void *gs;
struct pipe_texture *default_texture;
- struct pipe_texture *fragment_sampler_textures[PIPE_MAX_SAMPLERS];
- struct pipe_texture *vertex_sampler_textures[PIPE_MAX_VERTEX_SAMPLERS];
+ struct pipe_sampler_view *fragment_sampler_views[PIPE_MAX_SAMPLERS];
+ struct pipe_sampler_view *vertex_sampler_views[PIPE_MAX_VERTEX_SAMPLERS];
unsigned num_vertex_buffers;
struct pipe_vertex_buffer vertex_buffers[PIPE_MAX_ATTRIBS];