#include "gbm.h"
#include "gbmint.h"
-#include "common.h"
#include "backend.h"
#define ARRAY_SIZE(a) (sizeof(a)/sizeof((a)[0]))
-struct gbm_device *devices[16];
+static struct gbm_device *devices[16];
static int device_num = 0;
*
* \sa enum gbm_bo_format for the list of formats
*/
-int
+GBM_EXPORT int
gbm_device_is_format_supported(struct gbm_device *gbm,
- enum gbm_bo_format format,
- uint32_t usage)
+ uint32_t format, uint32_t usage)
{
return gbm->is_format_supported(gbm, format, usage);
}
gbm->destroy(gbm);
}
-GBM_EXPORT struct gbm_device *
+struct gbm_device *
_gbm_mesa_get_device(int fd)
{
struct gbm_device *gbm = NULL;
* gbm_bo_create()
*
* \param bo The buffer object
- * \return The stride of the allocated buffer object
+ * \return The stride of the allocated buffer object in bytes
*/
GBM_EXPORT uint32_t
-gbm_bo_get_pitch(struct gbm_bo *bo)
+gbm_bo_get_stride(struct gbm_bo *bo)
{
- return bo->pitch;
+ return bo->stride;
+}
+
+/** Get the format of the buffer object
+ *
+ * The format of the pixels in the buffer.
+ *
+ * \param bo The buffer object
+ * \return The format of buffer object, on of the GBM_FORMAT_* codes
+ */
+GBM_EXPORT uint32_t
+gbm_bo_get_format(struct gbm_bo *bo)
+{
+ return bo->format;
}
/** Get the handle of the buffer object
* the format of this handle is platform specific.
*
* \param bo The buffer object
- * \return Returns the stride of the allocated buffer object
+ * \return Returns the handle of the allocated buffer object
*/
GBM_EXPORT union gbm_bo_handle
gbm_bo_get_handle(struct gbm_bo *bo)
return bo->handle;
}
+/** Get a DMA-BUF file descriptor for the buffer object
+ *
+ * This function creates a DMA-BUF (also known as PRIME) file descriptor
+ * handle for the buffer object. Eeach call to gbm_bo_get_fd() returns a new
+ * file descriptor and the caller is responsible for closing the file
+ * descriptor.
+
+ * \param bo The buffer object
+ * \return Returns a file descriptor referring to the underlying buffer
+ */
+GBM_EXPORT int
+gbm_bo_get_fd(struct gbm_bo *bo)
+{
+ return bo->gbm->bo_get_fd(bo);
+}
+
+
+/** Write data into the buffer object
+ *
+ * If the buffer object was created with the GBM_BO_USE_WRITE flag,
+ * this function can used to write data into the buffer object. The
+ * data is copied directly into the object and it's the responsiblity
+ * of the caller to make sure the data represents valid pixel data,
+ * according to the width, height, stride and format of the buffer object.
+ *
+ * \param bo The buffer object
+ * \param buf The data to write
+ * \param count The number of bytes to write
+ * \return Returns -1 on error, 0 otherwise
+ */
+GBM_EXPORT int
+gbm_bo_write(struct gbm_bo *bo, const void *buf, size_t count)
+{
+ return bo->gbm->bo_write(bo, buf, count);
+}
+
+/** Get the gbm device used to create the buffer object
+ *
+ * \param bo The buffer object
+ * \return Returns the gbm device with which the buffer object was created
+ */
+GBM_EXPORT struct gbm_device *
+gbm_bo_get_device(struct gbm_bo *bo)
+{
+ return bo->gbm;
+}
+
+/** Set the user data associated with a buffer object
+ *
+ * \param bo The buffer object
+ * \param data The data to associate to the buffer object
+ * \param destroy_user_data A callback (which may be %NULL) that will be
+ * called prior to the buffer destruction
+ */
+GBM_EXPORT void
+gbm_bo_set_user_data(struct gbm_bo *bo, void *data,
+ void (*destroy_user_data)(struct gbm_bo *, void *))
+{
+ bo->user_data = data;
+ bo->destroy_user_data = destroy_user_data;
+}
+
+/** Get the user data associated with a buffer object
+ *
+ * \param bo The buffer object
+ * \return Returns the user data associated with the buffer object or %NULL
+ * if no data was associated with it
+ *
+ * \sa gbm_bo_set_user_data()
+ */
+GBM_EXPORT void *
+gbm_bo_get_user_data(struct gbm_bo *bo)
+{
+ return bo->user_data;
+}
+
/**
* Destroys the given buffer object and frees all resources associated with
* it.
GBM_EXPORT void
gbm_bo_destroy(struct gbm_bo *bo)
{
+ if (bo->destroy_user_data)
+ bo->destroy_user_data(bo, bo->user_data);
+
bo->gbm->bo_destroy(bo);
}
GBM_EXPORT struct gbm_bo *
gbm_bo_create(struct gbm_device *gbm,
uint32_t width, uint32_t height,
- enum gbm_bo_format format, uint32_t usage)
+ uint32_t format, uint32_t usage)
{
if (width == 0 || height == 0)
return NULL;
}
/**
- * Create a buffer object representing the contents of an EGLImage
+ * Create a gbm buffer object from an foreign object
+ *
+ * This function imports a foreign object and creates a new gbm bo for it.
+ * This enabled using the foreign object with a display API such as KMS.
+ * Currently two types of foreign objects are supported, indicated by the type
+ * argument:
+ *
+ * GBM_BO_IMPORT_WL_BUFFER
+ * GBM_BO_IMPORT_EGL_IMAGE
+ *
+ * The the gbm bo shares the underlying pixels but its life-time is
+ * independent of the foreign object.
*
* \param gbm The gbm device returned from gbm_create_device()
- * \param egl_dpy The EGLDisplay on which the EGLImage was created
- * \param egl_image The EGLImage to create the buffer from
- * \param width The width to use in the creation of the buffer object
- * \param height The height to use in the creation of the buffer object
+ * \param gbm The type of object we're importing
+ * \param gbm Pointer to the external object
* \param usage The union of the usage flags for this buffer
*
* \return A newly allocated buffer object that should be freed with
* gbm_bo_destroy() when no longer needed.
*
* \sa enum gbm_bo_flags for the list of usage flags
+ */
+GBM_EXPORT struct gbm_bo *
+gbm_bo_import(struct gbm_device *gbm,
+ uint32_t type, void *buffer, uint32_t usage)
+{
+ return gbm->bo_import(gbm, type, buffer, usage);
+}
+
+/**
+ * Allocate a surface object
+ *
+ * \param gbm The gbm device returned from gbm_create_device()
+ * \param width The width for the surface
+ * \param height The height for the surface
+ * \param format The format to use for the surface
*
- * \note The expectation is that this function will use an efficient method
- * for making the contents of the EGLImage available as a buffer object.
+ * \return A newly allocated surface that should be freed with
+ * gbm_surface_destroy() when no longer needed. If an error occurs
+ * during allocation %NULL will be returned.
+ *
+ * \sa enum gbm_bo_format for the list of formats
+ */
+GBM_EXPORT struct gbm_surface *
+gbm_surface_create(struct gbm_device *gbm,
+ uint32_t width, uint32_t height,
+ uint32_t format, uint32_t flags)
+{
+ return gbm->surface_create(gbm, width, height, format, flags);
+}
+
+/**
+ * Destroys the given surface and frees all resources associated with
+ * it.
+ *
+ * All buffers locked with gbm_surface_lock_front_buffer() should be
+ * released prior to calling this function.
+ *
+ * \param surf The surface
+ */
+GBM_EXPORT void
+gbm_surface_destroy(struct gbm_surface *surf)
+{
+ surf->gbm->surface_destroy(surf);
+}
+
+/**
+ * Lock the surface's current front buffer
+ *
+ * Lock rendering to the surface's current front buffer until it is
+ * released with gbm_surface_release_buffer().
+ *
+ * This function must be called exactly once after calling
+ * eglSwapBuffers. Calling it before any eglSwapBuffer has happened
+ * on the surface or two or more times after eglSwapBuffers is an
+ * error. A new bo representing the new front buffer is returned. On
+ * multiple invocations, all the returned bos must be released in
+ * order to release the actual surface buffer.
+ *
+ * \param surf The surface
+ *
+ * \return A buffer object that should be released with
+ * gbm_surface_release_buffer() when no longer needed. The implementation
+ * is free to reuse buffers released with gbm_surface_release_buffer() so
+ * this bo should not be destroyed using gbm_bo_destroy(). If an error
+ * occurs this function returns %NULL.
*/
GBM_EXPORT struct gbm_bo *
-gbm_bo_create_from_egl_image(struct gbm_device *gbm,
- void *egl_dpy, void *egl_image,
- uint32_t width, uint32_t height,
- uint32_t usage)
+gbm_surface_lock_front_buffer(struct gbm_surface *surf)
{
- if (width == 0 || height == 0)
- return NULL;
+ return surf->gbm->surface_lock_front_buffer(surf);
+}
+
+/**
+ * Release a locked buffer obtained with gbm_surface_lock_front_buffer()
+ *
+ * Returns the underlying buffer to the gbm surface. Releasing a bo
+ * will typically make gbm_surface_has_free_buffer() return 1 and thus
+ * allow rendering the next frame, but not always. The implementation
+ * may choose to destroy the bo immediately or reuse it, in which case
+ * the user data associated with it is unchanged.
+ *
+ * \param surf The surface
+ * \param bo The buffer object
+ */
+GBM_EXPORT void
+gbm_surface_release_buffer(struct gbm_surface *surf, struct gbm_bo *bo)
+{
+ surf->gbm->surface_release_buffer(surf, bo);
+}
- return gbm->bo_create_from_egl_image(gbm, egl_dpy, egl_image,
- width, height, usage);
+/**
+ * Return whether or not a surface has free (non-locked) buffers
+ *
+ * Before starting a new frame, the surface must have a buffer
+ * available for rendering. Initially, a gbm surface will have a free
+ * buffer, but after one of more buffers have been locked (\sa
+ * gbm_surface_lock_front_buffer()), the application must check for a
+ * free buffer before rendering.
+ *
+ * If a surface doesn't have a free buffer, the application must
+ * return a buffer to the surface using gbm_surface_release_buffer()
+ * and after that, the application can query for free buffers again.
+ *
+ * \param surf The surface
+ * \return 1 if the surface has free buffers, 0 otherwise
+ */
+GBM_EXPORT int
+gbm_surface_has_free_buffers(struct gbm_surface *surf)
+{
+ return surf->gbm->surface_has_free_buffers(surf);
}