Merge remote-tracking branch 'mesa-public/master' into vulkan
[mesa.git] / src / glsl / standalone_scaffolding.cpp
index 6e1ecec32350d4a6f46ca686ad094314b88144d2..050e733d549cc3adf9b025e8d36f7502f23f1b40 100644 (file)
@@ -95,7 +95,7 @@ _mesa_clear_shader_program_data(struct gl_shader_program *shProg)
 {
    unsigned i;
 
-   shProg->NumUserUniformStorage = 0;
+   shProg->NumUniformStorage = 0;
    shProg->UniformStorage = NULL;
    shProg->NumUniformRemapTable = 0;
    shProg->UniformRemapTable = NULL;