'BUILD_GL32', # declare gl* as __declspec(dllexport) in Mesa headers
'WIN32_LEAN_AND_MEAN', # http://msdn2.microsoft.com/en-us/library/6dwk3a1z.aspx
])
+if not env['gles']:
+ # prevent _glapi_* from being declared __declspec(dllimport)
+ env.Append(CPPDEFINES = ['_GLAPI_NO_EXPORTS'])
sources = [
'stw_context.c',