#include "util/u_format.h"
#include "util/u_sampler.h"
+#include "vg_api.h"
#include "vg_manager.h"
#include "vg_context.h"
#include "image.h"
#include "mask.h"
+#include "api.h"
static struct pipe_resource *
create_texture(struct pipe_context *pipe, enum pipe_format format,
static st_proc_t
vg_api_get_proc_address(struct st_api *stapi, const char *procname)
{
- /* TODO */
- return (st_proc_t) NULL;
+ return api_get_proc_address(procname);
}
static void
vg_api_destroy(struct st_api *stapi)
{
- free(stapi);
}
-struct st_api st_vg_api = {
+static const struct st_api vg_api = {
vg_api_destroy,
vg_api_get_proc_address,
vg_api_is_visual_supported,
vg_api_get_current,
};
-struct st_api *
-st_api_create_OpenVG(void)
+const struct st_api *
+vg_api_get(void)
{
- return &st_vg_api;
+ return &vg_api;
}