/**************************************************************************
*
- * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * Copyright 2008 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include <windows.h>
-#include "main/mtypes.h"
-
-#include "pipe/p_thread.h"
+#include "os/os_thread.h"
+struct pipe_resource;
+struct st_framebuffer_iface;
struct stw_pixelformat_info;
/**
- * Windows framebuffer, derived from gl_framebuffer.
+ * Windows framebuffer.
*/
struct stw_framebuffer
{
/**
* This mutex has two purposes:
* - protect the access to the mutable data members below
- * - prevent the the framebuffer from being deleted while being accessed.
+ * - prevent the framebuffer from being deleted while being accessed.
*
* It is OK to lock this mutex while holding the stw_device::fb_mutex lock,
* but the opposite must never happen.
* above, to prevent the framebuffer from being destroyed.
*/
- HDC hDC;
HWND hWnd;
int iPixelFormat;
const struct stw_pixelformat_info *pfi;
- GLvisual visual;
+
+ /* A pixel format that can be used by GDI */
+ int iDisplayablePixelFormat;
+ boolean bPbuffer;
+
+ struct st_framebuffer_iface *stfb;
/*
* Mutable members.
*/
- struct st_framebuffer *stfb;
+ unsigned refcnt;
+
/* FIXME: Make this work for multiple contexts bound to the same framebuffer */
boolean must_resize;
+ boolean minimized; /**< Is the window currently minimized? */
+
unsigned width;
unsigned height;
HDC hdc,
int iPixelFormat );
+void
+stw_framebuffer_reference(
+ struct stw_framebuffer **ptr,
+ struct stw_framebuffer *fb);
+
/**
* Search a framebuffer with a matching HWND.
*
stw_framebuffer_from_hdc(
HDC hdc );
-BOOL
-stw_framebuffer_allocate(
- struct stw_framebuffer *fb );
-
BOOL
stw_framebuffer_present_locked(HDC hdc,
struct stw_framebuffer *fb,
- unsigned surface_index);
+ struct pipe_resource *res);
void
stw_framebuffer_update(