])
env.Prepend(CPPDEFINES = [
- 'NDEBUG',
'LIBRARYBUILD',
'RESOLVE_3D_TEXTURE_SUPPORT',
])
])
target = 'glu'
-glu = env.SharedLibrary(
- target = target,
- source = sources
-)
+if env['platform'] == 'haiku':
+ glu = env.StaticLibrary(
+ target = target,
+ source = sources
+ )
+else:
+ glu = env.SharedLibrary(
+ target = target,
+ source = sources
+ )
+ env.Alias('glu', env.InstallSharedLibrary(glu, version=(1, 3, 0)))
-env.Alias('glu', env.InstallSharedLibrary(glu, version=(1, 3, 0)))
if env['platform'] == 'windows':
glu = env.FindIxes(glu, 'LIBPREFIX', 'LIBSUFFIX')