/* constant state object helper */
#include "cso_cache/cso_context.h"
+#include "util/macros.h"
/* u_sampler_view_default_template */
#include "util/u_sampler.h"
/* debug_dump_surface_bmp */
static void init_prog(struct program *p)
{
struct pipe_surface surf_tmpl;
- int ret;
+ ASSERTED int ret;
/* find a hardware device */
ret = pipe_loader_probe(&p->dev, 1);
cso_set_framebuffer(p->cso, &p->framebuffer);
/* clear the render target */
- p->pipe->clear(p->pipe, PIPE_CLEAR_COLOR, &p->clear_color, 0, 0);
+ p->pipe->clear(p->pipe, PIPE_CLEAR_COLOR, NULL, &p->clear_color, 0, 0);
/* set misc state we care about */
cso_set_blend(p->cso, &p->blend);