void renderer_draw_flush(struct xorg_renderer *r);
-struct pipe_resource *
-renderer_clone_texture(struct xorg_renderer *r,
- struct pipe_resource *src);
-
-void renderer_copy_prepare(struct xorg_renderer *r,
- struct pipe_surface *dst_surface,
- struct pipe_resource *src_texture);
-
-void renderer_copy_pixmap(struct xorg_renderer *r,
- int dx, int dy,
- int sx, int sy,
- int width, int height,
- float src_width,
- float src_height);
-
#endif