void set_blend( const struct pipe_blend_state *state ) {
cso_set_blend($self->cso, state);
}
-
- void set_sampler( unsigned index, const struct pipe_sampler_state *state ) {
+
+ void set_fragment_sampler( unsigned index, const struct pipe_sampler_state *state ) {
cso_single_sampler($self->cso, index, state);
cso_single_sampler_done($self->cso);
}
+ void set_vertex_sampler( unsigned index, const struct pipe_sampler_state *state ) {
+ cso_single_vertex_sampler($self->cso, index, state);
+ cso_single_vertex_sampler_done($self->cso);
+ }
+
void set_rasterizer( const struct pipe_rasterizer_state *state ) {
cso_set_rasterizer($self->cso, state);
}
$self->vs = vs;
}
+ void set_geometry_shader( const struct pipe_shader_state *state ) {
+ void *gs;
+
+ if(!state) {
+ cso_set_geometry_shader_handle($self->cso, NULL);
+ return;
+ }
+
+ gs = $self->pipe->create_gs_state($self->pipe, state);
+ if(!gs)
+ return;
+
+ if(cso_set_geometry_shader_handle($self->cso, gs) != PIPE_OK)
+ return;
+
+ cso_delete_geometry_shader($self->cso, $self->gs);
+ $self->gs = gs;
+ }
+
/*
* Parameter-like state (or properties)
*/
-
+
void set_blend_color(const struct pipe_blend_color *state ) {
cso_set_blend_color($self->cso, state);
}
+ void set_stencil_ref(const struct pipe_stencil_ref *state ) {
+ cso_set_stencil_ref($self->cso, state);
+ }
+
void set_clip(const struct pipe_clip_state *state ) {
$self->pipe->set_clip_state($self->pipe, state);
}
void set_constant_buffer(unsigned shader, unsigned index,
- struct st_buffer *buffer )
+ struct pipe_buffer *buffer )
{
- struct pipe_constant_buffer state;
- memset(&state, 0, sizeof(state));
- state.buffer = buffer ? buffer->buffer : NULL;
- state.size = buffer->buffer->size;
- $self->pipe->set_constant_buffer($self->pipe, shader, index, &state);
+ $self->pipe->set_constant_buffer($self->pipe, shader, index, buffer);
}
- void set_framebuffer(const struct pipe_framebuffer_state *state ) {
+ void set_framebuffer(const struct pipe_framebuffer_state *state )
+ {
+ memcpy(&$self->framebuffer, state, sizeof *state);
cso_set_framebuffer($self->cso, state);
}
cso_set_viewport($self->cso, state);
}
- void set_sampler_texture(unsigned index,
- struct pipe_texture *texture) {
+ void set_fragment_sampler_texture(unsigned index,
+ struct pipe_texture *texture) {
+ struct pipe_sampler_view templ;
+
+ if(!texture)
+ texture = $self->default_texture;
+ pipe_sampler_view_reference(&$self->fragment_sampler_views[index], NULL);
+ u_sampler_view_default_template(&templ,
+ texture,
+ texture->format);
+ $self->fragment_sampler_views[index] = $self->pipe->create_sampler_view($self->pipe,
+ texture,
+ &templ);
+ $self->pipe->set_fragment_sampler_views($self->pipe,
+ PIPE_MAX_SAMPLERS,
+ $self->fragment_sampler_views);
+ }
+
+ void set_vertex_sampler_texture(unsigned index,
+ struct pipe_texture *texture) {
+ struct pipe_sampler_view templ;
+
if(!texture)
texture = $self->default_texture;
- pipe_texture_reference(&$self->sampler_textures[index], texture);
- $self->pipe->set_sampler_textures($self->pipe,
- PIPE_MAX_SAMPLERS,
- $self->sampler_textures);
+ pipe_sampler_view_reference(&$self->vertex_sampler_views[index], NULL);
+ u_sampler_view_default_template(&templ,
+ texture,
+ texture->format);
+ $self->vertex_sampler_views[index] = $self->pipe->create_sampler_view($self->pipe,
+ texture,
+ &templ);
+
+ $self->pipe->set_vertex_sampler_views($self->pipe,
+ PIPE_MAX_VERTEX_SAMPLERS,
+ $self->vertex_sampler_views);
}
void set_vertex_buffer(unsigned index,
- unsigned pitch,
+ unsigned stride,
unsigned max_index,
unsigned buffer_offset,
- struct st_buffer *buffer)
+ struct pipe_buffer *buffer)
{
unsigned i;
struct pipe_vertex_buffer state;
memset(&state, 0, sizeof(state));
- state.pitch = pitch;
+ state.stride = stride;
state.max_index = max_index;
state.buffer_offset = buffer_offset;
- state.buffer = buffer ? buffer->buffer : NULL;
+ state.buffer = buffer;
memcpy(&$self->vertex_buffers[index], &state, sizeof(state));
void set_vertex_elements(unsigned num)
{
$self->num_vertex_elements = num;
- $self->pipe->set_vertex_elements($self->pipe,
- $self->num_vertex_elements,
- $self->vertex_elements);
+ cso_set_vertex_elements($self->cso,
+ $self->num_vertex_elements,
+ $self->vertex_elements);
}
/*
$self->pipe->draw_arrays($self->pipe, mode, start, count);
}
- void draw_elements( struct st_buffer *indexBuffer,
+ void draw_elements( struct pipe_buffer *indexBuffer,
unsigned indexSize,
unsigned mode, unsigned start, unsigned count)
{
$self->pipe->draw_elements($self->pipe,
- indexBuffer->buffer,
+ indexBuffer,
indexSize,
mode, start, count);
}
- void draw_range_elements( struct st_buffer *indexBuffer,
+ void draw_range_elements( struct pipe_buffer *indexBuffer,
unsigned indexSize, unsigned minIndex, unsigned maxIndex,
unsigned mode, unsigned start, unsigned count)
{
$self->pipe->draw_range_elements($self->pipe,
- indexBuffer->buffer,
+ indexBuffer,
indexSize, minIndex, maxIndex,
mode, start, count);
}
memcpy(map, vertices, size);
pipe_buffer_unmap(screen, vbuf);
- util_draw_vertex_buffer(pipe, vbuf, prim, num_verts, num_attribs);
+ util_draw_vertex_buffer(pipe, vbuf, 0, prim, num_verts, num_attribs);
error2:
- pipe_buffer_reference(screen, &vbuf, NULL);
+ pipe_buffer_reference(&vbuf, NULL);
error1:
;
}
flush(unsigned flags = 0) {
struct pipe_fence_handle *fence = NULL;
$self->pipe->flush($self->pipe, flags | PIPE_FLUSH_RENDER_CACHE, &fence);
- /* TODO: allow asynchronous operation */
- $self->pipe->winsys->fence_finish( $self->pipe->winsys, fence, 0 );
- $self->pipe->winsys->fence_reference( $self->pipe->winsys, &fence, NULL );
+ if(fence) {
+ /* TODO: allow asynchronous operation */
+ $self->pipe->screen->fence_finish( $self->pipe->screen, fence, 0 );
+ $self->pipe->screen->fence_reference( $self->pipe->screen, &fence, NULL );
+ }
}
/*
* Surface functions
*/
- void surface_copy(int do_flip,
- struct pipe_surface *dest,
+ void surface_copy(struct st_surface *dst,
unsigned destx, unsigned desty,
- struct pipe_surface *src,
+ struct st_surface *src,
unsigned srcx, unsigned srcy,
- unsigned width, unsigned height) {
- $self->pipe->surface_copy($self->pipe, do_flip, dest, destx, desty, src, srcx, srcy, width, height);
+ unsigned width, unsigned height)
+ {
+ struct pipe_surface *_dst = NULL;
+ struct pipe_surface *_src = NULL;
+
+ _dst = st_pipe_surface(dst, PIPE_BUFFER_USAGE_GPU_WRITE);
+ if(!_dst)
+ SWIG_exception(SWIG_ValueError, "couldn't acquire destination surface for writing");
+
+ _src = st_pipe_surface(src, PIPE_BUFFER_USAGE_GPU_READ);
+ if(!_src)
+ SWIG_exception(SWIG_ValueError, "couldn't acquire source surface for reading");
+
+ $self->pipe->surface_copy($self->pipe, _dst, destx, desty, _src, srcx, srcy, width, height);
+
+ fail:
+ pipe_surface_reference(&_src, NULL);
+ pipe_surface_reference(&_dst, NULL);
}
- void surface_fill(struct pipe_surface *dst,
+ void surface_fill(struct st_surface *dst,
unsigned x, unsigned y,
unsigned width, unsigned height,
- unsigned value) {
- $self->pipe->surface_fill($self->pipe, dst, x, y, width, height, value);
+ unsigned value)
+ {
+ struct pipe_surface *_dst = NULL;
+
+ _dst = st_pipe_surface(dst, PIPE_BUFFER_USAGE_GPU_WRITE);
+ if(!_dst)
+ SWIG_exception(SWIG_ValueError, "couldn't acquire destination surface for writing");
+
+ $self->pipe->surface_fill($self->pipe, _dst, x, y, width, height, value);
+
+ fail:
+ pipe_surface_reference(&_dst, NULL);
}
- void surface_clear(struct pipe_surface *surface, unsigned value = 0) {
- $self->pipe->clear($self->pipe, surface, value);
+ void clear(unsigned buffers, const float *rgba, double depth = 0.0f,
+ unsigned stencil = 0)
+ {
+ $self->pipe->clear($self->pipe, buffers, rgba, depth, stencil);
}
};