st/vega: Initialize pipe states with renderer.
[mesa.git] / src / gallium / state_trackers / vega / vg_context.c
index beb5f06da0d38a015a4b5125d37f6ae9f97f54e3..5b072655c74e0a9dd3c15ab51c77ad9c342f4d2f 100644 (file)
@@ -407,7 +407,7 @@ void vg_validate_state(struct vg_context *ctx)
    renderer_validate(ctx->renderer, ctx->state.dirty,
          ctx->draw_buffer, &ctx->state.vg);
 
-   ctx->state.dirty = NONE_DIRTY;
+   ctx->state.dirty = 0;
 
    shader_set_masking(ctx->shader, ctx->state.vg.masking);
    shader_set_image_mode(ctx->shader, ctx->state.vg.image_mode);