#include "gbm.h"
#include "gbmint.h"
-#include "common.h"
#include "backend.h"
#define ARRAY_SIZE(a) (sizeof(a)/sizeof((a)[0]))
-struct gbm_device *devices[16];
+static struct gbm_device *devices[16];
static int device_num = 0;
*
* \sa enum gbm_bo_format for the list of formats
*/
-int
+GBM_EXPORT int
gbm_device_is_format_supported(struct gbm_device *gbm,
uint32_t format, uint32_t usage)
{
gbm->destroy(gbm);
}
-GBM_EXPORT struct gbm_device *
+struct gbm_device *
_gbm_mesa_get_device(int fd)
{
struct gbm_device *gbm = NULL;
* gbm_bo_create()
*
* \param bo The buffer object
- * \return The stride of the allocated buffer object
+ * \return The stride of the allocated buffer object in bytes
*/
GBM_EXPORT uint32_t
-gbm_bo_get_pitch(struct gbm_bo *bo)
+gbm_bo_get_stride(struct gbm_bo *bo)
{
- return bo->pitch;
+ return bo->stride;
}
/** Get the format of the buffer object
return bo->handle;
}
+/** Get a DMA-BUF file descriptor for the buffer object
+ *
+ * This function creates a DMA-BUF (also known as PRIME) file descriptor
+ * handle for the buffer object. Eeach call to gbm_bo_get_fd() returns a new
+ * file descriptor and the caller is responsible for closing the file
+ * descriptor.
+
+ * \param bo The buffer object
+ * \return Returns a file descriptor referring to the underlying buffer
+ */
+GBM_EXPORT int
+gbm_bo_get_fd(struct gbm_bo *bo)
+{
+ return bo->gbm->bo_get_fd(bo);
+}
+
+
+/** Write data into the buffer object
+ *
+ * If the buffer object was created with the GBM_BO_USE_WRITE flag,
+ * this function can used to write data into the buffer object. The
+ * data is copied directly into the object and it's the responsiblity
+ * of the caller to make sure the data represents valid pixel data,
+ * according to the width, height, stride and format of the buffer object.
+ *
+ * \param bo The buffer object
+ * \param buf The data to write
+ * \param count The number of bytes to write
+ * \return Returns -1 on error, 0 otherwise
+ */
+GBM_EXPORT int
+gbm_bo_write(struct gbm_bo *bo, const void *buf, size_t count)
+{
+ return bo->gbm->bo_write(bo, buf, count);
+}
+
+/** Get the gbm device used to create the buffer object
+ *
+ * \param bo The buffer object
+ * \return Returns the gbm device with which the buffer object was created
+ */
+GBM_EXPORT struct gbm_device *
+gbm_bo_get_device(struct gbm_bo *bo)
+{
+ return bo->gbm;
+}
+
+/** Set the user data associated with a buffer object
+ *
+ * \param bo The buffer object
+ * \param data The data to associate to the buffer object
+ * \param destroy_user_data A callback (which may be %NULL) that will be
+ * called prior to the buffer destruction
+ */
+GBM_EXPORT void
+gbm_bo_set_user_data(struct gbm_bo *bo, void *data,
+ void (*destroy_user_data)(struct gbm_bo *, void *))
+{
+ bo->user_data = data;
+ bo->destroy_user_data = destroy_user_data;
+}
+
+/** Get the user data associated with a buffer object
+ *
+ * \param bo The buffer object
+ * \return Returns the user data associated with the buffer object or %NULL
+ * if no data was associated with it
+ *
+ * \sa gbm_bo_set_user_data()
+ */
+GBM_EXPORT void *
+gbm_bo_get_user_data(struct gbm_bo *bo)
+{
+ return bo->user_data;
+}
+
/**
* Destroys the given buffer object and frees all resources associated with
* it.
GBM_EXPORT void
gbm_bo_destroy(struct gbm_bo *bo)
{
+ if (bo->destroy_user_data)
+ bo->destroy_user_data(bo, bo->user_data);
+
bo->gbm->bo_destroy(bo);
}
}
/**
- * Create a buffer object representing the contents of an EGLImage
+ * Create a gbm buffer object from an foreign object
+ *
+ * This function imports a foreign object and creates a new gbm bo for it.
+ * This enabled using the foreign object with a display API such as KMS.
+ * Currently two types of foreign objects are supported, indicated by the type
+ * argument:
+ *
+ * GBM_BO_IMPORT_WL_BUFFER
+ * GBM_BO_IMPORT_EGL_IMAGE
+ *
+ * The the gbm bo shares the underlying pixels but its life-time is
+ * independent of the foreign object.
*
* \param gbm The gbm device returned from gbm_create_device()
- * \param egl_dpy The EGLDisplay on which the EGLImage was created
- * \param egl_image The EGLImage to create the buffer from
- * \param width The width to use in the creation of the buffer object
- * \param height The height to use in the creation of the buffer object
+ * \param gbm The type of object we're importing
+ * \param gbm Pointer to the external object
* \param usage The union of the usage flags for this buffer
*
* \return A newly allocated buffer object that should be freed with
* gbm_bo_destroy() when no longer needed.
*
* \sa enum gbm_bo_flags for the list of usage flags
- *
- * \note The expectation is that this function will use an efficient method
- * for making the contents of the EGLImage available as a buffer object.
*/
GBM_EXPORT struct gbm_bo *
-gbm_bo_create_from_egl_image(struct gbm_device *gbm,
- void *egl_dpy, void *egl_image,
- uint32_t width, uint32_t height,
- uint32_t usage)
+gbm_bo_import(struct gbm_device *gbm,
+ uint32_t type, void *buffer, uint32_t usage)
{
- if (width == 0 || height == 0)
- return NULL;
-
- return gbm->bo_create_from_egl_image(gbm, egl_dpy, egl_image,
- width, height, usage);
+ return gbm->bo_import(gbm, type, buffer, usage);
}
/**
*
* \param surf The surface
*
- * \return A newly allocated buffer object that should be released
- * with gbm_surface_release_buffer() when no longer needed. This bo
- * should not be destroyed using gbm_bo_destroy(). If an error occurs
- * this function returns %NULL.
+ * \return A buffer object that should be released with
+ * gbm_surface_release_buffer() when no longer needed. The implementation
+ * is free to reuse buffers released with gbm_surface_release_buffer() so
+ * this bo should not be destroyed using gbm_bo_destroy(). If an error
+ * occurs this function returns %NULL.
*/
GBM_EXPORT struct gbm_bo *
gbm_surface_lock_front_buffer(struct gbm_surface *surf)
/**
* Release a locked buffer obtained with gbm_surface_lock_front_buffer()
*
- * The bo is destroyed after a call to this function and returns the
- * underlying buffer to the gbm surface. Releasing a bo will
- * typically make gbm_surface_has_free_buffer() return 1 and thus
- * allow rendering the next frame, but not always.
+ * Returns the underlying buffer to the gbm surface. Releasing a bo
+ * will typically make gbm_surface_has_free_buffer() return 1 and thus
+ * allow rendering the next frame, but not always. The implementation
+ * may choose to destroy the bo immediately or reuse it, in which case
+ * the user data associated with it is unchanged.
*
* \param surf The surface
* \param bo The buffer object