Merge remote branch 'origin/master' into glsl2
[mesa.git] / src / glsl / Makefile
index f4b0fb55a784bce76acac67dca3bb9d31a4c7ec3..462d49e8840e06ca3d9b7337ba9672f31caf055b 100644 (file)
@@ -70,8 +70,8 @@ LIBS = \
 APPS = glsl_compiler glcpp/glcpp
 
 GLSL2_C_SOURCES = \
-       ../mesa/shader/hash_table.c \
-       ../mesa/shader/symbol_table.c
+       ../mesa/program/hash_table.c \
+       ../mesa/program/symbol_table.c
 GLSL2_CXX_SOURCES = \
        main.cpp
 
@@ -87,7 +87,7 @@ DEFINES = \
 
 GLCPP_OBJECTS = \
        $(GLCPP_SOURCES:.c=.o) \
-       ../mesa/shader/hash_table.o
+       ../mesa/program/hash_table.o
 
 OBJECTS = \
        $(C_SOURCES:.c=.o) \
@@ -97,7 +97,7 @@ INCLUDES = \
        -I. \
        -I../mesa \
        -I../mapi \
-       -I../mesa/shader \
+       -I../mesa/program \
        -I../../include \
        $(LIBRARY_INCLUDES)