extern "C" {
#include <talloc.h>
-#include "main/core.h" /* for struct __GLcontextRec */
+#include "main/core.h" /* for struct gl_context */
}
#include "ast.h"
#include "ir_optimization.h"
#include "loop_analysis.h"
-_mesa_glsl_parse_state::_mesa_glsl_parse_state(struct __GLcontextRec *ctx,
+_mesa_glsl_parse_state::_mesa_glsl_parse_state(struct gl_context *ctx,
GLenum target, void *mem_ctx)
{
switch (target) {