Merge remote-tracking branch 'mesa-public/master' into vulkan
[mesa.git] / src / glsl / Makefile.sources
index c294aa4296c49457f84288b3cce207d656588082..da38e3576bd88d13ce2df28b701ae8f37731df75 100644 (file)
 # shared source lists for Makefile, SConscript, and Android.mk
 
-GLSL_SRCDIR = $(top_srcdir)/src/glsl
-GLSL_BUILDDIR = $(top_builddir)/src/glsl
-
 # libglcpp
 
 LIBGLCPP_FILES = \
-       $(GLSL_SRCDIR)/ralloc.c \
-       $(GLSL_SRCDIR)/glcpp/pp.c
+       glcpp/glcpp.h \
+       glcpp/pp.c
 
 LIBGLCPP_GENERATED_FILES = \
-       $(GLSL_BUILDDIR)/glcpp/glcpp-lex.c \
-       $(GLSL_BUILDDIR)/glcpp/glcpp-parse.c
+       glcpp/glcpp-lex.c \
+       glcpp/glcpp-parse.c
+
+NIR_GENERATED_FILES = \
+       nir/nir_builder_opcodes.h \
+       nir/nir_constant_expressions.c \
+       nir/nir_opcodes.c \
+       nir/nir_opcodes.h \
+       nir/nir_opt_algebraic.c
+
+NIR_FILES = \
+       nir/glsl_to_nir.cpp \
+       nir/glsl_to_nir.h \
+       nir/nir.c \
+       nir/nir.h \
+       nir/nir_array.h \
+       nir/nir_builder.h \
+       nir/nir_constant_expressions.h \
+       nir/nir_control_flow.c \
+       nir/nir_control_flow.h \
+       nir/nir_control_flow_private.h \
+       nir/nir_dominance.c \
+       nir/nir_from_ssa.c \
+       nir/nir_intrinsics.c \
+       nir/nir_intrinsics.h \
+       nir/nir_live_variables.c \
+       nir/nir_lower_alu_to_scalar.c \
+       nir/nir_lower_atomics.c \
+       nir/nir_lower_global_vars_to_local.c \
+       nir/nir_lower_load_const_to_scalar.c \
+       nir/nir_lower_locals_to_regs.c \
+       nir/nir_lower_idiv.c \
+       nir/nir_lower_io.c \
+       nir/nir_lower_phis_to_scalar.c \
+       nir/nir_lower_samplers.cpp \
+       nir/nir_lower_system_values.c \
+       nir/nir_lower_tex_projector.c \
+       nir/nir_lower_to_source_mods.c \
+       nir/nir_lower_vars_to_ssa.c \
+       nir/nir_lower_var_copies.c \
+       nir/nir_lower_vec_to_movs.c \
+       nir/nir_metadata.c \
+       nir/nir_normalize_cubemap_coords.c \
+       nir/nir_opt_constant_folding.c \
+       nir/nir_opt_copy_propagate.c \
+       nir/nir_opt_cse.c \
+       nir/nir_opt_dce.c \
+       nir/nir_opt_gcm.c \
+       nir/nir_opt_global_to_local.c \
+       nir/nir_opt_peephole_ffma.c \
+       nir/nir_opt_peephole_select.c \
+       nir/nir_opt_remove_phis.c \
+       nir/nir_opt_undef.c \
+       nir/nir_print.c \
+       nir/nir_remove_dead_variables.c \
+       nir/nir_search.c \
+       nir/nir_search.h \
+       nir/nir_spirv.h \
+       nir/nir_split_var_copies.c \
+       nir/nir_sweep.c \
+       nir/nir_to_ssa.c \
+       nir/nir_types.h \
+       nir/nir_validate.c \
+       nir/nir_vla.h \
+       nir/nir_worklist.c \
+       nir/nir_worklist.h \
+       nir/nir_types.cpp \
+       nir/spirv_to_nir.c \
+       nir/spirv_glsl450_to_nir.c \
+       $(NIR_GENERATED_FILES)
 
 # libglsl
 
 LIBGLSL_FILES = \
-       $(GLSL_SRCDIR)/ast_expr.cpp \
-       $(GLSL_SRCDIR)/ast_function.cpp \
-       $(GLSL_SRCDIR)/ast_to_hir.cpp \
-       $(GLSL_SRCDIR)/ast_type.cpp \
-       $(GLSL_SRCDIR)/builtin_variables.cpp \
-       $(GLSL_SRCDIR)/glsl_parser_extras.cpp \
-       $(GLSL_SRCDIR)/glsl_types.cpp \
-       $(GLSL_SRCDIR)/glsl_symbol_table.cpp \
-       $(GLSL_SRCDIR)/hir_field_selection.cpp \
-       $(GLSL_SRCDIR)/ir_basic_block.cpp \
-       $(GLSL_SRCDIR)/ir_builder.cpp \
-       $(GLSL_SRCDIR)/ir_clone.cpp \
-       $(GLSL_SRCDIR)/ir_constant_expression.cpp \
-       $(GLSL_SRCDIR)/ir.cpp \
-       $(GLSL_SRCDIR)/ir_expression_flattening.cpp \
-       $(GLSL_SRCDIR)/ir_function_can_inline.cpp \
-       $(GLSL_SRCDIR)/ir_function_detect_recursion.cpp \
-       $(GLSL_SRCDIR)/ir_function.cpp \
-       $(GLSL_SRCDIR)/ir_hierarchical_visitor.cpp \
-       $(GLSL_SRCDIR)/ir_hv_accept.cpp \
-       $(GLSL_SRCDIR)/ir_import_prototypes.cpp \
-       $(GLSL_SRCDIR)/ir_print_visitor.cpp \
-       $(GLSL_SRCDIR)/ir_reader.cpp \
-       $(GLSL_SRCDIR)/ir_rvalue_visitor.cpp \
-       $(GLSL_SRCDIR)/ir_set_program_inouts.cpp \
-       $(GLSL_SRCDIR)/ir_validate.cpp \
-       $(GLSL_SRCDIR)/ir_variable_refcount.cpp \
-       $(GLSL_SRCDIR)/linker.cpp \
-       $(GLSL_SRCDIR)/link_functions.cpp \
-       $(GLSL_SRCDIR)/link_uniforms.cpp \
-       $(GLSL_SRCDIR)/link_uniform_initializers.cpp \
-       $(GLSL_SRCDIR)/link_uniform_block_active_visitor.cpp \
-       $(GLSL_SRCDIR)/link_uniform_blocks.cpp \
-       $(GLSL_SRCDIR)/link_varyings.cpp \
-       $(GLSL_SRCDIR)/loop_analysis.cpp \
-       $(GLSL_SRCDIR)/loop_controls.cpp \
-       $(GLSL_SRCDIR)/loop_unroll.cpp \
-       $(GLSL_SRCDIR)/lower_clip_distance.cpp \
-       $(GLSL_SRCDIR)/lower_discard.cpp \
-       $(GLSL_SRCDIR)/lower_discard_flow.cpp \
-       $(GLSL_SRCDIR)/lower_if_to_cond_assign.cpp \
-       $(GLSL_SRCDIR)/lower_instructions.cpp \
-       $(GLSL_SRCDIR)/lower_jumps.cpp \
-       $(GLSL_SRCDIR)/lower_mat_op_to_vec.cpp \
-       $(GLSL_SRCDIR)/lower_noise.cpp \
-       $(GLSL_SRCDIR)/lower_packed_varyings.cpp \
-       $(GLSL_SRCDIR)/lower_packing_builtins.cpp \
-       $(GLSL_SRCDIR)/lower_texture_projection.cpp \
-       $(GLSL_SRCDIR)/lower_variable_index_to_cond_assign.cpp \
-       $(GLSL_SRCDIR)/lower_vec_index_to_cond_assign.cpp \
-       $(GLSL_SRCDIR)/lower_vec_index_to_swizzle.cpp \
-       $(GLSL_SRCDIR)/lower_vector.cpp \
-       $(GLSL_SRCDIR)/lower_output_reads.cpp \
-       $(GLSL_SRCDIR)/lower_ubo_reference.cpp \
-       $(GLSL_SRCDIR)/opt_algebraic.cpp \
-       $(GLSL_SRCDIR)/opt_array_splitting.cpp \
-       $(GLSL_SRCDIR)/opt_constant_folding.cpp \
-       $(GLSL_SRCDIR)/opt_constant_propagation.cpp \
-       $(GLSL_SRCDIR)/opt_constant_variable.cpp \
-       $(GLSL_SRCDIR)/opt_copy_propagation.cpp \
-       $(GLSL_SRCDIR)/opt_copy_propagation_elements.cpp \
-       $(GLSL_SRCDIR)/opt_dead_code.cpp \
-       $(GLSL_SRCDIR)/opt_dead_code_local.cpp \
-       $(GLSL_SRCDIR)/opt_dead_functions.cpp \
-       $(GLSL_SRCDIR)/opt_function_inlining.cpp \
-       $(GLSL_SRCDIR)/opt_if_simplification.cpp \
-       $(GLSL_SRCDIR)/opt_noop_swizzle.cpp \
-       $(GLSL_SRCDIR)/opt_redundant_jumps.cpp \
-       $(GLSL_SRCDIR)/opt_structure_splitting.cpp \
-       $(GLSL_SRCDIR)/opt_swizzle_swizzle.cpp \
-       $(GLSL_SRCDIR)/opt_tree_grafting.cpp \
-       $(GLSL_SRCDIR)/s_expression.cpp \
-       $(GLSL_SRCDIR)/strtod.c
+       ast.h \
+       ast_array_index.cpp \
+       ast_expr.cpp \
+       ast_function.cpp \
+       ast_to_hir.cpp \
+       ast_type.cpp \
+       blob.c \
+       blob.h \
+       builtin_functions.cpp \
+       builtin_type_macros.h \
+       builtin_types.cpp \
+       builtin_variables.cpp \
+       glsl_parser_extras.cpp \
+       glsl_parser_extras.h \
+       glsl_symbol_table.cpp \
+       glsl_symbol_table.h \
+       glsl_types.cpp \
+       glsl_types.h \
+       hir_field_selection.cpp \
+       ir_basic_block.cpp \
+       ir_basic_block.h \
+       ir_builder.cpp \
+       ir_builder.h \
+       ir_clone.cpp \
+       ir_constant_expression.cpp \
+       ir.cpp \
+       ir.h \
+       ir_equals.cpp \
+       ir_expression_flattening.cpp \
+       ir_expression_flattening.h \
+       ir_function_can_inline.cpp \
+       ir_function_detect_recursion.cpp \
+       ir_function_inlining.h \
+       ir_function.cpp \
+       ir_hierarchical_visitor.cpp \
+       ir_hierarchical_visitor.h \
+       ir_hv_accept.cpp \
+       ir_import_prototypes.cpp \
+       ir_optimization.h \
+       ir_print_visitor.cpp \
+       ir_print_visitor.h \
+       ir_reader.cpp \
+       ir_reader.h \
+       ir_rvalue_visitor.cpp \
+       ir_rvalue_visitor.h \
+       ir_set_program_inouts.cpp \
+       ir_uniform.h \
+       ir_validate.cpp \
+       ir_variable_refcount.cpp \
+       ir_variable_refcount.h \
+       ir_visitor.h \
+       linker.cpp \
+       linker.h \
+       link_atomics.cpp \
+       link_functions.cpp \
+       link_interface_blocks.cpp \
+       link_uniforms.cpp \
+       link_uniform_initializers.cpp \
+       link_uniform_block_active_visitor.cpp \
+       link_uniform_block_active_visitor.h \
+       link_uniform_blocks.cpp \
+       link_varyings.cpp \
+       link_varyings.h \
+       list.h \
+       loop_analysis.cpp \
+       loop_analysis.h \
+       loop_controls.cpp \
+       loop_unroll.cpp \
+       lower_clip_distance.cpp \
+       lower_const_arrays_to_uniforms.cpp \
+       lower_discard.cpp \
+       lower_discard_flow.cpp \
+       lower_if_to_cond_assign.cpp \
+       lower_instructions.cpp \
+       lower_jumps.cpp \
+       lower_mat_op_to_vec.cpp \
+       lower_noise.cpp \
+       lower_offset_array.cpp \
+       lower_packed_varyings.cpp \
+       lower_named_interface_blocks.cpp \
+       lower_packing_builtins.cpp \
+       lower_subroutine.cpp \
+       lower_tess_level.cpp \
+       lower_texture_projection.cpp \
+       lower_variable_index_to_cond_assign.cpp \
+       lower_vec_index_to_cond_assign.cpp \
+       lower_vec_index_to_swizzle.cpp \
+       lower_vector.cpp \
+       lower_vector_insert.cpp \
+       lower_vertex_id.cpp \
+       lower_output_reads.cpp \
+       lower_ubo_reference.cpp \
+       opt_algebraic.cpp \
+       opt_array_splitting.cpp \
+       opt_conditional_discard.cpp \
+       opt_constant_folding.cpp \
+       opt_constant_propagation.cpp \
+       opt_constant_variable.cpp \
+       opt_copy_propagation.cpp \
+       opt_copy_propagation_elements.cpp \
+       opt_cse.cpp \
+       opt_dead_builtin_variables.cpp \
+       opt_dead_builtin_varyings.cpp \
+       opt_dead_code.cpp \
+       opt_dead_code_local.cpp \
+       opt_dead_functions.cpp \
+       opt_flatten_nested_if_blocks.cpp \
+       opt_flip_matrices.cpp \
+       opt_function_inlining.cpp \
+       opt_if_simplification.cpp \
+       opt_minmax.cpp \
+       opt_noop_swizzle.cpp \
+       opt_rebalance_tree.cpp \
+       opt_redundant_jumps.cpp \
+       opt_structure_splitting.cpp \
+       opt_swizzle_swizzle.cpp \
+       opt_tree_grafting.cpp \
+       opt_vectorize.cpp \
+       program.h \
+       s_expression.cpp \
+       s_expression.h \
+       shader_enums.h
 
 # glsl_compiler
 
 GLSL_COMPILER_CXX_FILES = \
-       $(GLSL_SRCDIR)/standalone_scaffolding.cpp \
-       $(GLSL_SRCDIR)/main.cpp
-
-# builtin_compiler
-#
-# This is built before libglsl to generate builtin_function.cpp for libglsl.
-# For this to work, a dummy version of builtin_function.cpp,
-# builtin_stubs.cpp, is used.
-
-BUILTIN_COMPILER_CXX_FILES = \
-       $(GLSL_SRCDIR)/builtin_compiler/builtin_stubs.cpp
-
-BUILTIN_COMPILER_GENERATED_CXX_FILES = \
-       $(GLSL_BUILDDIR)/glsl_lexer.cpp \
-       $(GLSL_BUILDDIR)/glsl_parser.cpp
+       standalone_scaffolding.cpp \
+       standalone_scaffolding.h \
+       main.cpp
 
 # libglsl generated sources
 LIBGLSL_GENERATED_CXX_FILES = \
-       $(BUILTIN_COMPILER_GENERATED_CXX_FILES) \
-       $(GLSL_BUILDDIR)/builtin_function.cpp
+       glsl_lexer.cpp \
+       glsl_parser.cpp