_REDMASK(v) == 0x0000ff
- && GET_GREENMASK(v) == 0x00ff00
- && GET_BLUEMASK(v) == 0xff0000
- && v->BitsPerPixel == 32) {
- if (native_byte_order) {
- /* no byteswapping needed */
- return PIPE_FORMAT_RGBA8888_UNORM;
- }
- else {
- return PIPE_FORMAT_ABGR8888_UNORM;
- }
- }
- else if ( GET_REDMASK(v) == 0xff0000
- && GET_GREENMASK(v) == 0x00ff00
- && GET_BLUEMASK(v) == 0x0000ff
- && v->BitsPerPixel == 32) {
- if (native_byte_order) {
- /* no byteswapping needed */
- return PIPE_FORMAT_BGRA8888_UNORM;
- }
- else {
- return PIPE_FORMAT_ARGB8888_UNORM;
- }
- }
- else if ( GET_REDMASK(v) == 0x0000ff00
- && GET_GREENMASK(v) == 0x00ff0000
- && GET_BLUEMASK(v) == 0xff000000
- && v->BitsPerPixel == 32) {
- if (native_byte_order) {
- /* no byteswapping needed */
- return PIPE_FORMAT_ARGB8888_UNORM;
- }
- else {
- return PIPE_FORMAT_BGRA8888_UNORM;
- }
- }
- else if ( GET_REDMASK(v) == 0xf800
- && GET_GREENMASK(v) == 0x07e0
- && GET_BLUEMASK(v) == 0x001f
- && native_byte_order
- && v->BitsPerPixel == 16) {
- /* 5-6-5 RGB */
- return PIPE_FORMAT_B5G6R5_UNORM;
- }
-
- return PIPE_FORMAT_NONE;
-}
-
-
-/**
- * Choose a depth/stencil format that satisfies the given depth and
- * stencil sizes.
- */
-static enum pipe_format
-choose_depth_stencil_format(XMesaDisplay xmdpy, int depth, int stencil,
- int sample_count)
-{
- const enum pipe_texture_target target = PIPE_TEXTURE_2D;
- const unsigned tex_usage = PIPE_BIND_DEPTH_STENCIL;
- enum pipe_format formats[8], fmt;
- int count, i;
-
- count = 0;
-
- if (depth <= 16 && stencil == 0) {
- formats[count++] = PIPE_FORMAT_Z16_UNORM;
- }
- if (depth <= 24 && stencil == 0) {
- formats[count++] = PIPE_FORMAT_X8Z24_UNORM;
- formats[count++] = PIPE_FORMAT_Z24X8_UNORM;
- }
- if (depth <= 24 && stencil <= 8) {
- formats[count++] = PIPE_FORMAT_S8_UINT_Z24_UNORM;
- formats[count++] = PIPE_FORMAT_Z24_UNORM_S8_UINT;
- }
- if (depth <= 32 && stencil == 0) {
- formats[count++] = PIPE_FORMAT_Z32_UNORM;
- }
-
- fmt = PIPE_FORMAT_NONE;
- for (i = 0; i < count; i++) {
- if (xmdpy->screen->is_format_supported(xmdpy->screen, formats[i],
- target, sample_count,
- sample_count, tex_usage)) {
- fmt = formats[i];
- break;
- }
- }
-
- return fmt;
-}
-
-
-
-/**********************************************************************/
-/***** Linked list of XMesaBuffers *****/
-/**********************************************************************/
-
-static XMesaBuffer XMesaBufferList = NULL;
-
-
-/**
- * Allocate a new XMesaBuffer object which corresponds to the given drawable.
- * Note that XMesaBuffer is derived from struct gl_framebuffer.
- * The new XMesaBuffer will not have any size (Width=Height=0).
- *
- * \param d the corresponding X drawable (window or pixmap)
- * \param type either WINDOW, PIXMAP or PBUFFER, describing d
- * \param vis the buffer's visual
- * \param cmap the window's colormap, if known.
- * \return new XMesaBuffer or NULL if any problem
- */
-static XMesaBuffer
-create_xmesa_buffer(Drawable d, BufferType type,
- XMesaVisual vis, Colormap cmap)
-{
- XMesaDisplay xmdpy = xmesa_init_display(vis->display);
- XMesaBuffer b;
-
- assert(type == WINDOW || type == PIXMAP || type == PBUFFER);
-
- if (!xmdpy)
- return NULL;
-
- b = (XMesaBuffer) CALLOC_STRUCT(xmesa_buffer);
- if (!b)
- return NULL;
-
- b->ws.drawable = d;
- b->ws.visual = vis->visinfo->visual;
- b->ws.depth = vis->visinfo->depth;
-
- b->xm_visual = vis;
- b->type = type;
- b->cmap = cmap;
-
- get_drawable_size(vis->display, d, &b->width, &b->height);
-
- /*
- * Create framebuffer, but we'll plug in our own renderbuffers below.
- */
- b->stfb = xmesa_create_st_framebuffer(xmdpy, b);
-
- /* GLX_EXT_texture_from_pixmap */
- b->TextureTarget = 0;
- b->TextureFormat = GLX_TEXTURE_FORMAT_NONE_EXT;
- b->TextureMipmap = 0;
-
- /* insert buffer into linked list */
- b->Next = XMesaBufferList;
- XMesaBufferList = b;
-
- return b;
-}
-
-
-/**
- * Find an XMesaBuffer by matching X display and colormap but NOT matching
- * the notThis buffer.
- */
-XMesaBuffer
-xmesa_find_buffer(Display *dpy, Colormap cmap, XMesaBuffer notThis)
-{
- XMesaBuffer b;
- for (b = XMesaBufferList; b; b = b->Next) {
- if (b->xm_visual->display == dpy &&
- b->cmap == cmap &&
- b != notThis) {
- return b;
- }
- }
- return NULL;
-}
-
-
-/**
- * Remove buffer from linked list, delete if no longer referenced.
- */
-static void
-xmesa_free_buffer(XMesaBuffer buffer)
-{
- XMesaBuffer prev = NULL, b;
-
- for (b = XMesaBufferList; b; b = b->Next) {
- if (b == buffer) {
- /* unlink buffer from list */
- if (prev)
- prev->Next = buffer->Next;
- else
- XMesaBufferList = buffer->Next;
-
- /* Since the X window for the XMesaBuffer is going away, we don't
- * want to dereference this pointer in the future.
- */
- b->ws.drawable = 0;
-
- /* Notify the st manager that the associated framebuffer interface
- * object is no longer valid.
- */
- stapi->destroy_drawable(stapi, buffer->stfb);
-
- /* XXX we should move the buffer to a delete-pending list and destroy
- * the buffer until it is no longer current.
- */
- xmesa_destroy_st_framebuffer(buffer->stfb);
-
- free(buffer);
-
- return;
- }
- /* continue search */
- prev = b;
- }
- /* buffer not found in XMesaBufferList */
- _mesa_problem(NULL,"xmesa_free_buffer() - buffer not found\n");
-}
-
-
-
-/**********************************************************************/
-/***** Misc Private Functions *****/
-/**********************************************************************/
-
-
-/**
- * When a context is bound for the first time, we can finally finish
- * initializing the context's visual and buffer information.
- * \param v the XMesaVisual to initialize
- * \param b the XMesaBuffer to initialize (may be NULL)
- * \param window the window/pixmap we're rendering into
- * \param cmap the colormap associated with the window/pixmap
- * \return GL_TRUE=success, GL_FALSE=failure
- */
-static GLboolean
-initialize_visual_and_buffer(XMesaVisual v, XMesaBuffer b,
- Drawable window, Colormap cmap)
-{
- assert(!b || b->xm_visual == v);
-
- /* Save true bits/pixel */
- v->BitsPerPixel = bits_per_pixel(v);
- assert(v->BitsPerPixel > 0);
-
- /* RGB WINDOW:
- * We support RGB rendering into almost any kind of visual.
- */
- const int xclass = v->visualType;
- if (xclass != GLX_TRUE_COLOR && xclass != GLX_DIRECT_COLOR) {
- _mesa_warning(NULL,
- "XMesa: RGB mode rendering not supported in given visual.\n");
- return GL_FALSE;
- }
-
- if (v->BitsPerPixel == 32) {
- /* We use XImages for all front/back buffers. If an X Window or
- * X Pixmap is 32bpp, there's no guarantee that the alpha channel
- * will be preserved. For XImages we're in luck.
- */
- v->mesa_visual.alphaBits = 8;
- }
-
- /*
- * If MESA_INFO env var is set print out some debugging info
- * which can help Brian figure out what's going on when a user
- * reports bugs.
- */
- if (getenv("MESA_INFO")) {
- printf("X/Mesa visual = %p\n", (void *) v);
- printf("X/Mesa level = %d\n", v->mesa_visual.level);
- printf("X/Mesa depth = %d\n", v->visinfo->depth);
- printf("X/Mesa bits per pixel = %d\n", v->BitsPerPixel);
- }
-
- return GL_TRUE;
-}
-
-
-
-#define NUM_VISUAL_TYPES 6
-
-/**
- * Convert an X visual type to a GLX visual type.
- *
- * \param visualType X visual type (i.e., \c TrueColor, \c StaticGray, etc.)
- * to be converted.
- * \return If \c visualType is a valid X visual type, a GLX visual type will
- * be returned. Otherwise \c GLX_NONE will be returned.
- *
- * \note
- * This code was lifted directly from lib/GL/glx/glcontextmodes.c in the
- * DRI CVS tree.
- */
-static GLint
-xmesa_convert_from_x_visual_type( int visualType )
-{
- static const int glx_visual_types[ NUM_VISUAL_TYPES ] = {
- GLX_STATIC_GRAY, GLX_GRAY_SCALE,
- GLX_STATIC_COLOR, GLX_PSEUDO_COLOR,
- GLX_TRUE_COLOR, GLX_DIRECT_COLOR
- };
-
- return ( (unsigned) visualType < NUM_VISUAL_TYPES )
- ? glx_visual_types[ visualType ] : GLX_NONE;
-}
-
-
-/**********************************************************************/
-/***** Public Functions *****/
-/**********************************************************************/
-
-
-/*
- * Create a new X/Mesa visual.
- * Input: display - X11 display
- * visinfo - an XVisualInfo pointer
- * rgb_flag - GL_TRUE = RGB mode,
- * GL_FALSE = color index mode
- * alpha_flag - alpha buffer requested?
- * db_flag - GL_TRUE = double-buffered,
- * GL_FALSE = single buffered
- * stereo_flag - stereo visual?
- * ximage_flag - GL_TRUE = use an XImage for back buffer,
- * GL_FALSE = use an off-screen pixmap for back buffer
- * depth_size - requested bits/depth values, or zero
- * stencil_size - requested bits/stencil values, or zero
- * accum_red_size - requested bits/red accum values, or zero
- * accum_green_size - requested bits/green accum values, or zero
- * accum_blue_size - requested bits/blue accum values, or zero
- * accum_alpha_size - requested bits/alpha accum values, or zero
- * num_samples - number of samples/pixel if multisampling, or zero
- * level - visual level, usually 0
- * visualCaveat - ala the GLX extension, usually GLX_NONE
- * Return; a new XMesaVisual or 0 if error.
- */
-PUBLIC
-XMesaVisual XMesaCreateVisual( Display *display,
- XVisualInfo * visinfo,
- GLboolean rgb_flag,
- GLboolean alpha_flag,
- GLboolean db_flag,
- GLboolean stereo_flag,
- GLboolean ximage_flag,
- GLint depth_size,
- GLint stencil_size,
- GLint accum_red_size,
- GLint accum_green_size,
- GLint accum_blue_size,
- GLint accum_alpha_size,
- GLint num_samples,
- GLint level,
- GLint visualCaveat )
-{
- XMesaDisplay xmdpy = xmesa_init_display(display);
- XMesaVisual v;
- GLint red_bits, green_bits, blue_bits, alpha_bits;
-
- if (!xmdpy)
- return NULL;
-
- if (!rgb_flag)
- return NULL;
-
- /* For debugging only */
- if (getenv("MESA_XSYNC")) {
- /* This makes debugging X easier.
- * In your debugger, set a breakpoint on _XError to stop when an
- * X protocol error is generated.
- */
- XSynchronize( display, 1 );
- }
-
- v = (XMesaVisual) CALLOC_STRUCT(xmesa_visual);
- if (!v) {
- return NULL;
- }
-
- v->display = display;
-
- /* Save a copy of the XVisualInfo struct because the user may Xfree()
- * the struct but we may need some of the information contained in it
- * at a later time.
- */
- v->visinfo = malloc(sizeof(*visinfo));
- if (!v->visinfo) {
- free(v);
- return NULL;
- }
- memcpy(v->visinfo, visinfo, sizeof(*visinfo));
-
- v->ximage_flag = ximage_flag;
-
- v->mesa_visual.redMask = visinfo->red_mask;
- v->mesa_visual.greenMask = visinfo->green_mask;
- v->mesa_visual.blueMask = visinfo->blue_mask;
- v->visualID = visinfo->visualid;
- v->screen = visinfo->screen;
-
-#if !(defined(__cplusplus) || defined(c_plusplus))
- v->visualType = xmesa_convert_from_x_visual_type(visinfo->class);
-#else
- v->visualType = xmesa_convert_from_x_visual_type(visinfo->c_class);
-#endif
-
- v->mesa_visual.visualRating = visualCaveat;
-
- if (alpha_flag)
- v->mesa_visual.alphaBits = 8;
-
- (void) initialize_visual_and_buffer( v, NULL, 0, 0 );
-
- {
- const int xclass = v->visualType;
- if (xclass == GLX_TRUE_COLOR || xclass == GLX_DIRECT_COLOR) {
- red_bits = util_bitcount(GET_REDMASK(v));
- green_bits = util_bitcount(GET_GREENMASK(v));
- blue_bits = util_bitcount(GET_BLUEMASK(v));
- }
- else {
- /* this is an approximation */
- int depth;
- depth = v->visinfo->depth;
- red_bits = depth / 3;
- depth -= red_bits;
- green_bits = depth / 2;
- depth -= green_bits;
- blue_bits = depth;
- alpha_bits = 0;
- assert( red_bits + green_bits + blue_bits == v->visinfo->depth );
- }
- alpha_bits = v->mesa_visual.alphaBits;
- }
-
- /* initialize visual */
- {
- struct gl_config *vis = &v->mesa_visual;
-
- vis->doubleBufferMode = db_flag;
- vis->stereoMode = stereo_flag;
-
- vis->redBits = red_bits;
- vis->greenBits = green_bits;
- vis->blueBits = blue_bits;
- vis->alphaBits = alpha_bits;
- vis->rgbBits = red_bits + green_bits + blue_bits;
-
- vis->depthBits = depth_size;
- vis->stencilBits = stencil_size;
-
- vis->accumRedBits = accum_red_size;
- vis->accumGreenBits = accum_green_size;
- vis->accumBlueBits = accum_blue_size;
- vis->accumAlphaBits = accum_alpha_size;
-
- vis->numAuxBuffers = 0;
- vis->level = 0;
- vis->sampleBuffers = num_samples > 1;
- vis->samples = num_samples;
- }
-
- v->stvis.buffer_mask = ST_ATTACHMENT_FRONT_LEFT_MASK;
- if (db_flag)
- v->stvis.buffer_mask |= ST_ATTACHMENT_BACK_LEFT_MASK;
- if (stereo_flag) {
- v->stvis.buffer_mask |= ST_ATTACHMENT_FRONT_RIGHT_MASK;
- if (db_flag)
- v->stvis.buffer_mask |= ST_ATTACHMENT_BACK_RIGHT_MASK;
- }
-
- v->stvis.color_format = choose_pixel_format(v);
-
- /* Check format support at requested num_samples (for multisample) */
- if (!xmdpy->screen->is_format_supported(xmdpy->screen,
- v->stvis.color_format,
- PIPE_TEXTURE_2D, num_samples,
- num_samples,
- PIPE_BIND_RENDER_TARGET))
- v->stvis.color_format = PIPE_FORMAT_NONE;
-
- if (v->stvis.color_format == PIPE_FORMAT_NONE) {
- free(v->visinfo);
- free(v);
- return NULL;
- }
-
- v->stvis.depth_stencil_format =
- choose_depth_stencil_format(xmdpy, depth_size, stencil_size,
- num_samples);
-
- v->stvis.accum_format = (accum_red_size +
- accum_green_size + accum_blue_size + accum_alpha_size) ?
- PIPE_FORMAT_R16G16B16A16_SNORM : PIPE_FORMAT_NONE;
-
- v->stvis.samples = num_samples;
- v->stvis.render_buffer = ST_ATTACHMENT_INVALID;
-
- /* XXX minor hack */
- v->mesa_visual.level = level;
- return v;
-}
-
-
-PUBLIC
-void XMesaDestroyVisual( XMesaVisual v )
-{
- free(v->visinfo);
- free(v);
-}
-
-
-/**
- * Return the informative name.
- */
-const char *
-xmesa_get_name(void)
-{
- return stapi->name;
-}
-
-
-/**
- * Do per-display initializations.
- */
-int
-xmesa_init( Display *display )
-{
- return xmesa_init_display(display) ? 0 : 1;
-}
-
-
-/**
- * Create a new XMesaContext.
- * \param v the XMesaVisual
- * \param share_list another XMesaContext with which to share display
- * lists or NULL if no sharing is wanted.
- * \return an XMesaContext or NULL if error.
- */
-PUBLIC
-XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list,
- GLuint major, GLuint minor,
- GLuint profileMask, GLuint contextFlags)
-{
- XMesaDisplay xmdpy = xmesa_init_display(v->display);
- struct st_context_attribs attribs;
- enum st_context_error ctx_err = 0;
- XMesaContext c;
-
- if (!xmdpy)
- goto no_xmesa_context;
-
- /* Note: the XMesaContext contains a Mesa struct gl_context struct (inheritance) */
- c = (XMesaContext) CALLOC_STRUCT(xmesa_context);
- if (!c)
- goto no_xmesa_context;
-
- c->xm_visual = v;
- c->xm_buffer = NULL; /* set later by XMesaMakeCurrent */
- c->xm_read_buffer = NULL;
-
- memset(&attribs, 0, sizeof(attribs));
- attribs.visual = v->stvis;
- attribs.major = major;
- attribs.minor = minor;
- if (contextFlags & GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB)
- attribs.flags |= ST_CONTEXT_FLAG_FORWARD_COMPATIBLE;
- if (contextFlags & GLX_CONTEXT_DEBUG_BIT_ARB)
- attribs.flags |= ST_CONTEXT_FLAG_DEBUG;
- if (contextFlags & GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB)
- attribs.flags |= ST_CONTEXT_FLAG_ROBUST_ACCESS;
-
- switch (profileMask) {
- case GLX_CONTEXT_CORE_PROFILE_BIT_ARB:
- /* There are no profiles before OpenGL 3.2. The
- * GLX_ARB_create_context_profile spec says:
- *
- * "If the requested OpenGL version is less than 3.2,
- * GLX_CONTEXT_PROFILE_MASK_ARB is ignored and the functionality
- * of the context is determined solely by the requested version."
- */
- if (major > 3 || (major == 3 && minor >= 2)) {
- attribs.profile = ST_PROFILE_OPENGL_CORE;
- break;
- }
- /* fall-through */
- case GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB:
- /*
- * The spec also says:
- *
- * "If version 3.1 is requested, the context returned may implement
- * any of the following versions:
- *
- * * Version 3.1. The GL_ARB_compatibility extension may or may not
- * be implemented, as determined by the implementation.
- * * The core profile of version 3.2 or greater."
- *
- * and because Mesa doesn't support GL_ARB_compatibility, the only chance to
- * honour a 3.1 context is through core profile.
- */
- if (major == 3 && minor == 1) {
- attribs.profile = ST_PROFILE_OPENGL_CORE;
- } else {
- attribs.profile = ST_PROFILE_DEFAULT;
- }
- break;
- case GLX_CONTEXT_ES_PROFILE_BIT_EXT:
- if (major >= 2) {
- attribs.profile = ST_PROFILE_OPENGL_ES2;
- } else {
- attribs.profile = ST_PROFILE_OPENGL_ES1;
- }
- break;
- default:
- assert(0);
- goto no_st;
- }
-
- c->st = stapi->create_context(stapi, xmdpy->smapi, &attribs,
- &ctx_err, (share_list) ? share_list->st : NULL);
- if (c->st == NULL)
- goto no_st;
-
- c->st->st_manager_private = (void *) c;
-
- c->hud = hud_create(c->st->cso_context, NULL);
-
- return c;
-
-no_st:
- free(c);
-no_xmesa_context:
- return NULL;
-}
-
-
-
-PUBLIC
-void XMesaDestroyContext( XMesaContext c )
-{
- if (c->hud) {
- hud_destroy(c->hud, NULL);
- }
-
- c->st->destroy(c->st);
-
- /* FIXME: We should destroy the screen here, but if we do so, surfaces may
- * outlive it, causing segfaults
- struct pipe_screen *screen = c->st->pipe->screen;
- screen->destroy(screen);
- */
-
- free(c);
-}
-
-
-
-/**
- * Private function for creating an XMesaBuffer which corresponds to an
- * X window or pixmap.
- * \param v the window's XMesaVisual
- * \param w the window we're wrapping
- * \return new XMesaBuffer or NULL if error
- */
-PUBLIC XMesaBuffer
-XMesaCreateWindowBuffer(XMesaVisual v, Window w)
-{
- XWindowAttributes attr;
- XMesaBuffer b;
- Colormap cmap;
- int depth;
-
- assert(v);
- assert(w);
-
- /* Check that window depth matches visual depth */
- XGetWindowAttributes( v->display, w, &attr );
- depth = attr.depth;
- if (v->visinfo->depth != depth) {
- _mesa_warning(NULL, "XMesaCreateWindowBuffer: depth mismatch between visual (%d) and window (%d)!\n",
- v->visinfo->depth, depth);
- return NULL;
- }
-
- /* Find colormap */
- if (attr.colormap) {
- cmap = attr.colormap;
- }
- else {
- _mesa_warning(NULL, "Window %u has no colormap!\n", (unsigned int) w);
- /* this is weird, a window w/out a colormap!? */
- /* OK, let's just allocate a new one and hope for the best */
- cmap = XCreateColormap(v->display, w, attr.visual, AllocNone);
- }
-
- b = create_xmesa_buffer((Drawable) w, WINDOW, v, cmap);
- if (!b)
- return NULL;
-
- if (!initialize_visual_and_buffer( v, b, (Drawable) w, cmap )) {
- xmesa_free_buffer(b);
- return NULL;
- }
-
- return b;
-}
-
-
-
-/**
- * Create a new XMesaBuffer from an X pixmap.
- *
- * \param v the XMesaVisual
- * \param p the pixmap
- * \param cmap the colormap, may be 0 if using a \c GLX_TRUE_COLOR or
- * \c GLX_DIRECT_COLOR visual for the pixmap
- * \returns new XMesaBuffer or NULL if error
- */
-PUBLIC XMesaBuffer
-XMesaCreatePixmapBuffer(XMesaVisual v, Pixmap p, Colormap cmap)
-{
- XMesaBuffer b;
-
- assert(v);
-
- b = create_xmesa_buffer((Drawable) p, PIXMAP, v, cmap);
- if (!b)
- return NULL;
-
- if (!initialize_visual_and_buffer(v, b, (Drawable) p, cmap)) {
- xmesa_free_buffer(b);
- return NULL;
- }
-
- return b;
-}
-
-
-/**
- * For GLX_EXT_texture_from_pixmap
- */
-XMesaBuffer
-XMesaCreatePixmapTextureBuffer(XMesaVisual v, Pixmap p,
- Colormap cmap,
- int format, int target, int mipmap)
-{
- GET_CURRENT_CONTEXT(ctx);
- XMesaBuffer b;
-
- assert(v);
-
- b = create_xmesa_buffer((Drawable) p, PIXMAP, v, cmap);
- if (!b)
- return NULL;
-
- /* get pixmap size */
- xmesa_get_window_size(v->display, b, &b->width, &b->height);
-
- if (target == 0) {
- /* examine dims */
- if (ctx->Extensions.ARB_texture_non_power_of_two) {
- target = GLX_TEXTURE_2D_EXT;
- }
- else if ( util_bitcount(b->width) == 1
- && util_bitcount(b->height) == 1) {
- /* power of two size */
- if (b->height == 1) {
- target = GLX_TEXTURE_1D_EXT;
- }
- else {
- target = GLX_TEXTURE_2D_EXT;
- }
- }
- else if (ctx->Extensions.NV_texture_rectangle) {
- target = GLX_TEXTURE_RECTANGLE_EXT;
- }
- else {
- /* non power of two textures not supported */
- XMesaDestroyBuffer(b);
- return 0;
- }
- }
-
- b->TextureTarget = target;
- b->TextureFormat = format;
- b->TextureMipmap = mipmap;
-
- if (!initialize_visual_and_buffer(v, b, (Drawable) p, cmap)) {
- xmesa_free_buffer(b);
- return NULL;
- }
-
- return b;
-}
-
-
-
-XMesaBuffer
-XMesaCreatePBuffer(XMesaVisual v, Colormap cmap,
- unsigned int width, unsigned int height)
-{
- Window root;
- Drawable drawable; /* X Pixmap Drawable */
- XMesaBuffer b;
-
- /* allocate pixmap for front buffer */
- root = RootWindow( v->display, v->visinfo->screen );
- drawable = XCreatePixmap(v->display, root, width, height,
- v->visinfo->depth);
- if (!drawable)
- return NULL;
-
- b = create_xmesa_buffer(drawable, PBUFFER, v, cmap);
- if (!b)
- return NULL;
-
- if (!initialize_visual_and_buffer(v, b, drawable, cmap)) {
- xmesa_free_buffer(b);
- return NULL;
- }
-
- return b;
-}
-
-
-
-/*
- * Deallocate an XMesaBuffer structure and all related info.
- */
-PUBLIC void
-XMesaDestroyBuffer(XMesaBuffer b)
-{
- xmesa_free_buffer(b);
-}
-
-
-/**
- * Notify the binding context to validate the buffer.
- */
-void
-xmesa_notify_invalid_buffer(XMesaBuffer b)
-{
- p_atomic_inc(&b->stfb->stamp);
-}
-
-
-/**
- * Query the current drawable size and notify the binding context.
- */
-void
-xmesa_check_buffer_size(XMesaBuffer b)
-{
- GLuint old_width, old_height;
-
- if (!b)
- return;
-
- if (b->type == PBUFFER)
- return;
-
- old_width = b->width;
- old_height = b->height;
-
- xmesa_get_window_size(b->xm_visual->display, b, &b->width, &b->height);
-
- if (b->width != old_width || b->height != old_height)
- xmesa_notify_invalid_buffer(b);
-}
-
-
-/*
- * Bind buffer b to context c and make c the current rendering context.
- */
-PUBLIC
-GLboolean XMesaMakeCurrent2( XMesaContext c, XMesaBuffer drawBuffer,
- XMesaBuffer readBuffer )
-{
- XMesaContext old_ctx = XMesaGetCurrentContext();
-
- if (old_ctx && old_ctx != c) {
- XMesaFlush(old_ctx);
- old_ctx->xm_buffer = NULL;
- old_ctx->xm_read_buffer = NULL;
- }
-
- if (c) {
- if (!drawBuffer != !readBuffer) {
- return GL_FALSE; /* must specify zero or two buffers! */
- }
-
- if (c == old_ctx &&
- c->xm_buffer == drawBuffer &&
- c->xm_read_buffer == readBuffer)
- return GL_TRUE;
-
- xmesa_check_buffer_size(drawBuffer);
- if (readBuffer != drawBuffer)
- xmesa_check_buffer_size(readBuffer);
-
- c->xm_buffer = drawBuffer;
- c->xm_read_buffer = readBuffer;
-
- stapi->make_current(stapi, c->st,
- drawBuffer ? drawBuffer->stfb : NULL,
- readBuffer ? readBuffer->stfb : NULL);
-
- /* Solution to Stephane Rehel's problem with glXReleaseBuffersMESA(): */
- if (drawBuffer)
- drawBuffer->wasCurrent = GL_TRUE;
- }
- else {
- /* Detach */
- stapi->make_current(stapi, NULL, NULL, NULL);
-
- }
- return GL_TRUE;
-}
-
-
-/*
- * Unbind the context c from its buffer.
- */
-GLboolean XMesaUnbindContext( XMesaContext c )
-{
- /* A no-op for XFree86 integration purposes */
- return GL_TRUE;
-}
-
-
-XMesaContext XMesaGetCurrentContext( void )
-{
- struct st_context_iface *st = stapi->get_current(stapi);
- return (XMesaContext) (st) ? st->st_manager_private : NULL;
-}
-
-
-
-/**
- * Swap front and back color buffers and have winsys display front buffer.
- * If there's no front color buffer no swap actually occurs.
- */
-PUBLIC
-void XMesaSwapBuffers( XMesaBuffer b )
-{
- XMesaContext xmctx = XMesaGetCurrentContext();
-
- /* Need to draw HUD before flushing */
- if (xmctx && xmctx->hud) {
- struct pipe_resource *back =
- xmesa_get_framebuffer_resource(b->stfb, ST_ATTACHMENT_BACK_LEFT);
- hud_run(xmctx->hud, NULL, back);
- }
-
- if (xmctx && xmctx->xm_buffer == b) {
- xmctx->st->flush( xmctx->st, ST_FLUSH_FRONT, NULL, NULL, NULL);
- }
-
- xmesa_swap_st_framebuffer(b->stfb);
-}
-
-
-
-/*
- * Copy sub-region of back buffer to front buffer
- */
-void XMesaCopySubBuffer( XMesaBuffer b, int x, int y, int width, int height )
-{
- XMesaContext xmctx = XMesaGetCurrentContext();
-
- xmctx->st->flush( xmctx->st, ST_FLUSH_FRONT, NULL, NULL, NULL);
-
- xmesa_copy_st_framebuffer(b->stfb,
- ST_ATTACHMENT_BACK_LEFT, ST_ATTACHMENT_FRONT_LEFT,
- x, b->height - y - height, width, height);
-}
-
-
-
-void XMesaFlush( XMesaContext c )
-{
- if (c && c->xm_visual->display) {
- XMesaDisplay xmdpy = xmesa_init_display(c->xm_visual->display);
- struct pipe_fence_handle *fence = NULL;
-
- c->st->flush(c->st, ST_FLUSH_FRONT, &fence, NULL, NULL);
- if (fence) {
- xmdpy->screen->fence_finish(xmdpy->screen, NULL, fence,
- PIPE_TIMEOUT_INFINITE);
- xmdpy->screen->fence_reference(xmdpy->screen, &fence, NULL);
- }
- XFlush( c->xm_visual->display );
- }
-}
-
-
-
-
-
-XMesaBuffer XMesaFindBuffer( Display *dpy, Drawable d )
-{
- XMesaBuffer b;
- for (b = XMesaBufferList; b; b = b->Next) {
- if (b->ws.drawable == d && b->xm_visual->display == dpy) {
- return b;
- }
- }
- return NULL;
-}
-
-
-/**
- * Free/destroy all XMesaBuffers associated with given display.
- */
-void xmesa_destroy_buffers_on_display(Display *dpy)
-{
- XMesaBuffer b, next;
- for (b = XMesaBufferList; b; b = next) {
- next = b->Next;
- if (b->xm_visual->display == dpy) {
- xmesa_free_buffer(b);
- /* delete head of list? */
- if (XMesaBufferList == b) {
- XMesaBufferList = next;
- }
- }
- }
-}
-
-
-/*
- * Look for XMesaBuffers whose X window has been destroyed.
- * Deallocate any such XMesaBuffers.
- */
-void XMesaGarbageCollect( void )
-{
- XMesaBuffer b, next;
- for (b=XMesaBufferList; b; b=next) {
- next = b->Next;
- if (b->xm_visual &&
- b->xm_visual->display &&
- b->ws.drawable &&
- b->type == WINDOW) {
- XSync(b->xm_visual->display, False);
- if (!window_exists( b->xm_visual->display, b->ws.drawable )) {
- /* found a dead window, free the ancillary info */
- XMesaDestroyBuffer( b );
- }
- }
- }
-}
-
-
-static enum st_attachment_type xmesa_attachment_type(int glx_attachment)
-{
- switch(glx_attachment) {
- case GLX_FRONT_LEFT_EXT:
- return ST_ATTACHMENT_FRONT_LEFT;
- case GLX_FRONT_RIGHT_EXT:
- return ST_ATTACHMENT_FRONT_RIGHT;
- case GLX_BACK_LEFT_EXT:
- return ST_ATTACHMENT_BACK_LEFT;
- case GLX_BACK_RIGHT_EXT:
- return ST_ATTACHMENT_BACK_RIGHT;
- default:
- assert(0);
- return ST_ATTACHMENT_FRONT_LEFT;
- }
-}
-
-
-PUBLIC void
-XMesaBindTexImage(Display *dpy, XMesaBuffer drawable, int buffer,
- const int *attrib_list)
-{
- struct st_context_iface *st = stapi->get_current(stapi);
- struct st_framebuffer_iface* stfbi = drawable->stfb;
- struct pipe_resource *res;
- int x, y, w, h;
- enum st_attachment_type st_attachment = xmesa_attachment_type(buffer);
-
- x = 0;
- y = 0;
- w = drawable->width;
- h = drawable->height;
-
- /* We need to validate our attachments before using them,
- * in case the texture doesn't exist yet. */
- xmesa_st_framebuffer_validate_textures(stfbi, w, h, 1 << st_attachment);
- res = xmesa_get_attachment(stfbi, st_attachment);
-
- if (res) {
- struct pipe_context* pipe = xmesa_get_context(stfbi);
- enum pipe_format internal_format = res->format;
- struct pipe_transfer *tex_xfer;
- char *map;
- int line, byte_width;
- XImage *img;
-
- internal_format = choose_pixel_format(drawable->xm_visual);
-
- map = pipe_transfer_map(pipe, res,
- 0, 0, /* level, layer */
- PIPE_TRANSFER_WRITE,
- x, y,
- w, h, &tex_xfer);
- if (!map)
- return;
-
- /* Grab the XImage that we want to turn into a texture. */
- img = XGetImage(dpy,
- drawable->ws.drawable,
- x, y,
- w, h,
- AllPlanes,
- ZPixmap);
-
- if (!img) {
- pipe_transfer_unmap(pipe, tex_xfer);
- return;
- }
-
- /* The pipe transfer has a pitch rounded up to the nearest 64 pixels. */
- byte_width = w * ((img->bits_per_pixel + 7) / 8);
-
- for (line = 0; line < h; line++)
- memcpy(&map[line * tex_xfer->stride],
- &img->data[line * img->bytes_per_line],
- byte_width);
-
- pipe_transfer_unmap(pipe, tex_xfer);
-
- st->teximage(st,
- ST_TEXTURE_2D,
- 0, /* level */
- internal_format,
- res,
- FALSE /* no mipmap */);
-
- }
-}
-
-
-
-PUBLIC void
-XMesaReleaseTexImage(Display *dpy, XMesaBuffer drawable, int buffer)
-{
-}
-
-
-void
-XMesaCopyContext(XMesaContext src, XMesaContext dst, unsigned long mask)
-{
- if (dst->st->copy)
- dst->st->copy(dst->st, src->st, mask);
-}