#include "pipe/p_state.h"
#include "util/u_pointer.h"
#include "util/u_math.h"
+#include "state_tracker/st_api.h"
#include "cso_cache/cso_hash.h"
#include "cso_cache/cso_context.h"
struct pipe_texture *blend_texture;
+ struct st_framebuffer_iface *iface;
+ enum st_attachment_type strb_att;
+
void *privateData;
};
struct vg_context
{
+ struct st_context_iface iface;
+
struct pipe_context *pipe;
struct {
VGErrorCode _error;
struct st_framebuffer *draw_buffer;
+ int32_t draw_buffer_invalid;
struct cso_hash *owned_objects[VG_OBJECT_LAST];