env.Prepend(LIBPATH = [shared_glapi.dir])
# manually add LIBPREFIX on windows
glapi_name = 'glapi' if env['platform'] != 'windows' else 'libglapi'
- env.Prepend(LIBS = [glapi_name, talloc, glsl, mesa])
+ env.Prepend(LIBS = [glapi_name, glsl, mesa])
# OpenVG
if True: